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#emarye
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favorite goddess in the ehlverse for WBW?
hi hello!!! im late answering this bc ive had a deficit of spoons the last couple days, but thank you for sending it in, becca!!!! <3
Okay, SO, I talked about my top two favorite Goddesses here this week as well, but now I want to talk about the runner-up, Luma!!
Luma is the patron of Vigor, Battle, Legends, and Siblinghood, but when talking about her domains, Vigor is also often translated/portrayed as Youth! She's who everyone in the Maelands devotes to until they're ~15, as she's basically the Goddess of Childhood (literally, her indirect titles include The Daughter and The Child (but in Emarye, she's called The Legend!)) and devoting to her is seen as a protective blessing!
One of the reasons I like her so much is because, when I was coming up with what devotion ceremonies looked like, I decided her thing was getting a piercing! So every year you choose to devote to Luma, you get a new earring, lip ring, nose ring, etc. etc. So the longest-devoted Priestesses of hers are these strong old women with so many piercings that their ears sag with the weight!! And these Priestesses are often both bards and super battle-heavy - and because Luma is often depicted with a battleax and a lute, you'll just see these super punk-looking old women around the Ehlverse with a bajillion piercings, fuckoff huge battleaxes, and instruments on their person at random!!
But yeah!! I love Luma, and I love her role in the story as well (Tieling is a Prophet of Luma, the prophecy that led to him being Chosen was granted by Luma to his mother during his birth, and she's the most revered of the Goddesses in Sieril, alongside Erra, hence the Warriors of Luma a.k.a. Lu'Siire) and I could talk about her and the other Goddesses literally all day
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queenelyzah · 7 years
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No church in the wild by emarye featuring oversized tops
Gucci oversized top, $930 / Calvin Klein blue denim jeans, $94 / Valentino rubber sole shoes / Michael Kors stainless steel wrist watch / Gold jewellery / zaino tessuto GG supreme, $1,645
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dear-diary-log · 7 years
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Chapters: 13/? Fandom: Harry Potter - J. K. Rowling, Undertale (Video Game) Rating: Mature Warnings: No Archive Warnings Apply, Graphic Depictions Of Violence, Major Character Death Relationships: Sans (Undertale)/Harry Potter Characters: Harry Potter, Sans (Undertale), Flowey (Undertale), Toriel (Undertale), Hermione Granger, Teddy Lupin, Ron Weasley, Neville Longbottom, Luna Lovegood, Papyrus (Undertale), Undyne (Undertale), Alphys (Undertale), Asgore Dreemurr, Asriel Dreemurr, Chara (Undertale), Frisk (Undertale), Annoying Dog (Undertale) Additional Tags: Crossover, Crossover Pairings, Male Slash, Hermione Granger & Harry Potter Friendship, Flirty Sans, Humor, Angst, Fluff, Twisted and Fluffy Feelings, Spoilers - Pacifist Route, Pacifist Harry, Not Beta Read, Depressed Sans, we will be going there, Existential Crisis, Attempt at Humor, Alternate Universe - Canon Divergence, Goat Mom Is Best Mom, occasional shattering of fourth wall, Sans Being Sans, Swearing, Not brit-picked btw, Innocent Papyrus, Cheesy, Bad Puns, Bad Jokes, Bad Flirting, protect the tol innocent skelly, BAMF Harry Potter, but he's not overpowered, he's just kinda that dude who's really sassy and will punch people if necessary, Affectionate Insults, Pet Names, Redeemed Chara, Mute Frisk, Genderless Frisk, Child Frisk, Genderless Chara, Non-Evil Chara, Bullshit science and logic, Frisk Uses Sign Language, Frisk is a Sweetheart, Mother Hen Harry Potter, Annoying Dog is Harry's buddy, Domestic Fluff, Minor Violence, Child Death, Triggers, just in case, Implied Past Self-Harm, PAST I SAID THIS IS MOSTLY HAPPY, Post-Genocide Route, Sans Remembers Resets, Mentions of Sans' death, Violence, Temporary Character Death, Panic Attacks, Hurt/Comfort, Almost Kiss, Skelekisses make the world go 'round Summary:
Harry Potter is climbing Mt. Ebott on his vacation when, of course, he manages to fall into the Underground. Cue madness and Harry being Fate's favorite chewtoy. Also, that skeleton is surprisingly cute... even if he's a bit of an arse sometimes. ******************************** I love this story!!!!!!
