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#i made my own changes obviously but im trying to keep the original basic shape
freebooter4ever · 3 months
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finally getting somewhere \o/
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kisari · 3 months
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ramblings on my personal feelings about my GG fave
i have such mixed feelings about testament's redesign. before i get too much into it. this is the internet so in case any rando sees this and doesnt know me: there is no wrong or right way to be nonbinary. there is no wrong or right way to present or feel yourself. i am against binary completely. i do not believe in transa/ndrophobia garbage.
i also wanna state i am a long time testament fangirlie. i love testament. i am happy testament was added. im happy they came out and said testament is x-gender/nb. testament in the old GG games partially helped me realize i was transmasc/nb. i think maybe thats why the redesign makes me feel a bit strange. first, a comparison.
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Testament's general goth vibe and outfit basically never changed until Strive. I do think it's very interesting that from GG-->GGIsuka, Testament gained a six pack and yet also somehow became much skinnier and looks almost emaciated. Original GG Testament was very much a softer type build with no abs. I'd even say in Strive, their body shape became closer to how it was in the original GG.
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Along with that, a lot of the design elements are still there, which I think is really impressive. The boots, the skirt, the gloves, and their new corset has the same arm flairs/wraps as their old tube top did. Really, they did a great job keeping the same vibe but showing that Testament has changed. So what's my problem? I've been trying to figure it out for a while. And seeing this concept art for Strive I think kinda cemented my feelings.
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It was clear from the beginning they wanted Testament to have a more "fancy" look(lol the hat). In fact the one on the right is almost the exact same outfit but their body is drastically different... And I think this might be why I feel so mixed. GG creator has said Testament was always X-gender, and I think this comes through from their design from the very start. Back in ye olden days, before the Strive redesign, Testament 100% received transphobic comments that I shant repeat. But I'm sure you can imagine the sort of hatred and slurs a transfem would receive. having testament's redesign be clearly, much much more feminine isn't necessarily a bad thing- in fact i dont think its bad. again... being nb doesnt mean someone has to look any certain way. but testament isnt a real person. testament is a character designed by people. how would people have reacted if Testament was more masculine, but they still came out and said they were nb? The poses, the voice... it was all the same but Testament wasn't clearly much more fem? the way nb feels like something only allowed to more fem presenting people i guess makes me a bit concerned. go to any post about testament and look at the comments. its all "SEXY MOMMY THIGHS THEY SLAYIN" type shit. testament p much never received this attention beforehand. testament was also just... not as popular as other chars such as brisket who received the majority of attention in this way.
where am i going with this... idk. in a way, i have a lot of not clear thoughts and no where to put them. again maybe its just because i saw testament as gender goals before strive. and as someone that is nb but wants to be more masc it makes me a bit upset. there is absolutely a pattern of what is acceptable for a nb person to look like(especially when you are transfem), and i guess it just sucks that it happened to testament who i thought was perfect in the beginning. ngl i do also miss their edgier parts also. they def moved away from edgy to a fancy/posh vibe. testament's scythe used to be made of their own blood, and they'd cut off their body parts and remove skin for attacks. i can, obviously accept that this can be a reflection of them growing as a person and no longer self harming now that they are happy... or maybe it was too hard to animate in 3D... teehee....
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this walk cycle literally cannot be beat it is the best.
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i wanna be them so bad again tho i wanna reiterate. testament is my #1 fave guilty gear char forever i love them. this will not change. i just have many thots and feelings
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ketchup-monthly · 3 years
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Sanders Sides D&D 2
Ooh fresh take: Jan is virge’s patron and that’s why there’s beef
Also: Jan is some sort of fae related being
Jan: i need you to do something for me Virgil: no Janus: that's not how this works!! Virgil: watch me :P
Okay so I was thinking of Patton as a cleric cuz ooh healer however, Patton as a Druid makes me so happy
I want logan to have Rage
(Also that could tie nicely in an arc about Logan learning to accept feelings)
but barbarian logan is going to be a scholar again and is gonna be smort
bc hes logan. he cant be not smart
Oh I figured he’d be the bbeg that eventually joins the party (hurt/comfort baybee!)(Remus)
he was the bbeg but then joined the party as a bardbarian or just a bard
plus, actual bard who accidentally casts vicious mockery instead of bardic inspiration
Side note: please include a scene where Remus attempts to seduce the dragon
also with this second au, i can start them at like level 5 so people can multiclass
Pat as cleric/druid
gasp logan as artificer/barbarian
janus sorcerer/rogue
because basically everything but alchemist would work well with barbarian, but alchemist feels very Logan
bc mad scientist being actually mad
alchemist logan making an experimental potion and going "here im not sure what this does but im sure its fine! someone drink it"
Remus does it voluntarily, but Logan usually tries to get Roman to drink it
Virgil will occasionally drink it when he's on his last legs and is just like.....100% done with the party
remus as a wild magic path barbarian and just fucking teleporting or doing something equally ridiculous whenever he rages
Oh my god Remus with rage would be a force to be reckoned with
You gotta describe the first time he goes into a rage really dramatically
obviously virgil is trying to "escape" his patron, Janus (really just do whatever he says to not do out of spite)
Eldritch knight roman
Feywild warlock virgil
hey so in the second d&d au, should roman and remus be actual full siblings but like remus went darkside and like romans just trying to get back at him for putting a dark stain on the family name
hey hey hey what about warforged Logan? (essentially a robot)(so like "i dont feel anything" becoming real)
okay hear me out. elf roman and elf base simic hybrid remus. so like maybe the reason remus went darkside was experimentation? so like. hes elf but special
FALLEN AASIMAR VIRGIL
virgil just transforming in the middle of a combat scenario and like his eyes turn into black pits and flightless skeletal wings appear on his back and like everyone near him has to make a charisma check and like he deals extra necrotic damage
Pat is the one human stuck in a band of misfits
so with it, roman would be a full elf, and remus would be an elf that has tentacles bc octopus
So robot logan
i meant literally he doesnt feel anything
like he has all the emotions, but he doesnt physically feel the need to like eat or sleep or stuff like that
he just.....he pretend he don't have the feelings.....but he do.....he feel so much and he hides it all in his littol mechanical heart <3
plus......if he warforged, then like.....AC huge
he stands in front of friends.....he protecc...."no, i don't have feelings, i am physically incapable of affection" but he do!! he do! he take hits for them because he do!! he care so much
Bro he spouts all this and then he uses a reaction to dive in front of someone and everyone’s just like oh
LIKE ROMAN STILL BEING MEAN TO LO BC HE THINKS HE DOESNT HAVE FEELINGS BECAUSE HE DOESNT HAVE A HEART BUT HE DOES
hey hey everyone needs to grow
and logan standing up for himself and other people stepping in and saying no stop thats not right
plus if canon wont give me roman facing the consequences of his actions towards Logan......
but also Roman learning how to properly handle his own emotions and how he interacts with others
logan who doesn't view himself as anything more than a machine to be useful to others
the party giving logan love and affection until he slowly learns his own worth as a person
Roman and Logan not getting along (maybe Roman has a Lore reason to distrust Warforged, maybe not) and slowly learning to trust each other
when Logan is feeling real down or having some issue, Roman actually comes through to help him, showing how far both characters have come
Okay yes but also can we please give Roman more confidence than canon? Like I’m sooooo sick of low self esteem being played for laughs or just being really really sad
this boy is going on a mission and will slap his brother upside the head and tell him to shut tf up remus youre not a monster just come back home and he will do it alone if need be
OKAY SO WHAT IF HE ORIGINALLY WENT ON THE QUEST JUST TO STOP REMUS ONCE AND FOR ALL BC ROMAN THOUGHT HE WAS A MONSTER, BUT ALONG THE WAY, AND AFTER LOGAN, HE CAME TO REALIZE THAT NO, JUST BECAUSE REMUS (AND LOGAN) ARE DIFFERENT, THEY ARENT MONSTERS, JUST DIFFERENT
AND LIKE IN THE FINAL PUSH TO MAKE REMUS JOIN BACK WITH HIS BROTHER, ROMAN IS PROJECTING HIS OWN FEELINGS ONTO REMUS AND EVERYONE IS LIKE WOW BRO YOU GOOD THERE, BUT ITS A BIG MOMENT FOR LOGAN, ROMAN, AND REMUS
im unsure as to how, but it happened when he was an older teen/young adult. a simic scientist either picked him (read: kidnapped), or remus volunteered (potentially to escape court life, unaware what exactly the experiment was going to do to him physically
bc also, remus and roman are royalty
so like. how best to get at the nobes/royalty/rich famous people than by turning their kid into a monster
wait, wait, wait, because i'm lowkey a sucker for this trope, but i'm not sure if it fits Remus: the experiments left him with some fairly significant physical pain/uncontrolled magical reactions. through some combo of trying to deal with that and trying find a cure for his pain, he keeps like....absolutely wrecking random towns on accident but also deliberately wrecking certain places looking for either a) vengeance on the guy(s) responsible or b) someone who can make the pain stop
SO LIKE. WILD MAGIC BARBARIAN DOING WEIRD SHIT TO HIM WHENEVER HE RAGES
AND LOGAN COULD MAYBE HELP WITH THE PAIN AND SHIT
BC ALCHEMY
Yknow, for simplification purposes, we could say the True Bbeg just gave Remus lycanthropy and Remus hasn’t managed to control it yet
lycanthropy but simic shit?
