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#Kouichi “Isuke” Yotsui
randomisedgaming · 1 year
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Screenshots from the 2023 release of the classic arcade from Mitchell Corporation:
Cannon Dancer / Osman
You can watch our playthrough video here: https://youtu.be/mJcvd8b496Y
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aaronkraten · 6 years
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Strider & Osman the Cannon Dancer - Osman, released in Japan as Cannon-Dancer is a side-scrolling action platforming game produced by Mitchell Corp. that was released exclusively as a coin-operated arcade game in 1996. Many ex-Capcom staff including Kouichi Yotsui (credited as Isuke), worked on the original arcade version of Strider and designed Osman as an unofficial sequel to Strider. Yotsui directed both titles
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vgprintads · 7 years
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‘Osman’ [aka, ‘Cannon-Dancer’]
[ARC] [EU] [FLYER] [1996]
via The Arcade Flyer Archive
Many ex-Capcom staff including Kouichi Yotsui (credited as Isuke), worked on the original arcade version of Strider and designed Osman as an unofficial sequel to Strider. Yotsui directed both titles.
In contrast to Strider's futuristic Kazakh-Soviet setting, Osman is set in a neon-lit cyberpunk Arabian setting, while Strider Hiryu is replaced by a Middle Eastern protagonist named Kirin who fights without any weapons. 1UP.com included the game in its "Games to Play Before You Die" list. The game's bizarre plot supposedly mocks director Kouichi Yotsui's experience at Capcom after Strider. - Wikipedia
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randomisedgaming · 1 year
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Japanese & Europe arcade flyers for the 1996 title from Mitchell Corporation:
Cannon Dancer / Osman
New home version is out today.
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randomisedgaming · 1 year
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Cannon Dancer: Osman releases today on Nintendo Switch, PlayStation & Xbox!
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After more than 25 years following its original 1996 arcade release the cult classic arcade game from Mitchell Corporation called Osman or Cannon Dancer in Japan has finally released on home consoles for the first time.
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Created by Kouichi "Isuke" Yotsui who also designed the original Capcom arcade game Strider. Isuke saw this as his true sequel to the original Strider.
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It is an action platformer arcade game in the same style as Strider with glorious 2D 1990s pixel artwork, music and gameplay to match. Released today on all systems ININ Games are publishing the digital version while Strictly Limited Games are publishing a physical version. Details here: https://www.strictlylimitedgames.com/en-gb/collections/cannon-dancer
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This new release includes both arcade version revisions that Osman & Cannon Dancer. Which features some changes between one another such as changing the boss placement order. Along with plenty of other features like rewind and save state.
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Gif from obscure video games
Added to that the game now features a number of new enhancements, one of which is a double jump feature. Trophies and achievements also have to be unlocked via the special challenge mode. Even with the new enhancements, this is one tough game to beat.
Cannon Dancer is out today on Nintendo Switch, PlayStation 4 & 5 along with Xbox consoles. Thanks to PR Hound and ININ Games for providing us with a preview code.
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randomisedgaming · 1 year
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Full gameplay longplay, playthrough, walkthrough and guide of the new re-release of the arcade game Cannon Dancer also known as Osman. This video has two playthroughs in it, the first is a commentated one of the Japanese version Cannon Dancer in the standard mode with no extras turned on. After that we have a no voiced over playthrough on the English arcade version using the challenge mode taking the maximum of two extra perks. In order to earn the beat the game trophy.
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randomisedgaming · 1 year
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Cannon Dancer Osman - Not so random review - Vol.3
Format: PlayStation 4 (Reviewed) Also on PC, Nintendo Switch, PlayStation 5, Xbox One & Xbox Series X/S Publisher: United Games Entertainment (ININ Games / Strictly Limited Games) Developer: Mitchell Corporation (Port by Ratalaika Games S.L.) Release year: 2023 (1996 Original Arcade Release) Genre: Platformer Official Website: https://www.iningames.com/games/cannon-dancer-en
Randomised Gaming reviewed the PlayStation 4 digital download version of Cannon Dancer, the code was provided to us by PR Hound to cover the game.
Over the last few years we've had a real renaissance in older games from the 80s, 90s and 00s getting long overdue re-releases. Mitchell Corporation was one such company whose games have largely remained lost to time, best remembered for the PANG series of games they did with Capcom. In 1996 the designer of the Capcom arcade platformer Strider, Kouichi “Isuke” Yotsui decided it was time to make a sequel to the game and so set about at Mitchell to make his version of Strider 2.
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With Capcom owning the rights to Strider, there had to be a few changes, but aside from the look of the hero and the name of the game. This really is a true sequel to Strider in all but name. Unfortunately this was a 2D game released in 1996 when 3D was becoming all the rage in arcades and that's not mentioning the fact its 2D visuals look very dated compared to rival arcade games like Marvel Super Heroes and Metal Slug which came out around the same time period.
Cannon Dancer as it was called in Japan and Osman in the rest of the world, didn't do that well. Selling okay in Japan and flopping overseas, the arcade is rare to say the least and to date I have never seen the raw PCB board in action. For most people emulators like MAME are most likely the place where they played this first, which is true of myself.
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I always had a soft spot for Capcom's Strider even if the game was somewhat messy in places. So finally in 2023 United Games Entertainment have teamed up once again with Ratalaika Games to bring you a near perfect version of Cannon Dancer and its first ever home release. I say near perfect as Ratalaika Games have made an error in not allowing users to access the game's dipswitch / options menu at present hidden in the service test mode . Which massively reduces the replay value of the game as it means you can't set the difficulty, change the number of lives, set the size of your starting life bar or change the extend settings or even turn the gore on or off. Certain enemy attack moves only appear on the harder settings as well.
