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#also I love the art style for the reignited trilogy so much I especially the shading/use of colours so I had to try it out
covvend · 2 years
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Them!!
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duckyworth · 4 years
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Another piece of video game fanart I’d like to share from my DA account - this time for another spooky game - MediEvil. :D (And like my Fran Bow fanart, this one was also drawn around Hallowe’en. :) )
To celebrate the release of the MediEvil Remaster on PS4, here's my first piece of MedEvil fanart of Sir Daniel Fortesque going up against some zombies. (I've always wanted to draw him in my art style, and now I have the opportunity. ) Like with the Crash N Sane Trilogy and Spyro Reignited Trilogy, MediEvil was a game I didn't get around to playing as a child when it originally came out, but after watching gameplay footage I thought it looked like a lot of fun - so you can imagine how excited I was when I heard the remaster get announced.  And despite the short playtime (I'm honestly surprised it didn't get remastered and released along with MediEvil 2), I think it's a lot of fun to play, with cool graphics, good ol' cheesy British accents (I appreciate how they kept the original voice clips - I do really like the new voices for the other remasters I mentioned - and in Spyro's case I actually PREFER the new voice clips, and in this game, I think Sir Dan's new voice clips from his original voice actor reprising his role are still great and fit how much more expressive he is here, and I think the new voice actress who does the narration fits  - but in MediEvil, I think these old voice clips are still perfect, especially Jack O' The Green and Zarok yelling 'Bugger!' XD ) and fun gameplay.  Even if an annoying part of my playthrough was having my Magic Sword stolen TWICE by Imps and having to cough up 2000 gold each time to get it back, and if I had to criticize, I heard the camera was a common complaint in the original game too and I don't think it's been fixed here. But other than that, I loved the game, and I’m happily in the middle of a second playthrough. :D While I didn't get the Deluxe Edition with the digital soundtrack or artbook (as I prefer to own a physical copy of my games personally - and hopefully there's a chance some of the artwork will become available to view sometime in the future), I think it's been worth it, and I hope to draw more fanart of it soon. :)
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dynamite-derek · 5 years
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My top-10 games of 2018
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It’s that time of the year where you are flooded with lists of the best stuff from 2018 and I’m no different. Originally I was going to just make a list of the top 10 games I played in 2018. I even had a giant list I was updating throughout the year. But one day my phone randomly reset and I lost that list. So, business as usual this year. Maybe next year. 
Before I start with the numbered list, I’d like to note a couple of games that won’t be appearing for various reasons.
Games I liked a lot but haven’t played enough of to place on a list like this: Into the Breach, Dead Cells
A critically acclaimed game I haven’t played: God of War
I don’t want remakes on my list, but these games were really good: Shadow of the Colossus, Yakuza Kiwami 2 and Spyro Reignited Trilogy
Ports aren’t eligible but I like these a lot too: Donkey Kong Tropical Freeze, Shenmue 1&2, Hyrule Warriors and the PC port of one of the best games ever, Yakuza 0.
Okay, let’s get started.
10-) Red Dead Redemption 2: Actually had to debate between this and Pokemon: Let’s Go Pikachu for this spot. Ultimately I chose this game because the narrative is spectacular. Well that and the fact that Let’s Go is sort of a remake. This game absolutely nails atmospheric storytelling and creates one of the most interesting protagonists in AAA gaming. This game does a lot of things well, but the actual gameplay portion is...pretty mixed. I didn’t have fun with the open world at all and most missions involved long bouts of horseback riding with dialogue or ambient music. But RDR 2 does everything else so well. It also knows when to go all out. Every major mission in the game is memorable for one reason or another, especially with intelligent usage of music. It’s a game I will never play again, but despite some problems with the gameplay I can safely say that I enjoyed my time with it.
9-) Mario Tennis Aces: This game was a lot of fun. I wrote about it earlier in the year and my opinions on it are still the same.  Even though the gameplay is fairly simplistic, every match against another human felt unique and different. You have to learn the styles of your opposition and adapt. It’s like a fighting game! The online gameplay was also pretty solid. I felt pretty damn good whenever I would win a tournament. Really, Smash Bros. Ultimate would have done well to borrow this mechanic in some way. The only real problem with the game is that there is just a major lack of content. The heavily advertised story mode is barely worth playing and the cups, well, you might as well be playing against an unmanned player 2. I haven’t touched the game in a while, so this might have been fixed via update. As I said a few months ago, this game could have been a masterpiece with a bit of extra fine tuning.
