Tumgik
#Micropayment
archaeopath · 2 months
Text
Has anybody noticed that the #micropayment service #Flattr was shut down in January? Not me! I had a Flattr button on my first, self-programmed website. But as far as I remember I never received a donation via this system. Also #Kachingle, which was absolutely unknown in Germany, seems to have disappeared. #webdev https://web.archive.org/web/20180202112643/https://flattr.com/@Ingram
0 notes
ampacash · 1 year
Photo
Tumblr media
Micropayments have become an increasingly popular way for content creators and charities to monetize their work and collect donations from supporters. However, the high fees and complicated payment systems associated with traditional payment platforms can often make it difficult for small businesses and non-profit organizations to take advantage of this payment model. That's where Ampacash comes in - a platform that enables easy and affordable micropayments for both content creators and charities. For content creators, Ampacash provides a seamless payment experience that allows them to earn revenue from their work without relying on sponsorships or ads. With the platform, creators can set up a payment page where they can accept small payments from their audience, starting at just a few cents. This makes it easy for followers to support their favorite creators and for creators to monetize their content without having to rely on high-priced items or intrusive ads. The micropayments can be used for a wide variety of content types, including blog posts, podcasts, music, art, and more. Plus, Ampacash charges some of the lowest fees in the industry. This means that creators can keep more of their earnings and use the extra revenue to grow their businesses or create even more content. But Ampacash isn't just for content creators - it's also a powerful tool for non-profit organizations and charities. The platform makes it easy for charities to collect donations from supporters without having to deal with complicated payment systems or high fees. Charities can set up a payment page on the platform and accept small donations from supporters, helping them to fund their work and make a difference in the world. Ampacash also offers features like recurring payments and customizable payment pages, making it easy for charities to set up and manage their fundraising campaigns. Plus, the platform is secure and compliant with industry standards, ensuring that donations are processed safely and securely. In conclusion, Ampacash is a game-changer for micropayments and a powerful tool for content creators and charities alike. With its easy-to-use platform, low fees, and customizable features, Ampacash is helping businesses and organizations to monetize their work and make a difference in the world. If you're a content creator or charity looking to monetize your work or collect donations, consider signing up for Ampacash today.
0 notes
kennysnyder · 1 year
Text
Tumblr media
What Are The Principles Behind Micropayments?
Micropayment lets users make small in-app and online payments. The payment is processed via an encrypted gateway, and the credit card information of the user is not disclosed to the merchant. This is a great option for businesses that want to accept payments from a large number of smaller customers, because it does away with the requirement for merchants to set up distinct accounts for each customer.  https://moneylife365.com/
0 notes
gamesatwork · 16 days
Text
E463 - Kickstarting Robo-Modding Mayhem
Michael Rowe via DiffusionBee – Prompt – “Robots defining a Modding KickStarter, Realistic, Dynamic Lighting, by H.R. Giger” This week, while Michael M is in the woods, Andy and Michael R. go thru the week’s links focusing back on our roots talking about various gaming stories, including: Life by You’s open approach to modding, dragon based table top games, and how one gaming studio is support…
Tumblr media
View On WordPress
0 notes
batfranciscobooth · 1 year
Link
0 notes
staticonscreens · 1 year
Text
Every time he sat on a public bench, a micro-payment system asked him to pay a small amount to enjoy the comfort.
A tax on rest, imposed by the robotic society that now ruled the city.
0 notes
hardsheeppirate · 2 years
Text
Should You Be Considering Paywalls for Your Digital Business?
Tumblr media
A paywall is a business model which allows users to read an article, watch a video, or listen to a song through subscription or paying-per-content. Paywalls are becoming increasingly popular. It's a great way to monetise the content you create and it's a way to build your business. In the modern day, the digital publishing world has been struggling to find a new business model. One that allows them to make money, attract customers, and also build their brand. One of the solutions to this problem has been paywalls and micro-payments. These have proven to be effective in certain cases.
But are paywalls right for your business?
