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#but also there’s talking trees and ancient spirits and fun ruins to explore!
herearedragons · 10 months
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Also: I went to the Brecilian Forest first because I always do (it’s the closest to Lothering, so to me it makes sense), but actually, it’s kind of the perfect starting point for Kyana.
To progress through the forest, you must learn to interact with it on its terms. You have to pretend to be a tree in order to pass through the magical defenses. In the ruins, you have to follow an ancient elven ritual if you want to open a door, and you have to grant a spirit’s last wish if you want to gain arcane knowledge.
And it’s perfect, because on her own, Kyana would never do these things. She’s stuck in her Circle ways and believes herself to be right and everyone else to be wrong by default. But the forest tempts her with progress, with knowledge, and eventually she begins to compromise and follow this place’s rules - and she is rewarded for it. The first place she goes after Lothering is also the place that shows her how much untapped potential there is in the world outside the Circle, and how much one can gain by deviating from the ideas of “right” and “wrong” magic she’s been taught.
Blood magic still bad, though. Her experiences with the hermit and Zathrian only strengthen her belief that all blood mages are lying liars and a danger for everyone.
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Atelier Ryza 2: Lost Legends and the Secret Fairy thoughts!
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Okay so here we go. Ryza 2. This post will likely not be that long, as the story was a little whatever, and it didn't change much from the last game, plus the new characters are also kind of.... not that interesting, for the most part. So Ryza 2 is a few years after the first game, and everyone has moved on with their lives, except Ryza, who is still on the island. She ends up with this shiny egg thing and goes to see Tao, her nerd friend who is now studying at the academy in the big city on the mainland, along with Bos. Nerds. So Tao is now less of a nerd, and has a Tsun aristocratic not-girlfriend and I guess he feels more up to adventure now, as he goes along with you with significantly less whining this time. So basically that egg had this fairy thing in it that is from that other world from the last game, and you end up with this spirit compass that lets you see these spirits left behind in ancient ruins. Honestly this is really all I have to say for the plot. I kind of just... Didn't care? I mean it's just go in, explore the ruins, find the next ruins, explore those, repeat until the game ends. For gameplay, I don't remember the combat being that different from Ryza 1, except that they made items even more slightly annoying to actually use, yet again. Gust probably realised most people just bomb their way to victory. I mean you can still do that, but less simply. If I recall right, the combat becomes a little more turn based than Ryza 1, and less active, which... I'd normally like, but overall I still felt it was lacking. Yeah I just loaded it back up again. A little clunkier feeling than Ryza 1. Synthesis and gathering is more or less the same as Ryza 1, with your required items for gathering and whatnot, and synthesis chains. So I can't really add anything here either. Oh, right. They also had this new skill tree I didn't like, which is how you unlock most things. Was not a fan. For the most part, you get points for this skill tree from exploring ruins. For the characters, you have, yet again Ryza, who still has a big 'personality'. Tao who is now slightly less of a nerd, but also not really. Lent who was starting to become just like his jerkbag dad, but got talked down into just being himself again. Klaudia is still around, still being lonely and wanting friends. as for the newbies, we got... Patricia, who is this little tsun. Really not much to her other than being a mildly defiant aristocratic daughter. She doesn't even go "OHHH HO-HO-HO!" or nothing! Clifford, who when I first saw in the game, thought meant we were getting a tall buff lady character, only to be immediately disappointed 5 second later when we can see them properly and I realised they weren't. Still disappointed about it. Probably the only somewhat interesting new character. He's a treasure hunter who is less about making muns (Thought it would be nice) and more about the adventure of doing it. And finally Serri. Who had very little to her character, but like Lila in 1, she was a good attacker. Overall, I don't think Ryza 2 was bad. It was just fine. Fun even! I think it would have been better served being a DLC for Ryza 1, as it just didn't feel like there was a whole lot to it. To me at least. If you liked Ryza 1, this is more or less, more of the same, so you'll probably like it too. Only got one Atelier game to do a post on after this one! End!
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abdostoryblog-blog · 4 years
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The Beginning
As the night is getting closer, more and more travellers are to be found in camps and cities, and I was always a social butterfly, but I guess they are not so talkative. I guess they all have their worries and maybe they do not have time to relax a bit and have a chat… I hope that the people in Velia will still remember me. I miss my friends from there.I will begin first by introducing myself and sharing a bit of my background. I am Arilisu, a 28 year female, born in a mediocre family, but with a great intellect. My mother was a skilled warrior in her early days, then she met my father and she quit her dangerous life to take care of our cute house in Loggia Farm and tend the crops. My father was a skilful trader and managed to put the basis of a small business… he had as friends some interesting characters, or this is what I remember since I was a child. He was mostly gone with his trading and sometimes going on adventures, but he wasn’t a skilled combatant like my mother. However, one night, someone knocked at our door back home and told us that he was found dead in the forest near the main road to Heidel…. And told that he was probably killed by thieves that sometimes steal from wandering people…. It does not make any sense to me, as he was a good man with no real enemies, so his death is still shrouded in mystery…
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However I spent most of my life helping my mother and having fun with my friends. I also took up some combat skills from Itai (my mother) as she taught me some of her moves… she always said to me that I have that special something inside me.