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8-) Dragon Ball Fighter Z: This game feels like it was made specifically for me. I have a lot of love for the Marvel vs. Capcom games and even more love for the Dragon Ball franchise. The game is easy to approach for newcomers to this type of game by keeping the inputs simple and having very easy to pull of auto-combos. You won’t do too well online if you stick to the auto combos, but it’s a good way to start and learn how to play. I think a lot of people could start with Fighter Z and transition into more complicated fighting games, which is exactly what you want with a game like this that will attract many people who might not otherwise play a traditional fighter. Oh, and sometimes it looks like you’re playing an episode of the anime which is insane. The story mode is pretty tedious at times, which is a let down, but Fighter Z is an absolute blast to play and is easily the best playing Dragon Ball game yet. Hopefully season 2 of the DLC goes less heavy on all the Gokus. 
7-) Mega Man 11: The blue bomber returns! It’s been a long wait, but after playing through both collections last year and then the X-collection earlier this year, I was ready for Mega Man to get back into the spotlight. It’s a little hard to get into at first because the level design seems pretty tied into the main new mechanic, the gear system. Basically the player can slow things down to a crawl or boost Mega Man’s power. If you just play this game like you would any other Mega Man game, you’re probably going to throw your console out the window during Tiki Man’s stage. Once you figure this out, the system adds a unique flavor to the Mega Man experience and feels like an actual new Mega Man. I love MM9 and 10, but those did not feel like new games. The only thing that I didn’t like about this game was the music. Which, uh, is weird for a Mega Man game. Here’s hoping they get it right in the inevitable Mega Man X9. 
6-) Marvel’s Spider-Man: I don’t particularly like super hero movies and I haven’t enjoyed a Spider-Man game thoroughly since the first PS1 Spider-Man, so you wouldn’t normally think this game would appeal to me. But it absolutely does. The gameplay is outstanding and combines an improved version of the swinging scene in Spider-Man 2 with a combat system that is fairly similar to the Batman Arkham games. I recommend playing the game on hard because, while it’s hard to get used to, it makes every encounter feel unique. You constantly have to adapt to what the enemy is doing. You can’t just mash on the attack button and then press the dodge button when the dodge prompt comes up. 
The story is also interesting throughout. It has my favorite interpretation of Peter Parker I’ve seen in a while and has a pretty enjoyable cast of characters. Really Mary Jane is the only character I didn’t like and even with her, there are moments that hit home - specifically the text exchanges between MJ and Peter. The game is littered with references to past Spidey adventures and just feels like a giant love letter to fans of the hero. Can’t recommend it enough.
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5-) Celeste: I didn’t know what to expect with this game. Sometimes I feel very leery of when a bunch of people prop up an indy game too much. Gone Home a couple of years ago told a pretty mediocre story that was held up as some form of high art. Just didn’t get it. So I went into Celeste wanting to not like it and came out fairly surprised. The gameplay feels like a better version of Super Meat Boy and the narrative tells a pretty compelling tale about depression and how to come to terms with yourself. I even don’t mind the pixel art. I am getting sick of indy games going for the retro aesthetic, but when combined with the great soundtrack it’s hard not to love what it’s presenting. 
The game is simple enough to complete on its own. I would argue that anybody could do it as long as they keep at it. But for those platforming veterans, the game also offers a heavy challenge. The B-side and C-side levels will test your skills and remind you of some of the most challenging bits of hard platforming games like Super Meat Boy and I Wanna Be The Guy. Basically, come for the compelling narrative. Stay for the wickedly difficult and addicting gameplay.
4-) Yakuza 6: I believe I enjoyed this game far more than most folks. It told the end of Kazuma Kiryu’s story. It had some problems along the way but my god did I enjoy the ride. The cast of characters surrounding Kiryu in Hiroshima are all great and one of the main characters is Beat Takeshi. It also has a ton of things to do and see. I love the clan wars sidequest featuring New Japan wrestlers, I love the baseball manager quest, I LOVED becoming a regular at a bar and getting to know everyone in it like I was playing some sort of weird Cheers game, I even loved the adult cam chats that came with wacky dialogue. This game is full of charm.
I haven’t mentioned the gameplay yet you might have noticed. That’s because, well, it’s a new direction for the franchise. It focuses on allowing more people to fight Kiryu at once and as a result feels less refined than recent entries Yakuza 0 and Yakuza 5. I am excited to see where they take it in Yakuza 7, but I would be fibbing if I suggested that I felt 6 plays as well as previous entries. Still, the entire Yakuza package is compelling and I never felt like I was scrambling for things to do or see. I don’t 100% games out of obligation. I’m not one of those people that feels the need to 100% every game I play. I 100%ed Yakuza 6 though. And I loved every minute of it, combat and all.