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Hey! Happy WBW!
What kind of animals does your world have? Do you draw from any specific mythos, or are they closer to our world?
@italiangothicwriteblr
Hi!! Happy WBW!!!!
BOY DO I HAVE SOME FUNKY ANIMALS FOR YOU!!! I don't tend to draw on any particular mythos when creating Creachures - instead, I take different real-world animals with the vibes/functions/niches I'm going for and put them in a blender with a funky color pallette. Here's some illustrations I've done in the past for a few of them!!
First up, we have our Feathered Ungulates, the Dreamdancers and Spiritseekers (more detail on the Spiritseekers and varieties for Emarye, Sieril, and more coming to a tumblr near you at Some Point):
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And the couple of dragons I've designed so far:
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And finally, some miscellaneous Creachures!! The first one is called a Cacklehound, that drawing was just my experimenting with their Vibes not going hard into the designs like a lot of the others :)
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Thank you for dropping by!! I hope you like my Creatures :D
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URYAK DESIGNS
As usual, a transcript of the words will be blended with the worldbuilding segment below, and I'll put a description of the Uryaks themselves in the alt text of the image!
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Uryaks are the favorite pack animals for the vast majority of Emarye, and have become beloved all over Ehl for their soft fur, gentle eyes, and ease in the presence of sentient peoples of all kinds. They're a resilient species built for the harsh, long winters of the far north, and wild herds can be found on the borders of the Motherfrost and the polar mountains to this day, even after a long history of domestication.
While their fluffy, dog-like fur keeps them well insulated against the cold, it's not the most practical for textiles - Woolwyrms are a much better option for Emry shepherds - and the white color has historically made them quite easy to lose in the blizzards that frequent their home. The solution to the latter is the brightly-patterned blanketed saddles given to most domesticated Uryaks (based on traditional Tibetan yak saddles and ornamentation), as well as plenty of equally colorful yarn adorning their horns to serve as a potential beacon in the ice plains, should they ever be separated from their riders. Like many Yaks and similar animals in the real world, Uryaks will often be given nose rings in their youth to make handling their rowdy adolescence easier, as well as to aid in weaning them off their mothers.
It can be difficult to tell which sex calves are for the first few years, especially because they can be far more energetic and playful than their parents, acting much more like fox pups than baby cows. Adult females tend to have shorter horns and snouts than their male counterparts, and usually weigh significantly more. They also have longer tails, which nursing calves will use for extra warmth and cover when feeding.
(From a meta standpoint, they're a blend of Tibetan Yaks, Arctic Foxes, and Polar Bears; I landed on what I would say is 60% yak, 30% fox, and 10% bear, which is, in my opinion, the cutest of all the variations I came up with along the way.)
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thank you for reading, if you did!! there's a bonus autism/tbh/yippee creature rendition under the cut because my brother insisted i make one and i love it so u all get to see it too <3
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Pax my friend let's talk food for wbw!! Are there any cultural dishes in your world that you feature in your projects? How do food cravings/traditions change as the year goes on? This ask brought to you by me fuckin dying for avgolemono and spanikopita lately btw.
HI ALEX happy wbw!!! I had never heard of either of those dishes before but now I am So Hungry they look so so good :O I hope you get some soon!!!
As for cultural dishes in the Ehlverse,,,,, well. Despite my affinity for food irl, im. not super creative when it comes to food in fiction. There are, so far, exactly two (2) meals I describe in any of my Ehlverse books. One of them is in Whispers and actually relevant to the plot.
The OTHER is a traditional meal that Veratrum cooks for her grandkids when they're in Tal'Ren in Firebreathers! It was mostly borne of me thinking over what kinds of food are available in the bayou, so it's a cuisine with lots of fish, rice, and citrus, as well as naan-like flatbread that I imagine is made from wetland-based grains instead of, like, wheat.