That major issue over, which hopefully United Games Entertainment and Ratalaika Games will patch fairly quickly in the future and I'll be sure to update this review as and when they do, if they do. Is the only issue I really have with the port as the emulation here is the best to date of the game.
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The missing options as shown in the arcade's service test mode via MAME.
As you would expect from former Capcom staff Cannon Dancer is a superbly crafted action platformer, if somewhat unforgiving. The first few times you play Cannon Dancer you will lose a credit on the first stage and even more on the later stages. It does take awhile to learn the stage layout and design, but once you spend some time practising you can really master each stage and your opponents. The starting level of difficulty certainly would have put off arcade players in the 90s, many players would have likely turned their back on it after one go, but give it a chance and there is a true gem here.
Osman kicks and climbs his way through each stage and has a decent selection of moves in his arsenal, even if the air suplex, rolling throw and running from slide moves aren't detailed in the game and a moves list would have been very welcome. There's also the super bomb attack which is limited to 3 uses per life and acts a a screen clearing move and deal heavy damage to bosses.
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Gameplay wise the controls are spot on with Osman using his kicks to attack. Each time you grab a power up orb you get a shadow Osman that will appear and remain in place for a few seconds. Up to a maximum of four with the last upgrade also giving you a kick limited super long range kick that deals out heavy damage. What makes this game tough is any damage you take, reduces your attack by one level and the super kick only lasts for 20 kick attacks, this limit increases each time you collect the super kick, so long as you don't ever take damage.
The 2D pixel visuals are first class, but they look more on par with arcade games from 1993 not 1996. Each stage has a very different visual theme and look. The city feel of the first stage, which clearly homages Strider is very different to the sunken desert of stage three and the submarine of the sea on the forth. The bosses are also a vibrant cast of characters, from machines made of trash and metals, a flaming man, huge monsters, rival assassins and a dark goddess that wants to enslave the world.
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The plot is just bonkers and doesn't make much sense, most of the English text in Osman is best described as Engrish at best and a better translation of the text would have been welcome. Not that the plot in the game matters, as you are trying to take down all the enemies around you. The only real average area of the game is the music and sound effects, which don't really standout from the crowd.
This home port comes with both revisions of the arcade that's Cannon Dancer and Osman. It also features a standard mode, which lets you play with any number of all new extras and bonus features turned on or off, to help make the game easier. These extras included a much needed double jump, various invulnerable moves and attacks along with auto fire. Many of them help give Cannon Dancer a new lease of life and improve the quality of the game.
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Sadly one extra I would have liked to have seen, would have been to allow the player to remain in the final super kick upgrade state until they take a hit, as the fact it runs out so quickly after you obtain it, is really annoying. Also the fact the super attack (Bomb) uses don't reset after you clear a stage is another downer and one a perk to address this issue would have been most welcome also.
Adding to the gameplay is the new challenge mode, which allows players to take up to two of the extra perks to try and beat the game with and unlock the included trophies and achievements. As the game will take you to the cleaner the first time you play it you will have to get in some practice in order to overcome slaver and her forces. It took me a good couple of hours of practise and I ended up using the invulnerable attack and 4 credits perk to beat the game. The challenge mode adds in a lot of fun and the perks help to make it a far better game. Common place features like rewind and save state which you expect with these types of modern emulation releases are also included.
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While overall the game is very well designed there are a few bits that are just insanely hard. The sudden introduction of reset points on the last stage is one. Forcing you to restart various boss fights on death results in a few frustrating moments and one that will cause you just to spam your super attack lots. While I can clear the last stage without issue now, I still end up using multiple lives clearing the last five bosses back to back. The fake Osman fight is very hard to avoid damage on. As are the three assassins together as Cannon's robot makes it impossible in some parts to avoid hits from the other two, making that fight more luck than skill.
Finally the lack of bonus content is somewhat disappointing, there isn't anything like an art gallery, sprite viewers, moves list or sound test in sight. Considering I was able to find the original arcade flyers and instruction manual detailing all the moves on the internet, it would have been nice to see this content included in this release.
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Arcade flyer and instructions taken from the arcade-museum and arcade flyers websites.
In the end Cannon Dancer is a challenging cult arcade game from 1996 that perfectly captures the spirit and gameplay of its predecessor. This is everything you would expect from an arcade title developed by a seasoned veteran of the industry. This version is only hampered by the lack of extra content and the missing dipswitch options, which needs patching in. The emulation has improvements over what is seen in MAME right now, making this the best way to play the game.
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Pros + First home release since 1996 + Superb 90s arcade gameplay + Responsive and tight controls + Great stage design and enemy visuals + Strider 2 in all bar name
Cons - Dipswitches are all missing - No extra content, arcade flyers, sound test, moves list, etc.. - Music and audio is very average
Review by Random Gamer Riven. Twitter: RDGamerRiven Email: [email protected]
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randomisedgaming · 1 year
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Promotional key artwork for the 2023 release of the game from Mitchell Corporation and published by United Games Entertainment.
Cannon Dancer / Osman
Watch our playthrough here: https://youtu.be/mJcvd8b496Y
Follow Randomised Gaming on Tumblr, for video game, art, reviews, features, videos and more. You can also find us on YouTube, Twitch & Twitter for even more gaming & video content! Buy us a tea on Ko-fi
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