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#Here's the whole sketch page :D
inkasaurus · 9 months
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cannibalizedyke · 2 years
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Could you do an Eddie Munson x F!Reader where the reader is Dustin's sister and she likes to draw and at one point, she gets roped into watching one of the Hellfire Club's games and at the end, Eddie sees that she had been drawing him the whole time. Like her sketchbook is filled with different poses he's done?
oh this is so cute
(i wrote most of this with a kitten in my lap and it was incredibly difficult but so worth it jdsklfjsklfj)
also it's not explicitly said but in my mind the reader is adopted; i don't want anyone to feel like they aren't included because they don't look like dustin :)
💗👛💗👛💗👛💗👛💗👛💗👛💗👛💗👛💗👛💗👛💗👛💗
You do not want to be here.
You have no problem with D&D, and you have no problem with Eddie Munson's Hellfire club. What you do have a problem with is hanging out with your little brother's friends and watching them play a game they're refusing to let you have any involvement in.
You are not having fun.
"...Something is off, though," Eddie Munson narrates dramatically, raising his eyebrows. "It's too good to be true, too perfect, too... peaceful." He pauses suspensefully and you roll your eyes, despite the fact that you are very attracted to him and desperately want to play D&D with them.
You sigh and opened your sketchbook, figuring you might as well draw a bit since you have nothing better to do. You find yourself watching Eddie, studying his expressive movements, and before you know it you've drawn at least five sketches of Eddie Munson.
"Hey."
You look up, eyes wide, and see Eddie standing over you with a smile. You quickly shove your sketchbook against your chest. "H-Hi!" you stammer.
Eddie laughs. "I saw you drawing. Your brother says you're good. Can I see? I like art."
You swallow. "Oh, I'm not that good," you lie.
Eddie pshaws. "Nah, with how much Dustin talks about it you've gotta have some talent. I mean, you don't have to show me, but I'd really like to see."
You bite your lip. "Oh, fuck it," you whisper to yourself. Before you can think better of it, you thrust the sketchbook at him, covering your face.
"Oh, wow..." he breathes. He takes it from you. "These are amazing."
You look up. "You really think so?" you ask breathlessly.
He nods, still mesmerized by your art. "Shit, they look just like me." He looks up at you, eyes wide. "Can I have these?"
You sputter for a moment. "I- uh- yeah, yeah, sure!"
He grins, carefully tearing the page out and pocketing it. He starts to walk away, then stops, turning around. "Hey, can I ask you one more thing?"
You nod, a little too enthusiastically.
"Great, great." He wets his lips. "Um, do you wanna go out with me?"
Your eyes widen. "What?" You blink a couple times. "Oh! Yeah, yeah, definitely!"
He smiles, clearly relieved. "Nice, cool. Great. Um, here's my number." He hands you a slip of paper. "Call me. Okay?"
You smile back. "Yeah. Definitely."
"Okay. Uh, see you soon." He starts to walk away.
"Yeah! See you soon!"
Eddie waves awkwardly, still smiling like an idiot. He bumps into the wall once before exiting the room.
You laugh to yourself, kicking your legs up and hugging your sketchbook to your chest. "I have never loved my brother more in my life," you whispered to yourself.
"MY SISTER!?" you hear from the hallway. Dustin's voice. Fuck.
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lowkeyrobin · 2 months
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MCYT with artist reader and like R makes them art all the time weather it's using them as an art reference and having a bunch of doodles of them, or painting full portraits of them, or like painting pictures of their pets🪩🩷🥹🛸
ooooo I'm an artsy weirdo so here you go!!! thanks for the request ; also this is the day I figure out the ufo emoji existed
MCYT ; artsy reader
includes ; tommyinnit, tubbo, ranboo, badlinu, nihachu, quackity, & foolish gamers
warnings ; language
masterlist
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TOMMYINNIT
bro u got a whole sketchbook dedicated to doodles of him and his character versions in mc smps (dsmp, osmp, etc)
you love painting him in watercolors 🫶🫶
you made him a watercolor portrait thing with the HTBAB logo behind him, freddie & jack
he treasures the art you give him
literally frames it and hangs it on the wall or puts it on the shelves in his office
sometimes he'll take a picture of them and posts them w ur consent to show off your talent
"look what y/n made me 🫶" or "now wtf why can't I have this kind of talent?"
