Augusta Cave
First of all- Apparently I linked the wrong page for the original Augusta Cave page and Tumblr made their search system shitty so I can't find the original now. If I find the old one I'll delete it.
How this cave works:
The floors are randomly generated. Right now there are 28 different maps but I might add more later if I can make any that actually looks good. Sometimes you'll go down a floor and enter the same map, but if you go up one floor it will be a completely different floor from one you just entered. (This makes sense in context.)
Elevators will show up every 20 floors, (plus 50, 100 and 150) so you can get your progress saved and go back down to certain floors through the elevator.
Since naming the floors "Floor \v[1353]" doesn't work (even though calling it "\PN's farm" does) so there's a sign telling you which floor you are on.
About the Pokemon:
Since I can't change what wild Pokemon will show up depending on what floor number you're on, I have them visible and walking around. The Pokemon are being represented by the most generic monster I can think of- a blob. If it touches you you'll get into a battle with it.
What Pokemon you can encounter changes every five floors (besides the first ten.) Some of them might be faster than others. The levels of these Pokemon are usually a range of five (or ten) depending on what floor you're on. (So if you're on floor 30, the levels will be between 30-34.) Each blob can make you encounter one 1 of 14+ different Pokemon. (With a few exceptions.)
Once you defeat, run or catch them the blob won't actually go away. Touching them again will most likely get you into a battle with a different Pokemon. This is the best way I could think of to best simulate wild battles.
It could be a bit easy to just avoid them so after every 50 floors there will be a "boss" Pokemon that you MUST defeat or catch in order to proceed.
There are also Pokemon in the water, but since there are only a few floors with water right now I only made it so you can encounter up to five different Pokemon. (One of them always being a Magikarp.)
The levels never go above level 80. (With the exception of Magikarp.) There's a reason for that.
After getting to level 100 the levels will reset, but will climb faster. (So if you're on Floor 116, you can find Pokemon from level 32-40 instead of 31-35.) This does not include water Pokemon.
You can find a list of them and where to find them below.
How items work:
Items are also random. There's a 1/500 chance that an item will spawn on the floor. What you get from them depends on how far down you are. This is the same with rocks, which you can break if you have a pick ax.
The items you can get are mostly just a variation of "Pokeball," "Potion," and sometimes a Revive or an Escape Rope. They're basically just there to help you in the most basic ways.
