So Happy 810NICLE Day, lads
I planned to post this earlier in the day so typing it out wouldn't be a race against the clock to finish in the last few hours of the day, but it turns out taking pictures and photo editing can take a long time! Who knew?
Anyway, my contribution to this 810 is something I've been working on for a while, and am in fact still working on because they are not done. May I present the still in-progress Default Adaptive Toa Nuva, now as MOCs!
For anyone unfamiliar with the lore of the Adaptive Armour, these six protosteel suits were made by Artakha to be used by the Toa Nuva. They have the power to shapeshift to suit the environment around their wearers, providing them with the equipment necessary to master any terrain. The armour was featured prominently in 2008, where it adapted to the skies and swamps of Karda Nui, allowing the Toa Nuva to fly.
These designs represent the Adaptive Armour in its inactive or default state, where it is not adapting to any particular environment, or is in whatever environment it considers "normal." These default forms are described as looking similar to the Toa's original Nuva armour, but in the Adaptive Armour colours. I decided to interpret that "similar" loosely, for the sake of making post-canon versions of the Nuva that are in-scale with the sets of later years. So here's them, overexplained in exhaustive detail, as is my custom. Enjoy!
This whole project started with a mental image of a Metru Red Tahu Nuva leaning against a tree on Spherus Magna, talking to Jaller in some peaceful time long after the story was over, so it only seems proper to start with him. Whether this is Tahu restored to his Nuva form, or Tahu Mata having gained the Shapeshifting Rahkshi power from the Golden Armour and using it to look like his Nuva self is up to you.
I've opted to go with Metru builds for all the Nuva. I know a fair amount of people are sick of them by now, but I'm not! And I think they're a great way to translate the look of the Toa Nuva into Inika scale.
I also attempted to stick as close to the designs of the Phantoka and Mistika Toa as possible; on Tahu you can see that he retains the limb pieces, feet, thigh armour, and colour layout of his 2008 self. My reason for this is because we saw Lewa and Pohatu's armour take different forms when they piloted the Rockoh and Axalara vahicles, and those pilot forms looked mostly similar to their Phantoka designs. I also personally value recognizability in Bionicle, I just like it when caharacters' designs are consistent and an observer can pick out common elements across a character's various incarnations. The Kanohi, Nuva armour, and silhouette already make them recognizable as the Nuva, so it's up to the rest of the design to hearken back to 2008.
When it came to choosing Toa Tools, I mainly looked to the Toa Mata. This equipment was made by Artakha, who made the Toa Mata in the first place, and gave them tools he thought suited them. It makes sense to me that when he designed the Adaptive Armour, he would base its default Toa Tools, the ones the Nuva would wield most often, mostly on the original tools of the Mata. Maybe he felt slightly annoyed about how different many of the Nuva tools were from his original designs. In Tahu's case, that means he once again carries the legendary Fire Sword, a symbol of hope and courage to Matoran everywhere. I did think about giving him two blades for some good, old-fashioned lavaboard action, but you can't beat a good symbol for people to rally around.
In addition to their tools, each Toa also has something I call a Deployable Feature. The idea behind these is that they are a feature of the Adaptive Armour that can be deployed in any form it takes, a trick the Toa can consistently rely on. These features also help distinguish the Toa from one another by giving them all something unique. Tahu's was the hardest to come up with, because he's often defined by how plain he is. He's iconic, yes, but he's often just the baseline upon which the other five innovate. My initial idea was a pair of flame pieces peeking out from under his armour, which are still present on the MOC, on his shoulders, but they had a number of issues. They're a little too small, and I couldn't figure out a practical purpose for them (signal flares maybe, to communicate with the team over distance?) and a key feature of all the deployables was that they are easily removable, so if these MOCs were official sets, the deployables could be taken off if someone preferred to display the sets without them, and the flame pieces are kind of a hassle to take off and put on. So instead I slapped on his Mistika leg-claws, though to be honest I don't really know what they would be for either. Perhaps they help him balance while he's lava surfing.
Like I said before, none of these guys are done yet, so I still intend to make some changes, mostly painting some pieces. For Tahu, that involves painting his torso silver, and his chestplate and mask Metru Red.
