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#ffxiv speculations
starrysnowdrop · 8 months
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So, about that ending of 6.5…
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If you’re sitting there guessing that this might be one of the new jobs in Dawntrail, that is because I’m nearly 100% sure that it is. And which job is it, you ask?
It’s Green Mage. ☘️
Why? Well, after I did some digging, apparently the clover is a symbol for the Green Mage job in the line of FF Tactics games. Here’s some evidence I found:
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So uhhh yeah. I’m thinking we’re getting Green Mage as the new 7.0 casting job! And I’m so hyped!
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kian-sama · 10 months
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For the whole succession thing in dawntrail and how we have to help someone with it. Would be pretty cool if the person we're helping was a female hrothgar.
I mean, there's already the area in the jungle that has a hrothgar homeland zone, so why not.
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capriccio-ffxiv · 2 months
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... Holy crap
At one point I speculated that Fandaniel's throwaway comment about Zenos being a case where Emet-Selch "finally succeeded" was about Zenos' corporeal aether being as dense as an Ancients'. Not his soul, but his body at least being 2x as dense as the average Source inhabitant (and 14x as anyone from a Shard).
One of the big reasons for the Sundering was that extremely aether-dense people can't interact directly with Dynamis. You can hear Meteion bc your aether is so thin. People turn into monsters bc Dynamis overwhelms and consumes their Aether.
What if Zenos cannot directly interact with Dynamis. At all.
What if THAT'S why everything seems dull and boring to him? There's a whole spectrum of emotion & feeling that he straight up can't feel because his booty too fat his corporeal aether is too thick. But he's still a sundered soul, so part of him still needs Dynamis to feel connected to other people (unlike the Ancients who seem fine?). But his corporeal aether blocks it. The same way that Zodiark's shield kept us from hearing the Endsinger for all those centuries (& by extension the whole universe really), Zenos' thicc aether literally prevents him from feeling connection to others.
This explains why he so easily no-sold the WoL. In addition to supernaturally thick aether, he's also mostly immune to our Power of Friendship crap.
... Mostly.
Because obviously the Ancients still weren't immune to the Endsinger, her effect was just different. They didn't turn into monsters, but their imaginations turned on them, causing their creation magic to manifest ravenous nightmares. In the same way, some part of the WoL's Dynamis was so potent that it broke through. And that's why he became so completely addicted to us. We're literally the only person with powerful enough Dynamis that he can feel any connection at all.
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castellankurze · 8 months
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ok but for real FF14 fans we gotta talk about the next 20 years in Eorzea cause it's gonna be wild
*There's gonna be some general Shadowbringers & Endwalker spoilers in this post.*
I'm making this now because something in 6.5 reminded me of this idea - no spoilers for 6.5 in particular though.
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So first, quick refresher: the FF14 setting has a pretty standard for the genre afterlife wherein souls of the dead merge with the planet's lifestream, they beat about for awhile, maybe ruminate on their past life, and then they can either merge with the greater whole or be reborn as new people. This got outlined all the way back in the 2.x patch series and became a major part of the plot for the Shadowbringers expansion, wherein the Warrior of Light is revealed to be a reincarnation of the ancient soul of Azem, or how the character Gaia is also a reincarnation of one of the Ascians.
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Also a major part of the Shadowbringers plot are the revelations about the secret history of the world. How in forgotten ancient times, civilization threatened by a calamity called the Final Days offered up hundreds or possibly thousands of souls to create the god that would be known as Zodiark who would preserve the world, and how in time the goddess Hydaelyn would be created as an opposition to Zodiark's power. And that she ultimately sundered him into 14 pieces - and because Zodiark's nature was fundamentally tied into the essence of the world, when he was broken so too was the very planet and every living soul upon it, divided into the singular 'Source' and thirteen 'shards.' As part of Shadowbringers' plot, the character of Ardbert is revealed to be the First-shard part of the soul of the Warrior of Light, reuniting near the end of 5.0, and to villain Emet-Selch, these sundered souls are a pitiful shadow of the powerful, vibrant beings they once were in ancient times, unworthy of life.