will chill out with you while you're drawing/painting etc
you go over to his parents house ONCE and make a family portrait + the dogs for them
that painting hangs above their fireplace, his parents look at it everyday
he does little drawing competitions with you on stream just to bond with you a bit and make you laugh
like the "we go back to school" video, the paint gets everywhere because of him LMAO
will straight up show off your sketchbooks on stream too
TUBBO
absolutely loves that you draw him
and the fact you have so much q!tubbo and sunny fanart 💔💔
he hangs all the physical art up around his house
you made a little oil pastel portrait of you two with tommy, freddie & molly under you like they were your kids 😭🙏
it hangs in a frame in his background so everyone watching stream can see it
he absolutely loves your character designs and your art style/s
you straight up animated the life by the sea music video as a little present for his birthday
took 5 months but you got it done 💪💪
genuinley rewatches it a million times
he posted it to his YouTube as well to show off your talent
adores watching you draw/paint in silence
and he loves posing for you to help you get a good reference
beware cause he'll start complaining after 30 seconds
RANBOO
absolutely loves showing off your art and praising you for it
you've made them so much genloss fanart
you even made them a few channel banners, especially after the rebrand (and they will never change them ever again omg)
gives you a bunch of ideas for drawing
you love drawing the lanky d!ranboo and gl!ran especially w the mask and wide arrangement of wires and stuff
you made a textured painting of genloss!ranboo and it sits on one of the shelves in his office
he's obsessed with touching it and feeling the paint
its like feeling the hours of work you put into it, something just for them
also loves posing for you
they will get so extravagant and unique with it LMAO
FREDDIE BADLINU
anything you make for him is a treasure
you made a little portrait of him and his closest friends, and it hangs on his bedroom wall where he can see it constantly
shows off your art and totally praises you for it
does silly poses for you to reference
you've made him a couple screensavers and stream starting soon pages
he absolutely loves your color pallettes good god
Freddie in acrylic paint>>>>>
"guys look at what my amazing partner made me today 🫶❤️"
sends you links to Instagram shorts or whatever to little crafts/ideas if you're having artist block
he finds a notebook full of sketches and random blurbs of/about him when you get bored and shit and have nothing better to do
absolutely head over heels because the fact you spend so much time making art of/for him, omg
if you bleach-paint shirts yk damn well he's wearing whatever you made him 24/7
NIKI NIHACHU
absolutely loves your character designs for her characters, they're all so unique and different and she loves it
your designs of osmp!niki are her favorite, considering she's literally a mermaid
the art you make with all her tattoos and piercings>>> omg
either totally adorable or totally badass
"more biker! niki bc she needs to learn how to bike rn... @/nikinihachu"
"amazing as always y/n/n 🫶 maybe I will..."
loves just quietly watching you do your thing
her and watercolor paints will never not be perfect
you make a whole mural for her because you got bored...
it's an abstract kind of goth-ish mermaid kinda thing on one of her office walls, and 'nihachu' spread across it in white, kinda cursive lettering, it's amazing
always making silly little doodles of her too
ALEX QUACKITY
cant even comprehend how talented you are
he always sees you drawing him and painting him and he's like "bro go touch grass u spend too much time thinking about me"
you also made a textured painting for Tiger
it's his prized possession, he loves it to much
almost broke down and cried when you gave it to him
loves looking at all the little doodles, drawings and character designs
his favorites are the ones of him with dynamic arm poses, even if you think they're bad
he thinks it adds a lot more personality and makes him look better LMAO
he loves and appreciates that you spend so much time on something about/for him, and so often as well
he looks so good in gouche paints that's all I'm saying
and in a kinda graffiti style as well omg
FOOLISH GAMERS
absolutely adores all the art you make of him
he'll even pose so you can get references and shit LMAO
him and watercolor paints... lord
AND COLORED PENCILS
any painting you've made for him is hung up on the wall
loves seeing your character designs for his dsmp/qsmp etc characters
he also shows them off online and points out all the cool things you've added and shit
even if it's just simple doodles of him, you'll add a splash of color w a marker or highlighter and he thinks it looks so awesome
you have post it notes all over your wall thatre just doodles of him and shit
you painted his shark logo on a giant canvas for him for a YouTube video
like 59 hours later you completed it and gave it to him as a birthday gift
he doesn't shut up about it after that
literally brags about it like he's a 15yo who just got a girlfriend for the first time before all his other friends
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comicaurora · 5 months
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Out of curiosity, how far ahead are you on the comic? I mean, you must have it all planned and written out, but I imagine that you are drawing the future of Aurora even while we're reading it.