Gali was one of the more challenging Toa to build. I don't have Metru Blue Nuva pauldrons for her, or the right upper arms, so she wound up with a custom arm build, which works out well because it makes her arms slightly longer than those of her brothers, just like her original Nuva form. She also winds up with unique shoulder armour like her Mistika self, the Metru pauldron in this case. I also opted to swap her thigh armour from Inika thighguards to Inika shoulders, as a callback to her Mata self, where her thighs were accentuated compared to the others.
Gali is the only one of the Toa Nuva to not receive an Adaptive Toa Tool from Artakha, receiving only an Adaptive Launcher weapon. I opted to forgo the launchers on the others since they adapt to the Toa's opponents, not their terrain, and it doesn't make much sense to me for the Nuva to be armed with blasters during peacetime, which is when these default forms would see the most use. But because Gali has no other option, she is a special case, and thus she carries the Hook Launcher, a unique form of the Adaptive Launcher that only Gali's weapon can take. It fires hooked, harpoon-like projectiles and grappling lines that help Gali scale seaside cliffs, just like her original Hooks. I also slapped her Mistika laser sight on there because why not?
Gali's deployable feature is the set of rotors that unfold from her wrists. They are of course a callback to the Mizuni Rotors of her Nuva set, which were notably attached to her wrists in the Mask of Light movie, rather than the bottoms of her axes.
Gali is still waiting on having her torso painted silver, and her mask and chestplate painted Metru Blue. Unless I find a Metru Blue Nuva chestplate first, because I know those exist.
I actually like both Pohatu designs from 2008 quite a bit. I think it's a byproduct of really being introduced to the Nuva through Mask of Light, but Pohatu always did strike me as suited to the broad-shouldered, handsome hunk look. That said, I know the character much better now, and I knew I'd be doing it wrong if I didn't give him the classic upside down torso. I did puff out his shoulders a bit though, just so he didn't look too scrawny.
I initially had Pohatu's arm and leg pieces matching, but I recently decided to swap out his arms for Rahkshi legs. This both matches his arms in the Rockoh set, and serves to further accentuate his muscular legs.
While Gali is the only one of the six with no Adaptive Toa Tool, Pohatu is the only one with two (maybe Gali gave him hers?) which means I was free to give Pohatu a pair of Cliff Claws. Pohatu had no handheld Toa Tools as a Toa Mata, and since I already locked in the Feet Additions as Pohatu's deployable (because obviously) I decided to sick with the trend set by the Climbing Claws. These claws are actually smaller than the Climbing Claws, which I think helps better shift the focus to Pohatu's feet.
Pohatu still needs a fair amount of work. His mask and chestplate should be orange, his torso grey, and I want to get him silver Feet Additions. Either by finding them or by painting one of the many, many tan pairs I have, I don't really care which.
I opted to abandon Lewa Phantoka's bulky arms for a lighter, springier look that I think suits Lewa much better. Adding on to that, I know his feet should be grey or silver, but the lime green Hero Factory feet, with molded-in foot rockets, were just too good to pass up for the wind-flying Toa of Air.
Lewa's Adaptive Toa Tool is the Air Cleaver. They're actually a single, double-bladed weapon that Lewa can wield in one hand, but Lewa often carries it split into dual machetes reminiscent of his Air Katana. I know Lewa Mata's weapon was an axe, but I've always felt that blades suited him better, so I went for a compromise. These tools are blades, but they've specifically chopping blades, meant to combine elements of swords and axes into one.
Lewa's deployable feature is the pair of hook-blades that extend over his shoulders like a protective collar. They're taken from his Phantoka form, of course, but they're also intended to call to mind the over-the-shoulder blades of 2015's Lewa Master as well.
The way I've attached the blades might just be the bit of engineering I'm most proud of on these guys. I initially had them attached to Lewa's arms like on the Phantoka set, but they constantly bonked into his head and were just an all-around pain, so I attached them to his back loosely. They don't hit Lewa's head anymore, and they move freely to accommodate the movement of his arms. Also there's a look at how I attached the Toa's heads, if you're interested.