Mr. I-Don't-Have-Feelings sees the poor dude in pain and also Roman in emotional pain from seeing his brother in pain and is absolutely like "i must resolve this like right now, immediately" because he definitely doesn't hate seeing his friend suffering, or his friend's brother whom he's just met
he definitely doesn't relate at all to the idea of someone else shaping your body and absolutely does not sympathize with Remus's plight
i was thinking the grappling thing and either manta glide or the ability to breathe underwater for the simic stuff, but like he doesnt have control over the tentacles yet?
Manta glide seems like we could have fun battle scenes
he just jumps off a cliff to avoid mushy talk/dealing with his actions/roman
Roman: Remus just because you're a monster and though i wish i was an only child-- Remus, jumping off a cliff: byyeeeeee Patton: Roman, look what you did! Virgil: dammit jan what did you do? Janus: why do you think i had anything to do with that? im a fae, not a genie Logan, thinking: what an asshole. i wish i could do that
oh my god Logan always being tired mentally bc he cant sleep
Oh my gosh I love that. So Remus got kidnapped super young, (from royal family) they never found him, as a result Roman had to grow up super fast (side effect: lowkey inconsiderate and forgets to ask for others input). Meanwhile, Remus was experimented on by True Bbeg and came out with some trauma and super cool additives
yep! chronic pain and ptsd and all sorts of other shit!
so like, simic hybrids are usually created when they're adults. but what if the true bbeg decided to go younger to see what would happen, and thats why remus has chronic pain and stuff
he was still growing when his genes were spliced, so hes dealing with growth plates shifting and his body maturing and puberty and body changes and stuff
Pat is going to have a lighthearted story. Im saying that now. Hes the one without all the baggage
Sure, but his parents have to lowkey be the really kind people who are surprisingly always down for violence
everyone: multiple crises Pat: y'all need help Pat: love and affection in spades for his little band of misfits
Patton (which I think would be pretty simple, honestly he might just see danger and jump in and suddenly everyone in the party has Feelings)
Logan
Mhm. So how did he grow up? Was he just poof created? Wait
What if he was created by the king?
To make up for remuss disappearance
wait, wait....angst......he was created to fight (hence the barbarian stuff) but alchemy is his real passion
wait so like. a second son???
hes there to replace remus?
Yea! (But like in a sympathetic grief way) But that causes a bit of a complex in Roman and ergo Roman and Logan have a bit of a beef
okay so like. hes there to be a companion for roman, and like take remus' place, even though hes not actually in line for the throne?
LOGAN AS A KNIGHT
and just......the conflict of being created for a specific purpose (plus being, you know, robot and technically incapable of deviated from said purpose) vs the fact that he actually does have independent consciousness and like....wants to live life for himself
the parents made Logan a barbarian in hopes that him and Roman would be safe
okay. so logan was created by the king with the sole purpose to take remus' place as romans brother/companion, and to be his like guard? protector? and fight, but logan wants to be an alchemist and study shit
wait, wait, wait.....thinks about Asimov's Laws
he.....his first operative is protect (specifically protect Roman)
oh man. so hes literally just a shield
his second level operative is just like.....care for Roman's emotional well-being, but he doesn't really know emotions because he was kinda just spawned and nobody told him how
and he just....kind of....lets Roman treat him like garbage and take all his grief out on him because he's staunchly in denial of both having feelings or knowing how they work
Anyway Yea so Logan created by royal family in place of Remus which created angst between the two “brothers” and identity issues in Logan. Their arcs are learning how to healthily process emotions plus Roman apology and Logan commits to alchemy
So big question: why did virge make a deal?
Tricked
he gave janus his name
and instead of janus like killing him or whatever the fae do to people who break the rules of dealing with the fae, jan was like. hey. i'll give you magic, but do what i say
Janus is lawful neutral, but leans towards being selfish
hes self serving, but he has a strong set of morals and rules he follows
Tho I want to Virgil to also not be pushover so let’s say loophole happened and Jan has to stay with virge (hence why Jan is a part of the party)
okay so a couple of the rules are dont give a fae your true name and don't try to figure out their true name
So
what if virgil accidentally gave up part of his true name, and got stuck in the deal, but then figured out janus' true name
so in the same vein that janus had control over virgil, virgil now has more control over janus
he still gets his magic from janus, so he cant break free completely, but virgil has more freedom and can occasionally tell janus what to do or when to shove it
there should a running gag where virge can explain how he learned Jan’s true name but Jan can make something loudly censor him every time
(he learned his name bc once he heard janus practicing his evil genius voice and talking to himself in the mirror and janus said his true name)
so maybe janus sent virgil on the quest to protect a town or stop something related to remus, but virgil dragged him along
he might just be trying to protect a town thats close to a ley line, or something fae-related, and they just happen upon the whole thing
janus is selfish. but lawful vs chaotic is where he comes through, in morals vs doing whatever. janus has a strong set of loyalties to the fae, and to himself
so like....Remus is just too close to Jan's stuff and he wants to take him down
Virgil is just like....exhausted and said "fine, but if i gotta do this, you're coming, too"
or at least figure out a way to protect his place, even if it doesnt mean fully taking out remus. just moving him would work for jan
Janus: virgilllllllllll hes going to mess up my magic storage locker Virgil: Jan, its empty Janus: but its mine
Yea. Remus attacks a city away from the fae: Jan: Yknow I’m gonna sit this one out Virge: oh no you don’t, get up
Or
Janus vs Janice
so his real name is Janus, but Virgil calls him Janice
Virgil: This is Janice Janice: with a “U-S” Virgil: mhm, sure Jan
I'm a big fan of just like any of the old theory name being various aliases for Jan
Damien, Dante, Ethan, Declan, etc, etc
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comicteaparty · 4 years
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February 15th-February 21st, 2020 Creator Babble Archive
The archive for the Creator Babble chat that occurred from February 15th, 2020 to February 21st, 2020.  The chat focused on the following question:
If a company wanted to publish your comic or adapt it for animation or games, how willing would you be to change the story if requested to do so?
FeatherNotes(Krispy)
That's such a tough question just because it's such a goal for so many creators, and yet a potential threat to their creativity in a sense. As always, it will depend on what exactly would be changed in order for such a project to be given approval. If it has to do with censoring LGBTQ+ content, changing race for 'marketability' purposes and the like, or erasing a specific topic integral to the plot with relation to politics- then it's a no go. There are plenty enough watered down media that doesn't stretch itself with diversity those companies can have and the subtext they pepper in to stay relevant, def something i find irksome with todays media (its 2020 guys !!) But if it's maybe cutting a chapter that acts like filler, or adding a character ( so long as it is plot relevant) i could take that into consideration! I actually take some time to imagine what Ghost Junk would be in a diff form of media and usually in those scenarios, things change to fit the way its being presented! A video game will differ more than an anime adaptation for sure, so long as the original intent and impact is kept, i would definitely consider some change!
LadyLazuli (Phantomarine)
If I ever had the opportunity to pass my work off to a whole other team for an adaptation, I think I would take great joy in leaving them completely to it - barring a few obvious issues like race changes, gender/sexuality changes, and... changing the entire story to the point where it's unrecognizable. I love seeing reinterpretations of my work, and I understand that every adaptation would need changes of some form. My words and art aren't gospel - I'm open to any change if it improves the whole product. Whatever it takes to translate the material in the best way, which keeps the original message intact, is all good by me.
Changes in the actual comic would be harder to make - and I'd be far less comfortable with them, to be honest - but I wouldn't fight them if they obviously made the story/characters stronger. I've already added in ideas and reorganized plot threads based on reader feedback - luckily the story still has some places where it can bend. So long as a publisher took my basic story seriously, and aimed to remold it rather than remake it - I'd be down for a discussion. Hopefully a reputable publisher would know how best to sell my work, and would aim to make it as good as possible while maintaining integrity - I would try to trust them
chalcara
Comic stays mine, won‘t be changed beyound perhaps some professional line edits and polish. There’s a reason I didn’t shop it around as a graphic novel. I’d actually like that eitherway, would love to get myself a professional editor when I have the money. Adaptions can go nuts, provided the main characters stay true to their comic versions and the woman-loves-woman storyline stays in.
Holmeaa - working on WAYFINDERS
For the story to be told in another medium I would be pretty game for it to change the story a bit. Already now we are changing the story from how we made as a campaign. Makeing it more streamlined and more precise. I wanted originally that our comic could be a TV show. I come from a background of a character animator so that would make sense for me. So seeing it animated would be awesome! There would be some designs that needed to change to fit animation better.
Like Andree has this texture in his skin that needed to go away. But seeing it animated would be awesooome
Deo101 [Millennium]
I think if my Characters stay in Character, then I'm fine with changing pretty much any of the plot or world things. But the Character dynamics and who they are as people is what matters most to me, and I'm not sure I would be willing to sacrifice that. With some of my stories I'd be willing to completely let go of the reins, and with others I definitely want a tighter grip, too.
sagaholmgaard
Agree with the thing about character dynamics. My stories always stem from the characters' relationships and how they evolve, so I'd like for the essence of that to stay. Otherwise I'm pretty loose about the plot itself. Because I have an education in game development, I would totally be down for my comic being adapted into a story driven game of some sort. I'd be okay with changing the story to favor the game mechanics, like putting certain magic abilities in the focus and turning certain scenes into gameplay (like when they're sneaking around or fighting). As long as my handful of core emotional moments come across, I'm pretty happy to change things.
