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top-the-cat · 1 year
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fitzrovianews · 29 days
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How and when to complain about noise nuisance from construction sites in Fitzrovia
Some site adopt the voluntary Considerate Constructors Scheme but often ignore noisy working restrictions: Photo: Fitzrovia News. Noisy work from construction sites should only take place between 8am and 6pm from Monday to Friday, and between 8am and 1pm on Saturday. No noisy work should be done on Sundays and public holidays — including Good Friday, Easter Sunday, and Easter Monday. Yet on…
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anuharhomes · 2 years
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Anuhar Homes – The Best Real Estate Company In Hyderabad
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The real estate industry is growing at a breakneck pace; multiple projects are being built due to immense demand. With the growth in the IT sector and more job opportunities, many people are migrating to Hyderabad and are looking for flats.
There are many real estate projects in Hyderabad, but the best is by Anuhar Homes. Their projects are based in and around Hyderabad. Some are completed, some are ongoing, and some are yet to come.
The real estate company in Hyderabad, Anuhar Homes, makes your dreams and imagination come alive. They have multiple projects in and around Hyderabad that deliver luxury with affordability.
A few words about Anuhar Homes:
Anuhar Homes has been in the business since 2007 and has created dynamic residential communities. With the support of many satisfied customers, they’ve mastered an enormous learning curve over the years. They have adapted to meet the changing needs of individuals and families and have reduced the impact of the construction process on the local community by ensuring all sites are registered with the Considerate Constructors Scheme. If you are looking for a real estate company in Hyderabad for consultation before you can invest then you must get in touch with Anuhar Homes, they are the best in Hyderabad.
Website: https://www.anuhar.com/index.html
This real estate firm promises:
Engaged communities & customers
Quality built environments
Sustainable projects
Collaborative partnerships
The top five real estate projects:
Anuhar Towers – Alkapur township, Hyderabad
Rama Reddy Towers – Alkapur township, Hyderabad
Gautami Heights – Miyapur, Hyderabad
Sun Towers – Kollur, Hyderabad
Apple Towers – Pocharam, Hyderabad
Anuhar Towers: (On-going project)
Anuhar Towers is a breath of fresh air in the heart of Alkapur Township, precisely suitable for peaceful living and safely away from city congestion. A breezy yet bustling lifestyle is ensured within the majestic apartment enclosure.
Anuhar Towers have many amenities, and the project’s location is the best. They have many things nearby, entertainment, education, hospitals, etc. Within the community, there are many amenities for the residents to have a break from their daily routines, sit back with family and friends, and relax over the weekends.
Checkout the website for details: https://www.anuhar.com/anuhar-towers/index.html
AREA: 4.12 Acres
STRUCTURE: 3 CELLARS + GROUND + 16 FLOORS
TOTAL FLATS: 578
FLAT SIZES: 2BHK, 2.5BHK, 3BHK
Amenities:
Clubhouse
Terrace pool
Gymnasium
Indoor games
Library
Multipurpose hall
Meditation hall
Family sit-out
Car wash area
Open-air barbeque
Attractions include:
Schools – DPS/Oakridge/Future Kids/Glendale
Hyderabad Golf Club
Golkonda Resort
IT/Financial hubs such as Gachibowli/Hitech City
Healthcare, shopping, and recreation assured at nearby locales
International Airport readily accessible through wide ORR road
Rami Reddy Towers: (On-going project)
Rami Reddy Towers is an architectural masterpiece. A celebration of highly confident high-rise residential design gracing Hyderabad’s Alkapur township. As you glance about, you will see breathtaking sights and beautiful horizons.
Rami Reddy Towers offer the best in-town facilities with the latest technologies. They have luxurious 2 & 3 BHK apartments in the city.
Visit the website for details: https://www.anuhar.com/ramireddy-towers/index.html
AREA: 4 Acres
STRUCTURE: Cellar + Ground + 10 Floors
TOTAL FLATS: 370
FLAT SIZES: 2 & 3 BHK
Auxiliaries:
Clubhouse
Terrace pool
Gymnasium
Indoor games
Library
Multipurpose hall
Meditation hall
Amphitheatre
Car wash area
Open-air barbeque
Location highlights:
Schools – DPS/Oakridge/Future Kids/Glendale
Hyderabad Golf Club
Golkonda Resort
IT/Financial hubs such as Gachibowli/Hitech City
Healthcare, shopping, and recreation assured at nearby locales
International Airport readily accessible through wide ORR road
Gautami Heights: (Upcoming Project)
Gautami Heights is an architectural masterpiece. Every experience at Gautami Heights is meticulously planned. Located at Miyapur, Hyderabad is adorned with a celebration of highly confident high-rise residential style. Whether it’s our layout, apartment design, or world-class amenities, every experience is geared to entice you. This is the outcome of an astonishingly clear design philosophy – more for less.
Gautami Heights is an upcoming Anuhar Homes project located at a prime location where amenities and facilities are close. One must check the project out for more details.
Click on the link and get details: https://www.anuhar.com/gautami-heights/index.html
AREA: 61% Open Area
STRUCTURE: 12 Floors
TOTAL FLATS: 245
FLAT SIZES: 2,2.5 & 3 BHK
Inclusions:
Maintenance office
Gymnasium
Indoor games
Library
Multipurpose hall
Spa & Salon
Kids waiting room
Common toilets
Barbeque
Overview of Locations
BHEL
Lingampally Railway Station
Miyapur Metro Station
Canary The School International School
Hotel Sitara Grand
SLG Hospitals Miyapur
IT/Financial hubs
GSM Mall, Manjeera Mall, Forum Sujana Mall
Healthcare, shopping, and recreation assured at nearby locales
Sun Towers: (Upcoming Project)
Sun Towers are designed to be environmentally friendly. They intend to develop an ecologically responsible and future-friendly habitat. Every feature, from planning to building, architecture to landscaping, is designed to impact the environment and your quality of life positively.
Sun Towers is another upcoming project by Anuhar Homes; this project has all the amenities and facilities with the latest technologies.
Check the website: https://www.anuhar.com/sun-towers/index.html
AREA: 9.75 Acres
STRUCTURE: 5 level Car Parking + 36 Upper Floors
TOTAL UNITS: 1710
FLAT SIZES: 2BHK, 2.5BHK, 3BHK
Facilities:
Jogging track
Laundry
Departmental stores
Pharmacy
Swimming pool
Spa
Yoga/meditation room
Library
Indoor & outdoor sports
Children’s play area
Multipurpose hall
Points of interest:
The Gaudium School
Citizen Hospital
Golkonda Fort
Wipro
Samashti School
DPS
Birla open minds school
Narayana School
Nagulapalli Railway Station
Apple Towers:  (Upcoming Project)
Apple Towers are designed to be environmentally friendly. Every feature, from planning to building, architecture to landscaping, is intended to impact the environment and your quality of life positively. Apple Towers will set a new standard for sustainability, whether it is through window location, the use of native trees in landscaping, water bodies, or the stormwater harvesting system.