One day I woke up though out of nowhere near the Forest of Seclusion with this tiny little black spirit talking to me and giving helpful advices …. I can’t seem to remember much about the recent past… the only memory I had was when I was saying goodbye to my mother as I was on my way to Velia to meet a friend…
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There were plenty of other people “appearing” out of nowhere next to me, all talking with their own black spirit … I tried asking them what is happening, but no one seemed to care, maybe they were worried about themselves too.
I was sent to do some tasks and I had to kill Grey Foxes …. These cute little animals I used to play with when I was a kid, I had to slaughter some of them to proceed forward in my journey…. I got sent to the Ancient Stone Chamber to speak with Edan and I can’t believe I lived so many years not knowing about these wonderful artifacts that were so close to me!
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Even though the place was in ruins (seriously?) I could feel a strong energy wanting me to go deeper and search for more. I saw all these skeletons, all this statues and runes …. No wonder the soldiers guarding this place are not getting bored… there is always something new to discover.
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I finally reached the Ancient Stone Chamber where Edan was expecting me. My head started to hurt a bit and my heart was pounding pretty fast… I could feel the energy, or something burning inside me, flowing inside me, trying to reach out, but I was trying to keep calm as I wanted to know what he wants from me and how I can be of aid.
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They “saw” my black spirit … or they felt it. They told me that I am contaminated and I should get rid of it as soon as possible. They wanted to separate us, but the Black Spirit started absorbing the energy from the chamber, getting more intense until he froze time for a few seconds… It was just me and him moving in this timeless space, I could feel the rush even stronger inside me and that is when he grew a bit bigger and everything went back to normal… He told me that we will take care of each other … and to be honest, I trust him. Edan told me that Red Nose, the imp, stole a piece of the artefact and his powers grew stronger, attacking everybody in it’s way… he sent me to discover more about the Black Spirit and about Red Nose to Feinia and Cliff, with some more killing on the side, this time, the poor tree spirits that just want to be left alone in the forest… 
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As I put my foot out of this forest, I was surprised and shocked to see a cruelsome battlefield between the imps and the humans, each trying to give its best, each with their own motive… I took the side of the humans and I helped them recover some goods from a lost Wagon the imps destroyed….
Guess all this killing is making me worthy to reach Cliff, the captain, who is looking for adventurers/mercenaries to do its killing jobs and send me to Red Nose…
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I had to take my time and commemorate the lost lives…. They might have attacked us, but imps are still souls in this living world, whether we like it or not. Yes, I did kill this body, but the path of becoming a great warrior is to also acknowledge your fights and your enemy’s right to live…
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After killing those poor tree spirits and killing more imps, I guess it was enough to earn Captain Cliff’s trust so I can get to know more about everything that is happening. I was invited to meet him at his tent in the Western Guard Camp… I hope that I can at least get some rest here and find something to eat as I am starving from all of these things that happened in less than a day!
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I managed to get some rest in his tent and enjoyed the moment a bit as he was busy with other travellers when I arrived. I was invited to take a seat and enjoy a nice warm meal: a great vegetable soup with some grilled vegetables and a nice steak. I also tried one of their famous cheese! And It was tasty indeed!
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I managed to meet with Cliff, finally, and he congratulated me for helping with the imp problem. However, there is still more of this to come so he sent me to meet with the Blacksmith to get some better gear.
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As I left his tent, I said to myself there is no point in rushing, so I took my time to explore the camp more and found this lovely vendor lady that let me search through her potion boxes and I found 2 health ones! The great thing is that I didn’t have to pay for them, which kinda reminds me … I am kinda broke so maybe I should start doing some more jobs around here… However I seem to get closer to Loggia, where my mother lives, but my memories are still gone. What have I done in the past? How long have I been missing? And why do I feel like I have to strength to do everything?
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I also took a moment to take a look over the field …. So much blood and so many dead bodies …. It is awful what is going on here …
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Miguel, the Blacksmith, was a really nice guy and he helped me repair my equipment. He also said that I can buy gear from him should I ever need, but I guess for now I am just fine. I seem to sometimes get a piece of armor or gear whenever I am completing a quest, besides the silver I am making, and not to add, the experience I get! We had a few drinks in the sun and he sent me to speak with Feinia for more info about what I will have to do. And yes, it involves more Imp killing.
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As I was going through the Western Guard Camp, I met the Stable Keeper and he told me I looked like my father…. I was very curious what was happening so I talked to him a little bit more about this subject. He wasn’t one of my father’s friends, but he knew him as my father was sometimes coming here for trading and to meet with old friends. From what the stable keeper told me, my father knew even Cliff, so I guess the apple is not far from the tree J He told me that my father had helped him with a horse once but he never managed to pay him back. So he gave me one of his young horses, Gold, for free, because he appreciated my father. I guess I am pretty lucky today because all these walking and running will get me tired soon! And this cute horse will surely help me in my travels! It is a good thing my mother owned several, and she still has her best one, Pipi, with her, so I know at least the basics of owning a horse! I am probably sure he will become my best friend!
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As I was on my way to Incas, a Node Manager I was sent to check up on him and see if he needs any help, I met a weird couple(?), a human and a shai, the last one being depressed and sitting in the middle of the road. I later found out they have a weird fetish and a dom/sub relationship, with the shai being hired to fulfil the human’s desires, and to be pretty straightforward, the shai was hired to eat ass.
Guess a lot of things happen in this world, no?