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Now here's where things get interesting.
During the course of our Endwalker adventures, we reach the lunar prison where the body of Zodiark is held captive. Due to some villainous machinations, the ancient god's bonds have been partially broken and his essence is leaking out, taking the form of ancient shades wandering about. One in particular we speak to is named Hythlodaeus. We had previously met this character - sort of, in the form of a memory conjured by Emet-Selch. This is the true Hythlodaeus, an ancient soul sacrificed to bring Zodiark into being. Despite joining the multitude of souls and the long slumber in imprisonment, he's coherent and holds a conversation.
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Unsurprisingly, as the main character of a Final Fantasy title we go on to kill our setting's oldest god, and in so doing get a good look at the effect of the sundering on Zodiark: namely that in his case it was pretty literal, splitting off pieces of his body. However the interesting part of the Endwalker's implications is that while Zodiark was sundered, the individual souls that made up his being were not - after this confrontation we see and speak to our old new friend Hythlodaeus again, and again, both in a journey to the distant past and as we call up his soul for aid at the climax of the story...and he's the same person every time.
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This...strongly hints that the myriad of ancient, unsundered souls which made up the bulk of Zodiark's essence have returned to the lifestream, and while major characters like Hythlodaeus, Emet-Selch and Venat seem content to leave the cycle of reincarnation for good and pass the world on to us modern folk...is that going to be true for everyone?
Are there, in fact, dozens - hundreds - thousands of Ancient, unsundered souls milling about in the aetherial sea, contemplating a return to the living world? Will the world of Etheirys over the next few years see a sudden wave of children with incredible power as these souls start to be reborn? Will the Warrior of Light, a soul merely eight times rejoined, be eclipsed in sheer strength by the might of a new generation?
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The story will probably never go to such a place - after all it would essentially undo the themes of its two biggest expansions, and besides which, the story of FF14 as a whole will probably not venture so many years down the timeline to explore such a possibility.
But still. They say everything old is someday new again.
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nights-at-crystarium · 2 months
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They should've kept Emet around for a whole another expansion. Let him truly join the group, fight Elidibus together. Then have a conflict of interests/morality that hits much harder because you HAVE spent more time as allies. Have Exarch do what he did in canon with his CT, the irony of Emet meeting his end like that would've been so deliciously fucked up.
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corseque · 1 year
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speculation for how I think the plot of DA4 may go (or at least, the direction I would go) so potential spoilers, but - It’s funny to me that after Loghain in origins, people don’t seem to consider the possibility of Solas becoming a (optional) companion character (or advisor character) again, after you and solas are done fighting and the greater threat/scope of conflict is revealed at the 50% story mark. Like, it’s a very real possibility and would be very interesting. It’s what happens in Chrono Trigger and FFXIV with similar characters, and I remember the DA developers going wild with praise over the writing of FFXIV. Imagine how cool it would be to have his advice again, but this time without pretense. He stands in the corner with his deeper voice, sounding melancholy, feeling estranged from the other companions. think about how that would feel and how interesting that would be, and tell me that isn’t a BioWare move. Even people who hate him would be torn about killing him because they might want to get rid of him, but he is the only one with living knowledge about the evanuris. anyway I’ve been thinking about being able to talk more with him, openly, and I think any good writer would too
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haunted-xander · 5 months
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Finished the 6.55 MSQ so here's my (very positive) thoughts:
‌Love love LOVE Wuk Lamat she's so fun and her dynamic with Erenville is hilarious. Very excited to see more of her in Dawntrail.
‌Krile is already getting some nice scenes and I'm very happy she's finally gonna get the spotlight in dt. My girls been side-lined for 4 expacs it's about damn time she gets to shine.