Be it a blog or media business, digital publishers are constantly looking for ways to increase their revenue. While ads and affiliate programs have been a source of revenue for a long time now, proprietary content has always been the real moneymaker. If we look at digital publishers, they all have something in common, they all have premium content that they charge their readers to access. The paywall has been successful in the traditional media industry, but it hasn't been adapted properly in the digital world yet. There are a lot of paywall solutions that exist, which can help you implement a paywall for your digital business.
Moreover, a paywall is a business policy in which a website owner requires that users pay to access higher-quality content. Online magazines such as The New Yorker and The Economist and newspapers like the New York Times have used them for years. Another example is the O'Reilly Network which has its own paywall for its online content. It's a question of how much you are willing to pay for your audience. The biggest advantage of paywalls is that they are a strong source of revenue. Also, your content will be more valuable to your customers and it will be monetised.
The benefits of a content paywall
Paywalls are all the rage with media organisations these days. The New York Times and The Wall Street Journal have both implemented them, and many more are following suit. The benefits are many. Paywalls will not only help them to generate more money through subscription-based sales, but they will also help them to build a more loyal audience that is more likely to spend more money on advertising. Having a loyal audience is important because it will make it easier for them to sell the audience's attention to advertisers who are not only interested in their content, but also the people who are reading the content. The following points mentioned below will let you know the benefits of a content paywall:
Increase in revenue
Data collection
Subscription growth
Authority Building
Brand Promotion.
A content paywall is one of the newest strategies of digital businesses to earn money. Since content is the king, the paywall is a new way to monetise digital content. Content paywalls use micro-payments in order to convert premium content to paid pay-per-content. To illustrate, the Digital Content Framework was created by the W3C consortium in 2010 to standardise the process and create a system of micropayments. Currently, the most popular business websites use a content paywall.
How to set up your paywall?
Pricing for a paywall can be tricky. You want to create a fair price for your content, but you don't want to drive away your users. To set up your paywall, you want to make sure that your site is set up as a digital business. That way when you're ready to set up, you'll have the means to do it. Set up a model that converts and encourages users to pay-per-content. People are not likely to subscribe to your paywall unless you have valuable content inside. Moreover, you should never limit yourself when it comes to the value you add to people for the price you charge.  The paywall isn't just a revenue stream; it is a way of doing business. Affiliates, newsletters… etc are best as an add-on to your paywall model. Also, it is not necessary to start with a high price. Try experimenting with many different price points. This will give you an idea about which price works for your business. The important thing is to test and find out which price brings maximum value.
Conclusion
If you are thinking about adding a paywall to your content, it is important to have comprehensive analytics in place to track and understand how users navigate your content. When it comes to monetising your content, you're not just limited to ads. One way to do this is to introduce a paywall. Digital publishing is getting a lot of attention these days, and for good reason. The internet has made it easier than ever for individuals and businesses to get their message out in front of the largest possible audience. One way to do this is to introduce a paywall. If you are considering a paywall for your digital business, I would recommend starting with a free demo.
View source: https://digital-anahita.blogspot.com/2022/10/should-you-be-considering-paywalls-for_12.html
1 note · View note
mynameisdafm · 2 years
Text
Pregunta - Question
Para no ser muy abusivo con el formato de opiniones he querido hacer que mi próximo post fuera una simple pregunta : ¿Qué opinan de los micropagos o el denominado sistema pagar para ganar?
In order not to be too abusive with the opinion format, I wanted to make my next post a simple question:
What do you think of micropayments or the so-called pay-to-win system?
0 notes
mobiloitteinc · 2 years
Text
0 notes
sasquapossum · 1 month
Text
On my mind: why has there been such an increase in adulation and loyalty toward obviously defective people like Trump and Musk? Have people become more gullible than they were when I was younger? Seems unlikely. We internalized all sorts of stupid shit too, but it wasn't so focused on personalities. Then it struck me: the problem is that we've lost faith in institutions and personalities are what's left. Consider...
Politicians: believe it or not, we used to trust that they were at least sane and working generally for some vision of public good, even when we disagreed. Not since Nixon, Reagan, Dubya, etc.