Apple Towers will soon be ready to take for the residents; check out the website and book your flat soon.
Get more details: https://www.anuhar.com/apple-towers/index.html
AREA: 8.48 Acres
STRUCTURE: 6 Level Clubhouse + 2 Basement + Stilt + 17 Floors,
TOTAL UNITS: 1088
FLAT SIZES: 2BHK, 2.5BHK, 3BHK
Amenities:
Children’s play area
Cricket practice nets
Amphitheatre
Badminton court
Jogging track
Gazebo
Lawn
Yoga deck
Seating area
Aroma garden
Highlights of the location:
Infosys
Genpact IT Space
Singapore Township
Sree Vidyanikethan International School
Rockwoods International School
Sree Nidhi Institute of Science & Technology
Medchal Malkajgiri collectorate
All these projects by Anuhar Homes have the best infrastructure and luxurious living. Anuhar Homes are a well-known real estate firm in Hyderabad. If you are looking for a flat in Hyderabad then you must check out Anuhar Homes, they have the best in town services.
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awkwardplant · 4 years
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witnessed some incredible irony today: there was some graffiti on a building site wall that said "somebody loves you" with a picture of a mother holding a baby. the building site covered it up with signs that said "we are Considerate Constructors"
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luxuryhomebuilders · 2 years
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Hire Reputed Home Builders Offering Services to Build Visually Pleasing Property
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Well known home builders in eastern suburbs of Melbourne provide design, construction, interior design, landscape design and town planning services to their clients. These highly experienced constructors will design and develop most unique and prestigious homes for you. They specialised in materializing your ideas and vision to life, on time with your budget. The designers and home constructors will understand your lifestyle and organise your ideas and use their experience to develop on those ideas, provide suggestions for modification and use network of associates and experts to design and develop your luxurious dream house.
Renowned custom design builders in Melbourne will make design based on the site and try to take full advantages of your land. Their design process will take into consideration of all aspects like how you intend to use it and the various local restrictions that might apply, including planning schemes and zones, covenants and easements. Reputed constructors will incorporate your key priorities in the design, such as an outdoor area with pool, multiple undercover car spaces, or a specific number and size of rooms along with develop the house within your budget criteria.
Well-established companies also offer their assistance with applying for permits and legal grants to avoid any kind of interruption in between of constructions.
Significance of hiring experienced home builders:
Verified sources reveal that there is complete synergy when a design team specialised in local property development and an experienced construction team can work together with you on building out a design and develop your dream home results in maximum use of your land. When you hire an experienced design and construct team, you can use their knowledge and professional network to develop your dream home. Skilled custom builder will help you to build your home within your budget, reduce administration delays significantly.  
To summarize, one should schedule an appointment with the best company if they are interested in hiring professional home builders.
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anuhar-homes · 3 years
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Anuhar Homes has been creating dynamic residential communities for over a decade. Established in 2007, the company has completed many successful projects in Hyderabad. Over the years we leaped through a big learning curve and support from many satisfied customers. We made sure the homes and places we create are safe and secure.
We adapted ourselves to meet the changing needs of individuals and families. We have reduced the impact of the construction process on the local community by ensuring all of our sites are registered with the Considerate Constructors Scheme.
Every customer is benefited from our Anuhar Customer Satisfaction Commitment, with dedicated sales teams to provide exceptional service throughout the buying process, and Customer Service teams look after the customers’ even needs after you they moved in.
The Best of Living starts here Soak in the pinnacle of luxury on roof top. Enjoy the seclusion of lush greens and serenity, fly in sky with breathtaking views and grape at the grandeur around right on your terrace.
Morning raaga located in alkapur township, offers a majestic terrace life to it’s residents where you will immerse into the beauty of nature under the blissful sky. With proximity to everything you wish, life at morning raaga comes with affordability at a prime location.
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cpec · 3 years
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Best Singhar Housing Scheme Phase 2 Map
Best Singhar Housing Scheme Phase 2 Map
The Ministry of Housing must empower the citizens to own their houses and provide them with various options that suit all groups through plans and schemes that aim to serve residents and provide them with adequate Singhar Housing Scheme Phase 2 Map in line with Concept 2030. The housing plan is on top of these schemes. This is counted as one of the outcomes from that discernment and includes 16 management companies whose functions are integrated to reduce the problems, including challenges within this energetic sector. It is always deserving to recall the aspired object of these plans, resulting in the idea of promoting citizens' ownership of the first home, increasing the percentage of the purchase to 70% by 2030, and expanding some measure of the housing sector's participation in the GDP, self-supporting of oil.
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Home Advancement Memoranda
Special Housing Development Program is one of the various essential plans launched by the Ministry of Housing.
That plan was produced in the track of Fantasy 2030 and is considered the central scheme of the Ministry of Housing and the conclusion of its tireless struggles to promote housing matters and increase the number of homeowners in the Singhar Housing Scheme Phase 2 Map. However, on a different scale, the program intends to grow the housing sector's contribution to the gross national product and maximize the non-profit sector's performance in this area while encouraging the Ministry of Housing's schemes with the private division. 
MINISTRY OF HOUSING PRODUCTS
The Ministry of Housing's products ranges from businesses and projects. All of them directly towards the very purpose of development to facilitate housing matters and procedures for citizens. Here we highlight the several related to these products:
Scholarship Comfort Enterprise
This enterprise is regarded as an extra good loan that is paid as a down payment of up to 10% of the cost of the house and a summit of 95,000 through which it is promoted to hold the first house for qualified recipients from the representatives of the Ministry of Education and those enrolled in the records of the Real Estate Fund and the Ministry of Housing, in extension to the loan Approved real estate with a cost of up to 500 thousand. Accordingly, this enterprise targets two main sections, the Ministry of Housing and the Real Estate Development Fund grantees. 
Home Improvement Inventiveness
This action happens inside the combination of extracts produced by the Singhar Housing Scheme Phase 2 Map plans. It targets those who need to buy a ready-made housing block that is more than 15 years old, presented that this link is characterized by continuing in vital regions near their families and professions. The receiver of the housing rehabilitation initiative gets a supported Ministry of Housing accommodation that permits him to buy a housing unit with a ceiling of up to 500,000.
Result Acquirement Sections of the Business
This commodity seeks to accommodate multiple purchasing selections for qualified recipients by providing obtaining a profit-supported real estate investment through which he will be capable of purchasing a ready-made housing unit from the market, thus keeping his perfect home and at the same time becoming the right to buy the housing unit in any section he prefers following terms and limitations and operating mechanism. 