Tuyetnhi
I agree with the character dynamics too. I don't feel comfortable if they change the character backgrounds along with it as well for er what Krispy said for "Markability". That stuff won't fly with me. Comic stuff stay the same but for adaptations, I want to make sure it has similar story beats even if there's a change on few details. Tbh I could totally see er....a visual novel game happening in my comic since that's what my original intention was going for. still at the end I really don't intend my comic to transend other mediums since i'm planning to self publish the story someday lol.
kayotics
I’d be pretty willing to change stuff, actually. I’d want to be pretty involved in whatever adaptation was being made in this hypothetical, but I know that more people can make for stronger work. On the other hand, too many cooks can make for some pretty watered down soup, which is why I’d want to have a large role in things so some of the core stuff doesn’t get changed. But as it is, I’m not married to any ideas that exist in my comic, and am pretty welcome to changes.
DanitheCarutor
If the changes were to benefit the story than I wouldn't mind, if they were going to change everything to make it appealing to the masses than no. Definitely not if they want to mess with the characters since how they are play a major role in the comic. I've got a really specific story I'm trying to tell, so I'm very stingy on changes. If anything I'd be more open to a company making a spin-off or something not totally related to the main story, as long as it's not a complete bastardization. Other than free advertising and the brand name, I don't really see how getting published would benefit me anyway? I'm already in the process of rescanning and re-editing the first four chapters of my comic for self-publishing, if I really wanted to adapt it into an animation I would just do it myself. Along with teaching myself whatever else I needed to get as little help as possible. Sure, I have no experience but it's not like I can't learn, there are classes and free tutorials all over the internet. I've always wanted to get into animating. I can't imagine my comic being adapted into game, what would it even be? An anti-dating sim? An interactive novel? An Apollo drinking simulator?
Capitania do Azar
I WANT A BEAT THEM UP JUST RUN IN ONE DIRECTION KICK EVERYONE
eli [a winged tale]
The dream is a studio ghibli adaption but that won’t be happening I would want to vet the studio/company proposing the adaption and ensure that we are a good fit. I echo what many of you have said about the integrity of the characters and heart of the story. There are a lot of secrets that will come to unravel as the comic progresses and I hope the publisher will be accepting of them. I will be happy to have a conversation on why these structural changes are there and why I think it’s important to allow them to reach a wider audience. That said, I am also eager to see how they would themselves interpret the story and I will give creative freedom to that. Again, it’s a dream and while I would love to direct my own film, I simply don’t have the resources to do it (at this time). https://www.instagram.com/s/aGlnaGxpZ2h0OjE3ODQ3MzIzMTM3NjY4MDA0?igshid=15bnlhamdu3tn&story_media_id=2149085305360952847
Capitania we should just have a super smash bros of all our comic characters
renieplayerone
I think like a lot of people here have already said, Im not changing anyones race, gender identity or sexuality. Otherwise? I'd be really curious what someone else's perspectives could bring to my work if it ever got adapted. I have ideas for comics that are written like they could be movies too, but idk. Its fun trying to write thinking of other mediums
mariah (rainy day dreams)
Im pretty much in the same camp of make changes as it makes sense, but stay true to the core. In the case of a live action thing being made of my story, I would actually be super ok with a POC actor filling the role of any of the white presenting characters. Or actors with different body shapes that what I'd originally draw. More diversity in film is always good
snuffysam (Super Galaxy Knights)
outside of censorship, I would be fine with most story changes? with that said, good luck lol. there are very few scenes I think can be cut out of the story without supremely messing up later scenes. every magic ability on-screen is important in some way, a bunch of random background characters end up coming back & getting way more focus later on, etc. add filler, sure, but there's really not much you can cut out without messing up the entire story down the line.
Cronaj (Whispers of the Past)
I'm pretty open to the idea of changing some details to fit a different medium better. The big thing that I wouldn't want changed in Whispers of the Past (https://www.webtoons.com/en/challenge/whispers-of-the-past/list?title_no=191366) is the characters' races. Since the story explores the idea of culture-shock and cultural identity, and the races/cultures are integral to world-building, it would be stupid the change the characters' appearances/races willy nilly. And besides, we don't want what happened to Eragon or Percy Jackson when they became movies. Congratulations on completely killing a franchise But yeah, as long as races and major plot details aren't changed too much, I'm really open to adjusting things. As an example, cutting out smexy times or making the language a bit friendlier to a wide audience, fine by me. But changing Kelan to a blacksmith instead of a farmer... Why???? I would need a good reason to do something like that. (I'M TALKING ABOUT YOU, ERAGON! WHY WAS RORAN JOINING THE ARMY RANDOMLY, INSTEAD OF BECOMING A MILLER? ISN'T THE ARMY WORKING FOR THE EVIL KING WHO TAXES THEM HEAVILY? EXPLAIN THIS TO ME.) I'm actually pretty scared about the whole race thing. I mean, Hollywood also ruined The ]
if the adaptation is Bad I can always just, like, disown it lmao
Deo101 [Millennium]
clearly im the one with the ideas here B) soo
LMAO yea
Cap’n Lee (Flowerlark Studios)
If it was being published as a comic, I don’t think I’d be willing to change too much- though that would depend a great deal in what kind of change. Cleaning up some wonky dialogue? That would probably be fine. Censorship? Absolutely not. Changing my LGBTQ+ characters’ gender / orientation to appeal to the mainstream? Really absolutely not. If being adapted to a different medium, I’d be much more willing to change things around, but would still insist my minority characters not change their identities. But I understand that as far as plot goes, different mediums call for different approaches. I’m planning on writing my comics as novels someday, and will be taking a much different approach to them. The plots will definitely be altered a great deal to better fit being written in prose.(edited)
AntiBunny
It honestly depends on what the changes were. There's a fair amount I'd change myself. A few core things I'd certainly not change though.
In AntiBunny http://AntiBunny.net/ for instance I could see some people missing the point of Penelope's character being a pacifist and wanting to make her some kind of badass, as if the only kind of strength there is comes from violence. I wouldn't remove the question of Pooky's gender, as in order to ask the question of "what is identity" I stripped Pooky of everything including even a mental construct of gender.
Some things I would change though. Likely I would cut the first two chapters and start at the 3rd when the plot actually gets moving. So demands for a faster flowing plot I could certainly meet. I'd probably cut few extra characters from the cast to streamline things a bit.
So yes for the purposes of streamlining things I'd make changes. I wouldn't make changes that would go against the entire point of the cahracters though.
snuffysam (Super Galaxy Knights)
Oh, a conversation in #general reminded me of something else regarding adapting Super Galaxy Knights Deluxe R - If the comic is to be adapted with no changes at all, it'd be a legal nightmare. Off the top of my head, these are properties that have been directly stated in dialogue - - Yahtzee - Risk - Mario Kart - Settlers of Catan - Pokemon - Disney's Frozen I don't think you could technically get in trouble for any of those? It's not like anything copyrighted was shown on screen, it's just characters talking about things they've seen before. But a publisher would probably want to play it safe and avoid that. Also... the NFL might get mad at the publisher if the gang names in Cunoze City aren't changed? Like I don't ever say the team location, so technically full team names are never used... but again, it's probably best to play it safe.
Desnik
I'd be pretty flexible with changes, but if I have to take out demons to appeal to the Evangelical Christian states of America then obvs that's not going to work out
(And you wouldn't think that'd be a Thing to this day, but apparently it's been sort of this unspoken rule in book publishing since the Satanic Panic of the 80's in the US)
Some changes I'd be okay with: Adjusting ages of characters to appeal to target demographics, removing scenes that are difficult to draw, tweaking characters to be either more or less horrible depending on their role in the story
FeatheryJustice
I will be flexible to a point and the limit of this point is pretty align to my morals. If the editor tells me to include some weird things like "You must have a scene where this guy licks the curtains" I would also be like "What is the point of this scene."(edited)
LadyLazuli (Phantomarine)
“Your protagonist must fight a giant spider in the third act.”
Deo101 [Millennium]
I mean, if you bring up giant spiders in the first act... well...
Q (Wayfinders: Off Course)
Turn it around: if your protag must fight spiders in the third act, well, time to bring in the spiders in the first..?
AntiBunny
The more I think of it, the more I realize that the most likely thing I'd be asked to change in AntiBunny is to either tone down the violence and grimdark for kids, or make it even raunchier to appeal to the "mature" (not mature at all) animation market (Seth McFarlane's audience).
My own comic keeps it rather PG-13, but there's not much market for animation in that field, at least in America. Seems like it's all either kid friendly stories where no one dies or if they do it's off screen (people get shot and stabbed in my comic) or there's the opposite with dropping F bombs every other line and filling it with sex jokes.
snuffysam (Super Galaxy Knights)
Hey, I mean, never say never. Off the top of my head, Futurama and the Samurai Jack revival were both western cartoons that I'd put solidly in PG-13 territory. Both shows were able to go adult when they needed to be, but they didn't take that as a blank check to go into "rated R" territory for the shock of it.
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the-little-prophet · 4 years
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BDRP Questionnaire 2019
Posting this on Charlie since I actually talked about him quite a bit! Let’s gooooo
Characters: Berlioz, Hades, Kiara, Nala, Andrina, Merida, Charlie, Apollo, John, Su, Ashleigh, Nemo, Jun
Pick one of your characters and talk about their growth (we recommend choosing an older character, but it’s up to you!) What about their story has surprised you? What are you proud of? How have they changed from their original inception to now?