Journalists: we used to trust them to report the facts in a reasonably objective way, even when that isn't necessarily what they were doing. Then came Fox and that all went out the window.
TV/radio media became all about engagement, a form of entertainment, not actual reporting. Now it's all podcasts and TikTok or YouTube, but basically same. There are some who believe one particular favorite speaks the truth, but few who would say these folks in general are trustworthy.
Print media failed in a different way, partly by being partisans for the establishment (e.g. NYT and the Iraq war) but mostly by totally missing the boat on going online. They could have agreed on a single shared subscription or micropayment system, but they each had to be greedy with their own paywalls etc. So their lunch got eaten by social media (who bear their own share of blame for eroding trust), and the press got even more unhinged about it.
Science, engineering, academe: we used to believe promises about new miracle materials, chemicals, drugs, etc. Even before anti-vaccine lunacy became a thing, a long string of disasters - microplastics, DDT, thalidomide - changed that.
Unions: they've experienced a resurgence very recently, but that's almost a "dead cat bounce" after being moribund for decades. Some people would blame Reagan and PATCO. I think the collapse of major union-heavy industries - auto, steel, mining - had more to do with it, but the result was the same.
I could go on - there's a whole other post I could write about the mixed role of churches in this context - but you get the idea. The fact that in many cases there were good reasons to withdraw our trust doesn't change the fact that such a general withdrawal creates a vacuum which we've filled with hero worship instead. That's where people like Musk and Trump come from.
Tumblr media
Here's the kicker: it's not an accident. Undermining trust in institutions has been part of the authoritarian playbook since forever. Julius Caesar is the earliest example that most people would be familiar with, hence the silly illustration, but the phenomenon goes back much further than that. Creating that vacuum is central to authoritarian strategy. Remember Reagan's "nine most terrifying words"? Some people think of that as a libertarian statement but, with the so-called Moral Majority and various militia groups (then as now galvanized by immigration) behind him, that misses the mark. It was part of an authoritarian strategy, demeaning the administrative state and permanent civil service (i.e. institutions) in favor of raw executive power (i.e. personalities).
I'm all for unions, co-ops, mutual aid, etc. but they can't stand alone. Never have. Without a government enforcing rules (including against itself), anarchy will always evolve toward autocracy. If you think the role of government should be minimized, then congratulations, you're part of the Reagan Left ... or worse. A red hat with a hammer and sickle on it is still a red hat. You are effectively supporting authoritarianism whether you mean to or not. Also, since there's no significant left-authoritarian element in US politics - no Stalin or Mao and thank FSM for that - that means you're supporting right-authoritarians. You should stop, especially if you're a member of a group that would suffer most under such a regime.
64 notes · View notes
sniperct · 3 months
Text
Please switch to firefox, please
40 notes · View notes
destinationtoast · 1 year
Text
"Entertainment" and modern AI-fandom interactions
There's a 1985* sci-fi short story I once read by M.A. Foster called “Entertainment” that predicts what will happen in an increasingly AI-generated art world.  I can't find any excerpts or summaries of it online, but what I recall is:
In the future, humans can prompt machines to create any art -- e.g., "What would a collaboration between early-era Peter Gabriel and late-era Beethoven look like, with a music video directed by Werner Herzog?"  (That's a made up example, but someone originally gave me the story because Peter Gabriel and early Genesis are actually referred to in the text, and I was at the height of my fandom. XD )  An AI then comes up with a bunch of different examples, and the human who gave the prompt chooses the one(s) they like best.  They then release the creation to the broader world, and people make micropayments to stream it.  Everyone competes for attention, hoping to go viral or at least make a decent living.
(There's a dystopian aspect, where if you don't make enough money and your balance drops below zero, you disappear back into the human factory to get remade.  Also, people don't have sex in person -- they pay each other for the rights to their likeness, and they have sex with simulated versions of one another.  All of which is rather interesting, but not as directly relevant to the point I'm making here.)