‌The inventor of Pictomancy is literally Relm. Like they name drop her. Obv not the same Relm as in VI but still! Relm is real! And she was an Archon! tbh them naming an important character related to this type of magic after her isn't surprising- I just expected it to be something in the job quests rather than the MSQ.
‌Zero made super-spicy dishes popular in Thavnair lol. Wuk Lamat trying to toughen it out was hilarious. God I love her.
‌Wuk Lamat & Erenville being childhood friends was not something I expected! Very fun.
‌The catboy from the dawntrail promotional artwork is probably Wuk Lamat's brother, Koana(Was that his name? tbh I forgot. But she has a Miqo brother that's what's important). He looks smart, and it's possible he's gonna be another candidate claiming for the throne.
‌Based on the artwork, I had figured our main group was gonna be WoL, Krile, Thancred and Urianger, as they are the only Scions featured, but based on the quest it'll probably be Wol, Krile, Alphinaud and Alisaie. G'raha is allegedly staying behind, but since he's shown in Tural in the trailer I think he'll find an excuse to come along anyway lol.
‌Thancred and Urianger are going to be competing against us, which will be interesting. I think it'll be fun to see some of the Scions take on a more rival-y role, if only for a bit. It looks like they were petitioned by someone else participating in the Rite of Succession, so maybe they're working for Miqo boy? They're on his side of the artwork after all 🤔
‌(Also I think the writers know how popular those two have gotten together lol they're like making it a point to have them with each other at all times)
‌Estinien is going to Tural just for the hell of it which I think is hilariously in character. Literally going there at the same time as us purely by coincidence. He really can't escape us can he.
‌Y'shtola is neither seen nor heard of which tbh I think is fair given how much screentime and focus she got during the whole Zero arc. I do wonder why she's going to Tural tho, she's in the trailer too so I'm certain she will be there.
‌(Also, since G'raha, Estinien and Y'shtola aren't aligned with any particular side as of now, I think they'll be a neutral third party in the Succession rivalries going on. That, or they'll end up siding with the 3rd sibling that isn't the Obvious Villain (based on Wuk Lamat and Erenville's accounts) somehow. Will be fun to see in any case.)
‌The little memory dialogue from Emet was nice :) just a reminder of the adventures yet to be had. Also he's finally in the unending codex which I think is nice (ngl I kinda forgot about the codex until he got added to it)
ALSO I almost forgot to include it BUT we have a nice heart-to-heart scene with G'raha alone on a bridge and if the writers weren't COWARDS (and/or worried about romance ambiguity, at least for those relating to the WoL) he could've proposed to us then and there. You know he wants you. Do not hold him back writers let him do what he wants. (I'd have said yes ofc)
‌Backpack :)
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desertleviathan · 5 months
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I've included every Job I've heard people mention as speculation, no matter how unlikely I personally find it. Propaganda after the cut is all just my own feelings, and includes some very minor spoilers for recent MSQ events, Astrologian Job Quests, and the Shadowbringers patch 5.3 Dungeon:
CALCULATOR PROS: They have had some fun with Math Bosses, haven't they. It is a theme present in the game, and with precedent in earlier FF games. CONS: I can not imagine any configuration of this job that would function within the timing of FFXIV's combat. Applying simple Astrologian buffs is already tricky enough. Also, this was a real balance-demolisher in its main prior appearance.
GAMBLER PROS: FFVI has proven fertile ground for Job design concepts, between the Monk and Machinist revamps. And Setzer's armor is already in the game. CONS: Even more RNG dependent than Dancer? I don't much like the sound of that. And Astrologian has already claimed Cards as a primary tool.
GEOMANCER PROS: It canonically exists in setting. And it is on the dwindling list of Jobs in FFXI that haven't been reinterpreted in FFXIV. Probably a pretty strong contender, except... CONS: The Astrologian quests kind of ate its lunch, explicitly stating that they are heavily overlapping arts. That will be a common theme with entries on this list, Astrologian seems to be made of pieces of a ton of prior Mage jobs.