REGISTRATION AT THE MINISTRY OF HOUSING
Through the computerized housing portal, the housing business permits enrollment at the Ministry of Housing by visiting the official website and clicking on "new enrollment." Once the booking is performed and a new account is generated, all data should be inserted into seven portals organized as follows:--
General Information
Family 
Real Estate
Housing, Loans
Monthly Obligations
Preferred Support
 Concerning forms at the Ministry of Housing, the computerized platform connected to the housing construction program was opened. It is an innovative program that unlocks the door wide for builders and real estate developers to develop thousands of possibilities and schemes to build housing units in different regions, therefore enabling them to take benefit of the chances allowed to make More than ten thousand housing units during Singhar Housing Scheme Phase 2 Map, with a total yearly value exceeding 3.5 billion. 
MINISTRY About HOUSING GRANTS
The Ministry of Housing has originated many donations to execute effective resolutions to citizens that improve their business.
The Singhar Housing Scheme Phase 2 Map program connected to the Ministry of Housing originated nine housing projects for free lands, producing more than 11,000 plots spread over five provinces. It also achieved the portal for 12 new housing schemes connected to the previously proposed projects, bringing the total number of projects to 39 tasks. These schemes, in turn, give the recipient, i.e., those who hope to retain free states, the freedom to determine their favored lands into the housing site without the necessity to tour one of the Ministry's departments.
Note that housing recipients enrolled with the Ministry of Housing can visit the Singhar Housing Scheme Phase 2 Map program's computerized portal and then prefer the scheme that satisfies them from among the free domestic land option obtainable on the "Residential Solutions" portal before performing the computerized booking form on the website. However, when every of the above is performed, you need to attend the Ministry's department and perform all final plans to purchase the land. The program had completed a qualitative leap in the housing area on the eve of its launch in 2017, so you can assume that this program resulted in allotting 783,000 housing possibilities by the second month of 2022, and the free states had a considerable share of this product, as the number of free lands reached anything More than 207 thousand plots of property in different regions include GIEDA Gwadar.
Several schemes and initiatives are arising from the Ministry of Housing. The above are simply the tip of the iceberg of the applications and outputs of the Ministry of Housing. You can understand the website of the Ministry of Housing to consult the new requirements of the Ministry of Housing and pursue the latest announcement of the Ministry of Housing.
The Ministry of Housing provides a range of services through its website, including the following:
QUALIFICATION OF CONTRACTORS
To complement its extensive role in promoting the housing quarter, the Ministry of Housing published its willingness to qualify constructors for the Ministry's schemes in all sectors, including construction and foundation works (highways, lake, and excrement). First, the contractor wishing to pass can download the qualification application from the website. Next, after loading it out, it is sent with the needed attachments to the Ministry through e-mail.
QUALIFICATION OF HOUSING BUILDERS
The Ministry aims to launch this Singhar Housing Scheme Phase 2 Map service to complete development quality control procedures and manage the contractual relationship between the builder and the citizen within a codified tool that protects the rights and benefits of all concerned participants. In computing, these co-operations will also assist the recipients of housing support in implementing their housing units at a suitable price.
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yesmrgworld · 3 years
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MRG World - The head of affordable housing in Gurgaon
With the increase in individuals, the requirement for affordable housing is additionally out and out growing. A huge load of upcoming affordable projects in Gurgaon have shot up with enticing offers and comforts. MRG World being one of them offers a1 nature of living at affordable expenses. It begins from Rs.24 Lacs for 2 BHK, providing sweeping townhouses. Being in the point of assembly of the market and buzz of the capital, similarly as having such workplaces at an affordable rate is genuinely something one can get behind. It's an inconvenient future check, yet next to manages your present lifestyle. MRG similarly manages the maintenance continually seemingly consistently in the wake of belonging. That is something that ensures your not-so-far away future and gives you something to rely on while you settle down in your initial years and sort out a lot of various things.
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PMAY that was dispatched in 2015 targets providing 20 million housing working conditions for the financially more delicate regions (EWS) before the finish of 2022, covers fundamentally the whole of the metropolitan and customary areas dish India. This scheme offers help to the state and UT governments to satisfy and attain the point. A ton of states like Karnataka and Haryana have successfully dispatched the scheme to fulfill the point by 2022.
MRG World is an amount of affiliations operating for quite a while in the agro region, financial regions, and schooling region with a Pan India presence. With the standing we own on a record of the extraordinary power and sweeping cutoff points we have, we have now laid firm walks around the land region, initiating the affordable housing scheme. Our experience and responsibility render us the ability to show up at required destinations and focus on any business we take in our grip. With this energy and insight, we've meandered into land with a strong vision. We attempt to maintain the quality principles we've set. Blending new and innovative considerations with imagination and insightful methods has been the procedure that has driven us to the strategy for progress for different years.
Some indispensable features of the affordable housing projects in Gurgaon?
>The housing project in this scheme can be made under a space ranging from 5 to 15 sections of land.
> From the total supported district, the region under roads can't beat 10%. In deals to give freed from cost region, the public authority moreover demands the engineer move 10% from the embraced province district.
>Along with the supporting parking, the creator could in like manner pick independent floors on plots. The constructor needs to dispense half of the space and the remaining half stays with the public power yet they can continue improvement work on it. Of this, 15% of the space would be sold for internal development works.
> The constructor has the decision to store the cost of internal improvement works with the space pushed at commonly picked rates. The originator may in like manner contract private plots covering in any event 15% of certainly the saleable district as security with the force. This will go apparently as an affirmation from any future delinquency. For low-potential towns, the license cost has been set at Rs 10,000 for each piece of the land, while for the medium-anticipated towns, the charges have been set at Rs 1 lakh for each segment of land.
WHY MRG IS THE BEST?
The region: The region beats and remains at the most raised point of the possible gains of the affordable housing projects in Gurgaon. It grants individuals to have an ensured an extraordinary course of action environment in the capital where they will not be missing out on a ton. Gurgaon and Huda City are in the middle point of the business neighborhood a surge of corporate houses. The spot is ideal to raise families and have a flourishing calling.
The offices: MRG outshines others in the affordable housing projects in Gurgaon by its comforts. The accreditations and ensures that it gives are more than some other undertaking. Especially the drawn-out free maintenance is something to definitely have a get on.
Buyer reliability: No detail, no information comes above customer responsibility and on-ground input. MRG has for each situation left its customers merry and content with its administrations and nature of work gave. They don't just make ensures before you buy or invest in the undertaking, yet in like way have confidence in keeping them and maintain a more drawn-out term of kinship, leaving the buyers satisfied.
Five star work: The finishing and nuances of the work falling under this undertaking are at an unmatched level. The infrastructure is top of the line and solid. The style is open day and something that will allow you the chance to change it according to your inclination. It coordinates with the overall lifestyles and doesn't respect a piece of low-level work.