M.A. Foster did an impressive job foreseeing a bunch of aspects of modern AI and online culture (especially keeping in mind that there was no Web or social media or digital streaming or online micropayments at the time this was written).   And it’s becoming easy to imagine that we may reach a point where many of the story’s predictions about art come true, as well.  
Currently, you can give increasingly complex prompts and get AIs to respond with something that makes sense and seems like a valid reply. Newer AIs often create text and images that are both exciting and terrifying due to what feels like a sudden potential to blend in with or replace human output.  Fandom, along with everyone else, is unnerved.  After all, will we still need fan creators in a world where we can prompt AIs to do this?
Tumblr media
(source)
Or this?
Tumblr media
(source)
Or when AI can even take the prompt “Professor Charles Xavier and Erik Lehnsherr kissing next to a conflagration” and output this?
Tumblr media
(source)
Okay, there’s definitely still some funkiness going on there with some body parts; cherik fanartists can still obviously do better, for the moment.  And more generally, AI output is still frequently goofy, full of embellishments and fabrications, literally tasteless, and/or flat-out wrong – but we can see so many promises of how good it will get.  And we can imagine how AI output will increasingly be incorporated into transformative fandom and shipping culture.  
But all of the above examples illustrate another thing that M.A. Foster got right: If you want AI to produce something really interesting and compelling, it's important to have a human come up with a good prompt and then select the best output. 
This isn’t new; for years, we have been living in an increasingly curatorial world.  For instance, with stock photos of nearly everything, and digitized versions available of much of the world's art and photography, and endless hours of new YouTube & TikTok videos uploaded to the web every passing minute, it's much easier these days to create new images or videos or other visual works without being an artist.  But building a compelling visual work based on others' images -- a mood board, edit, collage, fanvid, etc. -- still benefits enormously from being driven by a human with a particular sense of style and particular goals in mind.  And the more that any human wants to see something that is different from the most common or most popular images that already exist, the more likely they are either going to have to create it themselves – or at least push the AI really hard in that direction via increasingly specific prompts and feedback.  (None of these roles are unique to online culture, either – art commissioners have historically prompted things, and art collectors and museums have curated them -- but these days we all have access to a much wider world of online works, and we all curate our own tumblrs and pinterest boards and so forth, even if we don't explicitly create curatorial works for fandom.)
The thing I found most unrealistic about "Entertainment" was that people weren’t tempted to try their own hand at creating art; it was a purely remix + curation culture.  In reality, even if AIs get really excellent at creation, so good that their fic and art are as good as your favorite fan creators’ work, I don't think they're ever going to suppress our own creative urges.  We live in a world where there are already 313 Dean/Castiel high school AU hurt/comfort fics – and yet people were still inspired to write/update two more this week.  People are not going to stop creating new fanworks just because the AIs are increasingly able to join in and create more.  And, for some time yet, humans are still going to lead the way in creating new canons with compelling stories and characters, which machines will then learn from and remix.  (That is another thing that human artists have also always done -- drawing inspiration from and remixing one another's art -- and something that fandom in particular is pretty great at.)
TL;DR human contributions to fandom will still be very important for fandom for the foreseeable future.  Even if the internet -- and now AI -- have helped us shift from spending more time as solo creators to also having increasingly active roles as prompters and curators.  
---
This post was partly inspired by @fansplaining 's latest discussion of AI & recent fandom panic, "Artificial Fandom Intelligence", as well as @cfiesler 's post, "Elon Musk did not create an AI trained on your fanfiction." They also addressed other issues that fans are worried about, like the idea of AIs and their creators getting credit and/or monetary reward for new fanworks trained on existing human-generated fanworks. If you've read other good meta about any aspect of fandom & AI, I'd love pointers -- please feel free to share in the notes!
*At least, it was collected in a 1985 anthology called Owl Time; I’m not sure when/where it was originally published.
204 notes · View notes
rjshepofftheshits · 1 year
Text
Ok real talk tho, here is how they can improve dead space 3 for a remake.