This one goes out to Charlie. I pitched Charlie very deceptively-- claiming he was a prophet, aligning him, at first, with Calliope, making it look like Charlie’s magic was of the classical, Cassandra-inspired kind. But all along, I knew that what I wanted Charlie to be was more of this sci-fi/fantasy blend as an homage to his movie’s sci-fi bend too. This year, I got to actually reveal that Charlie is a time traveler after two years!! This is very exciting for me! I’ve enjoyed being able to lean into Charlie’s new image systems with this reveal, even though I’m out of my depth and breaking like 67 different time travel rules, probably lol. Still, it’s been great to take him to that place, and to invent Future-Charlie as both a deux ex machina and an expression of identity/choice/free will etc etc. I did not have Future-Charlie in mind when I created Charlie, so that was something I was proud of coming up with!
Pick another character and talk a little about where you WANT them to go. What are your plans for them going into the new year?
I’m going to talk about Nemo if only because everyone else feels like a spoiler lol. Nemo, as a relatively new character though, is still full-speed-ahead on his initial goals that I outlined for him in his application. Now that Nemo’s been established in the school and he has this little group of buddies, I want:
To focus on his wing. I want Nemo to push himself, get himself in a spot of trouble, potentially injure himself.
Reveal his wings to at least one mundus friend
Continuing to infuse his posts with body image issues. This is a slow build kind of plot that really is like...the broth of Nemo’s plot-soup, lol, while training for his placement is the chicken and belonging at school is the noodles….it needs to be this throughline more than like, para a, para b, para c. at least for now.
Pick a thread or a plot that you’re proud of and talk about why you loved it.
I could pick a lot of threads here lol it’s honestly so HARD. But I think I want to shout-out to the Charlie/Jim first kiss thread because it surprised even me and Hannah. We initially planned for the first kiss to be just that-- one kiss, then we done, Jim and Charlie go on to be friends. But like in the best of cases, Jim and Charlie’s palpable chemistry actually informed more of Charlie’s arc and opened up avenues previously closed to me/Charlie since Charlie had been so SHUT to the idea of love. So! I really loved that thread. Also because like, I literally made Charlie experience the big bang after his first kiss. And THAT’S the BEST way to use magic in my opinion. Like when you can infuse magic with an emotional catharsis-- I think the other time I did that super well was similar actually, when Herc kissed Kiki’s cheek and she grew a tree in his room lol. So yeah! Some of my best writing in that thread, amazing chemistry, big surprises. It was an absolute pleasure.
In terms of your own writing, identify 1-3 strengths and talk about why you think it’s one of your strengths.
-Image systems. I dragged myself for this, but I think it’s something that really helps me find a character’s voice and make myself excited to RP them! Also, I think it’s what people like about my writing sometimes. Maybe. IDK, lol. -Complex Emotion: I’m stealing this from my mentor who said I’m good at creating complex emotion and so you know its true. My most introverted characters get the bulk of this naturally--they are introspective and feely and give themselves the space to think and feel. But I really want to try to inject more into my extroverted characters. I think I’m doing well for Nemo, who had undiagnosed anxiety and so that informs a lot of his personality in very interesting-- very OPPOSITE-- ways as Berlioz; Nemo struggles with being alone because ‘alone’ means he gets too in his head. That’s been really fun for me and why he’s quickly become one of my fave voices to write (I know, u all thought it was because I am in love with Jimin (true), but no its bc Nemo is an anxious, big feeling baby and he’s always so Alive to me, plus i was made to write a fairy it was always my destiny.)
In terms of your own writing, identify 1-3 areas of improvement.
-Dialogue: PERSONALLY I feel like I’m not great at dialogue. Some posts are better than others and I think I’m good at like…..texting dialogue? IDK. I feel like I struggle in paras though to craft good dialogue. It’s just, rn, average dialogue. Of course not every post needs to have hilarious, punchy, great dialogue. But do my characters sound different? Am I doing all I can to create rhythm and speech patterns? -Filtering: Im being very picky rn, because actually I don’t do this too much, but I do it enough where I’m like, I gotta go read some really stellar writers adn ban myself from using “Feel” and “think” for like a whole month. What I’m talkinga bout is like: Ber realized/ Ber thought / Ber knew. That kind of writing is totally fine, but that’s about it. I need to come up with more creative ways to talk about feelings and abstract concepts!!!
-Character: I know everyone is probably like………….how dare lauryl put this here. But listen. I don’t think I struggle with character on RP. But outside of RP? Oh boy! The THING about RP is you MUST create a character, that’s your vessel for writing here, and so you do all that development plus u got the four years of worldbuilding informing that character, and literally EVERYTHING CHARACTER DRIVEN ITS...THERE IS NO OTHER WAY.  Outside of RP though I think I have struggled because my natural affinity is worldbuilding and shit like that. I’m type 5 baby, I am attracted to characters who let me poke at things I don’t know anything about, like even Jun, part of it really is like, petitions and grocery store management lmfadsofij. SOOOo idk I just need to be able to focus on crafting characters that are compelling vessels for the cool shit I like to do outside of RP.
Pick one of your plots, or even just a character, and come up with a list of 3-5 “mentor texts” where you can look for inspiration or research, then write a short (2-4 sentences) why you picked those texts. JOHN DARLING BREAKS INTO FAERYLAND 1. Call Down the Hawk/Raven Cycle: It’s no coincidence that my reread of Raven Cycle last winter played a pretty big part in inspiring this new version of John. The descriptions of the magical forest Cabeswater and the hunt for Glendower have the same kind of contemporary fantasy vibe that I really like for John. And of course, Ronan’s dream magic is very much intertwined with the faery realm feeling like a dream (and Ashleigh, obviously, as a dark faery who can manipulate them). More than that though, the attention paid to the psyches of each character and how they drive the plot forward is just… /chefs kiss. 2. The Mabinogian: I want to draw from these classic Welsh/British stories and incorporate them in creative ways! Or just as, like, motifs are something. :) I have tried to do this but would like to be a lot more intentional, instead of just being like lmao let me look up some random shit for this one reply~ 3. The Hazel Wood: This book deals with characters coming into the real world from a book world! This kind of goes along with the Mabinogian as I kind of ish want to do something similar, only treating the Mabinogian as a historical, cultural text as opposed to a fiction. This book also focuses a lot on fairy tale tropes (like numbers) which I really want to incorporate in John’s stuff. I want to ideally write some of my own fairy tales-- I have one in mind actually through Ashleigh but it’s related to John too since he’d the scholar of said stories.  
And now, a wishlist!
-Exploring Nemo’s disability. This is slightly challenging for me since we don’t have many fairies, but I’m brainstorming some ideas and hope to really kick it off in January, leading up to his Talent Placement Test.   -I really want to have a lot of town-centric plots for Jun. Would love to rp with the police officers! I want to have Jun try to get some ppl arrested tbh ahah, like, Fflew for loitering, or maybe reporting Mitte. I would love some arch nemeses tbh-- Mitte does seem like a good one. AND I want to submit at least three petitions next semester!! Maybe i should make that two!! Still!! -Do some Bonfamille plots. I already have something I’m really excited about and have already planned here so this is a teaser… -Keep writing essays. The fairies have been great, getting me really inspired to do these.What’s been an amazing mental exercise, and why I cannot stop writing these, is thinking about how the political philosophy of Pixie Hollow informs how it functions: technically, socioculturally etc. It’s really fun for me to basically build a communist thought project and then enact it for real. I feel like I’m learning a lot about...well, societies, lol, and how the material factors endlessly bleed into, and shape, ideas and beliefs (and vice versa). Also, I literally have to do these because when Nemo is IN the Hollow and I want to write him getting a glass of water, I’m faced with a lot of technical questions: do fairies have running water? Does he have to get it from a stream? How do they keep things cool? Etc etc. And that’s why I go off on these, and I’m excited to keep doing them, as many as I can, with feedback from my fellow fairies. Also, do want to do ones that are NOT fairy related, so we’ll see about that. -Write John backstory. He’s gone on a few other adventures and I’d like to actually one-shot those maybe lol. -Alternate Charlie Timeline: This is something that’s bopping around in my head and I haven’t found the perfect way to make it happen, but I want Charlie to travel to an alternate version of his life and get stuck. When I figure out the right way to do this, my partners will also get to rp alternate versions of their characters lol. That’s fun right!! Of course it is, we do it all the time with AUs, but this one obvi be more personal and more closely tied to canon.
OPTIONAL: Why do you RP? First and foremost, I RP because it’s writing for the sake of writing-- joy for joy. I think this is even more important this year as I’ve had to focus on mentorship writing outside of RP. RP became the place where I didn’t have to think so hard about making everything make sense, lol. It gave my brain a break so I could be less judgmental of myself and just have fun and do the most ridiculous stuff...and some of my fave stuff iS ridiculous because of that...like Nemo and Sindri making flower crowns or the ASC nonsense. It’s this kind of light, fluffy, low-stake (but still High Stake) stuff that provided me endless joy when I needed it the most. Second of all, I RP because I really want to invest in people’s creative energy. I think doing so gives back to myself. Building canon, helping people brainstorm, seeing people grow-- I feel like a proud mom when I get to have this kind of mentorship role myself. I talked to MK about this, but even though Sam left to go off and do greater things, that’s like-- to me, it was a lot like he was graduating from this weird BDRP school I’ve helped create. I felt nothing but pride and happiness for him and really felt like, if BDRP was to explode tomorrow, I ACHIEVED the thing I set out to do when, four years ago, I sat on my computer and drafted BDRP’s mission and vision and committed myself to this admin role. And THAT’S what I want ideally-- for BDRP to be this collaborative place that doesn’t focus too much on what makes sense, on sitewide plots that force people into roles. I have always wanted plots like ASC and John’s search for Excalibur to be able to exist side by side, and I think we’ve done that. Now we just have to tend this garden, don’t we, haha? May BDRP bear many delicious fruit.