So is Arc 2 already illustrated and ready for upload while you're on like Arc 5 or something? I'm by no means undermining your need for a break; I'm shocked that you've been uploading continuously for over 4 years at this point. I'm just interested to know how long it takes a person to make something this great. And also if you change any details in the final edit?
Basically: what's the workflow like?
Also I think you low-key inspired me to pick up painting as a hobby. I'm ready to pour so much money into creating things that I know I'll hate. :)
God, arc 5? That's a very generous assessment of how fast I can draw!
Typically, when the comic is updating regularly, I keep a buffer of 10 to 20 completed pages. Right now, in the interest of taking a break, the buffer is 0 completed pages.
Chapter 1 of Arc 2 is completely storyboarded, meaning it's sketched out, the dialog is all mostly finalized barring last-minute rephrasements, etc. It can be read in its current form, it just looks unpretty. In fact, just for fun, here's a sneak peek!
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In the next month I'll go through and finalize as many pages from this chapter as possible - which means locking down the panel borders, fleshing out the backgrounds, lining, shading, coloring, polish, etc. - which will be the process of building up a new buffer for when the comic starts back up again in January. During that time, I'll also be storyboarding Chapter 2 and as much of the following parts as I can manage.
I have the next several chapters and sub-arcs planned out in loose timelines - event A happens at location B leading to consequences C and D, stuff like that. Chapter 2, being the closest, is a little more fleshed-out, with a more detailed bullet-pointed timeline and various character ideas I've had that might or might not make it into the final version.
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What exactly the chapter breakdown is going to look like is a little more complicated. Initially I'd planned for Chapter 1 to be low-stakes downtime and Chapter 2 to quickly kick off the high-octane adventure again, but when I started bullet-pointing out the stuff I wanted to do in Chapter 2, I ended up with a big pile of slower-paced character moments I thought were well worth exploring, so the runtimes might stretch a little.
Translating those brainstormed notes into storyboards and dialog is what I would classify as the "writing" part of this process. It happens at an erratic pace largely determined by the whims of whatever muse decides to get me in a headlock that day; sometimes I go weeks with no storyboarding progress, sometimes I hammer out fifteen pages in one day.
It's kinda like weaving, to me. The soon-to-be-arriving parts of the story are the most finalized, the most densely woven. A little ways beyond that, things get looser - some patterns may be locked down, but the actual work that'll hold it together hasn't been done yet. And in the far-flung future arcs, it's just the basic bones of the story and a pile of the threads I've planned to use. I know the shape of it, but in order for it to be fun and engaging for me to make it, I need to give myself room to be creative when I'm putting the whole thing together.
I actually have a file called the "Toolbox" that contains every random character or subplot idea I've had, and sometimes when I'm debating where to go with a chunk of story, I'll crack it open and scan through to see if anything jumps out begging to be used. Lotta fun stuff in there that may or may not ever see the light of day. Dropping stuff in the Toolbox is one of the most fun and freeing parts of the process for me!
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agarthanguide · 8 months
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Very much love your take on the new looks for Orym and Ashton! I saw a bit of your post about how Liam and Tal give feedback... would you be willing to share any information about how the back-and-forth process works between you and the actors as you work on their stuff? (I just love hearing HOW the awesome happens, not just the end results.)
Yeah okay. Lemme think, here. Alright let's so this as a numbered list-
1- Actor sends description of character. This is pretty broadly interpreted, in my experience. It's something between a brief paragraph, an annotated pdf, and multiple pinterest boards.
