original thief series basso & garrett :)
ngl, it's about quality over quantity for me. an npc can have a total of three minutes of screen time, but if they have a cool name, they can live rent free in my head and I'll spend several hours trying to decipher drawable features from a blurry screenshot of pixels
there is a vague hint of a story here, and that's because every time I try to play thi4f, I get incredibly frustrated with how Not Fun the game play is. like, is the story good? well. but it has a PLAGUE. that should've given it instant 'I'll replay this once a year' status in my heart, but the game play sucks so bad that I've never finished it. I can't believe Not Fun gameplay beat out my obsession with narrative plagues.
anyway, the idea is basically if the original era had a game with a plague centric narrative and some other stuff I liked out of thi4f thrown into a narrative blender, with a heavy dash of horror thrown in because some parts of the thief games were scarier to me than entire dedicated horror genre games.
⭐ places I’m at! bsky / pixiv / pillowfort /cohost / cara.app
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Betty sacrificed everything for Simon. Simon sacrificed almost everything for her.
They are both incredibly intense in their relationship with each other. I cannot stress enough how much their obsession for each other is mutual. The one difference I have seen so far is that Betty takes more drastic measures than Simon to be together.
He did not ask her to do this. He does not owe her anything. And yet, there is a power imbalance in his favor. It's no one's fault but it's still there. It's bending my mind how real this relationship is.
Betty happily put her life on hold to join Simon in his life and that became their normal. When she had the chance, she jumped head-first into a world she only recognized through her fringe studies on magic and ancient artifacts. She committed cosmic atrocities and hurt people along the way to find a way to get Simon back from the Ice King. In the end, she finally succeeded by fusing her body and mind with an omnipotent chaos god. She got him back, but she lost herself in the process.
On the other hand, Simon happily welcomed Betty into his life, having her join him in his adventures. Then he lost her and himself to the freak accident of putting on the crown. When he regained lucidity for a short while, he very swiftly tried to reach Betty. Not to be with her, but to tell her goodbye. It was Betty's idea to jump through the portal.
Once Simon was free from the crown's curse, he tried to reach Betty just like she had tried to reach him. And just like before, it was very, very hard.
(Hell, Prismo couldn't even help him, and granting wishes is his whole thing! Betty fusing with Golb seems to be treated by the narrative as a more drastic and permanent transformation than succumbing to the ice crown. And understandably so!)
Simon tried. But I think the key difference between the two is that Simon was only trying to summon Golb because he was trying to summon Betty. Betty summoned Golb without Simon even being there. I don't think Simon would have done that.
They are devoted to each other, but Simon is able to (well, he's trying to anyway) have a life outside of her. Betty's devotion to him outweighs her devotion to herself. She cannot have a life outside of Simon. And that, in my opinion, is the gap in power that let Simon's wishes outweigh Betty's in the relationship.
TL;DR: Simon and Betty love each other a lot. But Betty lost herself in Simon
while Simon is able to find his identity outside of her.
(^ as opposed to saying "It's good to see you too")
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You know which option of Delilah downfall would be really as high chaos as possible?
To dismember her and leave each part of her body on display somewhere in Dunwall Tower. After all she can't die without her soul intact so there would be no other option except for further existence and decay. Maybe even leave her caged soul right in front of her body parts. Just so Delilah will always know that her ace in sleeve turns to be the reason of her demise. Won't that be funny? <3
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Finally, we get the opportunity to put our Spy Cards worldbuilding in a work. Though there are many questions about such things as "regulation" "how these cards are printed" "who approves a single spy card", and so on, we are here to present a bold new take: this game is based like 60% on obscure roach memory-reading tech that got turned into a card game with absolutely No card-game-related intentions included in the original tech and most of the card vetting is just from the fact that there aren't too many card printers out there and most of them make cards that need to be translated from Roach.
Strictly speaking, as a card game, it is not a terribly good or well-balanced one. It's popular primarily because of a mix of the difficulty involved in getting the data for high-level cards, the fun of seeing the variety of monsters that can be brought to the table, and the incredible amounts of ham and drama that goes into specifically the professional scene.
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[cws: drugging, SA and SA apologia, fantasy racism/ableism, forced institutionalization.]
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i know i never shut up about it but god i am still just. So Salty about how the show handles the dynamic between mayor jones and pericles for many reasons, and one of the biggest is that there are really strong overtones here of sexual assault.
a character who already brings to mind the Slimy, Shady Cis White Guy with Buried Allegations archetype:
takes advantage of the trust of someone who's doing something with him in secret--
(which will get that person in a disproportionate amount of trouble compared to him, if they're discovered)
--to catch him off guard so he can grab him, drug him, and do violent things to his body while he's unconscious; scars him for life in a way that is disabling and should cause a lot of ongoing suffering, which, like many other things that should have a strong negative impact on him physically or psychologically, the writers ignore; and dumps him there alone to discover what's been done to him when he wakes up.
specifically, he does this to someone from a marginalized group that's highly unlikely to be believed if they tell anyone what he did--and going by the fact that mayor jones never got in any trouble until present day, he wasn't.
goes out of the way to ruin the life of the victim and discredit him as thoroughly as possible, because he's a loose end and he needs to shut him up.
flees the scene and gets away scot free with this for twenty years, has a successful privileged career and is considered a pillar of the community in the meantime.
when his dirty secret, which he's been paranoid about finally facing consequences for after the victim has recently become a risk again, is discovered, it's a huge career-ending scandal.
is redeemed by the end, while his victim goes on to be the Monstrous Irredeemable Pure Evil Main Villain and also sexually abuse someone himself, which is played as horrific and traumatizing (as it should be).
more specifically, is portrayed as showing redeeming, heroic anti-villain qualities by backhanding the victim into a wall as hard as he can in present day.
me: hm. yeah fuck this
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