So the thing would you say you are waiting for? How is there to not? If you regard your money and need to spend it on something that you will not regret, go through your money here. Since MRG thinks a large part of the time about your future and trusts in pleasing combination. It's an annoying business, it is your home. So perceive who will manage you and it's MRG.
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architectnews · 3 years
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Imperial War Museums’ London Staff Hub
Imperial War Museums’ Staff Hub, London Building Photos, England, Architecture Images
Imperial War Museums’ Staff Hub in London
6 Apr 2021
Imperial War Museums’ London Staff Hub
Architects: Jestico + Whiles
Location: London, England, UK
Imperial War Museums’ Staff Hub in London
• A new building to house teams of staff from across Imperial War Museums in a collaborative and creative space has been completed on Austral Street in Southwark, London • The scheme was constructed by Reds10 off-site using modular construction and was designed by Jestico + Whiles • The three-storey building consists of flexible workspace for 180 of the museum’s staff
Off-site construction specialists Reds10, working with architect Jestico + Whiles, have completed new staff offices for Imperial War Museums (IWM) in Southwark, London. The new building, called Parkside, will provide the principal workspace for Imperial War Museums’ staff in London, acting as a central hub for over 180 of its employees from a number of different directorates.
Parkside is nestled behind the All Saints Building, which historically provided office and archive space for IWM. The purpose-built Parkside offers a creative hub for innovative thinking and collaboration between the museums’ teams, supporting IWM to fulfil its vital mission to improve public understanding of war and conflict through its exhibitions, events and programming. The new space will also support IWM’s commitment to develop smarter working practices across the whole organization.
Jestico + Whiles was appointed to translate and develop IWM’s vision into a striking, flexible building of modest scale. The building was delivered using the latest off-site construction techniques, enabling the highest architectural standards and integrity to be achieved, even given the constraints of a Central London location.
The building’s exterior consists of a light grey tone brickwork arranged to form a regular grid of recessed bays, within which vertical paired windows echo the local Georgian townhouse vernacular. The outermost masonry planes are vertically coursed to reinforce the openings, and the deep recesses are accentuated with angled brick cills and vertical corduroy panels. Dark, bronze-framed windows and cladding contrast with the masonry and reference the tone of the existing All Saints Building beyond. The historic boundary wall to Geraldine Mary Harmsworth Park was reconstructed with deep notches forming windows to the ground floor welfare spaces behind, and the main entrance gate from the park.
The unrivalled design of the building, with its brick slip façade, multi-angle splays and double-height windows, relied heavily on striking the fine balance between work on-site and in the Reds10 factory. Techniques including 3D laser scanning of the building’s units, production of multiple building prototypes and meticulous attention to detail in selecting materials in the factory, meant the required tight tolerances, while minimising risk and reaching the highest levels of quality were achieved. The successful coordination of detail on and off-site and project team collaboration, has not only meant complete architectural integrity, but also a truly beautiful building; its flawless finish marrying the best of modern methods of construction, with the latest techniques in architectural design in a way that has not been seen before.
On the inside, Parkside is arranged simply, with the ground floor providing shared facilities such as a café and breakout spaces. The two upper floors provide a combination of open workspace and formal and informal meeting areas. Raised access floors with the ability to fully reconfigure both the first and second floor shared spaces in layout, offer complete flexibility to suit a multitude of long-term of needs for the space.
The floor plates are column-free, providing 14 m clean spans, despite having to support 100 tn of material to carry an extensive brown roof and photovoltaic panel array. Coupled with unique double-height windows spanning multiple modules, the internal spaces benefit from breathtaking natural light and unobstructed views of the neighbouring park.
The project team was digitally connected through the use of Reds10’s common data environment ‘Autodesk Construction Cloud’, which allowed a singular place of input for all parties, from client to architect, factory to site staff. The single system, with its ability to generate Virtual Reality walkthroughs in real time, allowed the collaboration between numerous specialist parties to run flawlessly throughout the project lifecycle.
The project team also carried out extensive stakeholder engagement throughout the design and development stages, working with IWM’s teams to understand how the workspace would be used whilst developing the scheme to address feedback from IWM’s neighbours. Working collaboratively, the project team have delivered an impressive building that marries the best of modern methods of construction, with the latest techniques in architectural design.
Reds10 achieved a Considerate Constructors score of ‘exceptional’ in relation to community engagement. The team went above the minimum standards demonstrating industry best practice at the very highest level, including hosting several apprentices from the local area and investing in projects to benefit the local community.
Sustainability was another key driver for IWM and the building is set to achieve a BREEAM ‘Excellent’ rating. The triple aspect workspace uses natural ventilation and daylight strategies to lessen the energy demand on the active systems, the roof has been fitted with solar energy panels and the site includes a large cycle store for 70 bicycles and an electric car charging port, to encourage more sustainable modes of transportation. As part of Reds10’s commitment to deliver better than carbon neutral, whole life carbon and embodied construction impact assessments were also carried out, and SMART building technology installed to help reduce overall energy use and drive 100 per cent space productivity.
Paul Ruddick, CEO, Reds10, said: “This project sets a new standard for off-site construction. It pushes the design to a higher level and truly shows the quality that can be achieved when architecture is embedded in the modular construction process from the start. We hope it leads to many more enlightened occupiers and developers selecting off-site construction, not just for its flexibility, efficiency and sustainability benefits, but to deliver truly amazing spaces where people thrive.”
Howard Pye, Associate Director, Jestico + Whiles added: “Parkside champions the very best off-site construction methods have to offer – bringing forward the highest quality in build and design with an impressive and finely detailed, demure façade. Working alongside Reds10, we have relished the challenge that off-site manufacture has brought to this project. Parkside demonstrates the benefits to speed, quality of finish and sustainability that off-site can bring to construction”
Imperial War Museums’ Staff Hub in London, GB – Building Information
Client: Imperial War Museums Architects and design lead: Jestico + Whiles Contractor: Reds10 Principal Designer: Rex Procter and Partners Project Manager: AMR Consult Planning Consultant: The Planning Lab Landscape Architect: Eden Landscape Architects Structural Engineer: Design ID MEP Engineer: Delap & Waller Cost Consultant: Rex Procter and Partners Acoustic Consultant: dBx Acoustics Daylight and sunlight consultant: CPMC Chartered Surveying
Photography: Matt Clayton
Imperial War Museums’ Staff Hub in London information / images received 060421
Recreations of WWI trenches and the Blitz, many tanks and planes and revolving military exhibitions.
Opened: 7 July 1936
IWM London Architecture
IWM Churchill War Rooms Design: Clash Associates photo : Richard Davies IWM Churchill War Rooms by Clash Associates
Location: Lambeth Road, south London, SE1 6HZ, England, UK
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Natural History Museum, South Kensington Design: Alfred Waterhouse image courtesy of architects Natural History Museum
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anuharhomes · 2 years
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Anuhar Heights: A New Benchmark Of Sustainability
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Anuhar Homes launches the Anuhar Heights project, a new benchmark of sustainability.