Less focus on saving the world and more focus on the characters. i want to see isaac and ellie try to repair their relationship, i want to see carver go from grumpy git to isaacs friend and i want to see robert norton go from a good man with good intentions to someone who cracks under pressure, not because of some dumb jealousy thing with Isaac. if you were feeling REALLY spicy you could even make Danik a reasonable if categorically wrong man who eventually goes absolutely fruit loops by the end instead of starting out that way.
give isaac more story besides running after ellie. i know saving people, particularly the women in his life is a running theme with mr clarke, we do stan a feminist king. but he was perfectly capable of doing everything in dead space 1 WHILE ALSO looking for Nicole, his every other word wasn't about her. Dead space 3 makes me feel like he is only capable of pining after ellie and that is just not him. Isaac and ellie were together for 2-3 years, he knows her and he knows she can look after herself, it's the rest of the fucking universe that needs his competence and intelligence, not her. and if you must go this way, please don't make it another rescue mission. Again, ellie is a survivor and an intelligent person maybe even as smart as isaac she does not need saving.
also give the girl back her sports bra im sick of the cleavage. how she jumped 3 cup sizes is beyond me.
keep carver in the story but make him either an AI companion or do what NIER : Automata or RE2MAKE did. you play all the way through as isaac, then as carver and then once again as whoever for the ending OR you play all the way to the end as Isaac and then on a second playthrough you can be Carver and the way that you played as Isaac is now how your ai partner isaac behaves.
do not lock Carvers story behind coop missions. i know visceral didnt want to do this, they were made to by ea but still it seems like a dumb move even on their part. Carver didnt need to be there but since he is, why are you hiding that light under a bushel ea???
big one: get rid of the micropayments and retool the fucking weapons and combat. most of the guns are like water pistols and the necromorphs tank hits like brick shithouses. i know SCAF weapons are 200 years old by the time of dead space 3 but like. Isaac is smart enough to make a ripper, a line cutter and a plasma cutter on its own without bolting them together.
do not hide the true ending behind a dlc paywall. i think i was the only person on the planet that actually liked Awakened, better than the base game too. so it pains me to say that it didnt need to exist: either cut it completly and use it as the opening for dead space 4 or merge it into the ending of dead space 3 somehow.
lastly i think the story needs some tweaking. if we look at the progression it goes > outbreak on one ship > outbreak on a station> universe wide outbreaks everyone is doomed. now granted i understand you need to escate things for sequels but i just dont feel the same gravity of the situation in 3 as a did in 1 or 2. we never see the world outside isaacs pov which is fine but i would still like to see some of the world before it got fucked over a picket fence by the unitologists. the only glimpses we get are in text logs and it would make me feel more urgency to save the world if i actually knew what the world was like.
Continuing on with my story point: isaac needs some tweaks. he is a broken and cynical man by 3 which is very fair given all hes gone through but he is also a savior and defender at heart. no, he didnt ask for any of this but since he's stuck in this situation you know damn well he is going to do his best to fix this. I always found it weird that Isaac was essentially suicidal by the time of 3s opening, he was killing himself with indifference and clearly not looking after himself but when Norton comes knocking he still says "find someone else for your suicide mission" outright refusing all of it until ellie is mentioned. why didnt norton open with "ellie is in trouble, she sent us to get you to help" ? and why did isaac flat out refuse if he didnt care about his own life???
all this to say i would very much like to see isaac living a somewhat normal life after 2. ok maybe hes still depressed and alone but hes also still trying to move on, anything better to explain his reluctance to get dragged back into things . Maybe instead of having isaac backed into a corner and avoiding the world it could be more of a case of "i fucking told you so" like the mass effect series. Isaac has spent 2 games telling everyone who will listen "do not fuck with the markers" and now maybe he could be really fucking annoyed that no one has listened and as the only competent man in the galaxy hes got to go sort this shit out on principal.
here also are some things id just like to see.