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teruthecreator · 5 years
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hehe i know im thinking pretty far ahead but, between mack and minerva, who would propose (first)?
i’ve had such a shitty day (4th of july is probably the worst holiday ever for lifeguards btw) i literally need to answer this ask just to filly myself w softness once more  
I think…hm. Well, I think they both make the decision to propose at relatively the same time. They haven’t been dating too long, but when you’ve got Minerva “Destiny And Fate Are Very Real Things I Trust And Believe In” Newton (yes she has duck’s last name it’s a whole thing fight me on this) and Mack “Impulse Issues Is My Middle Name” Megargel (also yeah…yeah that’s her last name. i just thought of it and it sounds so great so yeah mack’s full name is Mack Megargel. she probably has a middle name but that’s a different thought for a different day) it was only a matter of time before this was happening. 
Mack’s just sorta sitting with Minerva on her couch when she thinks of it, feeling so content and safe with someone and thinking about how it’d be pretty nice if this was her forever. She doesn’t say anything at the time, just cuddles closer to Minerva and presses a kiss under her chin. 
Minerva thinks of it during tech of a particularly challenging production. Mack got slammed with a bunch of copyright issues last minute, forcing her to change the show and completely re-cast the production in a matter of weeks. Mack’s sprinting down the aisle at full speed, launching herself up onto the stage before another poorly-built set piece falls to the floor and completely shatters. Minerva is already there as support–of course–but watching her beloved sprint down the aisle feels somehow poetic, and it occurs to her that the action is vaguely similar to scenes in “romantic comedies” her and Mack have watched. It takes a minute or so (long enough for Mack to swoop and save the day yet again Kirby which is why I told you to–) for Minerva’s brain to finally supply “wedding”, and when it does she drops all of the things she was holding (a hammer, some nails, and a few planks of wood) in her excitement. She manages to dismiss Mack’s concerned looks, and races back to Duck’s apartment as soon as she can to begin researching traditional Earthen weddings. 
Minerva is immediately thrilled about the idea of proposing to Mack. Like, listen, the girl knows her Girl. So she obviously understands Mack’s deep love for the Dramatique. And, in the weeks of research Minerva sets aside to plan her proposal, she understands that a public proposal would be just the right amount of Too Much for Mack to get a real kick out of it. Plus, she knows how much of a home Kepler has become to Mack, and also knows that if there’s any place in the entire world she would love to be proposed to at, it’s the safety and peace of her own theatre. So Minerva gets to some Serious Proposal Planning and somehow, in the process, recruits every single one of their shared friends. Duck is the first to know–because Minerva’s been using his computer for all her research and she has yet to understand how to blast her cache–but soon after that the whole Chosen Squad knows. They all brainstorm proposal ideas, but only one of them is married and Leo’s not that much of a pot of inspiration for proposal ideas. 
leo: Why dont’cha just ask? 
sarah, wayyyyy too into the idea of a dramatic proposal than she should be: Are you kidding me, Leo!? You can’t just ask! Did you just ask Arlo to marry you!? 
leo: Uh, yeah? 
sarah: 
leo: 
duck: 
minerva, too busy scribbling down notes: 
sarah: are you fucking kidding me– 
This leads to the squad getting some outside opinions (Indrid, Juno, and Thacker are suddenly invited to the “Minnie’s Proposal Plans” groupchat–which is a thing btw–and no one is surprised in the least by this development), but ultimately a lot of their ideas are duds too. Though, with the addition of Indrid, the cross-banter is cut down tremendously because he can just chime in immediately and be like “this idea is going to get us nowhere and make duck say some really dumb shit, but Juno’s been sitting on a decent idea for roughly ten minutes now so let’s give her the floor”. From these Powerful Minds, they are able to establish a setting and a time frame. Those being the theatre for setting (which Minerva was already thinking about) and “during busy season” for the time frame. The reason for choosing when Mack’s busiest is so she doesn’t notice the amount of running around Minerva will have to do in order to set everything up. But, since she can’t keep everything in the theatre, or in Duck’s apartment, they gotta let Ned in on the Big Plans so he can hide everything back in the Chicanery.  
Which is how Ned and Kirby get involved (neither of which is surprised by these developments in the slightest; Ned’s just a little peeved he wasn’t brought in sooner) and are tasked with the mission of recon: AKA, dropping vague questions about hypothetical proposals to Mack to see what she’d like. It works with relative success, as Mack admits in passing to Kirby how she wouldn’t mind a cheesy proposal (roses, candles, The Works, y’know) but what she’d really love is to be proposed to with song or “some overdramatic bullshit like that”. Ned gets way too excited about the prospects of turning this into one big musical number, and it takes a lot of group discussion before Ned backs off the idea (slightly). Minerva decides to blend the two ideas of cheese and drama to make something truly Her; a romantic declaration of her love whilst a bunch of cool shit happens around her. 
Said cool shit requires one very magical fire lady, who is also very sad she wasn’t brought in on this idea sooner, and pretty soon the entire Lodge is recruited in this whole display. There’s gonna be rose petals, spotlights, confetti cannons, live music (performed by Moira on piano, Barclay on guitar, and Duck on trombone), magic display, dance number. And it’s all gonna end with the piece de resistance: Minerva’s Speech. 
The speech takes the longest to do out of everything. They’re basically sitting on the entire number for almost a month as Minerva does try after try after try for this speech. How can she possible condense her endless adoration for Mack in just a few short sentences? How will she show to Mack that this is it for her--that there’s no one on this planet or any other planet that Minerva could ever love more than she does Mack? There simply aren’t enough words, let alone enough time. Finally, after a lot of fussing and rewrites, she ends up with something she likes. It isn’t perfect, but it’s hard to reach perfection when she’s already sleeping right beside Minerva on the couch. 
From there, they just...wait. It, luckily, doesn’t take too long for Mack’s season to kick into full swing (as Minerva’s speech took up most of Mack’s grace period), and then they just prepare the plan. 
Step One: Get Mack Out Of Theatre. Ned and Kirby manage to convince Mack to come with them on a thrift run so Ned can stock up on shit to turn into exhibits (and Mack needs some specialty props anyway so why not). Once she’s gone, initiate Step Two. 
Step Two: Hide Props In Kirby’s Office. Pretty easy task. 
Step Three: Wait (Some More) 
The original idea was that, after setting everything up inside the theatre, they would pull off the actual proposal the next day so as to not raise Mack’s suspicions. Minerva considers this an easy-enough idea, as she’s spent this long already hiding the proposal from Mack, what’s a few more hours gonna do? 
So it’s that night, and Mack and Minerva are sidled up on the couch together. They’ve just finished dinner (pizza, since Mack was out with Ned and Kirby so late) and are watching re-runs of Seinfeld when Mack leans up and kisses Minerva on the cheek. 
“Hey, honey?” Mack says. Minerva looks down at her and smiles. 
“Yes, my starlight?” 
“Do you wanna get married?” What. Wait. Hold on...what? Minerva is staring down at Mack now, who doesn’t fidget in the slightest. She just looks curious, like the way she does when she asks Minerva about her homeworld. 
“I-I, uh, I--” What the fuck is Minerva supposed to say?? Is this just a question or a proposition?? What is going on right now?? Mack smiles at Minerva. 
“You can say no, y’know.” She says, causing Minerva to splutter. 
“No, no!! I, uh, yes! Yes, Mack, of course I want to marry you!” Mack’s grin widens and suddenly Minerva can see the glee sparkling in her eyes. She rifles around her jean’s pocket and pulls out a jewelry box and--are you fucking kidding me this is real, huh, this is really real Mack’s done it she’s beaten her to the punch oh my god-- 
Mack pops open the ring box and Minerva just gapes at the ring inside. The ring itself is made of a brilliantly polished silver, the gem on it a very light blue with these speckles of almost gold in it cut into the shape of a diamond. There are two small moonstones framing the gem, one on each side, also cut into diamonds. Minerva’s eyes spring tears as she watches Mack carefully take out the ring and slip into onto Minerva’s ring finger (she’d been holding that hand the entire time, the bastard). Mack smiles and presses a kiss to her hand before looking back into her fiancees eyes. 
“Sick,” 
so uh, yeah, long story short: mack does it first
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blessuswithblogs · 6 years
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Top Ten Videocons of Twenty Seventeen, More or Less
2017 has, by all accounts, been a fantastic year for Video Games. Unfortunately for me, it has been a not so fantastic year in Having Money. So while in a perfect world my now annual game of the year list would have been a terribly contested and dramatic affair of cutting games I thought were good but just didn't make it, in actuality, I had to scramble and cheat a little to just find 10 games to slot in and talk about. I did at least manage to find them. Mostly.
10. Destiny 2
Destiny is a franchise with a troubled history, which feels weird to say about something that came out in late 2014. Nevertheless, Destiny 2's shooty looty gameplay loop finds its way on to my list. The story is tepid and the characters, with a few exceptions, are scarcely worthy of memory, but the visuals are good and the core mechanics of shooting and using abilities are a solid foundation to build upon in the inevitable flurry of DLC packages and expacs. It's all quite reminiscent of Borderlands, except without the unmistakable caustic ooze of Randy Pitchford's involvement. That in and of itself is praiseworthy.
