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#dear esther
hawke · 9 hours
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If the caves are my guts, this must be the place where the stones are first formed. The bacteria phosphoresce and rise, singing, through the tunnels. Everything here is bound by the rise and fall like a tide. Perhaps, the whole island is actually underwater. DEAR ESTHER 2012, dev. The Chinese Room
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utopianoverlord · 11 months
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When someone had died, or was dying or was so ill they gave up what little hope they could sacrifice, they cut parallel lines into the cliff, exposing the white chalk beneath. With the right eyes you could see them from the mainland or the fishing boats and know to send aid or impose a cordon of protection, and wait a generation until whatever pestilence stalked the cliff paths died along with its hosts. My lines are just for this: to keep any would-be rescuers at bay. The infection is not simply of the flesh.
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strawberrywindow · 8 months
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"I have run out of places to climb. I will abandon this body and take to the air.
We will leave twin vapour trails in the air, white lines etched into these rocks.
I am the aerial. In my passing, I will send news to each and every star."
the writing in this game makes me want to claw my heart out so instead of doing that i practiced a background instead 🥲🥲🥲
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Some of my favorite lines from Dear Esther
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namelessone3 · 8 months
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i haven't done art in a while, but i had the urge
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soundtrackshowdown · 1 year
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welcometotheoddlands · 3 months
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Dear Esther is a strange game. Interesting, but strange.
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deramin2 · 7 months
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I don't think any video game has ever impacted me like Dear Esther. I think about it all the time. Three scenery on that wind swept island and the melancholy. It's like a beautiful heartbreaking poem I will never get out of my head.
(Gigantic trigger warning for death of a loved one, depression, and suicide.)
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nickolashx · 2 years
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Amnesia: A Machine for Pigs (2013)
From the creators of Amnesia: The Dark Descent and Dear Esther, The Chinese Room, comes a new first-person horrorgame that will drag you to the depths of greed, power and madness. It will bury its snout into your ribs and it will eat your heart. The year is 1899 Wealthy industrialist Oswald Mandus awakes in his bed, wracked with fever and haunted by dreams of a dark and hellish engine. Tortured by visions of a disastrous expedition to Mexico, broken on the failing dreams of an industrial utopia, wracked with guilt and tropical disease, he wakes into a nightmare. The house is silent, the ground beneath him shaking at the will of some infernal machine: all he knows is that his children are in grave peril, and it is up to him to save them.
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shiroikabocha · 1 year
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I’m playing the game Dear Esther: Landmark Edition for the first time and uh. Well. I can’t tell whether this game is basically Cain’s Jawbone: The Video Game, or if I’m just too high to understand a linear narrative, or it’s some combination of A and B
I do not know if I should have combined these experiences
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utopianoverlord · 11 months
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From here, this last time, I have understood there is no turning back. The torch is failing along with my resolve. I can hear the singing of the sea creatures from the passages above me, and they are promising the return of the gulls.
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strawberrywindow · 10 months
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been feeling like shit lately and because depression is logical it only makes sense that i'd feel WORSE after visiting the fam at the beach, right? right 🤗
anyways, we're distracting ourself tonight.
i played 'dear esther' recently and thought the writing was absolutely beautiful, so here's a sketch for a quote i liked i guess
"From here I can see my armada. I collected all the letters I’d ever meant to send to you, if I’d have ever made it to the mainland but had instead collected at the bottom of my rucksack, and I spread them out along the lost beach. Then I took each and every one and I folded them into boats. I folded you into the creases and then, as the sun was setting, I set the fleet to sail. Shattered into twenty-one pieces, I consigned you to the Atlantic, and I sat here until I’d watched all of you sink."
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hackerwrench · 2 years
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rains-of-elysium · 2 years
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Dear Esther
Yesterday evening, I had completed my first playthrough of "Dear Esther" alongside my partner. I am not one to play computer games very often, but something compelled me to explore this particular title.
This interactive experience begins on a remote and rocky island shore and gently leads you down various paths as an unknown narrator reads aloud fragments of letters written to a woman named Esther at key points found throughout the island.