Anuhar Homes is a real estate developer that aims to redefine the model of building homes by emphasizing eco-friendly development. This blog gives a clear insight into the Anuhar Heights project, a new sustainability benchmark.
Anuhar Homes, a prominent Hyderabad-based real estate developer with projects across Hyderabad, announced the launch of Anuhar Heights, an 8.54 acres project at Pocharam, Hyderabad.
Anuhar Homes aims to create a complete township experience at Anuhar Heights. The township will feature a wide array of amenities, including a clubhouse, play areas, a swimming pool, a Gym, and lots more.
To learn more about the Anuhar project, visit www.anuhar.com/anuharheights/index.html.
A Prominent Location:
Pocharam is a predominantly industrial area and is home to many factories. Establishing a residential zone in the region has helped change the neighborhood’s character. Thanks to the availability of affordable housing options, Pocharam has become one of the most sought-after suburbs in Hyderabad.
The location of Pocharam is also convenient for people working on the outskirts of Hyderabad. With the development of Pocharam as an urban place, the real estate market expects to grow. As a result, Pocharam has become a favorite destination for real estate investors.
It is also close to NH7, making it more convenient for people to commute from one place to another. Moreover, Pocharam, surrounded by many establishments of education and amusement, makes it a perfect place for families and students.
About Anuhar Homes
When it comes down to creating new homes for your customers, you want to make sure that the entire process is enjoyable for you and them. We build communities where clients can enjoy healthy environments and exciting neighborhoods.
We strive hard to make sure every decision we make doesn’t negatively affect the environment around us. We only choose reputable building contractors registered with the considerate Constructors Scheme (CCS).
Anuhar Homes has been creating high-quality residences since 2007. A decade later, Anuhar Homes has completed several high-profile projects in Hyderabad, India. From the very start, Anuhar made sure that their work was not only what people wanted but also safe for them and others.
Anuhar homes seek to create homes that are in harmony with our surroundings. We are committed to creating an environment that will support a healthy lifestyle in both the present and future.
To learn more about the Anuhar project, visit https://www.anuhar.com/.
Conclusion:
While searching for your dream home can be stressful, Anuhar Homes is here to take the stress out of your development project. Our homes are eco-friendly and made from responsibly sourced materials. They are built to be environmentally friendly but also comfortable to live in and are sure to make you feel at home. If you have any questions about Anuhar Heights or any of our projects in Hyderabad, don’t hesitate to contact us. Please call+919100002123, email: [email protected], or visit our website at www.anuharhomes.com
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ebenalconstruct · 4 years
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Hackitt slams industry’s ‘wait and see’ stance on building safety
Dame Judith Hackitt has blasted the industry’s professional bodies for failing to rise to the moral obligation of improving safety ahead of planned tough new building laws in the wake of the Grenfell disaster.
To mark the publication of her Industry Safety Steering Group’s (ISSG) second report, Dame Judith warned that she feared the expected economic downturn due to Covid-19 could result in corners being cut once more and commercial pressures being used as the excuse for further poor practice and delay.
She said: “In the last year it has become clear that some parts of the industry are making real progress but it has been equally frustrating for me and my colleagues on ISSG to keep hearing that others are waiting to see what the new regulatory regime looks like before they take action.
“Given the clear evidence that continues to emerge of concerns about high rise building safety which go beyond ACM cladding, we believe that there is a moral obligation on the industry to step up to a different approach.”
Dame Judith revealed that the steering group, which was initially only set up for two years, would continue to operate until the new legislation on building safety is in place and the Building Safety Regulator is up and running.
Her report states: “In 2018, I called for professional bodies to demonstrate and deliver leadership that drives a shift in culture.
“The ISSG has continued that call but sadly, our urgent calls for proactive, collaborative leadership does not yet appear to have been heeded.
“While some headway has been made there remains a lack of urgency and a feeling that organisations are already doing their bit, which in the ISSG’s view, doesn’t currently go far enough.”
Dame Judith said certain parts of the industry were rising to the challenge including the Construction Leadership Council which had set out goals to improve building safety in its roadmap for recovery from the Covid-19 crisis.
She also highlighted the positive leadership efforts of Mace, Willmott Dixon, Vistry Partnerships, RICS and the Considerate Constructors Scheme.
“We will continue to challenge the industry on the pace and progress of culture change. This will include highlighting best practice and those organisations that are pushing ahead with the necessary changes ahead of legislation and helping others in the system to do so too,” she pledged.
Link to latest ISSG report.
  from https://www.constructionenquirer.com/2020/08/06/hackitt-slams-industrys-wait-and-see-stance-on-building-safety/
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anuhar-homes · 3 years
Link
Anuhar Homes has been creating dynamic residential communities for over a decade. Established in 2007, the company has completed many successful projects in Hyderabad. Over the years we leaped through a big learning curve and support from many satisfied customers. We made sure the homes and places we create are safe and secure.
We adapted ourselves to meet the changing needs of individuals and families. We have reduced the impact of the construction process on the local community by ensuring all of our sites are registered with the Considerate Constructors Scheme.
Every customer is benefited from our Anuhar Customer Satisfaction Commitment, with dedicated sales teams to provide exceptional service throughout the buying process, and Customer Service teams look after the customers' even needs after you they moved in.
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jaigeddes · 4 years
Text
Hackitt slams industry’s ‘wait and see’ stance on building safety
Dame Judith Hackitt has blasted the industry’s professional bodies for failing to rise to the moral obligation of improving safety ahead of planned tough new building laws in the wake of the Grenfell disaster.
To mark the publication of her Industry Safety Steering Group’s (ISSG) second report, Dame Judith warned that she feared the expected economic downturn due to Covid-19 could result in corners being cut once more and commercial pressures being used as the excuse for further poor practice and delay.
She said: “In the last year it has become clear that some parts of the industry are making real progress but it has been equally frustrating for me and my colleagues on ISSG to keep hearing that others are waiting to see what the new regulatory regime looks like before they take action.
“Given the clear evidence that continues to emerge of concerns about high rise building safety which go beyond ACM cladding, we believe that there is a moral obligation on the industry to step up to a different approach.”
Dame Judith revealed that the steering group, which was initially only set up for two years, would continue to operate until the new legislation on building safety is in place and the Building Safety Regulator is up and running.
Her report states: “In 2018, I called for professional bodies to demonstrate and deliver leadership that drives a shift in culture.
“The ISSG has continued that call but sadly, our urgent calls for proactive, collaborative leadership does not yet appear to have been heeded.