And since my personal WBW engagement challenge today is to draw something for each answer that I can, here's my (admittedly very basic-looking) rendition of that meal!!
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As far as holiday foods go, I really should put more thought into that sort of thing. I've been playing with religious worship differences throughout the Ehlverse on the backburner for a while - I think Deltierin would put a lot of importance on food and drink, especially in terms of fasting and feasting and offerings. They'd probably have a period of fasting and a period of feasting each year, though probably not back-to-back. There's probably feast days every couple of months in the Maelands, and two per year in Sieril but they're HUGE and everyone in the land is invited to Tal'Ren. And Emarye probably used to absolutely pop OFF with feasts but with industrialization hitting them at the same time as huge surges in criminal activity that uh. Probably fell off to the wayside a bit.
Thank you for the ask!! <3<3<3
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PEOPLES OF THE EHLVERSE #10 - THE EMRY
The Emry are a folk named not for species or inherent shared traits, but for a home: Emarye, the land known for the Nightwoods and the Motherfrost and the north pole. Known for snow and ice, for skylines billowing with steam and underbellies swarming with darkness in equal measure. For Sorcery.
While many peoples gifted with magics are universally able to use them, the Emry are not: only a small fraction of those born in the Nightwoods ever find themselves with the ability to make their imaginations come to life, and even fewer are ever able to make them feel real.
Such a magic as Sorcery--subtlety, illusion, lying--is a rickety thing to build society atop, and thus the Emry find themselves reliant on Starmetals both traded and smuggled.
Smuggled, for there’s never enough money to go around, even in the pockets of the City-states. There’s always someone slipping through the cracks, falling to the sidelines, being welcomed into the arms of those who promise help for something so trivial as a tattoo, a task, a deal.
And though lies do not a society make, one doesn’t need to lie about the consequences of a deal with the Shadow of Fowden, for one knows they are only limited by her wicked imagination - and they are never left solely Sorcery.
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i am about 50/50 right now on whether to do a monday excerpt vs A Certain Announcement tomorrow
BUT.
even if i dont do the excerpt. i want to share this bit from what i wrote over the weekend because in my own humble opinion, it fucks
(aka i improvised this funerary tradition based on the general agreed-upon image of the Goddesses in the Ehlverse + the different climate/interpretations that have been made in Emarye specifically and i really like it)
content warnings: depiction of a funeral and an episode of temporary paralysis; references to fire in a ceremonial context.
In turn, we each bowed to kiss the bowl of red paint presented by the holy woman whose skin was a mural of golden tattoos, and each pressed a kiss to the lid of the casket.
The grain was smooth against my lips, and cold as the frost that crunched beneath my boots that morning. It smelled of the pine cones she would nestle beside candles, and was stained to match the needles of the tree over her grave--because that was the closest we could get to the green of the auroras.
Meerin and Irina’s hands found mine again when we stepped back. Father moved to stand behind us all, and nestled us closer. Kept his hands on our shoulders and stood firm and stoic, as the holy woman sprinkled salts over the casket.
We all cried when the fire licked green and gold across the wood. Meerin shook when the rain began to steam, Irina hid her face when the flames died, Katya let out a heaving sob when the blackened casket was lowered into the grave.
My legs gave out under my weight for the first time when the first shovel of dirt was tossed.
Father had to carry me away.
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PEOPLES OF THE EHLVERSE #6 - THE EHLVES
The Ehlves are among the most ancient of peoples brought by the Millennium Cycle, present on Ehl since the day the Goddesses blessed land with life and the power of the nine Elements, and have since spread far and wide. From the vastness of Deltierin’s steppe, to the seclusion of Sieril’s bayou, to the cold of Emarye’s Motherfrost, and the grandeur of the Godwoods of the Maelands, they can be found anywhere that life has learned to breathe air - and often at heights far greater than others can climb at speed, for altitude sickness is a curse they do not bear.
Often deemed the most connected to the natural world due to their universal and exclusive affinity to the magic of Elementalism, many Ehlves take pride in their gift of birth, whether it be Wind, Fire, Water, Stone, Plant, Flesh, Metal, or Light - though the world tends to fear that which can influence its decisions and actions, and those gifted with the Mind will always be held an arm’s length away, no matter how equal all Elements are in their affinity for both creation and destruction.