GREEN MAGE PROS: The presumptive favorite in most of the chatter I'm reading, because of a symbol on a thing in a very "we're teasing new content" feeling MSQ cutscene that matches the design of Green Mage in one of the Tactics games (I think?) CONS: Ok great but what the heck even is a Green Mage? Their whole shtick appears to be long-duration buffs and debuffs that would have been categorized as Black or White Magic in other games... and FFXIV has been very steadily removing those kinds of powers, aside from a handful of DoTs. If they crib this aesthetic, the actual mechanics will likely be something entirely unanticipated, or possibly overlapping with one of these other options, rather than a Buff/Debuff Mage. Or maybe they've just been removing long duration powers from other classes to... consolidate them? I really doubt it, but maybe.
NECROMANCER PROS: It's a solid concept, an RPG classic, and the Necromancer Boss in the Heroes' Gauntlet dungeon looks sick. Rumor has it that all the bosses in that dungeon were concepts once considered as alternate branches of base classes in the same way Arcanist splits into Scholar and Summoner, before they ditched that design. In which case it probably would have split from Thaumaturge? CONS: Rumor also has it that cultural considerations in certain key markets made this something SE didn't want to pose as a heroic archetype. Also, pet jobs. They've been pretty steadily gutting the pet mechanics of Scholar and Summoner, and I can't imagine they'd be in any hurry to add another full scale Pet Job. Maybe a Limited Job though. Also, in FFXIV the art to animate and control the dead seems to be closely related to the summoning of Voidsent, and Reaper is already doing the Demon Magic thing in a big way.
ORACLE PROS: I'm gonna be real with y'all, can't actually think of any. I see this as having zero chance. But the name keeps coming up in conversation. So maybe I'm wrong, and the apparent fan support will keep the idea afloat. CONS: Like Green Mage, it's mainly been a place to dump debuffs that originally belonged to other magic types. And the theme of prediction and prophecy has been thoroughly raided by Astrologian.
PICTOMANCER (A.K.A. Artist, Painter, Ink Mage, etc.) PROS: As I mentioned under Gambler, raiding FFVI has been a solid move, and Relm Arrowny's power set deserves a less-buggy reinterpretation. Also Ink Mages are the only common enemy in the Heroes' Gauntlet that doesn't match a job we have available. Also Yoshi P's TMNT shirt at the first fanfest may have been hinting at Leonardo's dual swords and a Ninja's scouting armor sets for Viper, but it could also have been a reference to the Renaissance Masters that the Turtles were named after. He's clever like that. CONS: The only reason this isn't my #1 guess without hesitation is that pesky Green Mage emblem. I have a theory though that Green Mage and Pictomancer might get combined and have the "green" be about painting landscapes, in which case it might also be borrowing from Geomancer turf a little. Who knows!
PUPPETMASTER PROS: Also on the short list of FFXI jobs that haven't been reinterpreted. Mammets are a big part of this setting and there would be a lot of cool aesthetics to potentially draw on. CONS: Pet jobs. I just can't see them ever doing another full Pet Job. Also the FFXI version was a blend of technology and martial arts, not a caster per se.
TIME MAGE PROS: One of the missing FF classics, with a lot more potential spells than you expect, since it also usually deals with Space Magic. CONS: Haste powers and traits became a huge balance headache in FFXI and I can't see them rushing back into that. Also, once again, Astrologian already swiped several key ideas.
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nyxnephilim · 9 months
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Time for a bit of FFXIV speculation :
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I realize that a bulk of FFXIV players have already completed the whole of the story arc ( probably more than one time ) so please don't hold it against this 🌱 while I think-out-loud about my feelings towards the story so far even if I'm still experiencing ARR.
