Tumgik
#and then a ring of islands leading up toward zora's domain
seagullcharmer · 1 month
Text
still haven't properly Drawn my lorule map yet but oooh the ideas........
1 note · View note
maryellencarter · 3 months
Text
* man, i always forget how friggin tough that gang of monsters on hateno beach is. two black bokos and a blue moblin, jesus. i was Not prepared, but i didn't die (although they did get me for two fairies)
* i genuinely don't know if i'll be able to get *back* from chass qeta or eventide without warping. i know eventide is a full three stamina wheels gliding from the top of cape cales with a tailwind, and gliding is significantly less stamina-costly than swimming. and you can't make a raft stay on either island through the relevant loading screens
(currently i have 1.4 stamina wheels and i just barely managed to swim back from that one rock where kass points you toward the gold rupee chest)
(i always take stamina first these days, because two extra hearts is Not Much but two extra fifths of a stamina wheel is quite a bit honestly)
hm. not sure how i'm gonna handle getting the master sword in this playthrough. usually i get to three wheels of stamina -- that is, ten upgrades -- head into the lost woods, grab the warp point, bop over to hateno and turn my stamina into hearts, then warp directly back and pull the sword, then warp right back to hateno and swap back to stamina. don't know how that's going to go with actual travel. i'm also making an effort to sort of let the game guide me, because i'm really interested in seeing how it does that, but i'm pretty sure that will lead me to doing waterblight without the master sword, which i've never tried and am not confident about...
i mean, technically i could get the zora armor and then leave for the lost woods before tackling waterblight. that might be sensible honestly. and if i kill my way through the annoying electric path on the way into zora's domain the first time, then as long as i keep on top of my blood moon skips (which i have so far *knock wood*), i can waltz right back in even before i take out waterblight.
or. *or.* hmmmm. spose i head up north like bolson and purah direct me. spose i let the various zora point me into the domain. i'm not sure how much precedence that's going to take because i do have like 36 korok seeds burning a hole in my pocket, and it'd be nice to actually have slots for all those lizal weapons instead of letting them despawn. but *if* i get the zora armor and then go to akkala to find hudson and robbie as instructed... i don't have to go back by the lizal road, because i can take the waterfalls south of akkala citadel straight up into upland zorana and cross over to the domain that way.
(i usually put waterblight off until after i have gale at the very least, so i'm not terribly used to thinking about the ways the zora armor can alter traversal mechanics. i just realized the other day that the amount of effort the game puts in pushing you towards the domain -- you can trip over zora directing you there from as far away as ridgeland tower or lake hylia, if i recall -- is probably because it really, really wants you to get the zora armor early.
(look, i can't stand having my player character forced into romantic relationships, okay? cannot stand. and that's mipha's whole personality until age of calamity. even her champion's ballad stuff just doubles down on it. the zora armor is specifically and explicitly her equivalent of a friggin *engagement ring* for link. i've always avoided using it as much as possible because that makes me really uncomfortable. but the waterfall traversal integration is... probably a big thing i'm missing in how the game guides you, huh.)
5 notes · View notes