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Incas was a lovely guy, although, the same as other people that give me tasks or quests, he needed my help to kill some more imps and 2 imp altars. Seeing one was pretty extraordinary as I never thought how they would imagine and celebrate their “spiritual life”. Now back on my way to the camp, and this time, by foot, as I forgot to bring my horse with me. Well, I guess walking isn’t that bad…
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As the night is getting closer, more and more travellers are to be found in camps and cities, and I was always a social butterfly, but I guess they are not so talkative. I guess they all have their worries and maybe they do not have time to relax a bit and have a chat… I hope that the people in Velia will still remember me. I miss my friends from there.
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One last glimpse over the battlefield before I will head to get some nice sleep here. The scenery is beautiful and I always enjoyed nature. I am proud of being a Lahn, just like my mother used to be and I hope I will find more about the recent events in my past.
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Had a few drinks before going to bed, guess this was all for my first day in this journey. And yes, I do like making sexy poses sometimes! I will head to sleep in this nice comfy bed and I will get ready for tomorrow, a new day full of adventures!
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theonyxpath · 7 years
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  Wow. We are indeed closing in on a month of visiting the red planet via the Cavaliers of Mars Kickstarter campaign!
Now, the KS is closing in on its last few days, and we raised quite a bit more than expected (wow 700%+) and were able include some cool extra Stretch Goal projects so far. Really looking forward to see what the usually energized last days will bring.
Most importantly, thanks to our KS backers, Onyx Path can now be sure that we are able to fully bring a complete new world to all the gamers out there looking for sword and sorcery, pulpish fun, but with a modern sensibility appropriate for our community today.
That’s really what this is all about, and why Rose’s idea for this game was so appealing. I want Onyx Path to have the range to handle huge expansive settings and also be able to create a focused, “jewel box” of a game, and Cavaliers is just that. Even the system, which Rose and I discussed many times, is something designed to work specifically with the other game design in the game and reflect and complement the setting. (Rather than using an existing system, as was the case several times as Cavaliers of Mars was iterated upon during its creation).
So please join us before the KS ends Thursday, here: http://ift.tt/2jF6HdQ
        Michael Gaydos illustration for Prince’s Gambit
  But before Thursday hits, we have our weekly Wednesday sale day, and while I usually let the info in our BLURBS! section do all the talking about what is going on sale, this week we have something I wanted to highlight for ya’ll.
Maybe for obvious reasons considering my background as an illustrator, art director, and visual designer, but I’m just really impressed by The Art of Mage: 20 Years and More art book that Satyr Phil Brucato has written for our M20 line.
As you should expect from Phil, not only is it lusciously illustrated by Mage: The Ascension artwork from the first edition core book all the way up to our latest M20 releases, but it is an in-depth and interesting read filled with personal anecdotes from Phil’s years interacting with artists and the original WW‘s and Onyx Path‘s production departments.
There is even a one-page breakdown of each stage of the creation process for a book that we’re intending to pull out and link to in the future so everyone can get a better idea of each of those stages we list below in the progress list on this blog. (Page 11, if you have the book).
When you order it, I strongly suggest you go for the Premium printing version, the way that reproduces the art will be well worth it!
    V20 Dark Ages Jumpstart illustration by Pat McEvoy
    Like I mentioned last week, I spent this Saturday at the Save Against Fear convention in Harrisburg, PA, and had a great time. As always, it is not a big con, but the attendees are energized and willing to come and game for days for a great cause. Here’s my friend and the prime motivator of the convention and the Bodhana Group, Jack Berkenstock:
He is just such a huge nerd.
One of the highlights was sitting down in a circle with a huge bunch of other game designers and answering questions on publishing, game design, graphics, and I was once again able to elicit gasps by describing Pugmire as a world where an entire culture is sitting at the window waiting for the masters to come home.
Actually, Pugmire continued to be a huge part of what folks were talking to me about at the con, even though most of the people I talked to got started with WW and Onyx Path through the old WW game lines. That was very cool. Also cool was being able to pick up the Havenfall deck-building card game set in an 8-bit medieval-fantasy world that was just getting started two years ago when I talked to creator Joe Yzquierdo. Going to be playing this with my kids soon, but you have got to see the 8-bit art Joe and his wife Emily have created for the game: http://havenfall.com
It was really great to see how they brought their game to fruition, and there were actually a surprising number of folks who have created very different games there, with really different systems and subject matters. And watch out game designers: the smartest designer I met there is in his early teens!
      Beckett’s Jyhad Diary illustration by Ken Meyer, Jr.
    Finally, a huge shout out to remind folks that our own Black Hatt Matt McFarland’s new Kickstarter for his Undead supplement to his company’s new version of the classic Chill is in its last two weeks, and could use your support to get it over the top! Check it out here, and pledge if you love incredibly well written horror: http://ift.tt/2zuDvdk
And with that, I only want to leave you with one more thought, our Onyx Path motto:
Many Worlds. One Path.
    BLURBS!
ON SALE!
It’s very SPOOKY here!
Welcome to DriveThruRPG’s Halloween Sale!
