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#I've always wanted to draw some pokemon I'm so glad I got the excuse!!!
omaano · 11 months
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Without warning, the creature bites down hard onto his index finger, and Boba grinds his molars together to keep from reacting. “I leave you for two minutes,” Fennec sighs from across the room. “Thirty-two,” Boba replies evenly through gritted teeth. “Same difference.” “We’re bonding.” “I can see that. Going well, is it?”
OR: What's a Daimyo to do, when presented an Eevee?
I am so so happy that @saltsprite commissioned me to do this pair of drawings for their fic curiouser and curiouser - which is an absolute delight and I cannot recommend it enough! Boba getting fierce little Baya to love on, and be lovingly bullied by to take better care of himself is the most precious thing ever and you definitely need it in your life too!
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sparklingdemon · 1 year
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Out of curiosity, when it comes to your more interactive stories like Pokemon Monochrome, the Fallen Leaf askblog, and to a lesser extent the Explorers of Death askblog, do you have specific story beats or a general direction you want the story to go in planned in your head? If so, what do you do if the audience unintentionally steers things in a different direction?
thanks for the question! this is a long one, as each blog is a bit different, so please excuse me!
for fallen leaf, i had no plan for any sort of major plot. it was meant to go on for as long as i had things about her character left to explore. the magic anons that made up the "story" were relatively unplanned and were used as short "events" to make the blog more interesting before returning to status quo.
for explorers of death, the past side had no major plot plans - you could ask the eod trio anything and they'd answer from whatever point in time that was best suited for the question.
for the future side, i meant to establish a little more about how squirtle's "happy ending" wasn't what it seemed, and focus on her struggling to cope with this- but the need to draw so many backgrounds was a huge turn-off, and i eventually decided to drop the blog altogether.
pokemon monochrome is a bit different - the initial concept was made up on the fly, with vague lore ideas that i hoped askers would help me flesh out, instead of having Absolutely Everything planned from the beginning. that's why i feel like the beginning parts of the blog have some "awkward season 1"-styled answers. (nothing plot-breaking, just some odd characterization choices before i got a full feel for their character.)
however, i had a very strong idea for monochrome's overall story - the three ghosts tormenting cody was always planned, as well as cody's origins. (however, cody's name was only decided after the blog had already been started...!)
the intention was always to see if the audience would be curious enough about the ghosts to try and force cody to add them to the cast of available characters, and to explore what the consequences of that might be. the players' attempts to capture the ghosts is a very important part of the overall story.
when cody encounters the ghosts, the scenes are very on-rails - i have everything planned for how they'll play out in advance, and i only answer asks that help the scene play out the way it's supposed to.
asks that try to "think outside the box" are usually thrown out before things can steer too off-track. if things get a little thrown off, i just try my best to answer asks with a similar emotional tone to segue out of the subject until i'm ready to come back to it. askers will usually jump on the current subject, so it's important to know when not to continue it and move on to another one.
pokemon monochrome is the first ask blog i've had in a long time that has a heavy narrative story, and it's definitely a lot of pressure to see it through. usually, i'm more comfortable with blogs that can go on for an indefinite amount of time with no major status quo changes, as i think those kinds of blogs were my most successful…
that said, i am determined to try my best to see pokemon monochrome through to its end. i have no idea what that ending will be, but i'm glad i have an audience who's willing to help me get there!
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