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#SimCity 2000
headdunk · 5 months
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it all comes together
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kawaoneechan · 6 months
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segacity · 4 months
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The Japanese commercial for 'SimCity 2000' on the SEGA Saturn.
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swarmik · 11 months
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The original SimCity 2000 had a strict requirement for an SVGA video card that supported 640x480 resolution with 256 colors. I used to believe that this was an inflexible requirement, but it turns out that the hardware requirements were eased in the Windows version. Not only did it allow the game to run in 16-color modes, but it was also bundled with a special VGA driver developed by Microsoft. This driver enabled modifications to the color palette, just like in the 256-color modes. I was completely unaware of the existence of such a feature until recently.
I wrote an article about this fascinating discovery on retro.swarm.cz.
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retrocgads · 4 months
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USA 1997
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n64retro · 3 months
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SimCity 2000 Maxis / Genki / Imagineer Nintendo 64 1997
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maverickuk · 10 months
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SimCity 2000 from Maxis way back in 1993, when that 2000 moniker sounded very futuristic!
To be fair it did feel like a massive leap forward over the original, introducing high resolution SVGA graphics, deformable terrain, water systems management and quite a few more power generation options.
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Like many of my childhood gaming memories, I first encountered this round a friends house who had a Dad that owned a PC and enjoyed playing games. Since then I've bought my own copy from GOG.com and other sources, but I'd never owned a physical copy.
I happened to stumble across a few versions available on eBay in either floppy disk or CD versions which both seem reasonably priced. However I wasn't buying a copy for me, but my eldest son who enjoys playing city builder games.
He's going to be 14 years old this year, so I thought this would be a nice memento for him to remember the times we've played SimCity 2000 together and enjoyed listening to the music through my Roland SC-55.
The physical box I bought was in very good condition. However it did have some sticker residue left on the box and generally felt a little grubby. So I reached for my trusty bottle of isopropanol alcohol and some paper towel to give the whole box a gentle rub down,
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Yuck, that's years worth of handling and human grime finding a new home on my paper towel.
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Much better, looks almost as good as new. Ready to be wrapped up as a birthday present.
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mendelpalace · 4 months
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SimCity.wave in equal parts a celebration of world building and the iconic game SimCity 2000 as well as a homage to FM synthesis. The EP features four reimaginings of the original game soundtrack. From the Artist: "FM synth sounds from the (equally iconic) Yamaha DX7 and DX21 seemed fitting as a lot people would have heard the music through a Soundblaster type soundcard with a Yamaha FM synth chip. The source material for this EP however was sampled from the Sega Saturn port which has a particularly lush rendition of the soundtrack. I decided to make the EP after setting up my Saturn (hadn't touched it for a decade) during the first lockdown in March and playing the Saturn port of Sim City, which reminded me this was possibly my favourite game ever. Anyway I had a lot of fun making this!"
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camera-worker · 5 months
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Albert with Laptop, 2007
#03-272-34
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castielspelvis · 2 months
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Not that many care but I’m sorry for not being here much. I got a new fixation and it’s called reinstalling SimCity 2000 on my laptop and being shit at running cities.
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mysteamgrids · 1 year
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SimCity 2000
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headdunk · 2 months
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call me simcity 2000 the way i introduced pipelaying to the franchise
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vgmobscura · 1 year
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Subway Song / Track 10008 (SimCity 2000) - Arrangement https://youtu.be/S6wX2OwAtqc
I'm angry, angry about cities.
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l-1-z-a · 1 year
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EA Sim City 2000 Will Wright Interview
This is a interview with Will Wright about his view on future Sim games, what got him started designing Sim games, what people get out of Sim games, how he designed Sim games, what technologies make Sim games seem alive, and how Will designed Sim City 1 and Sim City 2000. The game was ripped of a special edition of Sim City (Sim City Series). Sorry for the low quality, its just the way the interview was recorded back in those days with older technology.
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askseriousrainbow · 1 year
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Alrighty, part 3 of the list. These are numbers 80-71, if you've been keeping track.
Link to part 1. Link to part 2. Link to part 4. Link to part 5. Link to part 6. Link to part 7. Link to part 8. Link to part 9. Link to part 10.
80. Command & Conquer Remastered Collection
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Command & Conquer's remaster was a breath of fresh air, bringing in new players to both the original Tiberian Dawn and Red Alert, which are some of the highest rated strategy games ever made. The remaster just makes it easier to play, and you can choose to go back to the older graphics too. Just really good all around.
79. SimCity 2000 Special Edition
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Ah, the good old SimCity franchise, back when always-online didn't exist. I'm putting 2000 here because it takes the original formula, adds a water system and specialty buildings like schools and hospitals, more disasters, a better way of doing a budget, and adds bonds/loans for the first time. A great game, with a great Let's Play. I still call the Transit Advisor “Jim” because of it.
78. Yakuza 0
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Ah, Yakuza 0. My first playing of this great series. I find myself distracted by the side stories, easily. Kiryu is an interesting character and sympathetic, never breaking his “no killing” rule (if you play him like I do, anyway). Majima is just as endearing and he's given a great backstory in this game. I still need to play the other ones, but this is a strong game to start the series with.
77. Puzzle Agent
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A cross between Twin Peaks and a puzzle game? Yes, please! You have to solve a mystery of a missing foreman, and have to solve all types of puzzles to get to the bottom of it. It doesn't really get solved until Puzzle Agent 2, but Puzzle Agent 1 is slightly better, so that's why it's on the list.
76. Another World
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Also known as “Out of this World” because of a soap opera of the same name, this cinematic platformer is highly regarded as one of the best. Using a checkpoint system, it's very much trial and error, trying to make sure you don't die. Or your buddy, uh... Buddy.
75. Sid Meier's Civilization IV
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Civ IV is my favorite of the Civ games, simply because it was easy to get into. Its expansions are great too. It's great trying to get to Alpha Centauri, and the addition of Leonard Nimoy voicing the technologies is fantastic. It's the last of the “square-grid” Civ games too, all later mainline ones were hexagonal, I believe.
74. Fibbage 4
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This is probably the newest game on my list, but I love Fibbage, and this version of it is what I consider the best, what with its differing question types, fan questions, and a great visual style.
73. Evil Genius 2
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I'm putting Evil Genius 2 a little lower than the original, but it's still a great base building game that expands its predecessor, with four (later five) evil geniuses to choose from. It also has multiple bases, so you can conquer the world from wherever. Also, the steady flow of your minions is better put together here. It's just a little lower because no Alexis.
72. Scarface: The World is Yours
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Ah, Scarface. One of my favorite movies gets a “quasi-sequel” because this game starts with the classic shootout at the end of the movie (and you will die if you don't turn around and kill The Skull) and is about Tony rebuilding his empire and getting revenge on Sosa. The voice cast is fantastic and the music is kicking. See if you can find the PC version, there's a great fan-made patch for it.
71. Shantae and the Pirate's Curse
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Pirate's Curse is heavily regarded to be the best of the Shantae games, and I have to agree. The pirate gear adds a lot to Shantae's normal skill set, along with being a different style of play since it doesn't have any genie powers, unlike the other Shantae games. It's still a fun time.
Part 4 should be tomorrow! :D
-SR
Link to part 1. Link to part 2. Link to part 4. Link to part 5. Link to part 6. Link to part 7. Link to part 8. Link to part 9. Link to part 10.
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retrocgads · 4 months
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USA 1997
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