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3-) Valkyria Chronicles 4: As none of you might know, I used to review games for a website called 411mania. One of the games I reviewed for them was the original Valkyria Chronicles. Nobody else wanted to do it because it looked like a generic jRPG and I was really the only person on the site who liked jRPGs so the game fell to me. And I absolutely loved it. The story was captivating, the graphics were stylish and and the gameplay felt like a breath of fresh air. It was the combination of a tactical RPG and a (very, very simplified) shooter. To this day it remains one of my favorite games ever. Conversely, Valkyria Chronicles 2 on the PSP is one of my least favorite games ever and 3 never came to the states - though it does have a fan translation. The franchise has felt dead in the west for ages. The musou-like Azure Revolution sure as fuck didn’t get me going.
4 came out this year and it felt like I went back in time. Everything I loved about 1 was back. It’s even expanded upon. The grenadier is a great new troop that feels overpowered at first, but really forces the player to rethink how to approach certain situations. The story isn’t as good as the story in 1, but I found it simple and enjoyable. I genuinely liked the main cast and wanted to see them do well. That’s more than I can say for a lot of games. I know I mentioned earlier in my blurb about Mega Man that what I liked about it was that it actually felt like a new game. The difference here is that I have 10 other Mega Man games that play like Mega Man games. With this franchise, I have 1 (or maybe 2, I hate how maps work on the PSP but I have not played enough of 3 to judge). Sometimes a franchise revival needs to go “like the one you like but more” route. I loved this game and I hope as it gets cheaper more people try it. 
2-) Dragon Quest XI: Hey you might notice this about my gaming preferences, but I really enjoy Japanese RPGs! And this sure as hell was one of those! DQ XI felt like a game from another dimension in a lot of ways. It’s a traditional playing Japanese RPG with a big AAA budget. It looks breathtaking. Big budget JRPGs feel like something out of the PS2 era, which is great because I sure love PS2 era RPGs. It’s lengthy, it has a crazy amount of postgame content and has a lot of side stuff in case you get tired of fighting down the main path. It’s a great throwback. 
This game also has the most balanced party in recent RPG memory. Usually games like these have one or two party members that you just don’t enjoy. For instance, Final Fantasy X is one of my favorite games ever. But I just don’t like Kimahri. I don’t like using him and I don’t think his character is interesting. DQ XI has nobody like that. I found everybody likable. Sylvando and Jade in particular stand out and are among my favorite characters in gaming. Really, I enjoy everything about this game. Even the music! I know a lot of people complain about the simplified score in the western version, but I honestly found it to work out pretty well for the game. Obviously the Japanese version is superior, but I still enjoy it. If you’re a fan of RPGs and you haven’t played DQ XI, you’re missing out.
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1-) Super Smash Brothers Ultimate: This was my most anticipated game of 2018 from the moment it was announced and the final product delivered everything that I had hoped it would. You have a large cast of characters, a crazy number of stages and a bunch of single player content to consume in between bouts of online or local multiplayer. The single player is what ranks this game so high for me. The classic mode - think arcade mode in standard fighters - is easily the best it has ever been. Each character has their own route with their own gimmick, which gives the player incentive to play each and every one. With a roster of over 70 fighters, that’s impressive. The adventure mode can start off slow, but once you get into the groove of it I really think it stands out as something special. It’s an expanded version of event battles from past games. You face off against a fighter (or fighters) embodying the personality of a character that isn’t in the game. They range from obscure stuff you haven’t heard of to a fight with Geno’s spirit that has you do battle with the cast of Super Mario RPG (with substitutes for Geno and Mallow). It feels very creative. It can be grindy for some, but I really enjoyed my time with it.
I think the online could be more fleshed out. I don’t experience as many laggy matches as most people, but even still the options online are fairly bare bones. You don’t even have leaderboards. I want to compare how good I am with how good my friends are! I think Nintendo plans to keep this game alive for the duration of the Switch’s lifespan, so I believe there will be plenty of time to get the online situation perfect. That doesn’t really excuse Nintendo from still not getting online even close to right in 2018, but I find Ultimate to be such a complete package that I can look past these shortcomings. Ultimately, it is my favorite entry in one of my favorite franchises. So it’s pretty easily my game of the year.
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entergamingxp · 4 years
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DualShockers’ Favorite Games of 2019 — Allisa’s Top 10
December 29, 2019 2:00 PM EST
My top 10 for 2019 include some obvious choices, such as Fire Emblem: Three Houses and the Ace Attorney trilogy, and a few surprises.