The length of Ehlven history has given them an understanding of the world others may envy; the length of their lives, though, is often a source of pain to those who find companionship beyond Ehlvenkind. Once they reach the age of fifty, their aging slows to half that of a human, and as many have said throughout time, there is a reason many elderly Ehlves are left widowers for decades.
That pain, for some, is enough to risk everything to keep from getting too close.
That pain, for one, was enough to seek Eternity no matter the cost.
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Happy WBW!
Tell me more about the world of the Millennium Saga: what sort of steampunk technology is commonplace? What isn't? What are its limits?
(Just talk to me about steampunk please. I want more steampunk in my life)
Hi!!! Happy WBW, thanks for stopping by!! :D
This got Very Long and kind of rambly because I love talking about this stuff, so apologies if it's a bit much!!
Okay, so, the steampunk of the Ehlverse is a bit ~funky~ because it's very regional what sorts of things you can find where, and the technology actually develops and changes throughout TMS!! Like, one of the narrators of Goddess-Touched whole plot is literally reverse engineering airships on a shoestring material budget. And those designs end up being ubiquitous by the time of Whispers!
But, at the start of TMS, the things that are most blatant and common are a) steam engine trains and b) pulley elevators/lifts. Except, because this is a magical world and I do what I want, the steam engines aren't quite your typical ones, because they don't use fuel. Instead of coal or other fuels, they have Fire Mages in the engine rooms just constantly doing the combustion for the engines, which makes them both more environmentally friendly and also more efficient, because it's basically a calorie-for-calorie energy conversion instead of the typical energy loss of engines IRL. The lifts are mostly manned by Metal Mages that oversee the cables and control where the lifts stop, instead of buttons, and they're kinda like valets for the Godtrees because No One wants to climb that high if there's any other option.
HOWEVER. There's also a lot of tech that looks steampunk-y, but doesn't use steam engines or any other fuel source like it at all. And I mean that 100% literally.
Because of the magic metals that the Dwarves make, one of which is called Voltimony and basically functions as, like, something that retains its momentum indefinitely regardless of gravity and drag and such, there are literally trains that are powered with wind-up keys.
Those trains are, in fact, the most common kinds of trains in Emarye, and why I had to edit out all mention of steam, chimneys, and the like from Whispers when I was going through! Because I'd forgotten their trains just don't fucking have those!
And, circling back around to airships: I'm still in the process of designing them, but essentially, they're going to be repurposed sailing vessels with the masts stripped and turned into giant flapping wings on the sides, so they kind of look like viking oarships but with huge paper fans on the oars that make them fly. They've got gyroscopes to keep the decks level, and the fabric for the wings will be specially enchanted to not make much noise (for Ehlf hearing sensitivity reasons), and they'll also run using a similar kinetic engine to the wind-up trains! Just with less of the magic metal overall (again, invented on a shoestring material budget) and some addition of a different magic metal called Soulvite to basically program the wings to flap every so often.
Aside from that, we've also got kinda-clockwork, kinda-robotic automatons, including a little dragon named Wrench that was made by the same person who goes on to invent airships! She's, uh, actually half robotics, because the Ehlverse has a hodgepodge of technology levels dependent on the magics around and how they interact with different technologies, and Soulvite is way more expensive than a hard drive where Wrench was made.
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hi hello im back from the weekend break i finished the emarye map properly while i was gone
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Hello, Pax :D I hope you're doing well.
So, I saw Emry Clockpunk on your little list of topics you were wanting to ramble about, and I am very curious about all of it. I do admit, I'm not as familiar with Clockpunk, so I'd like to hear about how it works in your world and what role it plays in peoples' lives.
Hi! Thank you, I'm doing pretty good and I hope you are too!! Happy WBW :D
Since Clockpunk is traditionally based in clockwork and mechanical constructs (aka without electricity or engines, generally), I have taken it in a ~magical~ direction in the Ehlverse, and the people of Emarye are the ones who tend to get the most use out of it!