( also pls no spoilers, but I appreciate encouragement and assurance my questions will get answered. Lol )
Somethings have been picking at my brain since I encountered them. One of which is when the Amal'Jaa are surprised we do not fall to tempering stating our "soul must belong to another" and then Ifrit himself says that while he can see we do not already serve a primal that the paragons warned the Primals about the godless-blessed one's aborrent existence. Does that mean that while we may or may not be tempered by a primal we are controlled/ guided by some 'other' thing outside the paragons or the 12. If we are being Guided/controlled by what we don't quite understand but is big enough or strong enough for the paragons & primals to worry about —- should we be worried about its overall motive & can it truly be benevolent and omniscient with that much power? Does it seek to follow through with its own agenda regardless of the plight of others.
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The reason I say this is because of another encounter that seems to stick in my mind. A point in which Y'stola chastises Merlwyb for breaking the treaty with the Kolbolds. She basically says and has a solid point (that I had already thought of before this scene) when she tells Merlwyb that this constant war with the Kobolds was of her own doing in letting Lominsans break the treaty. The kolbolds are just defending themselves. Or course there is an a back and forth that ensues but the point being both Merlwyb and the Kobolds are doing what they believe to be right for justice sake and for the sake & safety of their people.
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I extrapolated this further. What makes us, the scions, so sure that what WE are doing is right? Because a giant crystal says so? We kill gods/primals and move against another society that perhaps (outside of their military) could possibly be wanting freedom and peace like those of Eorzea do. What of the Garlemald society? They can't be all military. Its not hard to believe that there are some suffering at our hands because of what their military decided to do, not them. I guess essentially what I'm saying is, how are we so certain we are not falsely lead to believe what we do is just and right when what we do is kill gods/primals, murder tribes on sight because of who they are and pushing our agenda on them. There is point where there is a kobold says that those of their community at war with us do not represent the whole of their society. … and I hear that the crafting questline with the different tribes show us that not all of the their race want to fight. So is it hard to reason that perhaps not all Ishgardians hate dragons? That not all dragons hate the elezen. That not all Garleans follow their military and that perhaps what we perceive as right may only be a perspective of one cosmologic being with enough power to have us believe in what they want?
on top of the fact that the Ascians say ' if we knew more, that we wouldn't be fighting with them.... that we would basically understand’ ... leaves me feeling 🤯
What the hell is going on? I know mother crystal is our main guide... but tbh I'm feeling pretty sus about things and honestly the motives of Hydaelyn. I realize they are presenting her as a mothering ‘goddess’ but I’ve always been the type of kid to ask “why”
The answer of ‘just because’ … ‘because I said so’….. ‘because this is how it’s always been done’ ….. ‘because I’m the boss’…..
Has NEVER sat well with me. As a kid or now. With my parents, with teachers, with management or upper level bosses. I need to know the why, the motives, the implications or consequences, the benefits. I need this information because the end does not always justify the means. Especially if on a core level I disagree with it and feel there is an alternate route.
That probably says more about me then I intended but yeah… lol
... anyhow.... thank you for letting me just babble on about the beginning of this ( I'm sure to be ) wild ride we all know and love called FFXIV.
:::: Newbie rant over ::::
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drspade · 9 months
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Extra Sketch: New 6.5 gear looks like something Krile specifically would wear, as such I present Krile-- in said gear (I know it's copium, plz show us CG Krile next trailer, YoshiP orz)
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brineffxiv · 1 year
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Hermes and I feed lightning sprites as we discuss the nature of life and of the soul.
I'll be the first to admit I don't entirely understand the explanation - I probably need to hear it a few more times - but as I understand it, the difference between an arcane entity and a living creature is the presence of a soul, and a soul cannot be granted, but rather forms in a creation that fulfills the necessary conditions to live independently?
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He doesn't give me a straightforward answer when I ask what category Meteion falls into. Rather, he considers the question unimportant; he cares for Meteion as herself. That's very sweet and heartwarming.
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Oh, look! An Elpis Flower!!
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Hermes exposits that the flowers were a happy accident created by a past researcher of Elpis, and that though they change color to reflect the emotions of those around them, they are rarely seen in any hue save white.
...I think this is the first time I've ever seen them white.