9. Gravity Rush 2/Donkey Kong Country: Tropical Freeze
Okay so I maybe didn't actually play this one myself. I usually try to exclude stuff that I watched and enjoyed but in this case I was sitting on the couch with other people playing it so that's basically the same thing as playing it myself right? I think I held the controller for a little bit. Anyway this game is super weird and charming and a little nauseating in parts because you sort of go flying off into the stratosphere randomly? But the aesthetic and Mood the game goes for is very unique and fun, it even has its own cute little made up language I mistook for French at first until I heard some Japanese and Spanish sounding words in there as well. The main characters Kat and Raven are dating I think? They're happy and alive girlfriends. Raven is a little broody I guess but they're definitely not the Sad, Dead Lesbians I have grown to detest. Raven is not Velvet. Just reminding myself. Tropical Freeze is just really good and while it maybe came out like years ago I only got to play it very recently on my friend's Wii U. The music is super good fuck you Jeff Gerstmann I will fucking fight you and your shitty opinions about video games you god damned grumpy old man.
8. The Surge
My Thoughts on the Surge are well documented on this very website. It's flawed and frustrating in a lot of ways, nonsensical in others, and the story never quite commits to its original conceit which is a real shame. All that said, I respect the game for what it was unabashedly trying to do: be Dark Souls but with cyborg powerloaders and robots. Like, you gotta live your bliss, right? Lords of the Fallen was utterly miserable and the improvements that The Surge demonstrates gives me cause for optimism in future games from the developer. Anything that gives me cause for optimism in 2017 has to be worth something. That said, the inevitable The Surge 2 is probably going to be kind of by the numbers and unnecessary but that's just how you make games in the 21st century.
7. The Legend of Zelda: Breath of the Wild
To begin with, BotW would be much higher on this list if I had not only come into owning it and a Switch yesterday. It is by all counts extremely good, an open world game that's actually pleasant and charming and has meritorious mechanics outside of Todd Howard style "you can go fuck that mountain" nonsense. I mean don't get me wrong you can fuck plenty of mountains in this game. Link is fucking Spider-man in this game, the only surfaces he can't mysteriously latch on to are inside the puzzle shrines so you can't just cheese them. Weapon degradation is maybe a little excessive? I feel sort of like Bayonetta in the first cutscene where she keeps yelling "Guns!" when she runs out of ammo except I'm yelling "shitty wooden sticks!" when the one I'm using breaks into a million tiny pieces. I understand the reasoning behind it, I do. It establishes a certain rhythm to the game of exploring, fighting, stocking up on shitty wooden sticks, and repeating. When you find like, an actual sword or spear it feels like an occasion to celebrate, and the whole thing demands that you use a variety of different weapons and weapon-like objects. I'm not nearly far in enough to give an honest, comprehensive picture of the game. I just really like what I've played so far so I'm just compromising by putting BotW relatively low on the list.
6. Cuphead
It's Cuphead! Everybody knows Cuphead by now. It's gorgeous, the soundtrack is great if somewhat lacking in variety, King Dice is really cool but has extremely unfortunate racial undertones, the game is pretty hard (not that hard?) and Cala Maria is a babe. It's a singular game that is extremely worthwhile and hopefully paves the way for future games in a similar style of aping specific styles and eras of animation. I really want a game that goes hard on the 1950s Looney Tunes aesthetic where you just drop anvils on people forever. Cuphead isn't perfect, as a lot of the game's difficulty and length comes from bad checkpointing. It's a necessary evil, because if the game did not blatantly disrespect your time in a lot of the later fights, the game would be like, two hours long. I'm not a proponent of the "git gud" philosophy but I can't help but feel like I really want to say that to the various bad-at-games journos who got bent out of shape about Cuphead being hard. This is your damn job. You can suck it up for one game, especially when it's really very good and unique like Cuphead. Also my mom came in while I was playing it and thought I was watching a popeye cartoon so that was kind of cute I guess.
5. Civilization 6 (CHEATING AGAIN)
YEAH I KNOW THIS GAME CAME OUT LAST YEAR AND IM A HUGE IDIOT FUCKER but hear me out Civ6 is really fucking good because of the fact that Wonders take up physical space on the map and districting does the same thing. Like just this single mechanical change basically doubles the amount of thought and planning you need to put into playing the game even on low difficulties to optimize your output and production. Like it's a civilization game so there's not really anything too groundbreaking here but I fucking adore this game. Really looking forward to Rise and Fall, which will be early 2018. With the initial release being late 2016 I feel like this is like, an honorary 2017 game. Don't @ me.
4. Hollow Knight
Hollow Knight is another game I wrote about previously on the blog, but unlike The Surge I had basically nothing but good things to say about it. Hollow Knight has gorgeous hand drawn graphics and environments not entirely unlike Cuphead, but obviously goes for a much more reserved mood. Hollow Knight is a rock solid Metroidvania game with strong aesthetic and musical chops to back it up, as well as some Dark Souls-esque flourishes to give the game a bit of bite and a haunting narrative arc. A fantastic indie game and I can't wait to see what Team Cherry does next. I need to get around to doing the Halloween DLC, come to think of it. Did you know Zote actually has as many precepts as he says he does? I listened to them all. Some of them aren't too bad.
3. Nioh
Geralt the Witcher's moonlighting adventure as a samurai came out quite early in 2017, but remains one of the best games of the year due to its complex and rewarding combat system, beautiful Warring Kingdoms era Japanese architecture inspirations, fun mythological monster designs, and genuinely well done historical fiction backdrop. Coming into it, I fully expected "Dark Souls except the bosses are like Tengus and Nues and shit", but that description does the game a pretty big disservice. It's much more than that, both from a narrative standpoint, which is a fantastically tinged retelling of the Warring Kingdoms period, and from a gameplay one. The combat in Nioh is much more technical than in Dark Souls, with more pretensions of a combo based character action game than the deliberate, heavily customizable experience of the Souls games. Nioh is still quite hard and has the whole death-recovery mechanic, but it makes sense diegetically due to Guardian Spirit system and remains distinct. There are times when it tries to have the best of both worlds and just kind of ends up feeling like it doesn't do a good job at either, but for the most part, Nioh is tremendously fun, and at times infuriatingly difficult, especially in some of the post game optional battles that pit you against multiple bosses at once. Also, finding Kodamas is extremely rewarding because they are so damn cute. I love them. Find them at all costs.
2. Nier: Automata
Nier: Automata, Yoko Taro's latest brainchild, is, well, what it is. It's a hauntingly weird story about what it means to be human, and if that definition is really even adequate. It's a game with a lot to say, which is why I regard it so highly. The core gameplay is fun and serviceable, which is much more than I can say for its predecessor, the first Nier, which was memorable and affecting but played kind of like butts. 2B's android adventures are much more fluid and stylish, and you have a surprising amount of customization options available (though some arguably make the game a little too easy at points, like regenerating health) and there's enough variety in the little Machine Life form enemies (and the big ones, too) that fighting never felt like a chore to me. Of course, others have disagreed, but I think that the tedium really only sets in when you play as 9S, who has a much reduced arsenal of fighting moves in favor of his hacking skills. I liked the little shmup minigames that hacking entailed, so even 9S's story never felt too dull in the actual mechanical execution of it. People tend to have a misunderstanding of how the game works, that you need to complete it 4 times to get the whole experience, but that's not actually true. The 4 endings separate the game into acts more than anything. While 9S's story has a lot of overlap with 2B's story, endings C and D are just entirely new content where you play as A2, who has some tricks of her own distinct from 2B and 9S. It's not perfect, but it's not like you have to play the same game 4 times. It's a very story focused game, so much so that I would say experiencing the narrative is the main draw, but it has the decency to also be varied and fun to play. I love the parts where you get in the transforming flying robot and shoot the dudes. Especially the big dude. You know the one.
1. Final Fantasy XIV: Stormblood
The latest Final Fantasy XIV expansion, Stormblood, is super good. I wrote a bit about it earlier, and how it has improved upon Heavensward in almost all respects. Stormblood is a superlative MMO expac, with well designed and amazingly presented raids, dungeons, and trials. It's full of "holy shit that's dope" moments, like when you get into a blade struggle against the primal Susano's gigantic Ame-no-Murakumo in an active time event or storm the fortress city of Ala Mhigo. Ultimately, though, what really makes me evaluate Stormblood as my game of the year is how surprisingly thoughtful it is. FFXIV has, since the relaunch of 2.0, been a game that has not shied away from complexity in its narrative conflicts. The juxtaposition of the mythically strong Warrior of Light and the surprisingly mundane issues even she cannot seem to fix has always been the game's most interesting element to me, and as you spearhead revolutions against the Garlean Empire in two different countries, you learn a lot about how imperial colonialism has made things too complicated to be fixed simply driving out the oppressors. You do, eventually, of course, but the story is quick to remind you that this is only the beginning, and a lot of key issues remain unsolved, both in the newly liberated provinces and back at home. Also the Dark Knight questline from 60-70 is basically the best the game has to offer. It feels to me like that Dark Knight is the unofficial Job of Stormblood, despite the promo material and opening movie having you believe it to be about Monks. Monks, as usual, are boring. The themes explored in the Dark Knight questline, about regret, about shades of gray, about self-destruction, all align perfectly with some of the subtler narrative arcs of the main story. It's just really good and I love it. I still really want to write a piece about it on its own. I probably will soon. But for now, I name Stormblood my game of the year, for reminding us that we are still heroes. That we are still good people.