The funny thing about it, though, is that it's way more reliant on the Dwarven Starmetals than it has any right to be, considering there aren't any Starforges in Emarye and they don't do enough (legal) trade with the Dwarves to reasonably power the infrastructure they do... Corruption and black markets are, as it turns out, not a new thing over there, despite how much some politicians blame the Shadow of Fowden for it.
I think the most obvious/fun aspect of Clockpunk I've got going so far is that, rather than steam engines, their trains have big ol' wind up keys used to start up the wheels! They don't use any fuel, just rely on the self-perpetuating momentum inherent to Voltimony, and wind it backwards when they need to slow or stop.
Another thing I've used this kind of clockwork approach to is wheelchairs! Where we in the real world have electric wheelchairs, a lot of Emry folks have ones with keys and levers that start up Starmetal clockwork like that of the trains, and can control the speed with buttons by their hands!
[And because I'm talking about them, here's a sneak peek at the one featured in the WIP of the next Peoples of the Ehlverse illustration.]
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I'm also participating in the great motivation experiment, albeit non-traditionally today (and definitely not for every ask ever), and...
This ask got me through four pages of editing in Echoseers!
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HI HELLO IT IS WBW AND I HAVE THE SPOONS/TIME TO PARTICIPATE THIS WEEK (March 1st, 2023)
if u need a starting point for asks, here are some things that have been on my mind lately in ehlverse worldbuilding (aka whispers + millennium saga):
- how Shifting works/feels for those who aren't naturally gifted like the Ahsitari - the ways ive incorporated events from TMS into whispers as both backdrops and heavy plot influences - what its like socially as a Sorcerer growing up in Emarye - the ~magic ink~ the Shadow uses for the whispers tattoos and what it is/what it can do
and if you're hesitant about sending more than you receive: i ALWAYS send reciprocal asks when it comes to games/events like this <3 if you don't want one back, just let me know in the ask itself or in a followup!!
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Pax! It's wbw and I can't remember if you normally do it but here's my question to you: are there any popular pieces of media in your world? A book EVERYONE seems to know about, a song that gets played all the fuckin time, etc. Tell me about it! What made it so popular?
(Also yes I still have that One Ask you gave me last week I'm trying very hard to answer I haven't forgotten lmao)
Hi!! Happy WBW!! No worries on the delay, life happens and I don't mind waiting!! :D
I haven't thought much about in-universe media other than a couple very specific things for Millennium Saga, and one (1) semi-religious folktale with relevance for Whispers.
The first, like, fictional story that comes up in-book (for TMS) is a show that Gab is performing at the theater/circus. Flame, Ink, Glass is what I called it, but all I really know about it is that Gab's part as the secondary lead involved some acrobatics suspended in silk? And his role was probably the love interest? Storyline-wise, I have nothing.
But the tale of Tieling's journey as Chosen is an oft-repeated thing, usually backed by music. It's not totally accurate because it did not, in fact, end the way it's always presented but it is the way people are taught about who he is/what he did/what the world used to be like. And it's also a handy exposition tool for me, the author, to use for grander worldbuilding things that are deeply relevant but not immediately on the characters' minds. (e.g. the Millennium Cycle, which is a background thing that the characters know about but don't think will impact their lives at all until it's suddenly and terrifyingly relevant near the end of book one and throughout the rest of the series.)
Other than that, I've only got a couple things referenced here and there, like an in-world book called The Seasworn mentioned in Echoseers, and The Ballad of Echowind, which is a song from Tieling + Arthur's youth. Both of which are less world build-y and more symbolic (the synopsis of The Seasworn is essentially foreshadowing for a plot that kicks off in Goddess-Touched, and the Ballad mirrors Tieling + Arthur's romance, even down to romantic devotion being the downfall of the knight and the fault of the one he protects).
The folktale for Whispers, though, is actually also a short I posted back in *checks date* November of 2020. And I don't like it quite as much now as I did back then, but hey, if I end up using it in the book I'll have the chance/reason to edit it.
You can read it here, if you like - it's essentially the legend of how the sun came to be, and why people call it Hio in Emarye. It's a bit more relevant to Whispers, in particular, because the last name Greyheart is kind of equivalent in in-world media to, say, naming a character some variation of Cain, in that you're expected to kinda know the symbolism and that the character will likely fall into a very specific archetype. For Greyheart, that archetype is a tragic ending usually brought about by the consequences of digging too deep into matters not their own, and happening just before their paradise is reached.
