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#continuity errors that retroactively make nothing about the cpl psa storylines make logical sense. i will not talk about continuity errors
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hope you don't mind me asking, what's up with ncp?
bad writing quality, wasted my buddy @/selfawarecobalt's time by having him draw something for a party that (as of now) never got used and also didn't credit him for drawing the hydro hopper stampbook page, inaccurate mascots (but hey this was one of scrabble's direct influences so when you think about it it's actually Good /j), the flash client is extremely laggy and can be borderline unusable with how many ads it has, probably some other gripes im forgetting atm
buuut since i'm already complaining about ncp i might as well talk about cpl too in case anyone wants to know my deal with that, it's owner did not (at least by the time of this post i do not Know if it has happened since then) repay memorydatas/garianna, a former member of staff the 8 dollars and pizza he owed her, posturing themselves in a way that makes them look more official, ben worked on this game too and did Not get credited on the official site anywhere at any point while he worked on the game. also they have a habit of acting like they created features from the original game so...lol?
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like this is from their latest post about their wayback (basically renamed anniversary party) and...bro. you didn't craft NOTHIN', every single wayback party room is not only official art but with waaaay worse quality for zero reason. like i cannot stress enough that the swfs are ON club penguin wiki for most parties, a lot of them didn't look so grainy and at the very least nothing from 2008-2009 looked this bad.
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there's also the problem of pointless changes nobody asked for that don't suit the game and make things more difficult, and nothing is a better example than their new psa test. and like, hey. i fucking love the psa/epf, i always have loved the psa and epf even when i was playing the original game as a kid, almost every oc i post about (torrent, richter, rolly, gin, scrabble, blanche, sonata, etc) is either associated with the agencies as well, an agent or is their adversary because it's my favorite part of the game. i'm not against changing the quiz to keep it fresh. and if we got a entry exam like the epf's (before they replaced it with the new as3 HQ :( i really wish they made an actual new test for the epf after blackout, but whatever) that would've been really cool! or if they had more fun questions like say, "what would you do if a villain was in front of you RIGHT NOW!!!"
but like. let's look at the original quiz, taken from club penguin mountain's tutorial for it. as a refresher, your account needs to be 30 days old in order to become an agent on the original game and typically the average cpps that has the psa around sticks to that age restriction.
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pretty straightforward because y'know, middle schoolers were the intended audience. maybe a little boring for new and old fans, but still understandable and pretty obvious what the answers are, regardless of if you remember them from playing as a kid or not. the only change is how you activate the quiz, because in the original game the ui was different (image below is from a walkthrough video from 2008)
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meanwhile, with cpl... (as taken from cplcheats)
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the original psa quiz was, like i said: straightforward. answer the questions correctly and boom: you're an agent! and if you get it wrong, that's okay- you can try again as many times as you want until you get it right.
the club penguin legacy psa quiz is going to alienate new and old players. it's not straight forward: you are presented with the code screen with no context as to why and no text prompt when it happens. you aren't going to puzzle this out without explicitly being told what to do: even if you found the boiler note by yourself, nobody is going to know to click the coffee stand note because it was never clickable in the original game. but activating the quiz at all all depends on you thinking to walk over to the changing booth...which players wouldnt typically do if theyre trying to become an agent. it's just a baffling choice. the code idea isn't bad, but it needs more context (ex: revamped quiz you do that gives you hints on where to find the paper slips before you enter the code).
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