Isaac struggling with his marker problem less like psychosis and more like a general disability or chronic illness. yes it sucks ass and yes its disabling but hes still a badass despite it. i dont like the wooohhhoooo mental illness scary vibes i get from other marker touched people like stross. thats just not how it works.
isaac with psysical scars from his time in project teleomere/ the hospital in dead space 2. i would like to see him with wounds from the first game healed and also maybe some marker scrawl on him as a permenant reminder of what happened.
id like to see ellie have a more active role or even be a playable character. doesnt have to be a big thing, do something like the born from a wish scenario in silent hill 2, maybe cover the 2 weeks she was lost in space before ds3 takes place.
id like to see the necromorph process slowed down. it happens so fast its almost meaningless, not to mention unbelievable. if it happens over time and the characters can see and react to it happening that has more emotional impact.
In the ending where carver and Isaac get blown off the platform, I want to see them holding hands to stay together.
if i think anymore ill put them in the reblogs or something
but yeah ea hit me up im ready to advise
or if ur not ea and just wana chat shite about dead space you can hit me up too
78 notes · View notes
beclight · 8 months
Text
Tumblr media
JAY FORTUNE!!!!! (intro MP)
(not eyelashes, glasses branch thingies)
did this on animal jam. can't submit it to become a den item because they made this feature pay2use. now DARE to tell me wildworks isn't moneystarved :// this used to be a child's game about ecology, not micropayments.
15 notes · View notes
not-poignant · 7 months
Note
I don't know if this is happening to any other patrons but my mail service has started marking all patron emails as junk and I have to manually check. Just an FYI for any others who might not have gotten updates.
Unfortunately Patreon has sadly been hinky with different people in different ways for like the last 2-3 months (other folks have had problems for longer, but it's hitting more people now). I'm sorry you're now experiencing this too! That really sucks, and I really appreciate you reaching out and telling me, and also giving other people a heads up!
it's one of the reasons I actually started mirroring my updates on Ream, because for a start, some people just couldn't sign up at all, and if some banks are like 'mmmHHHH' (Patreon is now using the same payment processor as Etsy - i.e. tax haven crap in Ireland) then it makes sense that eventually some emails are going to be too.
Some emails will let you whitelist an address in settings which can help! In Gmail, starring and marking an email as 'important' etc. can also help. Opening an email before archiving it can help, even if you don't click on the link!
One of the reasons I update like, here on Tumblr and also on Discord (and Twitter) is because sometimes you never know which notification people are using. I thought no one was using the Twitter links until I accidentally posted the wrong chapter and someone told me. I don't have metrics on my end for who is using what, but I try and keep options open (and of course nothing beats subscribing to my stories on AO3 for just direct emails - but even they can be delayed!)
I really hope things with Patreon smooth out soon. They've released a bunch of creator-side changes, and I'm hoping on the other side of things they get a bit more reliable from a bank and
(Patreon is still safe - but if they suddenly switch all their banking processes and don't tell any of the big banks they're doing this, the big banks go 'did you know you're using a tax haven and also all these micropayments seem dodgy' without really looking too deeply into it).
Anyway, whitelisting might help in the meantime. I've had AO3 emails start going to spam before, which was like 'WHYYYYY.' (Meanwhile Gmail keeps thinking I want Facebook out of spam and it's like 'no, Gmail, I have never wanted anything less' lol)
10 notes · View notes
reaching-giraffes · 4 months
Text
I've been playing Disney Dreamlight Valley for some time now and here are my observations:
Remy is my least favourite villager. I know everyone hates Mother Gothel but I find her okay. But when that stupid rat has a quest for me he sounds so passive-aggressive I really don't feel like doing anything for him. Is he as unbearable in the actual movie??
It's so stressful when I try to fish and the villagers insists on observing it like it's the freaking Olympics? I don't need Goofy and Kristoff staring at me while I just try to fish for some shrimp.
I kinda love how random the character gallery is. Like they don't have any Wish or Inside Out characters to promo the new movies (at least for now) but then you can have Ursula hanging out in your pond.
I like that they decided to make the game not free to play so that there is less content requiring micropayments. I play the Arcade edition so I don't have any option for that anyway but yeah.
The dialogue is really fun in this game!! I always appreciate when you can choose a sarcastic option for dialogue, because I am inclined to always choose that. The villagers might be mostly wholesome and nice but I sure am not!
3 notes · View notes