Hermes explains that the flowers do this by means of an unseen energy driven by emotions. I describe akasa to him, and he agrees that it sounds alike, but names it something else...
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Dun Dun DUN!
...hah. Hah. That's... That's the name of my Data Center... Dynamis... Oh. Oh dear.
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So, Entelechies are entities that have the ability to interact with and convert dynamis into tangible phenomena - like the color change seen in the flowers. Meteion is also an entelechy. The first with free will.
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Emet-Selch is perturbed that he's never heard of dynamis before, but Hermes explains that as dynamis can neither be seen or felt normally, nor be interacted with by beings comprised solely by aether - such as us - there are only a few scholars that know of it. Similar, it seems, to the present day.
Dynamis is a vastly weaker energy, but it comprises the majority of energy in creation as a whole? It sounds like this concept is similar to dark matter.
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Uhh... Hermes, you're starting to give me some Fandaniel vibes. Me no like. Something involving dynamis is causing the Final Days, and here you are talking about wanting to empower this energy to a point where it can overpower aether. That, uh... That seems to be exactly what is happening.
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I... do not believe you. That speech was entirely too impassioned for you to not care keenly about this. You might claim to have only created Meteion to have made a creation capable of traversing the great expanse, but I sense there's more to this story.
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Meteion is comprised mostly of dynamis, which is why her aether is so thin. Hermes did this by necessity, as aether is relatively scarce in outer space. Meteion wants to know if I'm an entelechy too, since my aether is thin as well (no, it's because I'm 9/14ths of an ancient, I'm missing aether as opposed to having had it replaced with something else). I'm not, but Hermes claims that having thinner aether might allow me to interact and be interacted upon by dynamis more easily...
Oh. Oh no. That's why people are transforming into monsters in our Final Days; their aether is thin enough that the dynamis can affect them. Where the ancients were appropriately dense enough to be immune to that particular effect. Shiiiiit.
With those unsettling thoughts we move on to our next creation to visit; the charybdis.
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There is a problem with this big blue charybdis; a third generation creature, it's aether is slightly too much aspected towards water and it cannot fly. The researcher minding them suggests that these creations be "reverted" (culled, I would guess) and their concept revised.
Hermes seems appalled at the idea, and insists that the creation can fly, but is simply afraid to, and proposes that he himself will transform and teach it to.
...And then the funniest thing in the world happens.
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Pffft... Hghjlkdshsdk. HHHGLGKJSD
"Behold, a sorcerer of eld!"
Ahahaha!
You. Y-You never thought I'd find this out, did you!? Makes it all the better that you're the one telling me!
AHahaha! oh god I'm losing it hehehehe!
Transforming is apparently the ancient equivalent of stripping. Of walking around buck ass naked.
H. Hey wait. I read.
Where is it...?
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...
...Guys, that is gay. That is really gay.
Never ceases to impress you, eh, Hythlodaeus? So that wasn't the first time Hades had transformed in front of you, then? Not even the second.
I can't believe that's canon.
Alright, okay, I'll stop.
...Talking about it, maybe. Not gonna stop thinking about it though...
(*laughing maniacally*)
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Hythlodaeus is totally up to some mischief, and has Emet-Selch take the blue charybdis somewhere out of sight. He then informs us of his plan to have Emet-Selch teach the charybdis to fly, which he should be able to do with his prodigious magical prowess.
My job is going to be to ask him. lol.
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Emet-Selch wants none of our shenanigans. Unfortunately for him, he's vulnerable to being asked persistently, just as Hythlodaeus promised he would be. He makes many delightfully exasperated and conflicted facial expressions I wish I had the room to include in this post. I am saving them all.
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OMG it's Grani! omg I've been riding Emet-Selch's weird unicorn horse all this time!? (Emet-Selch, you have an... intriguing aesthetic sense)
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Hythlodaeus and I get to take it easy and sit in the grass. While we're waiting, he tells me about Emet-Selch joining the Convocation.