First, we have a super sale on Mummy: The Curse: http://ift.tt/2zej9nV
And then the big sale itself! Over 170 Onyx Path PDFs discounted! It’s terrifying!
http://ift.tt/2zuDvKm
    YOUR COVER IS BLOWN! The Demon: The Descent Bundle of Holding  runs until the 23rd – unlocking new books as it runs!  http://ift.tt/ZkIwwy
      KICKSTARTER:
  The Cavaliers of Mars Kickstarter is in its final week! Over 700% funded with Stretch Goals including an Exclusive T-Shirt, an increased art budget, Postcards from Mars, and we’ve passed the goal that completes an additional book: City of the Towered Tombs, describing the bustling canal city of Vance, from the brooding waters and desperate criminals of the Dredge to the beautiful environs and macabre spectacles of the Hangman’s Garden. Delve into the affairs of colorful nobles and the schemes of the desperate criminals in this look at Mars’ greatest remaining city! If all that sounds interesting to you, here is the link: http://ift.tt/2jF6HdQ
    ON AMAZON AND BARNES & NOBLE:
We’re delighted to announce the opening of our ebook stores on Amazon and Barnes & Noble! You can now read our fiction from the comfort and convenience of your Kindle (from Amazon) and Nook (from Barnes & Noble). Our initial selection includes these fiction anthologies:
Vampire: The Masquerade: The Endless Ages Anthology (Kindle, Nook)
Werewolf: The Apocalypse: Rites of Renown: When Will You Rage II (Kindle, Nook)
Mage: The Ascension: Truth Beyond Paradox (Kindle, Nook)
Chronicles of Darkness: The God-Machine Chronicle Anthology (Kindle, Nook)
Mummy: The Curse: Curse of the Blue Nile (Kindle, Nook)
Beast: The Primordial: The Primordial Feast Anthology (Kindle, Nook)
  And here are six more fiction books:
Vampire: The Masquerade: Of Predators and Prey: The Hunters Hunted II Anthology (Kindle, Nook)
Werewolf: The Apocalypse: The Poison Tree (Kindle, Nook)
Werewolf: The Apocalypse: Songs of the Sun and Moon: Tales of the Changing Breeds (Kindle, Nook)
Vampire: The Requiem: The Strix Chronicle Anthology (Kindle, Nook)
Werewolf: The Forsaken: The Idigam Chronicle Anthology (Kindle, Nook)
Mage: The Awakening: The Fallen World Chronicle Anthology (Kindle, Nook)
  Andand six more more:
Vampire: The Masquerade: The Beast Within Anthology (Kindle, Nook)
Werewolf: The Apocalypse: W20 Cookbook (Kindle, Nook)
Exalted: Tales from the Age of Sorrows (Kindle, Nook)
Chronicles of Darkness: Tales of the Dark Eras (Kindle, Nook)
Promethean: The Created: The Firestorm Chronicle Anthology (Kindle, Nook)
Demon: The Descent: Demon: Interface (Kindle, Nook)
  And even more books are now on Amazon and the Nook store!:
Scarred Lands: Death in the Walled Warren (Kindle, Nook)
V20 Dark Ages: Cainite Conspiracies (Kindle, Nook)
Chronicles of Darkness: Strangeness in the Proportion (Kindle, Nook)
Vampire: The Requiem: Silent Knife (Kindle, Nook)
Mummy: The Curse: Dawn of Heresies (Kindle, Nook)
        We’re working with Studio2 to get Pugmire out into stores, as well as to individuals through their online store. You can pick up the traditionally printed main book, the Screen, and the official Pugmire dice through our friends there!
http://ift.tt/2w0aaEW
    Looking for our Deluxe or Prestige Edition books? Here’s the link to the press release we put out about how Onyx Path is now selling through Indie Press Revolution: http://ift.tt/1ZlTT6z
You can now order wave 2 of our Deluxe and Prestige print overrun books, including Deluxe Mage 20th Anniversary, and Deluxe V20 Dark Ages! And Screens…so many Screens!
And you can now order Pugmire: the book, the screen, and the dice! http://ift.tt/1pOsnTb
    ON DRIVETHRURPG.COM:
For over 20 years, the artists of Mage: The Ascension have conjured spirits and constructed hypertech that can transform reality on a whim.
Within this retrospective, those artists and images depict the ever-changing face of magick. From the debut edition to the twenty-first century, this book explores the people behind the pictures, the process of putting such books together, the story behind Mage’s Tarot iconography, and more.
Featuring the artwork of Echo Chernik, Joshua Gabriel Timbrook, Michael Gaydos, Mark Jackson, Leif Jones, Michael Kaluta, Steve Prescott, Alex Sheikman, Christopher Shy…and many, many more.
The Art of Mage: 20 Years and More manifests this Wednesday on DTRPG in PDF and physical book PoD versions!
      A Land Where Legends Walk
Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands nonetheless retains its place as a modern fantasy RPG setting. This is a world shaped by gods and monsters, and only the greatest of heroes can expect to be counted among them. The most populous continent of Scarn, Ghelspad, plays host to vast unexplored regions, hides unsolved riddles from ancient cultures, and taunts adventures with the promise of undiscovered riches hidden among the ruins of older civilizations.
Yet the myths of the Scarred Lands are relatively recent events. The effects of the Titanswar still ripple through the world, and the heroines and villains of many of these stories are part of living memory, if not still living.
The Award-Winning Fantasy Setting Returns
Scarred Lands has been a favorite fantasy setting since the release of the Creature Collection for the d20 System in 2000. In subsequent years, over 40 titles were published for Scarred Lands, making it one of the most fully supported fantasy RPG settings ever and the premiere product line of Sword & Sorcery Studios.