As 2019 comes to a close, DualShockers and our staff are reflecting on this year’s batch of games and what were their personal highlights within the last year. Unlike the official Game of the Year 2019 awards for DualShockers, there are little-to-no-rules on our individual Top 10 posts. For instance, any game — not just 2019 releases — can be considered.
2019 for me is a year filled with surprises. Although the majority of games on this list were ones that I expected to love, a few of these titles truly threw me for a loop with how much I enjoyed playing them. And for me, that’s the most rewarding part about gaming — finding those hidden gems that reignite your passion for your hobby while challenging your notion of what makes a good game in the first place.
So with that said, here are my top 10 games for 2019.
10. Phoenix Wright: Ace Attorney Trilogy
Ace Attorney is one of my favorite franchises of all time, and this collection of the first three in the series–particularly the Switch version–is by far the best way to play it. Not to mention that so many years later the characters, writing, and gameplay still holds up incredibly well.
The writing really is the standout in this series with plenty of heartwarming and hilarious moments conveyed through near flawless story presentation and pacing. With the remastered sprite art, updated translations, and remastered music of the trilogy this already fantastic series has been elevated even more.
Check out DualShockers‘ review for Ace Attorney Trilogy.
9. Fire Emblem: Three Houses
After being so badly burned on the lackluster Fire Emblem Fates, all I could hope for the next entry in the main series was something decent. Instead I got my favorite Fire Emblem game in the franchise. The characters are well-written, fleshed out, and with fully realized character arcs.
The gameplay not only polishes the classic tactical formula we all know and love, but also added in bold new mechanics such as the School system. Instead of worrying about future babies, we get by far the most class depth and customization in any FE title. It’s an absolutely solid tactical RPG that continued to blow me away until the very end.
Check out DualShockers‘ review for Fire Emblem: Three Houses.
8. Final Fantasy VIII Remastered
Being able to play Final Fantasy VIII, my favorite entry in the franchise, on my Switch was an experience filled not only with nostalgia but with reminders as to why I loved this entry so much in the first place. Though it seriously misstepped with its romance plot (I’m in favor of removing it all together), this is a game of innovation and risk.
It discarded the hugely popular Materia system from FFVII and instead created one that emphasized on character customization without the need for strict class systems. It introduced summons that have an actual impact on both gameplay and story outside of “doing tons of damage.” And the narrative itself was incredibly subtle and thought-provoking, letting players interpret key plot points without spoonfeeding them story beats. It’s an incredible game that still holds up today, and most importantly, the updated graphics finally let Squall be the most handsome guy in the room.
Check out DualShockers‘ review for Final Fantasy VIII Remastered.
7. Pokemon Sword and Shield
I love Pokemon. So, I knew that I would enjoy Sword and Shield regardless of fan controversies, especially with the quality of life changes, brand new Dynamaxing mechanic, fine-tuned battle system, a truly, uniquely designed region, the introduction of the huge Wild Area, and the best 3D graphics this series has seen to date. But what I didn’t expect was to fall in love with the characters so much. The Gym Leaders alone have so much flare and personality, but then we have Champion Leon who’s kind, human, charismatic, and extensively involved in his region.
And of course Hop, the best developed rival character in Pokemon history. His character arc is not only incredibly relatable (living under the shadow of his successful and older sibling) but the way that development is conveyed in the story and gameplay. His animations change to match Leon’s because Hop thinks imitating him is right way of things. He swaps out his first and most treasured Pokemon at one point because a crushing defeat and harsh words damaged his self esteem, and his eventual career choice in the end that’s wholly himself. Hop takes an already fun game and adds tons of heart and that’s what really cemented this game in my heart as one of my favorites of 2019.
Check out DualShockers‘ review for Pokemon Sword and Shield.
6. Final Fantasy XII: The Zodiac Age
My second favorite entry in the Final Fantasy mainline franchise, its inclusive was also a no brainer. I really, really love Final Fantasy XII. It has a richly detailed and extensive world that’s breathtaking to explore, the characters are interesting and well-acted, and its politically-focused plot is a welcome breath of fresh air that never fails to deliver on its intrigue.
The gameplay is also absolutely phenomenal, as it takes the character customization systems of Final Fantasy VIII and X and combines them together while polishing them to a near-perfect sheen. And most importantly, Vaan’s abs have finally been fixed. If I ever had to recommend a single title in the franchise, this one would be right up there with Tactics.
Check out DualShockers‘ review for Final Fantasy XII: The Zodiac Age.
5. Layton’s Mystery Journey: Katrielle and the Millionaire’s Conspiracy – Deluxe Edition
The Professor Layton series is one that I’ve always enjoyed because of its excellent soundtracks, fun and satisfying puzzles, the charming characters and graphics. The latest entry in the series, Mystery Journey, is no slouch, as it still manages to deliver on all these points even as it changes direction with a brand new protagonist and different style of story progression through solving cases.