The rocks on the other hand can give you a variety of things. They first appear on floor 5. Instead of a mini game what you can get from them is instant. (But you can only get one thing at a time, maybe.) Again what floor you're on depends on what item you can get from them.
The lists of items and Pokemon you can find are below:
Wild Pokemon that you can find on land:
Note that I might change some of these throughout development. (Mostly so I can replace doubles.)
Floors 1-10:
Rattata
Diglett
Zubat
Geodude
Tilian Snubbull
Onix
Whismur
Nosepass
Gastly
Sableye
Misdreavus
Chingling
Buneary
Eevee
Munchlax
Floors 11-15:
Rattata
Zubat
Slowpoke
Spearow
Squirtle
Charmander
Bulbasaur
FarFetch'd
Larvitar
Aron
Ralts
Ekans
Slugma
Togepi
Floors 16-20:
Rattata
Hoothoot
Taillow
Lunatone
Solrock
Lickitung
Dunsparce
Seviper
Staravia
Chatot
Sewaddle
Lombre
Zigzagoon
Aron
Floors 21-24:
Rattata
Aipom
Meowth
Teddiursa
Vigoroth
Minccino
Herdier
Porygon
Zubat
Happiny
Growlithe
Houndour
Ponyta
Gloom
Buizel
Floor 25:
Pikachu
Floors 26-30:
Every starter from Gen 1-6
Floors 31-35:
Kadabra
Swablu
Woobat
Vullaby
Murkrow
Skarmory
Duosion
Beedrill
Parasect
Heracross
Boldore
Sudowoodo
Tilian Shuckle
Drifblim
Floors 36-40:
Golett
Shelgon
Tilian Gabite
Shiftry
Zoroark
Weavile
Skuntank
Scizor
Forretress
Mr. Mime
Azumarill
Ambipom
Ampharos
Arcanine
Floors 41-45:
Banette
Beheeyem
Chandelure
Tilian Camerupt
Darmanitan
Donphan
Doublade
Electabuzz
Emolga
Furret
Florges
Galvantula
Gengar
Gigalith
Floors 46-49:
Gloom
Gardevoir
Glalie
Hawlucha
Hitmonlee
Hitmonchan
Hitmontop
Kecleon
Kachiyama
Komuno
Liepard
Ludicolo
Metagross
Golbat
Greninja
Butterfree
Floor 50:
Bomushika
Floors 51-55:
Eevee and Eeveelutions (including the ones I added)
Floors 56-60:
Rhydon
Wobbuffet
Audino
Beautifly
Bouffalant
Helioptile
Dedenne
Carbink
Slurpuff
Ditto
Durant
Golbat
Yanmega
Floors 61-65:
Kantonian Exeggcute
Tilian Exeggutor
Excadrill
Emolga
Electrode
Fearow
Ferrothorn
Furfrou
Gogoat
Gothitelle
Tilian Granbull
Grumpig
Muk
Heatmor
Floors 66-70:
Johtotian Snubbull
Magukiu
Masquerain
Maractus
Mawile
Noivern
Noctowl
Ninetales
Ninjask
Octillery
Piloswine
Pangoro
Bisharp
Raichu
Floor 71-75:
Johtotian Stantler
Poliwrath
Quagsire
Rapidash
Reuniculus
Rabbi
Tilian Wyrdeer
Sandslash
Sawk
Spinda
Throh
Seismitoad
Sigilyph
Scrafty
Floors 76-80:
Sinnohian Gible
Poliwrath
Quagsire
Rapidash…
…I think I forgot to change the rest of the Pokemon from the last five floors. I might change that later maybe.
Floors 81-90:
Volbeat
Illumise
Golbat
Venusaur
Charizard
Blastoise
Vespitos
Waaurufu
Weezing
Watchog
Wigglytuff
Weavile
Whimsicott
Xatu
Deino
Floors 91-95:
Krookodile
Swellow
Gliscor
Leavanny
Pidgeot
Primeape
Snorlax
Raticate
Goodra
Nidoqueen
Nidoking
Arbok
Mightyena
Floors 96-99:
Alakazam
Gallade
Aggron
Bronzong
Cofagrigus
Drapion
Pyroar
Mienshao
Scyther
Sableye
Malamar
Ariados
Barbaracle
Swalot
Floor 100:
Tilian Yanmega
Floors 101-105:
Happiny
Riolu
Monja
Peticorn
Betobebe
Pudi
Mikon
Kyoona
Cleffa
Pichu
Azurill
Smoochum
Shelidos
Bonsly
Floors 106-110:
Chingling
Munchlax
Elekid
Budew
Togepi
Magby
Wynaut
Mime Jr.