Available in both 5th Edition and Pathfinder compatible versions! PDF and PoD formats available NOW!
http://ift.tt/2fEO9YJ
http://ift.tt/2fELqyx
  Heroes, Villains, and Others in Between! 
This tome is a revision of the original book by the same title, originally published for use with 3rd edition rules for the world’s most popular roleplaying game. In this revised edition of The Wise & the Wicked, all the same characters have returned (and we’ve added some new ones, too!), for use with the Scarred Lands Player’s Guide. 
Champions of Gods and Titans 
The Wise & the Wicked introduces a rogue’s gallery of the Scarred Lands’ movers and shakers, characters who carry out the will of the gods or the fallen titans. These non-player characters can be friends, enemies, or simply convenient resources for the player characters in your game.
Inside, find villains such as King Virduk of Calastia, the Black Dragon, along with his wife, the beautiful (and black-hearted) Queen Geleeda; the Grand Vizier to King Virduk, the wicked warrior-mage Anteas; and the sinister general of Virduk’s northern armies, Archduke Traviak the Steel-Fisted. At the other end of the spectrum, meet the gracious Lady Ariniel, the Swan Knight, champion of Madriel; Kimer the Shatterer, bearer of the Earth Sword of Scarn and tenacious foe of the titanspawn of the north; and King Thain the Just, the Aleking, ruler of Burok Torn. And many others beside!
Here you’ll find a fascinating compendium of characters from the Scarred Lands, but easily transported into campaigns set elsewhere. In addition, find multiple appendices full of new magic items and artifacts, class archetypes and prestige classes, new feats, new creatures and races, and more.
Available in Pathfinder and 5th Edition versions! PDF and PoD formats available NOW!
http://ift.tt/2zdVHXS
http://ift.tt/2zeEpd8
      From the massive Chronicles of Darkness: Dark Eras main book, we have pulled this single chapter, Dark Eras: God’s Own Country (Geist: The Sin-Eaters New Zealand 1950s). World War II is over and a new age of technology is coming, but a hidden storm threatens to overwhelm both the Maori and the European New Zealanders, flooding the world with the restless dead. The Bound are the last line of defense between a spirit-world gone mad and a sleepy island nation concerned with the advent of rock and roll and mourning their lost soldiers.
On sale in PDF and physical copy PoD versions on DTRPG! http://ift.tt/2kCGjSn
      EX3 Music Suite #1: Fanfare for the Chosen sounds off long and proud on DTRPG! http://ift.tt/2fHws8A
Fanfare for the Chosen includes inspiring soundtrack themes for each of the ten types of Exalted (Solars, Lunars, Sidereals, Dragon Bloodeds, Abyssals, Exigents, Getiminans, Liminals, Infernals, Alchemicals), to set the tone as you encounter these Exalted in your games or are seeking inspiration for new stories.
        From out of the Dreaming, the C20 Jumpstart: Yours To Keep PDF and PoD are now live on DTRPG.com: http://ift.tt/2fmlF3s
There is magic hiding everywhere. You just need to know where to look.
You are a changeling, a faerie soul hiding in a mortal body, fighting the chill of Nightmares and the oppressive weight of Banality with the pure creative power of Glamour. You have lived many lives, but the story of this one? It outshines them all.
In this hidden world, knights in steel and leather clash sword to sword outside the homecoming dance, dragons fly between skyscrapers, and fantastic castles rise from suburban lawns. A world of magic, intrigue, and adventure, and now that your fae side has awakened, it’s your world too.
“Yours to Keep” includes a rules and setting overview, as well as pre-generated characters and a complete introductory scenario for Changeling: The Dreaming 20th Anniversary Edition. It’s perfect for jumpstarting a new Changeling chronicle!
    The PDF and PoD versions of C20 are now on DriveThruRPG.com: http://ift.tt/2w4Eq2m
Twenty years ago, White Wolf published Changeling: the Dreaming, the fifth of their promised five game-lines that together comprised the World of Darkness. Seen by some as a lighter, more fantasy-based setting in the modern-day, and by others as the darkest game White Wolf had yet created, players had to face the question of what happens once creativity and magic fades from their world.
This 20th Anniversary Edition of Changeling: the Dreaming returns to that deceptively bright yet terrifying world and both compiles and completes the concepts of the previous two editions. Led by veteran White Wolf and Onyx Path developer “Blackhat” Matt McFarland, our writing team consists of longtime Changeling creators like Ian Lemke, Jackie Cassada, Nicky Rea, and Peter Woodworth, as well as familiar names such as John Snead, Maggie Carrol, Matthew Dawkins, and Krister Michl. One and all are dedicated to making Changeling: the Dreaming Twentieth Anniversary Edition the most playable edition yet – while not losing the wonder, awe, and majesty that Changeling is known for.
A revised and up to date look at the World of Darkness through the eyes of the Kithain – what has happened to the Dreaming in the last 20 years, and what is the state of Glamour and dreams?
Rules for all of the kiths including in 2nd ed, plus fan favorites from other books: selkies, piskies, clurichaun, and both Arcadian and Concordian sidhe.
Rules for the Gallain: The inanimae, the hsien, the Nunnehi, and others!
An overhauled and reimagined system for fae magic, including new Arts and the powerful but dangerous practice of Unleashing!
New full-color beautiful artwork as well as classic Changeling illustrations including remastered full page pieces of the kiths by Tony Diterlizzi.