Lewa is still waiting on a grey torso and a lime-coloured mask.
I played a little fast and loose with Kopaka. I matched his set by giving him a gunmetal chestplate, making him the only one of the six whose Nuva armour isn't in his primary colour, but decided to stray from the 08 set with his limbs. I used Metru legs for his arms to make him appear slimmer like his Mata form, and then used Inika legs instead of Piraka legs because I felt like the Piraka limbs clashed with the Metru limbs. I'm happy with the result though, he looks...cool, this way.
Kopaka has only one Adaptive Toa Tool, his shield is actually his deployable. Kopaka's shield is actually what gave me the idea for deployables in the first place. By having them be something the Nuva can call on in any form, Kopaka would never be without his shield. Which means yes, he could use the shield in his Phantoka form too.
Kopaka's actual tool then is the Frost Blade, a long-handled sword that combines the single-bladed sword of his Mata form with the javelin/double blade of his Nuva form. The little red flag tied around it is not part of the Adaptive Armour. It's something Kopaka added himself, as a tribute to a fallen friend.
Kopaka is the only one of the six that I consider to be pretty much done. I may fiddle with him a little, but he's got all the right colours, and I don't think I want to change any pieces either. He's all good.
Finally, we have Onua. It was difficult to balance to slim vibe of Onua Mistika with buff Onua Nuva, but I think I pulled it off well. I stuck with the silver Rahkshi limbs for his legs, albeit beefed up a little, and opted to use Metru arms for his forearms, to make him better match Onua Nuva's stubby little Bohrok arms. His thigh armour is a little too big for him, but I kept it to both match his Mistika form, and because, like Gali, Onua is known for his prodigious thighs.
Sometimes I feel like Onua looks a little too scrawny, but overall I think he sends the right message. All Onua's strength comes from his core, and that's where he's beefiest. Also, as a sidenote, I'm pleasantly surprised by how well the bright red works as an accent colour for him. Makes him pop.
Onua had no Toa Tool of any kind as a Toa Mata, instead relying only on his natural claws, which he lost as a Toa Nuva. Here the claws make a return as Onua's deployable, which also makes him the only one of the Nuva to have thumbs, while I look to his Nuva form for weapon inspiration. Maybe it's a bit lazy to just reuse the Quake Breaker pieces, but I really like how they look combined into the underslung Quake Saw. As a bonus, they can also be wielded to the side as a set of chainsaw claws, which I think is just stupid cool.
I've already painted Onua's chestplate black, though it needs some touching up. Apart from that, all he needs is a grey torso and silver forearms.
And that's a wrap! I'm really proud of these guys, works in progress that they are, so I hope y'all like 'em. I took inspiration from a lot of MOCs and art I've seen around the community, including but not limited to @afanofmanyhats's Nuva revamps, Takhamavahu's Nuva recolours, SomeBionicleFan23's MOCs on the TTV Boards, and @ashilean's work, just to name a few. So this is my thanks to the online Bionicle community. Thank you for being such a welcoming and inviting community of people that continually inspire each other and that makes me feel like I belong every single day.
You may yet see more of these guys, I might post updates if and when they're properly finished, and I might make a follow-up post with these MOCs edited to show what they will look like when they're done. But for now, here's a pic of them with the team's little brother to close things off. Thanks for reading and farewell for now.
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JASS MANAK ALL SONGS LIST
Jass Manak is an Indian singer, songwriter, and music composer who primarily works in the Punjabi music industry. He was born on February 12, 1999, in Mohali, Punjab, India.
Jass Manak rose to fame with his debut song "Prada" which was released in 2018 and became an instant hit. He has since released several popular songs, including "Lehanga," "Boss," "Suit Punjabi," and many more.
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Salama Hundiyan Song Lyrics
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Tenu Lehenga Song Lyrics
Lehanga Song Lyrics
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Kami Song Lyrics
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Mar Gayi Song Lyrics
Taur Song Lyrics
Adhi Raat Song Lyrics
Kitna Chahe Song Lyrics
Pyar Karda Song Lyrics
Naah Song Lyrics
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