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wellamarke · 7 years
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Hey Joni :) Long time no speak, but wanted to see if you had any advice. I'm thinking about owning a stick insect, do you have any suggestions? such as, should I get more than one or are they happy being on their own? Do you use a heat mat under their tank to keep it warm? (also as Im planning to total own giant snails and giant leaf insects if I can in the near future but thats a step up! - are giant snails quite easy to look after?) x
[2/2]Hey Joni, You know that ask about stick insects and giant african snails I sent you a little while ago, can I add in a question? Ive read that snails carry salmonella bacteria like reptiles, does this make it difficult to keep them? I’m a bit of a germaphobe so salmonella makes me a little nervous but I’m absolutely in love with giant snails! Thank you!
Hellooooo! Sorry it’s taken so long for this to materialise. This is my third attempt at writing this, since my phone decided to eat it twice. Apparently I’m cursed. But now I’m here in a different app, praying that I’m not about to write an essay for nothing….
I thought I would post the reply publically so that anyone else who finds themselves interested in stick insects or snails can read it too. It might end up serving as a little FAQ section if my bug-keeping ways ever become known enough to be asked about frequently, heh heh heh.
So, here goes. Take three.
Stick Insect Suggestions
Plurality In terms of what they actually prefer - I’m not sure they mind much. I’ve kept them in pairs, triples, groups and - in the case of the recently departed Douglas - singles, and they seem to go about their Insecty business much the same, unencumbered by feelings of loneliness or rivalry. So I suppose it’s up to your preference how many you keep! Here are a couple of factors to consider, though:Babies sometimes die inexplicably. Well, perhaps to a doctor of stick insect ailments it wouldn’t be inexplicable… but through no fault of the owner, some nymphs don’t shed their skins properly, or fall from their tank roofs and damage themselves, and there’s not much you can do about it. So it seems best to start off with a handful of insects to ensure that you get at least one or two who survive into adulthood. (I still don’t know what happened to Carolyn, one of my original five. She developed a strange dent in her back that made her look as though she’d been snapped in half, but other than that seemed fine until it was time to shed her skin, which she couldn’t do. Babies are fragile, I guess. Once full grown they’re much less prone to random dying.) Ease of cleaning out. Once Douglas was alone it was soooo much easier to change over his leaves, because there was only one of him to keep an eye on why I did so. Cleaning out a tank while six of them are crawling all over the place requires a lot more presence of mind, obviously! Usually with just Doug I waited until he was in a convenient position where I didn’t have to disturb him too much, like on the roof or in one of the corners. If he was on the roof it was perfect because I could dump all the old leaves and swill out the whole tank. If he was in a corner I could at least wipe it. I tried not to bother him too much in his old age, otherwise I suppose I could have just moved him where I wanted him. This, too, would have been easier to do with just him to worry about.So you see there are advantages to having a group and having a single. Although you could get around the group difficulties by having a secondary container to deposit them in while you cleaned out their proper tank, I suppose.
Heat MatsHere is a secret about stick insects: they are easy to look after. Apparently on the internet, this is a secret. On the internet people like to overromanticise their Foreign Exoticness™, and would have you installing a heat mat, a miniature gymnasium, a salad bar and a skating rink for the comfort of your Foreign Exotic™ pets. But truthfully they are not fussy creatures, in my experience. Unless you live in the Arctic, your home is probably not too cold for them. I have never had heat mats for my sticks. I would say you need to guard against them getting too hot, rather than too cold - and I live in England!When I was about twelve, I had my very first stick insects, Stan and Laurel, for a rather brief amount of time that was cruelly cut short by them dying of heatstroke. They were left in direct sunlight for a couple of hours, and cooked. Meanwhile, the insects I’ve had since then have survived English winters with no ill effects - and no heat mats. Of course, mine are Indian Stick Insects, the most basic kind money can buy. I claim absolutely no expertise on any other kind of stick (or leaf, or indeed otherwise shaped) insect - possibly, some of the ones that truly have a degree of Foreign Exoticness™ will be glad of a good heat mat. Don’t quote me unless you’re buying Indians. Probably don’t quote me at all, lest the Righteous Exotickers descend on me…! But I would honestly say Indian stick insects are fine in most climates without a heat mat.
Other things:
I very rarely handle my stick insects - the few times I’ve touched them have mostly been accidental! Maybe it’s me projecting my touch-phobe ways onto them, but Douglas lived four months longer than the average so I can only guess that he was pleased to go undisturbed for most of his life. My defence here is that if I wanted a touchy-feely pet, I would have got one with fur. (Also, I read somewhere once that sometimes being picked up can scare them, and they’ll just drop a leg and run away, hopefully regenerating the limb later but if not, their attitude is “oh well, at least I got away from the scary human with my other five”. I have no idea if this is true, but I don’t touch them with my hands if I can help it. If I do need to move them I try and tempt them onto a leaf first. Though if a stick has decided it wants to be somewhere, you often have a job convincing it to move.)
I have recently taken to setting some stems with leaves on in little containers of water, which makes them last much longer. But the insects could drown in more than a few drops of water, so the containers are covered, with just a few holes in their lids to let the stalks through. I don’t know if that’s a good enough description, maybe I’ll add a photo here later of this setup.
They love to drink tiny water droplets, so a spray bottle is a good thing to keep on hand. You can get away with only changing the leaves every four or five days if the spray’s there to break it up.
They have cute little faces. Once they’re adult it’s big enough to see. Make sure you cherish their faces and tell them often that they are beautiful.
Don’t worry if the top part of their front legs start going red. I thought Doug and his siblings had developed some kind of disease when I first noticed this! But actually red “armpits” (as I began calling them) are a sign of healthy adulthood. If anything it just means you can stop worrying that they’ll die during skin-shedding, because they won’t need to shed anymore. (Again, I can only speak for Indians… perhaps in other stick species red legs is a sign that the End Times are upon us!)
I have recently taken to covering the floor of the tanks with tissue paper. I never bothered before this generation of babies hatched, but when they did I read that tissue is a good idea, because if they fall on it they’ll be protected. Now I just kind of do it anyway, even though they’re all about the same age as Douglas and Co were when I got them. Not only does it protect them a little from falling, it makes clearing out the droppings ten times easier, especially if they insist on staying put when you’re trying to do so. As mentioned, they are stubborn beasties. I wonder sometimes if they were called stick insects because their feet stick to things, and then we named wooden sticks after them because of the resemblance, rather than the other way round…
Giant Snails!
Are they easy to look after?Yes, I think so! They eat most kinds of fruit and vegetables - exhaustive lists can be found on Snail Forums, but mine are especially fond of lettuce and broccoli. They’re not that bothered about strawberries or cabbage, I’ve found. I don’t know if this is typical or just Snailsa and Shelemiah being awkward. It’s fun to watch them eating, and I just take out uneaten food once it looks a bit old, before it goes mouldy on them. I also don’t give them the outer leaves of lettuce etc, because it might have pesticides on. The other thing they like - for some reason - is flakes meant for exotic fish. No idea why, and I probably wouldn’t have thought to give it to them, but the people we adopted them from sent them with a tub of fish food, and sure enough, they can’t get enough of the stuff. If they’re sulking about something and won’t eat, I sprinkle a bit of fish food and suddenly everything is forgiven. Strange but true.They also need a sprinkle of calcium every now and then on their food, to help keep their shells strong. Everywhere you look people recommend cuttlefish bone too, and I have given mine some, but I’ve never seen them actually use it so for good measure I still sprinkle a little calcium. They like to be kept damp, so every day I spray them with water. Sometimes if they get too hot they seal themselves into their shells, and then they need a good dousing from the spray bottle to coax them out. The first time it happened I thought they were dead… but they’ve revived each time, and I just try not to let them get too dry for too long. I also have to check for eggs every few days, and they should be removed and frozen. (I’m not sure how easy/legal it is to breed your own baby snails. Everywhere I’ve read, it just says not to. You definitely can’t release them into the wild, because they’re not part of the ecosystem here.) I actually haven’t ever found an egg… so I’m not sure how often they’re supposed to appear?!I think snails do prefer to live in pairs or more, for what it’s worth. They are, to quote something I read online, “gregarious”. Love that word. Never seen it used in regard to stick insects, but… The snails have the kind of peat/soil stuff sold for large spider care, in the bottom of their tank to bury themselves in or dig around. I change that when it gets old but I’m not sure how often it should by rights be changed. Usually ends up being every other month or so.
SalmonellaYes, they do carry salmonella, which is a little unfortunate. I have a supply of plastic gloves that I keep with their tank, and I use them the whole time I’m handling them or their stuff. Then afterwards I still wash my hands with soap, because….. you never know! I’m not usually a germaphobe at all but I’m being unprecedentedly careful over the snails, heh heh. Maybe I’ll get lazier once I’ve had them a bit longer (as I’ve heard of other people touching them with their bare hands etc), but at the moment I’m taking the double precaution. It’s not much of a bother really, in comparison to how cute they are to look at :D
Well, I think that’s it, and woohooo, my phone has left it alone so far! Now let’s see if it will post. Doubtless I’ll come back and add more things as I remember them, but for now… this has been a Sticks & Snails PSA! Thank you for your attention.
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kerrylifeandloves · 5 years
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  Sometimes, you visit a place that weaves its way under your skin. Something that you see or experience leaves such a lasting impression on you, that it somehow puts a kink in your DNA. It moves you, teaches you, and you know that there will always be a file labeled xyz in your brain. Well a visit to the Jewish Quarter in Prague did this to me. It broke me down a little, then put me back together, but slightly differently than I was. Iv spoken before about how I feel travel helped shape the person that I am today in this post, Why I Feel Travel Can Be The Key To Growth and Wellbeing. This trip to Prague has just placed another layer. Let me tell you all the wonderful things Prague has to offer, and why Prague is the city that changed me a little.