It also managed to accomplish something I didn’t realize I craved: returning the Layton series back to its more focused and simpler roots of the first game, Professor Layton and the Curious Village.
Check out DualShockers‘ review for Layton’s Mystery Journey: Katrielle and the Millionaire’s Conspiracy – Deluxe Edition.
4. Shin Megami Tensei: Strange Journey Redux
I played this game last year and then replayed it again in 2019. Strange Journey was always one of my favorite entries in the Shin Megami Tensei franchise even, on the DS. It hits my love for sci-fi, so that’s an automatic point in its favor and the endlessly intriguing and dark story starring nothing but adults doing adult things just speaks to me on every level. Not to mention how refreshing it is to play a game that researches and implements its mythological inspirations with a razor sharp accuracy that’s unparalleled in JRPGs.
Redux takes this game and revamps it with some of the best quality of life updates I’ve ever seen in a remake or port. Even then, it also adds on a brand new dungeon, new characters, a new final boss, and three new endings. I can’t sing enough praises for Redux.
Check out DualShockers‘ review for Shin Megami Tensei: Strange Journey Redux.
3. Octopath Traveler
When I first tried the demo for Octopath Traveler, I knew I was onto something truly special. Not only was the turn-based gameplay fast and strategic, but the story itself has no qualms about submerging its proverbial hands in the grime and muck of its plot, without losing sight of its characters’ motivations and humanity.
Then when the full game released, I fell in love all over again. The plotlines of the eight protagonists are all so varied yet equally compelling, the graphics beyond breathtaking, the battle system even more polished and rewarding while maintaining its strategic depth, and the character customization is rich. This is easily one of the best JRPGs I’ve ever played and it absolutely had to be on my top list for 2019.
Check out DualShockers‘ review for Octopath Traveler.
2. Cadence of Hyrule
Despite how awful I am at rhythm games, I find myself addicted to polishing my skills and learning the ins and outs of this game’s battle mechanics. Based off the original Crypt of the NecroDancer, Cadence is set in The Legend of Zelda‘s Hyrule as you dance your way through hordes of foes to save the land either as Link or Zelda.
The 16-bit graphics are richly detailed and colorful while the combat system, although based in rhythm game mechanics, never feels tacked on or out of place. It’s amazing how much I feel like I’m playing a traditional Zelda title.
Check out DualShockers‘ review for Cadence of Hyrule.
1. VA-11 HALL-A: Cyberpunk Bartender Action
Imagine a world where corporations reign supreme, all human life is infected with nanomachines designed to oppress them, and the terrifying White Knights ensure that everyone obeys the laws. This sounds like the setup for an epic tale of rebellion against an oppressive capitalistic society right? But that’s not it. You play as a bartender who serves her customers whatever drinks they desire while listening to them pour their hearts out. It’s a simple premise that’s executed perfectly.
Between the graphics straight out of a PC-98 Japanese adventure visual novel, killer retro soundtrack, endlessly intriguing and raunchy dialogue, and incredibly unique gameplay centered around making good drinks, VA-11 HALL-A is a real standout title.
Check out DualShockers‘ review for VA-11 HALL-A: Cyberpunk Bartender Action.
Check out the rest of the DualShockers staff Top 10 lists and our official Game of the Year Awards:
December 23: DualShockers Game of the Year Awards 2019 December 25: Lou Contaldi, Editor-in-Chief // Logan Moore, Managing Editor December 26: Tomas Franzese, News Editor // Ryan Meitzler, Features Editor  December 27: Mike Long, Community Manager // Scott White, Staff Writer December 28: Chris Compendio, Contributor // Mario Rivera, Video Manager // Kris Cornelisse, Staff Writer December 29: Scott Meaney, Community Director // Allisa James, Senior Staff Writer // Ben Bayliss, Senior Staff Writer December 30: Cameron Hawkins, Staff Writer // David Gill, Senior Staff Writer // Portia Lightfoot, Contributor December 31: Iyane Agossah, Senior Staff Writer // Michael Ruiz, Senior Staff Writer // Rachael Fiddis, Contributor January 1: Ricky Frech, Senior Staff Writer // Tanner Pierce, Staff Writer
December 29, 2019 2:00 PM EST
from EnterGamingXP https://entergamingxp.com/2019/12/dualshockers-favorite-games-of-2019-allisas-top-10/?utm_source=rss&utm_medium=rss&utm_campaign=dualshockers-favorite-games-of-2019-allisas-top-10
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