I will not elaborate much further on what happens in the game, as I feel that this is something that should be experienced for oneself with as little explanation as possible. However, I will say that it was an absolutely enchanting and immersive experience for me. The orchestral soundtrack for the game is excellent and underscores the sense of both melancholia, wonder, mystery and desperation that this work of art embodies. The scenic visuals are stunning and feel otherworldly in some areas and drew me in like a visual poetry.
Additionally, it was also a lovely bonding experience for my partner and I. As mournful and disquieting as this game could get, there is something inherently romantic about sharing a stroll on an isolated seashore lit only by the light of the full moon and scattered candles, even if it is "only" in a virtual space.
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spankymerve · 1 year
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Video Game Diary: March 2023
This is going to be a shorter post than my last video game diary entry, mostly because it covers one month instead of two. But I’d like to keep these coming with a regular, monthly cadence, so this is what these entries will look like going forward. March felt like a month where I dug my heels in a bit. I didn’t tear through a lot of games, and in fact I’m still playing a lot of the games I was…
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ellana-lavellan-rp · 2 years
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. INTO OBLIVION ,
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(( plotted thread with @dreadwxlf; ellana steals the red lyrium idol and solas's agents capture her. ))
 i have burned the cliffs of Damascus, i have drunk deep of it. my heart is my leg and a black line etched on the paper all along this boat without a bottom. you are all the world like a nest to me, in which eggs unbroken form like fossils, come together, shatter and send small black flowers to the very air. from this infection, hope. from this island, flight. from this grief, love.  come back.
It takes longer than Ellana expects - spies, and months of Leliana's plots beyond plots, all with hardened eyes (and perhaps too much blood spilled) - but she does it. The idol is hers, taken from under her vhenan's nose (and it feels like triumph; he can't finish his plan, not now). She makes sure she gives it to Fenris to hold, her dear partner for the last couple of years (they’re about to part ways from hunting slavers with bittersweet sorrow, and it's unlikely she will see him again in this lifetime). She hopes the idol is destroyed promptly; she would do it herself but she has to make sure that it won't accidentally make things worse.  She’s dealt with enough messes to last a lifetime. Fenris is set to deliver the idol to Leliana for study, while her vhenan is currently out there believing that it's still within her possession. And isn't it something that the thought of him still leaves her breathless? She loves him still, even though his plan in its entirety is monstrous. A world without her dearest friends is a world she wants no part of, and she'll fight him until the end if it's necessary.
why cling so hard to the rock? because it is the only thing that stops us from sliding into the ocean.
into oblivion.
Eventually Fen’harel’s agents catch up to her, eager to fix their mistake. Ellana smirks, bids Fenris farewell (buying him time to get out of harm’s way, though he protests) - truly outnumbered - and takes out her spirit blade. “Lost something?” She jeers at the group, letting her winter magic spread across the ground, freezing most of them into place. “You’ll have to come get it, if you want it.”  She has no mercy for the elves that follow her vhenan; some of them young, some of them misguided, but they fall to her blade all the same. She’s taken a dragon by herself, these elves are nothing: but there are too many of them, and she is just one, no matter how accomplished she is with her magic. One sneaks from behind, a blow to her head, and -
black.
-x-
When she wakes, she is in a sparse cell, her weapons and possessions taken from her - even her obsidian arm gone. She squints, a copper taste in her mouth, an overwhelming pounding in her head and nose. Her nose is broken, she concludes as she takes in the sight of the meager dungeon cell, and there’s an wound at her temple, dried blood down the side of her face. She winces as she tries to sit up, and then collapses back down, her legs asleep, a twinge in her ribs, and her one good arm chained to the ceiling.  She hears footsteps approach - light and familiar - and she looks up into the violet eyes of her one and only love. “Hello, vhenan,” she says, mouth dry and cracked, her voice coming out hoarse, “I must say, your hospitality is quite lacking.”  She closes her eyes, almost involuntarily, against the pounding of her head, and rests the back of it against the stone wall, “Not even a glass of water, how shameful.”
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