2- I send back a Pitch. This has taken multiple forms in the past, but it's generally settled into a few pages, that kinda go- a- Poses and Vibe Sketches- This includes little portraits, attitude poses, a couple sketches showing extreme dynamism or movement. I try to suggest outfits and weapons or accessories, here, but I don't spend a lot of time fleshing it out. b- Outfit Poses- usually on a turnaround or one fairly lowkey pose. I try to include 3 or 4 serious attempts at outfits and maybe a couple of backs, if it's important. c- Color- I usually just pick an outfit at random and try to give it a few different palettes. If the actor is absolutely sure what the palette is, or if it's a character I've worked with before, I might just make one palette and briefly color each of the outfit sketches from b in that palette d- Accessories, Weapons, Other Important Stuff- if the character is carrying around like a book or a bird or a really specific weapon, I try to address that in its own space, though sketches for all of those things may exist on other pages. This has been known to be very pretty or a bit boring.
3- There is some form of back and forth between me and the actors (and a producer, who are all lovely and don't step in on creative things but are always working against a schedule and need to know how things are going. I just want to be clear that every producer at CR is a secret angel who eats deadlines and shits magic and every one of them totally Gets It. They are all One Of Us). The back and forth is always individual and based on the actor but it can be- a- Actor picks from menu, usually via complex "circling" system (also all sketches are numbered, so they can just ref numbers). b- Actor sort of picks from menu, while moderating and adding further references. c- Actor just sends a bunch more shit and I narrow stuff down based upon what they seem to be getting at.
4- There's this bit of finding what the pose is gonna be, marking in all the necessary accessories, getting that last email about adding a scar, can we add a necklace? etc. What you are left with is something that the Producers call "pre-final." If it hasn't already been with the modelers and painters this whole time, this is when the modelers and painters get the design and start their magic.
5- I go away into a cave for a time period of quiet reflection with my Gods. I refer to this period as "rendering." I cannot be reached by the reason of man and spend a lot of time bitching to my friends while I try to figure out why shading a cape is suddenly the most difficult thing I've ever dealt with in my life.
6- Done!
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craykaycee · 4 months
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please please PLEASE tell me about your spiderverse dca self-insert au. i must know about the lil sidekick bots. they sound adorable
OKAYYYYY I'VE BEEN ENABLED LEMME TELL YOU ALL AB THEM!!! *takes out my notes, it's nine and a half pages long*
[[Disclaimer: Most the images are supposed to be side-by-side, but aren't doing that in browsers. I don't know why, I've been trying to fix it and couldn't. Apologies]]
All my notes refer to the main character (my self insert) by name, but I'll be referring to them as "MC" (main character) in this post. The drawings I have feature my sona as MC.
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So!! We got the bois! THE BOISS! They're creations of MC, an engineer at FazEnt. They were made after MC got bitten by the spider, them needing assistance in tackling the disappearances of the pizzaplex. Important note: These bots came first. It's not until MC's spider alias (I'll say SpiderMC) became popular in the media that FazEnt tasked MC to make a character based off the popular sidekicks. In basic concept: MC is forced to plagiarize their own bots.
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Then, the Fazbear Entertainment Daycare Attendant is created (I tend to refer to them as FazDCA for clarification in notes). With FazDCA being stuck in the plex, they aren't aware that they're plagiarized. MC grows a distaste towards FazDCA, but are aware it's not their fault, so the relationship between the two, creator and creation, has one-sided tension. SpiderMC's sidekicks, the minis, grow jealous of FazDCA upon discovery, thinking MC may prefer FazDCA over them, especially when MC works past their ill feelings and allows themself to grow a kind comradery with FazDCA.
There's a lot of little details I'd rather not go into in a single post, but my favorite thing I've found in my notes is MC having the same silly stupidity as og Spiderman (yanno like in Into the Spiderverse, Miles has that "Who's Miles? (NOT THAT DUMB)" moment?). Here's a fun one, considering the character I've drawn keeps their unique hair loose:
FazDCA: “Wow! Your hair looks familiar!” MC: Covering their head “A-Actually I’m bald” Moment of silence, FazDCA visibly processing Lil Moon is chuckling on MC’s shoulder MC: “I- I mean he’s bald-” flicks off Lil Moon’s hood Lil Moon: “HEY!”