“While some headway has been made there remains a lack of urgency and a feeling that organisations are already doing their bit, which in the ISSG’s view, doesn’t currently go far enough.”
Dame Judith said certain parts of the industry were rising to the challenge including the Construction Leadership Council which had set out goals to improve building safety in its roadmap for recovery from the Covid-19 crisis.
She also highlighted the positive leadership efforts of Mace, Willmott Dixon, Vistry Partnerships, RICS and the Considerate Constructors Scheme.
“We will continue to challenge the industry on the pace and progress of culture change. This will include highlighting best practice and those organisations that are pushing ahead with the necessary changes ahead of legislation and helping others in the system to do so too,” she pledged.
Link to latest ISSG report.
0 notes
trendingfact · 4 years
Text
Drone-based Solutions in Construction Market Opportunity Assessment and Forecast Up To 2027
Rapid Growing Adoption of Real-Time Devices in Construction Sector
The UAVs (unmanned aerial vehicles) or drones can play a key role in monitoring and analyzing of construction activities, wherein they can considerably improve and enhance the performance and speed of operations. Drones can be potentially employed at a number of stages in a construction project such as pre-planning, construction process monitoring, detailed survey and mapping of the construction site, and post-build checks.
Likewise, drones can also perform as real-time devices for developers to monitor if their construction project is compatible to their concept or not. Additionally, the information obtained through drones can help planners and construction companies to plan out the entire construction site and keep a track of their inventory. This is anticipated to increase the adoption of drone-based solutions in construction market in near future.
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Key Drivers of Drone-based Solutions in Construction Market
Increasing focus on investments in the construction sector is influencing the adoption of technological innovations and increasing pace of the global drone-based solutions in construction market. For instance, the Ministry of Road Transport and Highways of the Government of India invested around US$ 77 Bn in construction schemes in 2017. Additionally, the U.K. Government has announced to invest nearly US$ 510.68 Mn in innovative construction technologies to boost house-building productivity of the country. This is likely to contribute in the growth of drone-based solutions in construction market.
These investments would help the construction sector to adopt drones or unmanned aerial vehicles (UAVs) with the help of cameras and sensors. Drones or unmanned aerial vehicles have emerged as a cost-efficient solution for constructors to obtain accurate real-time data through 3D mapping. Thus, rapidly increasing investments in the construction sector are augmenting the adoption of drone-based solutions across the global construction sector.
Europe to Hold a Major Share of Global Drone-based Solutions in Construction Market
In terms of region, the global drone-based solutions in construction market can be divided into: North America, Europe, Asia Pacific, Latin America, and Middle East & Africa
Europe is expected to hold a major share of the global drone-based solutions in construction market during the forecast period, as the region is witnessing rapid technological advancements in drones and deployment of drones with features such as hyperspectral and thermal sensors to capture the view from drones
On the other hand, Asia Pacific is expected to be a rapidly expanding region of the global drone-based solutions in construction market, due to increasing investments in infrastructure development in the region. China and India are key markets for drone-based solutions for construction in the region.
Global Drone-based Solutions in Construction Market: Competition Landscape
In February 2018, Identified Technologies introduced its new drone mapping analytics features for use in various industry verticals such as mining, construction, and energy. These new features include haul road analysis, slops maps, plan IQ camera view, and enterprise site permission.
In June 2018, DroneDeploy raised US$ 25 Mn in a Series-C round of funding to help drone operators capture and analyze aerial data for use in construction, mining, agriculture, and insurance sectors
In August 2017, 3D Robotics signed a partnership agreement with DJI Drones (a China-based technology company) to focus on enterprise software with an aim to help construction and engineering sectors manage their building sites and operations. The partnership would help the company expand its product portfolio and gain a market share in the Asia Pacific market.
Request For COVID19 Impact Analysis Across Industries And Markets - Drone-based Solutions in Construction Market
Key Players Operating in Global Drone-Based Solutions in Construction Market:
Some of the other players operating in the global drone-based solutions in construction market are:
Trimble, Inc.
PrecisionHawk
ABJ Drones
Prenav, Inc.
More Trending Reports by Transparency Market Research –  
Automotive Electronics Control Management Market https://globenewswire.com/news-release/2019/02/19/1734118/0/en/Automotive-Electronics-Control-Management-Market-Projected-to-Surpass-US-80-Bn-by-2026-States-TMR.html
Aseptic Packaging Market https://www.prnewswire.com/news-releases/increasing-demand-for-packaging-materials-from-asia-pacific-to-drive-global-aseptic-packaging-market-to-valuation-of-us80-49-bn-by-2024-end-301001796.html
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aurelliocheek · 4 years
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Holocafé: The Entertainment of the Future
Thanks to exclusive VR multiplayer titles developed in-house, every visit to the Holocafé is an unforgettable experience. In our report, we show you the history of the successful franchise model.
What do you do if you face an oversaturated market, being an indie developer? It’s a question that most developers struggle with regardless of their talent. The lack of AAA funds for marketing purposes requires creative solutions regarding discoverability, and even well-executed games can go unnoticed by the general public. The fact that platforms like Kickstarter are on the decline doesn’t help either, and many developers don’t even closely recoup the funds they put into production. What used to start as a democratization effort to make the market more accessible to independent teams has become an inherent discoverability issue across all platforms.
Whenever a truly new gaming platform arrives, it creates new opportunities for new teams. Vastly different control schemes, customer usage patterns, and new technological challenges give newcomer teams a blue ocean playground, especially if they’re one of the first to ship on the platform. It doesn’t come as a surprise that Oculus’ successful fundraising and subsequent purchase by Facebook led to a technological hype cycle not very different from Apple’s iPhone, which spawned a whole new generation of mobile devices across the industry. When the first consumer-ready VR devices hit the market in 2016, research companies like Digi-Capital predicted the market to hit $120 billion in revenues by 2020. Despite the bold predictions, the majority of established studios stayed hesitant while the platform immediately became a playground for independent teams. One of those teams is the German company Holocafé from Düsseldorf.
In Holo Arena, two to four players defend their common space together against drones with futuristic weapons.
The Game Jam that started it all In 2015, an invitation to an HTC Vive game jam in London sparked the interest for VR development in Oliver Eberlei, who used to run the independent studio Hammer Labs and was the founder of the Indie Arena Booth. The idea not just to sit there, but walk around a virtual environment and interact with it using 3D motion controllers was so compelling that he started developing the puzzle game Carpe Lucem – Seize the Light in collaboration with publisher Application Systems Heidelberg. The game then turned into one of the Vive’s launch titles, but exposed how bold the market researcher’s predictions had been: Despite facing a market that was far from saturated with content, the installation base was rather small, and its growth should be nowhere near the predictions.