... Needless to say, that story is also very relevant to the fact that one of the characters' aliases is Ivan Greyheart, not only because he sees what he is now as a tragic fall from what could have been, but because of my own plans for his arc.
But yeah! TL;DR: most of the in-world media I've got for the Ehlverse is legends/folktales that serve to parallel the plot of the real-life books, and anything else is set dressing for Gab's acrobat career and Dusk's bookworm habits.
Thank you for the ask!! And again, absolutely no worries with the delay on my question from last week - I have my fair share of months-old asks in my box right now, too 😅
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Happy wbw!! What kind of pets do people keep? Are there any places that don't keep pets? What was the original purpose behind domestication and how have these relationships evolved?
Hi!! Happy WBW :D I hope you're having a good day!!
Pets in the Ehlverse are,,, admittedly something I haven't taken too close of a look at, simply because uh. The cast I'm working with currently isn't in the best position to have pets, even from the start, aside from mounts. But they are a thing!!
There are dogs and cats, because why not, though they're probably a lot more useful than pet-like still, like dogs for hunting and protection and cats for dealing with pests like mice, and no like. Puppies for puppies' sake, you know?
But there are also a fair amount of people with Carrier Dragons, a.k.a. small little fish-eating feathered dragons that are like smarter homing pigeons and carry the mail, and if you have your own you don't have to rely so heavily on the postal infrastructure of the area.
And in the Godwoods, and places where Godwood lumber is the main building material, I imagine some people would keep Sparkfowl in place of parrots!! So long as they were confident on their little buddies not starting fires with their flint+steel feathers, that is.
Otherwise, it's mostly mounts in similar niches of horses and oxen!! So Dreamdancers for richer folks in the Maelands, and their cousins in other sturdy-land areas, since they're harder to domesticate because of the way their circadian rhythm fluctuates based on the temperature. Nimian Dreamdancers would be super high-society as simple mounts, too, since they're rather rare and lose their unique coloring after a few generations of breeding.
There's also pack lizards!! There's some smaller, burrowing-type ones that you'll find a lot of in Glittergale and with Dwarven travelers, and ones that are more like wingless, less-intelligent dragons in Deltierin. And as-yet-unnamed bear-yak-sheep pack animals in Emarye, and maybe some domesticated Woolwyrms. And for the Whiptail Knights, of course, they've got their Whiptails, but they can't be bred and retain the aspects that are needed with regards to speed, size, and self-sufficiency.
I haven't done a whole lot with domestication other than certain things to increase scarcity/explain why not everyone uses these methods of travel, though, but I'm hoping that as I start branching into other stories/places I'll get to!!
Otherwise, in-story, the closest thing the main cast has to a pet are a) Lu'Syr Typha's Whiptail, Lua, and b) Andy's dragon automaton, Wrench, both of whom are infinitely beloved <3
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Happy WBW! In the setting of your WIP, are there any interesting constellations? What are their stories?
Hi!! Thanks so much for sending this in, I'll try to hit you with a double-WBW the next time I'm around for it!!!
There are!! They're brought up in a very specific scene between Gab and a side character who I haven't gotten to talk about much, and I don't want to spoil too much of that scene with this explanation, so I'll be rather simplistic with it:
There's the Great Wolf, which is a northern constellation that can be seen from anywhere north of the northernmost point of the Godwoods. Its very well-known in Emarye, and the general story is that it is what rips open the sky and lets the auroras through at night. The snout points north, towards Fowden!
Then there's Lumira, an archer constellation that you can see all over the Maelands and down to about the top of the mountain range that splits Deltierin in half. Its story is of an ancient Prophet of Luma who felled an entire army from afar with just their bow, and their appearance heralds spring and summer.
And then there's a constellation of a Godtree, whose branches all stem from the brightest star in the sky, and a ram-horned dragon constellation that circles the Great Wolf to nip at its heels. And if I remember right, that's all of the ones I've come up with so far!!
Thanks again for dropping by!! <3<3<3
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