Initial sketches and other doodles under the cut~
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I actually initially brainstormed the rules of this universe w/ someone well-versed in Spiderman lore, so they helped me a LOT in figuring out the set up. Then, of course, bringing it up to my friends in this community sparked a WHOLE plot :D
omg I forgot I had notes ab the role of Glamrock Bonnie's AI.... wow :o
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angelofthepage · 2 months
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Thoughts on the "Updated" Bendy Employee Handbook
Before we go any further, let's make it very clear what kind of post this is: we're not here to hate on the book, and none of anything I'm about to say is said with ill intent. I am here for analysis, constructive criticism, and discussion. This post is a little more critical than what I would usually share, so viewer discretion is advised.
Today we're talking about the newly updated Bendy Employee Handbook, which just recently released as of this month at the time of this post. And I have a lot of questions about this entry, and really, game guides as a whole in our modern gaming world. This book appeared to advertise itself as a rerelease of the original handbook with additional content for Bendy and the Dark Revival, but upon comparing the two, I've noticed there's actually a number of changes they've made, some good, some bad, and some that I'm not sure what to make of. So come and join me under the cut, and if you have some thoughts of your own, feel free to comment or reblog and add to the discussion. Without further ado, here we go!
Part 1: The Baffling Amount of Cut Content
Our story begins where most stories do, the table of contents. So right off the bat, when comparing this book to the original, you'll notice something off.
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No, your eyes do not deceive you, an entire section of the original book was cut, on top of making other sections shorter. And the weirdest part? Some of these things were exclusive to that original book, they didn't appear anywhere else in the Bendy franchise. So already we're off to a weird start. Some of these missing pages aren't so bad though. In some cases, they're just format changes to make the book flow a little better/take up less room. Sometimes they succeed in that, sometimes they end up feeling more cramped, it's pretty subjective whether or not this improved the book. But it certainly does cut down on pages. Case in point, the beginning of each chapter of BATIM.
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Don't worry, Joey's letter hasn't been cut, but it has been moved to earlier in the book, so it's no longer in Chapter 1. This was a very odd change. Other things that are missing are character monologues, but it's inconsistent. Alice Angel's speech about the screaming well of voices and Joey's monologue right before the final boss were kept, but Sammy's "sheep sheep sheep" speech and Bertrum's audiolog right before his boss fight were inexplicably cut.
Here are a few cuts I found pretty significant.
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These pages are all missing from the update. In the case of this newspaper article, what does that mean in regards to whether or not this is "canon" or "retconned"? Joey Drew, did you or did you not have plans to expand into a Bendy themed toothpaste? The people need to know! X''D But seriously, while some of this is inconsequential, some of it matters. The mascot costume in particular, that's the only sketch we get (that I'm assuming came from Bertrum or Joey regarding that part of the parks, no one is specifically credited for making it). It doesn't show up anywhere else in the series (to my knowledge). It's strange that it's just, gone now. The Bendyland spread is such an unfortunate loss, that's some of the closest we've ever gotten to seeing the map of the park. Yes you can see it in BATIM, but being able to get up close and personal with it without having to control Henry was really nice. It makes me wonder if they're trying to erase the past details so they can do more with Bendyland in the future, something that's different from the original vision. I don't think that's it, but it could be, though they'd also have to go back on The Illusion of Living too, given it’s discussed there with some really fun details.
Speaking of which, that's the weirdest piece of cut content: the missing section that ends the old book (that was reiterated in The Illusion of Living). It's Joey Drew's tips for making a cartoon. It's formatted differently and has no images in TIOL, but the basic information is still the same. What's not the same though, is the loss of the tutorial pages for drawing the toons. These are another thing that don’t show up anywhere else in the series, making them a much more permanent loss. And even though this section is cut, it’s still referenced on the back cover of the new book, which is a bit odd.
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These were really cute and showed so much personality for not just the toons, but for Joey as he described them. Cutting this was genuinely disappointing for me. Same with the paperwork in Joey's apartment. Those were some of the highest quality images we had of what was on his desk and bulletin board, and I liked being able to see them clearer. The biggest loss of the cut content isn’t just the pages themselves, but the personality they gave to this book, and the Bendy world as a whole. 