          Calling all Good Dogs! The Pugmire Core Rulebook PDF is now available on DTRPG.com!
http://ift.tt/2wAaAp3
And the actual physical book, screen, and dice, are available to order on the IPR and Studio2 websites!
Studio2: http://ift.tt/2w0aaEW
          What dark secrets do the eldest vampires hold? Find out in Thousand Years of Night for Vampire: The Requiem! Advance PDF version available now on DriveThruRPG.com. http://ift.tt/2sV8lZR
You may think that with a multitude of people coming, going, dying and running away, we’d be tired, done, or ready to give up. Instead, I find myself restless, looking for the next thing.  There’s always a next thing, and I for one am not yet ready to die.
– Elder Kincaid, Daeva Crone
This book includes:
• Detailed instructions on creating elder vampires, including how to base chronicles around them
• A look into the lives of elders, how they spend their nights, who they work with, and why including their roles in both their clans and covenants
• New Devotions, Merits, and Rituals for elder vampires
• The kinds of creatures that pose a threat to elder vampires, including Inamorata, Lamia, Sons of Phobos, a new elder conspiracy, and more!
          CONVENTIONS!
  Fast Eddy Webb will be running Pugmire during the online convention Gauntlet Con: http://ift.tt/2sSctbs which runs from Oct. 20 – 22. Here is the sign-up link for the event which will be live-streamed. Currently three of six seats are still open: http://ift.tt/2xt3HaM
  In November, we’ll be at Game Hole Con in Madison, WI. November 2-5: http://ift.tt/2xsOnuzMonica Valentinelli (Hunter: the Vigil 2e, Dark Eras), Manda Collis (Exalted 3e), Scott Holden (Scarred Lands), Matt M McElroy (Operations Manager) and other folks from the OPP crew will be there!
  Also in November, the Onyx Path crew including Rich, Matt, Lisa, Neall, Dixie, and Meghan will be at the first ever PAX Unplugged in Philadelphia, November 17-19. http://ift.tt/2kBzmfv
  In December, Matthew Dawkins, Dave Brookshaw, and Eddy Webb are going to be at Dragonmeet in London. https://www.dragonmeet.co.uk/ Expect plenty of playful class warfare as these three mix it up, represent Onyx Path, and generally redefine the term “hooligans”.
  Planning ahead for 2018, we’re heading back to Midwinter Game Convention in Milwaukee, January 11-14, where we’re going to be bringing a big crew of many of your favorite Onyx Path designers and we’ll be running demos and making some special announcements at the show!  http://midwintergamingconvention.com
    And now, the new project status updates!
DEVELOPMENT STATUS FROM ROLLICKING ROSE (projects in bold have changed status since last week):
First Draft (The first phase of a project that is about the work being done by writers, not dev prep)
M20 Gods and Monsters (Mage: the Ascension 20th Anniversary Edition)
M20 Book of the Fallen (Mage: the Ascension 20th Anniversary Edition)
C20 Novel (Jackie Cassada) (Changeling: the Dreaming 20th Anniversary Edition)
Monarchies of Mau (Monarchies of Mau)
Deviant: The Renegades (Deviant: The Renegades)
They Came From Beneath the Sea! Rulebook (TCFBtS!)
  Redlines
Kithbook Boggans (Changeling: the Dreaming 20th Anniversary Edition)
Hunter: the Vigil 2e core (Hunter: the Vigil 2nd Edition)
  Second Draft
WoD Ghost Hunters (World of Darkness)
Tales of Good Dogs – Pugmire Fiction Anthology (Pugmire)
Exalted 3rd Novel by Matt Forbeck (Exalted 3rd Edition)
Night Horrors: The Tormented (Promethean: The Created 2nd Edition)
  Development
Signs of Sorcery (Mage: the Awakening Second Edition)
SL Ring of Spiragos (Pathfinder – Scarred Lands 2nd Edition)
Ring of Spiragos (5e – Scarred Lands 2nd Edition)
Scion: Origin (Scion 2nd Edition)
Scion: Hero (Scion 2nd Edition)
Trinity Continuum Core Rulebook (The Trinity Continuum)
Trinity Continuum: Aeon Rulebook (The Trinity Continuum)
GtS Geist 2e core (Geist: the Sin-Eaters Second Edition)
The Realm (Exalted 3rd Edition)
  WW Manuscript Approval:
  Editing:
Ex Novel 2 (Aaron Rosenberg) (Exalted 3rd Edition)
Pugmire Pan’s Guide for New Pioneers (Pugmire)
Dragon-Blooded (Exalted 3rd Edition)
  Post-Editing Development:
W20 Changing Ways (Werewolf: the Apocalypse 20th Anniversary Edition)
Changeling: the Lost 2nd Edition, featuring the Huntsmen Chronicle (Changeling: the Lost 2nd Edition)
DtD Night Horrors: Enemy Action (Demon: the Descent)
  Indexing:
    ART DIRECTION FROM MIRTHFUL MIKE:
In Art Direction
W20 Pentex Employee Indoctrination Handbook
Cavaliers of Mars
W20 Changing Ways
Ex3 Monthly Stuff
Scion Origins
Ring of Spiragos
Book of Freeholds
DtD Enemy Action
C20 RMCs – Art going to WW.
Changeling: the Lost 2 – Artists are arting.