Mantyke
Igglybuff
Tyrogue
Joroo
Floors 111-115:
Scraggy
Kachiyama
Electrike
Manetric
Kowakuru
Usaki
Gulpin
Numel
Teddiursa
Croagunk
Kotora
Rinrin
Bergmite
Floors 116-120:
Pumpkaboo
Phantump
Snover
Heatmor
Karrablast
Foongus
Ducklett
Swanna
Mincinno
Garbodor
Crustle
Scolipede
Palplitoad
Gurdurr
Audino
Floors 121-125:
Gigalith
Unfezant
Simisear
Simisage
Simipour
Sudowoodo
Purugly
Vibrava
Flygon
Grumpig
Roselia
Manectric
Medicham
Aggron
Floors 126-130:
Magneton
Zebstrika
Jumpluff
Talonflame
Hariyama
Banette
Druddigon
Bibarel
Gastrodon
Slowking
Slowbro
Ninjask
Shedinja
Persian
Floors 131-135:
Wigglytuff
Jynx
Magmar
Claydol
Poliwrath
Delcatty
Magcargo
Altaria
Ludicolo
Eelektross
Swoobat
Klinklang
Gourgeist
Gliscor
Floors 136-140:
Vileplume
Dodrio
Salamance
Donphan
Exploud
Slaking
Breloom
Pelipper
Smeargle
Heracross
Steelix
Sunflora
Dragonite
Snorlax
Floors 141-149:
Tangrowth
Walrein
Plusle
Minun
Malamar
Carnivine
Tropius
Hippowdon
Primeape
Drapion
Sandslash
Bellossom
Haxorus
Porygon
Wild Pokemon you can find in the water (May not be entirely accurate):
I didn't spend nearly as much time with these ones since there's only a few maps with water in them, so unless you're going up and down the ladder to find one at a certain floor, the chances of you actually finding a specific Pokemon in the water are pretty slim.
Floors 1-10:
Magikarp
Floors 11-20:
Magikarp
Psyduck
Poliwag
Floors 21-24 and 26-30:
Magikarp
Slowpoke
Seel
Shellder
Krabby
Floors 25:
Marill
Floors 31-40:
Magikarp
Horsea
Goldeen
Seaking
Staryu
Lanturn
Floors 41-45 and 47-50:
Magikarp
Politoed
Seadra
Gyarados
Poliwhirl
Floors 46:
Vaporeon
Floors 51-60:
Magikarp
Quagsire
Basculin
Octillery
Mantine
Floors 61-70:
Magikarp
Kingdra
Sharpedo
Wailord
Whiscash
Floors 71-80:
Magikarp
Crawdaunt
Feebas
Clampearl
Relicanth
Floors 81-90:
Magikarp
Bibarel
Floatzel
Gastrodon
Sinnohian Finneon
Floors 91-100:
Magikarp
Seismitoad
Basculin
Swanna
Jellicent
Floors 101-110:
Magikarp
Alomomola
Barbaracle
Dragalge
Clawitzer
111-120:
Magikarp
Ikari
Gurotesu
Mantyke
Seaprin
121-:
Magikarp
Cloyster2
Basculegion
Corsolora
Triabo
I might add more later. I might not. Let's just wait and see.
All possible items that you can get from the rocks:
Floors 5-19:
Nothing
Light clay
Lagging Tail
Super Potion
Iron Ball
Pokeball
Floors 20-29:
Nothing
Light clay
Lagging Tail
Super Potion
Sticky Barb
Iron Ball
Pokeball
Rock Slide TM
Bright Powder
Stardust
Float stone
Sail Fossil
Jaw Fossil
Floors 30-39:
Nothing
Light clay
Lagging Tail
Super Potion
Sticky Barb
Iron Ball
Pokeball
Rock Slide TM
Bright Powder
Stardust
Float stone
Floors 40-49:
Nothing
Light clay
Ultra Ball
Sticky Barb
Pokeball
Toxic Orb
Flame Orb
Hyper Potion
Great Ball
Rock Slide TM
Bright Powder
Stardust
Float stone
Sail Fossil
Jaw Fossil
Floors 50-59:
Nothing
All elemental gems
Pokeball
Sticky barb
Toxic Orb
Flame Orb
Ultra ball
Light clay
Float stone
Stardust
Great Ball
TM for Rock Slide
Floors 60-:
Every evolutionary stone, including the Link Stone
Everstone
Hardstone
TM for Earthquake
Great ball
Rare Club
Revive
King's Rock
Ultra ball
Light Clay
Sticky Barb
Great Ball
Toxic Orb
Flame Orb
Pearl
Hyper Potion
Bright Powder
Star Piece
TM for Rock Slide
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