This was the very first Bendy book to be released, and therefore our first look into this world in this format. And while I don’t think it’s the greatest thing in the world in terms of being a game guide, I didn’t pick up the original for a game guide. I picked it up because I wanted to see if it provided more context for the world. And when it does that, it does a good job. The memos from characters we know, Joey’s financial records, the images from the desks of people like Joey and Bertrum, they give us insight into how things were going at the studio. Some of my favorite details from the original are Joey’s memo about how Susie was replaced by Allison, and the receipt for Joe’s Fine Dining. The fact that that memo was distributed to everyone but Susie enhanced what we already knew from BATIM, and it paints him as a much crueler character than we knew him to be. Not to mention the repeated use of “I have to say, I’m an instant fan”. Having Joey say those words makes the concept of him creating the cycle so much more interesting. Like did he script out every little action these characters take? Or is this something Susie picked up and recycled from him after potentially finding this memo in real life? Oh there are so many delicious possibilities. And the lunch date, oh my gosh. One, it started my quest to build the Joey Drew menu using all the things he eats in the books, because damn does he have good taste. And two, it was so cool to have a look into an interaction Susie told us about in that one tape. Like that was REALLY GOOD. Give me more like that! When you have other parts of the series back up things we’ve heard only one character say, it gives more credence to the idea that they actually happened that way, or gives us a clue that we need to check for character biases when they tell us their side of the story. And in a series where MOST characters are unreliable narrators, that is REALLY IMPORTANT for establishing timelines and figuring out what’s real versus what’s fabricated. That was my biggest hope for the update, for more flavortext and world building that expands on things we already know. 
But um…the dark revival part of the book doesn’t do that. 
Part 2: The Dark Revival’s Minimal Offerings
After an abrupt jump from Bendyland to BATDR, we get into the new stuff. The Bendy and the Dark Revival section of this book is alarmingly short and has very little substance. There is no new expansion of the worldbuilding or insight into these characters. I mean, the book describes Heidi as being a female lost one? So if you wanted a confirmation on her gender, there you go I guess? I guess that detail was never like, stated explicitly, but this is me stretching to find something new that it gives us. Actually, wait, it does give us one new thing, but I’m gonna be honest, it kind of rubbed me the wrong way.
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The book refers to Allison having a “pet wolf” when we get her introduction in Chapter 1. It then later describes that Tom “likes being pet” when we get his introduction in Chapter 5. Which by the way, is the only image of Tom in this entire book, since his original render from the old version was cut. Now, I’ll be honest, I used to like that second detail, I thought it was cute that he doesn’t just tolerate Audrey, he actually LIKES being pet. Those are two different things, having some insights into Tom’s feelings and characterization would have been a breath of fresh air. But no, when I reread the book and saw that first detail, that made that really weird and uncomfortable actually. It would be one thing if in-universe, Tom called himself a pet, or Allison called him that with consent. Heck, if there was another character in-universe who wanted to purposely insult Allison and Tom by saying that, that would be fine too, then it’d be reiterating the narrative. But on its own? I take issue with taking Tom of all characters and calling him her pet. The Safehouse Boris never got treated that badly, hell, Buddy in the books never got dehumanized this badly when he became a Boris. But Tom, Tom gets to be the one that’s dehumanized? There is something that really rubs me the wrong way about that. Especially if he turns out to be Thomas Connor or has some connection to him. I can’t assume if he is or isn’t anymore given all the stuff BATDR pulled with Allison and Henry. But on the chance he IS Thomas Connor, do you have any idea how bad that looks, to have a character that, because of details written in Dreams Come to Life, many fans speculate to be a person of color, referring to him as Allison’s “pet”? And even if he ends up not being a person of color (I say as I groan about the inevitable discourse for the DCTL graphic novel that’s coming out), it’s still kind of awful to say that about anyone. Tom is a character that has repeatedly gotten the short end of the stick in this series. He’s relevant to BATDR for all of a couple of minutes, and he’s incredibly underutilized and lacking details or depth for most of the series. Thomas Connor, he gets a bit of depth as of The Lost Ones, that novel does great things for him. But Tom Wolf? Short end of the stick. And I’m sad to see that continue here. 