The truth of it is that Hythlodaeus was actually the first choice for the office, but he turned it down because - in his own words - "I am pedestrian in all other aspects". I would disagree with this strenuously. Hythlodaeus, you might not be good at magic and manipulating aether, but you are a bright and shining soul. A light in the storm. A solid rock amidst the sea of chaotic life. You feel like home.
That said, I take his point. One must be able to act to resolve problems if one is to take a seat on the Convocation.
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Hmm... I am having difficulty objectively analyzing this scene, lol, because by now I'm shipping these two something fierce. And, in the most non-romantic way I can manage, it's clear to me that Hythlodaeus loves Hades a great deal. He is proud of Hades' accomplishments, and that he is recognized for his deeds, even if Hades himself does not consider his own actions anything extraordinary.
And he loves me too. Well, ancient me. Azem.
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The way Hythlodaeus tells it, Emet-Selch and Azem are the most important people to him in the world. He expresses his desire to one day return to the star with them, when all their purposes have been fulfilled. I think that's so lovely. And I think that says more than any speculation I can make; how much they mean to each other that they have planned their lives together. How wonderful, to love and be loved in return.
I only wish that I could help him have that.
I try to pretend I don't know what happens to them.
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starrysnowdrop · 9 months
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Alright, so are we ever going to find out just what the Source and the shards actually look like from space? We already know that Etheirys itself and the moon were sundered, but what does that look like in regards to the rest of its solar system? Do they all revolve around the same sun, or do they all have its own sun? What about any other planets? Look, I just need to know how it all works cosmologically speaking, because I’m a big ass nerd. Also its 8 am on a Monday morning and I need more sleep.
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eemamminy-art · 1 year
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I want Radz-at-Han to gain a big sister… 🥺
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capriccio-ffxiv · 11 months
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/pulls up a chair
what if the real "rejoining" is building bridges between all the shards and opening up trade
and instead of killing these split souls, opening a path for a way that the natural process of a reconnected Lifestream allows for a slow, gentle rejoining, with no sacrifice involved on the part of any of the newly born souls
what if we mend the broken world after all, but instead by building the pieces into something new, rather than trying to force the shape back to how it was
what if we fill our wounds with gold
and become transformed?
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magicalphi · 2 months
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Thracie looks so good in the benchmark 🥺🥺🥺
7.0 is gonna be incredible, mark my words. I'm so excited for everything! So many cool new job actions from what I could tell as well
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oreramar · 8 months
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SO
FFXIV recently released their latest alliance raids.
Spoilers May Follow.
The Twelve, gods of Eorzea, are involved, as is the revelation (predicted by some online) that these gods were once people of the world before it was sundered, specifically those who sided with the person who did the Sundering.
So on the quest leading up to the third and final raid, you can talk to the gods you've met so far.
I went through that while talking in voice chat with someone else who was also going through these little chats and we shared the lines to see if there were any differences, such as Byregot commending me (level 90 crafter) for being so devoted to crafting, and encouraging crafting to the level 1 crafter, or patron gods having an extra word or five to say to an adherant player character.
But then I got extra lines from Nymeia and Althyk referencing them having faded memories of my character being familiar, of saying something or hearing something from someone long ago.
My partner didn't get those lines.
The only difference in our experience we could think of that would relate to this was thus: I had done every single Elpis side quest. He hadn't.
We immediately started searching and we think we found the characters who were Elpis researchers once and who then became the gods. There is a longer than normal sidequest chain dealing with, ultimately, the transformation of the underwhelming "Io" into the overwhelming "Behemoth." This sidequest chain involves a sister and brother named Maira and Alkaios.
(Bonus knowledge: The lead-up to the boss fight against Nymeia and Althyk involves fighting three Io's and a Behemoth.)
What really got me in the end though, looking through the quest events, was the little tidbit of knowledge that Alkaios, the brother, is often called upon in Elpis to help deal with the corpses of concept animals by utilizing time magics.
Althyk is the god of time.
I really think we got them.
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