Fate and Phantasms’ Brute Grail Front Review #7: The Last One
congrats to all the masters who’ve survived up until this point! y’know, it’s super bowl sunday, so I bet we’ve got an easy fight this time ‘round, something we can blast through and get to that fooball!
right?
…why is there boss music?
Know Thy Enemy
ah. I see we’re going full Apocrypha this time around. what is this, a westmarch game? I'm not even going to try to go for a smart intro this time around.
Saber- Nero Bride: Strengths: Support, Social
Archer- David: Strengths: Healing, Single-target damage
Lancer- Romulus-Quirinus: Strengths: Mobility, Force attacks
Rider- Rider of Resistance: Strengths: Burst damage, Tough
Caster- Caster of Midrash: Strengths: Control, Social
Assassin- Cleopatra: Strengths: Support, Social
Berserker- Darius III: Strengths: Mobility, Summons, Defense
Extra- Astraea: Strengths: Melee fights, Generalist
Who to Bring?
likewise, we also have a full 8 servants to bring this time around, so we're also doing a speed round here.
Saber- Gilles de Rais- we can afford dead weight this fight and we need to keep costs down
Archer- Ishtar- Big blasts to destroy Darius' skeleton army
Lancer- Musashibou Benkei- Survivability is a big plus in this fight
Rider- Red Hare- We need big damage, and having it at a range doesn't hurt
Caster- Charles Babbage- he can take hits and has a bunch of random stuff that might be useful as the fight drags on
Assassin- Cursed Arm- He's mobile enough to keep up, and he deals great burst damage
Berserker- Nightingale- healer. always tip your healers
Extra- Mash- best girl, best tank
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