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Prague has so much to offer, and depending on the time of year you go, you can find the city not as crowded as you may expect. I spoke to you about the basics of our trip in this post, Your Guide To Prague in The Autumn – The practical stuff, so in this post I will be letting you know about the things you can do to make the most of a visit to this gorgeous city. Bursting with history and culture, everyday was a school day for us. Im not going to give you our full itinerary, but I will share with you the things I think are a must do in Prague.
The Jewish Quarter;
The Synagogue’s
I had read up on the Jewish Quarter before arriving in Prague, so I knew that it was an area had a torrid history. In the 13th century, Jewish people were made to leave their homes, and made to all settle and live in one area. Over the years, Jews expelled from various other countries were made to live in this area, as they were banned from living anywhere else in Prague. During Hitler’s occupation, he wanted the area preserved as a kind of “museum of an extinct race”. The Jewish Quarter has six synagogue’s and these (except the Old-New Synagogue, which requires an additional ticket) form part of the walking tour or entrance only tickets that you can pay to do. We chose to do the entrance only tickets, which cost £12 each, as we wanted to go around at our own pace. You can read more about the options, walking tours etc here. You can also do walking tours which are free, and you just pay a tip to the guide. We didnt do one ourself, but saw lots of them going around. Lots of options of the free tours throughout Prague can be found here.
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We went into 4 of the six synagogue’s, and the Pinkas synagogue, built in the 1500’s, was my undoing. As soon as you walk in, the walls are covered, a floor to ceiling memorial, with names. These names, all 80,000 of them, were the names of the Jewish victims from the area, killed in Nazi occupation. That in itself was a shocking visual representation, but up on the first floor was where I lost all my composure. The upstairs concentrates on the fate of the Jewish children. There were photos of some of the children that were kept under house arrest in the area, before being taken off to the camps, and drawings that they had created. In an effort to try to keep a little bit of normality and fun for the children (that were not allowed out during the day, could only go out for one hour of a night time and were all expelled from school) the children were encouraged to draw. The drawings spoke a thousand words. Drawings of children being torn from parents. Drawings of children praying at the gates of freedom. Drawings of children crying with arms outstretched. It was harrowing. I couldn’t stop the tears from falling as I went from picture to picture, feeling like I owed these innocents my attention to their work. My heart was breaking for these lost souls, but I felt strongly that I owed it to them to learn their story. I felt devastated, but also in awe of the jewish people’s resilience and determination to never be made to not feel proud of their heritage. If you are on a cultural visit to Prague, I urge you to include the Jewish Quarter in your itinerary.
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The Old Jewish Cemetery;
As one of the oldest Jewish burial grounds in the world, this too is a must see. The final resting place of up to 12,000 jewish people, the graves were sometimes 10 people deep as space was so very limited. Used as a burial ground between 1439 and 1800, it was the only place that Jewish people were allowed to be buried. Although its subject is obviously not the most uplifting, I found it to be beautiful, peaceful and incredibly poignant. As one of the most important parts of the Prague Jewish history, a visit to the cemetery is another must.
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Charles Bridge;
You cannot come to Prague without walking across the famous Charles Bridge. The gothic bridge straddles the River Vltava, and separates the Old Town of Prague, and the Lesser Town (Mala Strana). The bridge, built in the 1300’s, is iconic as the 30 statues that were added in the 17th century are all stunning and significant. Some are even meant to bring you luck if you rub them, and you will see some of the statue’s rubbed to a shine where so many people are hoping for a slice of the luck. There is also a tower at either end of the bridge, which you can pay to climb up and see the City from another viewpoint. I adored the bridge. We even got up at 6am one morning to go and see the City wake up from the bridge. It was so calm and peaceful and I think I fell a little in love with Prague that day.
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Prague Castle;
In Mala Strana, you can gain access to Prague Castle. This beautiful building, visible from almost anywhere in Prague town even on a misty, grey day, also has the breathtaking St Vitus cathedral in it. Entrance to the castle will cost you around £12 each, depending on what you want access to. There are a few options available, and we went for the top one.
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The origins of the castle date back to 880, with various additions in the 10th and 14th centuries. It is said to be the largest castle complex in the world, and it is huge. It used to be the residence of Kings and Emperors, but since the 1900’s was used for presidents, before becoming a cultural monument of Prague in 1962. The castle is also where you will find St Vitus cathedral and Golden Lane. If you make the trip to the castle, I would advise going early to beat the queues. We went to the castle on the day that we got up for sunrise. A walk across Charles Bridge, then up the hill to the castle will take you maybe half hour. The hill is pretty steep, but you can stop half way for a cuppa, like we did…….
St Vitus cathedral;
I think I will always remember the moment I walked into St Vitus. It. Is. Stunning. Breathtakingly stunning. You know I am a fan of architecture if you have been with me for a little while, and this was everything! This gothic church is the most important church in the whole country, and contains the tombs of many Bohemian kings and holy Roman Emperors. Visually, the outside of the cathedral is beautiful, interesting and almost princess like. Inside, it has so much going on within it that I would be here until next month telling you all the details. It is an absolute must to go to if you are in Prague. Again, going early should mean that you are not over whelmed with crowds. Visit the cathedral first before continuing round the castle as it gets very busy as the days goes on.
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  Golden Lane;
The tiny houses on Golden Lane were built to house the servants and defenders of the castle. The houses were occupied right up until WWII, and famous writers have been known to live there, hoping to spark creativeness and inspiration. The 16th century homes all have a story to tell and I loved looking into each one. The houses are all numbered, and some of the residents were a fortune teller, Madame de Thebes in number 14, (arrested by the German Secret Police and killed during interrogation) a Red Musket solider in number 13, house number 12 had a basement area that was used as a prison, and one of the first houses in the lane was inhabited by an “alchemist” that was commissioned to make an elixir of youth! I loved walking down the lane, and the tiny houses gave a great insight into how the people of earlier centuries lived.
Some Free things to do in Prague;
Walking across Charles Bridge is obviously free, but there a a few other things that wont hit the pocket, but are worth doing. Just walking around the streets looking at the architecture made me happy! There is so much detail in the buildings!.
Mala Strana;
Mala strana is the part of Prague at the other end of Charles Bridge. Known as “Lesser Town” Nik and I really liked it over this side. It was a lot calmer, and it felt very quaint and traditional. It also is where you will find the ever changing Lennon Wall, the Infant Jesus of Prague and the bank where all the rivers swans congregate.
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The Lennon Wall is a wall that is a tribute to the late John Lennon. People come to the wall to pay their respects and it is covered with drawings, song lyrics, tributes and fantastic graffiti. It is ever changing as layers of drawings and painting are on top of each other. You also have the church of Our Lady Victorious that houses the famous Infant Jesus. This 16th century statue attracts people that make the pilgrimage to see it and pray with it, from all over the world.
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We also visited the Strahov Monastery, which is still a serving monastery and resided in by monks. The monastery is absolutely beautiful, and home to a fantastic selection of religious art and artefacts. The art has a lot of history behind it as much of the art is slowly being clawed back by the monastery. The collection was stolen from them over the years, and by several countries and leaders. The monastery has about 3/4 of its collection back now. You will also be able to try some amazing blueberry larger here. Brewed on the premises, by the monks, I could have happily stayed all day supping that. its blueberry, a super fruit,  got to be good for you hasn’t it???
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Old Town Square;
This is where Nik and I spent a lot of our time, and it is gorgeous. Home to the Astronomical Clock, you will see crowds gathering at the foot of the clock around every turn of the hour. This is because when the clock chimes the hour, the clock puts on a mechanical display that in the middle ages, was considered one of the wonders of the world. I must admit to being a little underwhelmed by the performance, but the 600 year old clock itself is a work of art.
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  You also have the beautiful, fairy tale Church of our Lady before Tyn in the Old square. This church is another beauty, and again, famous in any photo you see of Prague. Another gothic building, the church was started in the 14th century, but not finished until the 16th. It is beautiful and it was my husbands favourite landmark in Prague. If you want to go inside the church, have a look at the opening hours fairly early on in your trip as the hours its open are quite random. It is beautiful though, so worth a look inside.
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I literally could go on all day about things to do in Prague, but I am sure if you are still here, you are in need of a cuppa or something. I think I could visit Prague again, for the same amount of time, and still not get to do all the things that I would like to. That is the thing with a mini break isn’t it, so little time but so, so much to do! We had an amazing trip, and honestly think if you are thinking of going to Prague, all the things I have mentioned should be somehow popped onto your list.
So, thats it. My sum up of the fabulous things to do in Prague. I came home from Prague a little different. I feel an overwhelming desire to learn more about the Jewish people, and why they have been so persecuted throughout the years. I want to learn more of their customs and religion. I feel that it reminded me to aways show tolerance  kindness and love to everyone. I left Prague a better person, and as the saying goes, travel is the only thing that you can spend money on that makes you richer. never have I felt that more keenly. How about you, have you experienced something that you felt changed you a little? Have you visited any of these places in Prague? Is Prague on your wish list to visit? Let me know your thoughts in the comments. 
  Prague – The City that Changed Me a Little Sometimes, you visit a place that weaves its way under your skin. Something that you see or experience leaves such a lasting impression on you, that it somehow puts a kink in your DNA.
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