The one positive thing I have to say about this section is that it’s really nice to have so many of the audiolog character transcripts here. Most of the notes and logs from BATDR are here with all their words typed out. The ones that in-game had a chiller styled font are transcribed a bit strangely, as now they’re written like the messages written on the walls in-game. But it’s not the worst. If anything, all of this gives me a great resource as a theorist. Having a record of all of these and what chapters they appear in makes my goal of constructing a timeline and cross checking information much easier. 
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Though from a graphic design standpoint, these pages frustrate me a little bit. They’re so cramped, and there’s several spots where the text isn’t centered properly within its text block. I get the sense on some parts, it’s because it’s placed so close to the spine of the book, so they don’t want any information getting cut off, but it still looks funky. And there are several spots where that explanation doesn’t really apply. There’s also some weird placement of fun facts. While I love that this book lets us in on some secrets, they’re not always placed in an area that makes sense? Like, there’s a note about how to get the Inkjets Concert, but the steps for how to get it are placed way after a point in the narrative where you’d be able to get it, and I’m kind of scratching my head as to why it was done that way. Is it to encourage a second playthrough? Or is it to not spoil the story? Why not split the information up? Or have a dedicated secrets page like they do with the achievements and theMeatly’s cutouts? 
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Though speaking of not spoiling things, this book is really odd about what it chooses to focus on. So, Henry’s model is in this book, right next to a passage about a “mysterious man” you can meet in the Cyclebreakers area. They showed his model but didn’t name him as Henry? I don’t quite get that choice. Also, despite the cyclebreakers being very important to this story, they aren’t really mentioned before this very brief section. However, Porter? The character shown for all of a few seconds? He’s got at least three images throughout this book. The balance feels off with what this book chooses to put emphasis on. 
Also, this one really annoyed me: Allison. So for everyone who’s actually played BATIM, you would know that Allison Angel is never referred to as Allison within BATIM. We only know she’s called that because people dove into the game’s files and revealed her and Tom’s names upon the release of Chapter 4. And the book follows suit with this, it does not call her Allison in the original handbook whatsoever. HOWEVER, the BATDR section messes this up. When it introduces her, even though in-game she introduces herself as Alice, the book introduces her as Allison. But when we get to Chapter 5, the part where she’s actually named Allison by Audrey, it suddenly switches to calling her Nice Alice? It’s a weird choice and I don’t understand why this happened. 
It leaves me wondering just how much the new author of this section and their editors know about the Bendy series before going into this project. What context were they given to write this thing? It makes the book feel unpolished to have so many mistakes in its formatting and information. I don’t know what the quality control team for this release looked like, but a part of me wonders how many editors this went through before making it to the final release. I don’t work in publishing to know what that looks like, but I’d genuinely love to learn more on this subject, it’s fascinating. 
There’s also a very strong dissonance in the imagery. While I’m glad to see the renders from BATDR’s advertising so clearly and up close, the difference in their coloring looks strange when put next to the rest of Bendy’s usual color palette. It leaves me wondering what assets the book team was given for use in this release. There’s a lot I could say here about the importance of press kits and brand guidelines, especially in this day and age when so many fans are making just as high quality of content as the official releases of media. And that leads me to the most disappointing part of this book. 
Part 3: Stolen Content
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If you’re active in the Bendy fandom and know its many creative members, then you may already know what I’m about to dive into. MLSpence3D is an artist that enjoys 3D modeling, rigging, animating, and rendering. He can often be found engaging in all sorts of corners in the indie mascot horror community, such as playing a notable role in the production of SuperHorrorBro’s upcoming title, Glitched Out, as well as providing the renders used on the Bendy Wiki of the in-game characters. Spence has had his work mistaken for official renders before, and unfortunately, it’s not just fans making that mistake. The render of the Piper used in the BATIM portion of the original handbook is Spence’s, and it unfortunately hasn’t been removed in this update, nor has he been credited or asked for permission to have it used here. I’ll admit, his stuff looks so official that I’ve mistaken it as such too, and it speaks to a much needed conversation on assets, metadata, and protection for artists of all mediums. 