Trinity Continuum – Splats for core book with Mr Jones
  Marketing Stuff
  In Layout
Beast PG
Pugmire/Scarred Lands Community Content
VtR Half Damned 
  Proofing
Ex 3 Arms of the Chosen – Inputting corrections.
Wraith 20
M20 Cookbook – Inputting corrections.
Becket’s Jyhad Diary – With WW for proofing.
  At Press
Beckett Screen – Shipped to shipper.
Scarred Land PGs & Wise and the Wicked PF & 5e – On a boat to the US. PDF and PoD physical book versions on sale at DTRPG.
VTR: Thousand Years of Night – Files updated and PoD processing.
Changeling: the Dreaming 20th Anniversary Edition (Changeling: the Dreaming 20th Anniversary Edition) – Deluxe Edition cover and Screen in the works. Getting more color density samples from the printer… and if all good, they’ll start running the interior proof.
CtL Huntsmen Chronicle Anthology PDF – getting PDF ready.
Art of Mage – On sale this Wednesday.
Pugmire Trick, Condition, and Initiative Cards – PoD proofs ordered.
V20DA Jumpstart – PDF going out to backers this week.
Prince’s Gambit – PDF/electronic versions going out to backers this week.
  TODAY’S REASON TO CELEBRATE: Over the weekend, our good friends Dhaunae and Lorenzo were joined in a vampire wedding! Even before Onyx Path, D&L would show up together at our “Eddy and Rich Talk On and On” panels at conventions, and they always, always, had great and timely questions to lob our way. They once missed a panel and I was pretty dejected that whole day. They make a great team, and I couldn’t be happier for them! Dark congratulations to a wonderful couple!
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New Post has been published on https://vacationsoup.com/23-places-you-have-to-visit-in-the-uk-before-you-die/
23 Places You Have to Visit in the UK Before You Die
The UK is a stunning place to visit for a holiday, with a huge variety of tourism attractions, from cosmopolitan cities to rolling countryside, sensational coastlines to quaint country villages, so we’ve come up with our own list of top places to visit and see in the UK. The sights and experiences on offer differ wildly from region to region but there is always something for everyone, whether you’re in a big group of friends or celebrating a family occasion.
Our original blog on the 23 things to do and see in the UK before you die proved so popular that we’ve decided to update it with a few new ideas. We hope you enjoy the read and it inspires you to book a luxury holiday in one of our unique group accommodation properties around the UK.
EDINBURGH SCOTLAND
Edinburgh is Scotland’s compact, hilly capital, boasting a medieval Old Town and elegant Georgian New Town with gardens and neoclassical buildings. We at House Parties have several wonderful holiday properties in Edinburgh for you to rent, whether you’re looking for group accommodation or a smaller property in Edinburgh’s New Town.
The city’s beauty is both staggering and inimitable. Edinburgh Castle is home to Scotland’s crown jewels and the Stone of Destiny, used in the coronation of Scottish rulers. Arthur’s Seat is an imposing peak in Holyrood Park with sweeping views, and Calton Hill is topped with monuments and memorials. But what of its hidden gems?
Foodies who are willing to be daring should visit Aizle, where there is no traditional menu. Instead diners are presented with a list of potential ingredients and asked to cross off any they don’t like – your dinner is then created from this! If you’re looking for cocktails in Edinburgh, all (well, almost all) roads lead to The Lucky Liquor Co. Look out for the bright neon sign pointing to the entrance of this Queen Street bar. Lucky Liquor isn’t afraid to push the boat out with its flavour combinations and presentation so be prepared to be wowed. For larger group gatherings who may be coming together for a special 40th or 50th birthday party, for example, why not organise a surprise dinner at The Scottish Whisky Experience? Catering for parties of between 10 and 80 for a private dinner, what better way to celebrate during your weekend at one of our holiday properties in Edinburgh?
Indulge your inner childhood
For those with a more adventurous spirit, visit The Museum of Childhood. This is the first museum in the world dedicated to the history of childhood. Get rid of the iPads and instead indulge your memories in the little tin soldiers, trains, and spinning tops. See history from the mind of a child, and appreciate the impressive collection, which dates back several hundred years.
Staying with the children’s theme, Harry Potter fans can visit Nicolson’s Café, the place where J K Rowling, as a newly divorced single mother, wrote some of her first Harry Potter novel, Harry Potter and the Philosopher’s Stone. Please note that Nicolson’s Café has long since closed. The location was turned into a Chinese buffet restaurant but has more recently been turned into a bistro named Spoon.
The Kyoto Friendship Garden is located in the grounds of 16th century Lauriston Castle in Cramond. Opened in 2002, it was created to celebrate the twinning of Edinburgh with Kyoto in Japan. The garden has blossom trees, calming water features and zen galore for those lucky enough to find it. Scotland is all about tartan. The Tartan Weaving Mill occupies a building which used to be a reservoir. With five storeys to explore, the exhibition runs you through the entire process involved in tartan production and visitors can be fitted for full Highland dress.
YORKSHIRE
House Parties have several unique group accommodation holiday homes to rent in Yorkshire, the biggest county in England. For outdoor enthusiasts, Malham Tarn Estates is a must. This outstanding area of limestone pavements, upland hill farms and hay meadows provides a wonderful setting for outdoor pursuits such as walking, cycling or simply enjoying the great outdoors.