Around the same time in 2015, another indie team from Düsseldorf was evaluating the new technology as well, but from a different perspective. The studio “Frame6”, founded by four MD.H alumni, got caught up in the same discoverability issues as many other Indies and their official Crysis tabletop game got shelved by their publisher despite very positive focus group tests. Two of their founders, Sebastian Kreutz and Jessica Karger, used to work in the advertising industry for several years including a two-year stay of Sebastian at Ubisoft Blue Byte’s marketing department. The company thus shifted their focus more and more into B2B marketing services and started exploring Virtual Reality for interactive real estate and trade fair visualizations. Since both Hammer Labs and Frame6 collaborated on projects frequently, they quickly got into an exchange about the different VR technologies they were using.
The arcade management platform was developed exclusively for the Holocafé and can be used by the operators to control everything from a single tablet.
VR’s fundamental problem The two Frame6 founders Jessica and Sebastian were so impressed by the Vive’s capabilities that they decided to go back into games. However, they found the home consumer VR situation difficult for exactly the reasons that Oliver had experienced. While Virtual Reality allows consumers to immerse into game worlds in a way that’s not possible with any other medium, it has one inherent problem: Motion sickness. While some of these issues were caused by early hardware not delivering the necessary 90 FPS per eye or low enough latency, one key issue remains until today, and that is locomotion. Have you ever seen people getting dizzy or nauseous reading while driving? A very similar effect takes place in VR once people use classic locomotion input such as the thumbstick on their game controller. While their eyes notice the motion at full intensity, their vestibular system is being messed up at the same time because it doesn’t sense any movement. This sensational disconnect is the main cause for motion sickness until today and can leave customers feeling sick for an entire day after just five minutes of VR usage with the “wrong” controls.
Both game and hardware developers have tried different approaches to mitigate the issue, such as omnidirectional treadmills or relying entirely on teleportation. However, even three years later, the problem is largely unsolved without a significant impact on gameplay. Even room-scale VR gives home consumers a limited experience considering how scarce living space has become. Also, home theatre constructors are certainly a neglectable target group when it comes to modeling a sustainable business plan. With these limitations in mind (and not wanting to knock over their cats while playing), the entrance price for the hardware remains a major pain point for consumers, so it’s still not quite a mass-market range of devices.
Fabios Fantastic Fun Factory offers several fun minigames like target shooting with bow and arrow, pig feeding, or catching butterflies.
Going location-based Back in 2015 and seeing the home consumer market challenges, the three Holocafé founders decided that the technology would be an excellent opportunity to revive the arcade scene that never really thrived in Germany. Regulations in the 90s and early 2000s placed internet and gaming cafés in the same category as casinos, making it impossible for operators to maintain their business whilst having to throw out their primary target group, teenagers. In addition to conservative regulation, affordable broadband internet cut away the demand for these offers, effectively making the business model redundant. More than ten years later, the political climate has become far more game-friendly, and phenomena like eSports have created a demand again for gaming bars, such as TakeTV or the Meltdown Bar. Within this climate, the new generation of VR devices seemed like the perfect opportunity to build a new location-based business. Before their devices were even available to purchase, the Holocafé founders sat down with HTC who at that time were searching for satellite locations to handle the overwhelming demand for B2B demos. The shared plan: Create Europe’s first VR Arcade.
Finding an appropriate venue turned out harder than expected, though. Going from digital distribution into location-based exposed a myriad of previously unknown barriers, ranging from the scarcity of suitable sites over regulatory issues such as fire protection and construction permits to even more regulations. During this lengthy learning process, it became clear that the company needed a pivot. At the time, there were only very few commercially licensed titles available, and those that could be used did not quite fit a location-based setting. While the content had been produced for home consumers and thus a small installation base, most developers played safe and went for small singleplayer experiences as opposed to risking empty gameservers.
In Chaos Commando, you give orders to your teammates while dealing with toggles, switches, and buttons by yourself to save the most inefficient space station of all times from falling apart.
Common-Space VR was the key The founders started to question the available content. Would isolated experiences motivate people to go to and play at a physical venue? Most leisure attractions are built around the fact that people prefer bringing their friends or their family along. Whether it’s bowling, laser tag, escape rooms or movie theatres – all of these leisure offers are aimed at social experiences. Why should it be any different with VR? At the time of these considerations, HTC was impacted by a global restructuring and the original plans for a shared VR arcade got lost, forcing Holocafé into a pivot that later turned out to be the key to their success. The team started using their main background to create custom games dedicated to location-based entertainment. While the social aspect was clearly the main focus, the team took advantage of SteamVR’s tracking architecture, which allows for multiple devices – and thus multiple users – to be tracked in the same area. After some experimentation, the company’s main product came together: A 30 square meter large “Holosuite” with space for four players.
In contrast to other networked multiplayer approaches, players could, for the first time, share the same physical and virtual space, making the need for communication via headsets redundant. Instead, the team installed an open surround system providing game audio, while the players could naturally communicate and interact with each other. This common-space approach to VR gaming had so far only been in development by warehouse-scale providers such as The Void. Holocafé’s focus on more compressed spaces opened up the opportunity to build stores in city centers where the rental price per square-meter is too high to establish warehouse-scale offers. Throughout 2016, Holocafé developed prototypes for their first three common-space games Holo Arena, Chaos Commando and Carpe Lucem, the latter was a former singleplayer experience and turned into a multiplayer game. While warehouse-scale VR experiences all went for shooters and action games, Holocafé tried to take the Nintendo approach to create a niche for family-friendly gaming, with all games receiving an age rating of 6+.
The spaceship-themed Holocafé Flagship Store in the city center of Düsseldorf launched on December 1st in 2018.
A wholly different market The first market test launched in late 2016 in the form of a three-month pop-up store. To mitigate the challenges of going location-based, Holocafé partnered with the retail giants Unibail-Rodamco, Metro and Media Markt and established an 80 m2 pop-up in the shopping mall “Düsseldorf Arcaden” which hosted two Holosuites. While the team hoped that their social approach would succeed, it was necessary to test the actual demand before investing heavily into permanent store construction. Would people be willing to go out to play again and would they be willing to pay for it?
In order to create a meaningful market test, the team chose an organic approach to marketing and PR. While they did have their website and social media channels, they did not put a single cent into active marketing. Instead, a pre-launch press event was hosted in collaboration with Media Markt and on the opening day, people could line up for short, free sneak-peek sessions. After that, the company ceased all active communications to measure how the occupancy of the store would evolve. The price was modeled at 12 € per 30-minute session and player to keep the group price just below 50 €. Thankfully, Holocafé experienced organic growth, and after three weeks of being open, the store hit its capacity limits on weekends.