Then, there’s always Bolton Abbey. On the banks of the river Wharfe in the Yorkshire Dales, this country estate is the Yorkshire home of the Duke and Duchess of Devonshire. Visitors are drawn to the breath-taking countryside and impeccably well-maintained site. The surfaced paths along the riverside and through the ancient woodlands, offer walks to suit all ages and abilities, all year round. Visitors are invited to explore the Priory Ruins which stands proudly on the banks of the Wharfe and discover how it might have been in the thriving Priory Church. This is one of our favourite places in the Dales and should definitely make your list of places to see in England before you die.
The Yorkshire Dales are one of the best places in the UK to enjoy stargazing, with four designated Dark Sky Discovery Sites where you could see as many as 2,000 stars on a clear night. You might even catch a glimpse of the Milky Way, and if the conditions are right the Northern Lights. See more about how to go stargazing in Yorkshire.
THE CITY OF YORK
If you’re on a group or family holiday in York, why not try the York Maze for an exciting adventure? Billed as Europe’s largest maze, it promises a family fun-filled day out.
If you’re staying at one of our York properties and are looking for somewhere special to host a celebration dinner, why not try The Countess of York, a restored railway carriage situated in the South Gardens between Great Hall and Station Hall at The York Railway Museum.  According to the website, the opulent vintage décor and elegant furniture promises a wonderful private dining experience for 12-24 guests and is a lovely place to host a wedding dinner or milestone birthday, or to celebrate an anniversary or retirement.
York Chocolate Story – York is the home of chocolate in the UK (you learn something new every day!). Apparently, this wonderful tradition continues to this day and there are echoes of this sweet past all over the city. Wonderful if you’re taking an Easter break in the city but, if you’re there for a special 40th or 50th birthday celebration, they also do private dining experiences.
The Golden Fleece is said to be York’s most haunted pub. Built in 1503, it is not only one of the oldest pubs in York but also has a reported 15 resident ghosts! The most talked about is Lady Alice Peckett, wife to John who used to be the Major of York and also the owner of this pub. Many guests have reported seeing Alice wandering the corridors.
Another wonderful sounding experience for foodies in York. The Grand is a well-known landmark in the city and offers speciality cooking courses where you can choose from a selection of express, half and full-day courses which will not only be fun but will help to enhance your skills in the kitchen. Let the chefs guide you to culinary heaven. Perfect for an activity on a hen party weekend.
BRIGHTON
Brighton is a quintessential English seaside resort town, also known for its nightlife, attracting many hen and stag parties, arts scene, shopping and festivals. Also known for its culture, diversity and eccentricity, there are many historical and modern attractions within Brighton and Hove, but it may not come as any surprise that there are some more unusual things to do.
Take three hours out of your holiday to enjoy Chocolate Chuckles, the ultimate endorphin combination of Laughter Gym and a Love Chocolate Making Workshop. Billed as the cross between a stress busting, energy boosting laughter yoga session and an indulgent, educational and playful journey through chocolate, what more could you ask for on a weekend away in Brighton?!
For those looking for an even more unique experience (can you get such a thing?), try out the Bewilder Box Escape Room Experience. Bewilder Box escape rooms are puzzle-based adventure games in which you and your team race against the clock to complete challenges, whilst taking part in a tantalisingly silly and immersive story. Apparently ideal for families, friends, stag/hen parties and team building..
Fancy a wood-fired sauna spa right on the beach? Beach Box Brighton comes highly recommended – this is an all year round, wood-fired public beach sauna, set up on a secluded area of Brighton beach, and including a wood-fired sauna, changing area and showers, cold showers/buckets and chill-out area. Perfect for those morning-after mornings on a hen weekend! SCOTTISH HIGHLANDS
Ben Nevis is the highest mountain in the British Isles, located in Scotland. Standing at 1,345 metres (4,411 ft) above sea level, it is located at the western end of the Grampian Mountains in the Lochaber area of the Scottish Highlands, close to the town of Fort William. There are a range of walks on offer, depending on experience. Fort William is known as the “Outdoor Capital of Scotland” but, if conquering the UK’s highest mountain isn’t at the top of your bucket list, there are other ways to enjoy magnificent mountain scenery.
The Fort William Treasure Trail is a fun and imaginative way to explore. Try the Fort William Treasure Trail, a two-mile walking route which takes around two hours to complete. The task is to follow the sneaky clues based on interesting and quirky permanent features – all you have to do is try and solve the puzzle.
A visit to Scotland wouldn’t be the same without a Whisky Distillery tour. With over 120 whisky active distilleries spread around Scotland, where a whisky is made can have a huge bearing on its flavour. Check out Scotland’s Whisky Map to see what tours are near your group accommodation.
Taking a train journey around Scotland is one of the best ways of seeing the magnificent vistas the country has to offer. There are overnight journeys which take you deep into the Highlands or you can do a quick round trip perfect for kids – try The Kyle Line which leads through charming Highland villages such as Achnasheen and Plockton before arriving in Kyle of Lochalsh, taking just two and a half hours.
When in Aberdeenshire, do as the locals do and think the sea. Footdee (‘Fittie’ as it is pronounced locally) is a quaint former fishing village tucked away off the main tourist route.
Today, it’s a vibrant area with an eclectic mix of cottages and other buildings and regarded as one of the most unique communities in the UK.
Fresh seafood is still a local speciality here, so why not try out the menus at Moon Fish Café? or for dining with a sea view try Silver Darling, they also have a private dining room seating up to 14 guests.
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