The team also needed a measurable comparison between the better-known singleplayer games such as The Brookhaven Experiment, The Lab, Space Pirate Trainer and their own common-space games to figure out whether an in-house development or external licensing approach should be pursued in the future. While the team was confident in their approach, the numbers surprised them: Over 92% of their revenue was generated by their custom-made games that nobody had known at this point. Also, while the three founders expected the target demographic to be similar to the online crowd, it turned out that core gamers were just a fraction of the location-based audience. The ages spanned from 6 to 82 years with a 31% ratio of female guests and more than 75% of the players having no prior VR experience – a demographic that hasn’t changed much in 2019, except that the percentage of female players increased. In certain ways, location-based VR seemed to have reached a broad target group outside of the typical gaming bubble, much like the Nintendo Wii once did.
The location in Düsseldorf offers capacity for a lot of guests and is very suitable for the organization of children’s birthday parties.
Launching a Franchise The pop-up store’s success led to an immediate search for permanent real-estate in the team’s home town of Düsseldorf. With various universities, a large Japanese community and the somewhat connected geek/otaku fan scene, the city seemed like an ideal ground to establish the first permanent venue. With Germany’s trade hour laws, the team couldn’t stay at its previous mall, since opening on the important Sundays could only be done within a standalone venue. In an unexpected turn of events, the first Holocafés opened up in the cities of Troisdorf and Aachen instead but were not operated by the founders themselves. Some of the pop-up store guests turned out to be leisure facility operators and entrepreneurs looking for new retail concepts. So while the founders were struggling to find a venue in their own city of Düsseldorf, some of the entrepreneurs already had their venues at hand. Once again, the team had to go through a learning process in a completely different area than game design by establishing a franchise program.
This process didn’t just require legal advice, but some heavy software engineering to develop the needed infrastructure for franchising. While the pop-up was a success, it also exposed weaknesses in both the games and processes. The unexpected target demography caused a significant support overhead with the games that were licensed from third parties. While the user interfaces were designed for typical Steam users, location-based players were already overwhelmed with menu systems that any core gamer would deem the most straightforward thing on Earth. Since location-based players are purchasing playtime as opposed to a game license, they do not want to spend their time browsing through menus, configuring their client, going through lengthy tutorials or trying to find other players in matchmaking systems. In fact, the best way to onboard players in a location-based scenario is to not expose any menu at all to them and to keep controls as simple as possible. Since the Holocafé team could not do anything about the third party games other than curating them out of their offer, their own games had undergone some heavy refactoring following these learnings. Another phenomenon that the founders have faced was a TV-like zapping behavior of customers. Initially, they could spend their booked game time with any game they wanted, so they tried to make the best out of their time by quickly hopping through all the games. Ironically, that caused the exact opposite: an unsatisfactory user experience. As a result, the team changed the entire booking process and the flow of the games so players could only book specific experiences at a set duration so they would take in the whole dramaturgy of a game. While this step posed a significant risk, it boosted user retention and satisfaction significantly. Inspired by the success of location-based offers, the Düsseldorf neighbors at Ubisoft Blue Byte requested the consultation of Holocafé to launch its own location-based offer focused on digital escape games. These games have now become the first permanent third party offer besides the continuously growing catalog of Holocafé-made games.
At the Holocafé, not only fantastic multiplayer games await you in the virtual reality, but also a very real, extraordinarily themed café!
Becoming a platform Not allowing the users to control any of the processes required the creation of an arcade management platform to automatize anything that could create problems. Moreover, these problems come in various forms, such as broken and forced SteamVR updates that arrive at the worst of times. Being responsible for the stable operations of their franchise licensees, Holocafé decided to make their platform completely independent from Steam and other third-party services by creating a content delivery network that would let operators have full control over when to deploy patches and even roll back versions in case of technical issues. Regardless of the size of the store, the Holocafé platform allows operators to control everything from a single tablet to make player sessions mostly attendant-free and detects technical failures to help users in trouble before they even ask for help.
One of the major challenges with VR is that first-timers have no clue what awaits them until they tried. This makes it even more important to build customer retention and use existing customers as messengers. However, since first-timers don’t know how VR works at all, an easy and intuitive booking system is a crucial component to drive traffic to venues. Once the user starts worrying whether a room is for one or multiple players and whether players can join the same world across various rooms, they will pick up the phone instead of making a booking themselves. In the retail world, though, personnel is one of the main cost drivers, so cutting phone contacts and have customers manage their bookings on their own is in the best interest of any operator. In order to maintain a continuous user journey, Holocafé needed to not just create the operator tools at the venues, but come up with an online platform solution that would allow users to intuitively place group bookings, make online payments and purchase gift vouchers. At the same time, operators required more and more business intelligence tools to analyze the behavior of their audience. How far ahead do people book? How do demography, user retention, and game attractiveness evolve after updates? Holocafé needed to develop solutions for all these day-to-day questions, which resulted in the creation of a rather powerful location-based VR platform.
Looking ahead While initially being pure game developers, the Holocafé founders managed to open their own flagship store after struggling with landlords, regulation and constructing of close to 300 square meters of drywalls, electrics, air conditioning and gastronomic assets for 18 months. On December 1st in 2018, their spaceship-themed store opened in the city center of Düsseldorf and had them face the not-so-digital challenges that any retailer has to go through. The team has grown to nine people at their main venue and using their digital and brick and mortar learnings, the company is on the brink of scaling to an international franchise. New installations are being rolled out in Cologne, Gießen, London (Ontario) and the Åland Islands (Finland) and many more under negotiation.
Holocafé has successfully managed to revive the arcade scene and the appeal of gaming cafés but is looking for the next challenges and improvements. Right now, they are working on multitouch tables for the tabletop gamer crowd in their cafés and are rolling out a gastronomic concept with organic coffee, homemade waffles and themed food that is aimed at geeks and gamers. At this year’s gamescom, the company is pulling together the international location-based VR and AR industry under the umbrella of the “XR Boulevard” to showcase the rapidly growing entertainment offers outside of the home entertainment market.
Oliver Eberlei
Studied Digital Media at the University Darmstadt and founded his indie studio Hammer Labs in 2013 with Farm for your Life. He also founded the Indie Arena Booth, which has become the main exhibitor space and meeting point for independent developers at gamescom and beyond. Oliver is the technical lead and platform developer.
Jessica Karger
After graduating from MD.H Düsseldorf as a game designer, Jessica co-founded the indie studio Frame6 with her focus being the art director and working on B2B projects e.g., for Mercedes Benz, Ubisoft, and Astragon. At the Holocafé, she takes care of both, HR and art direction.
Sebastian Kreutz
After years in the advertising industry, Sebastian worked at Ubisoft Blue Byte, graduated from MD.H in the same year as Jessica and co-founded Frame6. He was the lead game designer of the Crysis tabletop game and worked on clients such as 20th Century Fox. He is responsible for business relations, finances, and physical construction planning.
The post Holocafé: The Entertainment of the Future appeared first on Making Games.
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