Our fandom is not the only place where this happens. Back when FNAF: Help Wanted was in production, the cover art mistakenly used fan renders as a part of its photomanipulation. Developer Scott Cawthon was quick to apologize and make things right, removing the renders and replacing them with officially made FNAF models. Heck, we had something similar happen right here with Bendy back when the voice cast of BATDR started working with Streamily. The initial post that advertised their Streamily debut used renders from Spence and a few other artists that had to be tracked down, and they didn’t have the rights to use them, nor were they credited. It makes a lot of sense that this happens, when you don’t have sufficient resources and aren’t an active member of the fandom, if you’re a graphic designer trying to make a piece to advertise something, you’re going to need assets to make that. And if you’re not given sufficient assets by the people you’re designing for, you turn to other sources to get the job done. They may not know what on Google is official vs fan content. The fans are so skilled and passionate about what they do, and with the number of series that have fans steadily joining the official teams, it’s incredible what can result from being passionate. But it also makes for a much needed reminder to add metadata to your files so that they can be traced back as belonging to you. Watermark your stuff, clearly mark your work as fan content in the tags, captions, and descriptions, in an effort to protect yourself. Don’t use images you find online unless you have a very clear idea of where they came from, so you can direct people back to the source when they ask about it (or better yet, link the source in your description from the start). Give people another reason to pause and double check their work in the chain of command (they should be pausing to double check anyway, but let's be real, we don't live in a perfect world). In a world where credit and sources are more important than ever, remembering to give credit where it’s due from the start will save you all kinds of headaches in the future. Video game developers, especially those of you in the indie scene: please develop press kits to give to people your teams collaborate with. By giving them assets they can reliably use to advertise for you, you will save everyone a lot of hassle in the long run. And if this is still happening even with a press kit, it merits having some conversations to evaluate why and solve the problem. If there is no other takeaway anyone gets from this post, this is the big one I want to see some positive change on in the future.
Part 4: The Functionality as a Game Guide
This book works for your first time through BATDR, but not for any kind of sequential playthroughs. The way it directs you through the game uses the audiologs and notes as waypoints. Once you pick them up, they are removed from the environment, and so if you’re picking up the game after a long time away from it, you’re not gonna remember where those were, so it’s likely not going to be useful for navigating. It reminds me a lot of the way my parents talked about one of our old hometowns. We lived in Vermont for a little while, and there were two things about our area that we laughed about. One, never leave your car unlocked unless you want it filled with zucchini. Two, if you ask for directions, you’re not gonna have a clue unless you’re a local, because they word everything in a similar fashion to “you’re gonna drive past where the old barn used to be”. At least give me a landmark that still exists, or a map! The BATIM chapters aren’t much better, they sort of give you a layout map, but it’s not helpful. Especially in Chapter 3, the place where you arguably need a map the most, there is no kind of instruction for how to get through Alice’s fetch quests if you get lost. 
In my mind, a game guide is something you turn to when you need help getting through a game. Now, mind you, I am not the target audience for a game guide. I don’t own game guides. There are a few in my household that my siblings own, for stuff like Super Mario Sunshine, and I guess technically my Pokedex for Pokemon Black and White 2 DOES double as a game guide. But like, we now live in the age of the internet. If you want to know how to get through something, there are a million articles and Let’s Plays that detail how to complete the base story, find secrets, and even suggest strategies for tackling difficult challenges. Some of these are designed to be informative, and some are more reactionary and built for entertainment, there’s lots of flavors to choose from! 
And it makes me wonder, what does that mean for the medium of game guides as a whole? I think they still have their place. For one thing, different people benefit from different learning styles. Being able to read a guide may work better for someone than a video depending on their brain wiring. And for people who don’t have reliable or frankly any internet, or rely on a library for that, it’s nice to have a book so that you don’t have to wait to keep playing. I’ve never seen anyone get a game guide from a library, but I absolutely think it’s something a library could have. It’s also just really convenient to have all of that information available in one book, as opposed to having to search through multiple forums and sources and risk getting spoiled. And when they’re done well, sometimes they can have secrets not even the existing player base knew. Like I knew that there was this secret about a ghost train that appears if you set your system’s clock to 4:14, but I didn’t know if AM or PM mattered. Thanks to this book, now I know that it doesn’t matter, both work, which is really handy to know! But uh…most of the secrets that were revealed in this book were things I knew within the first month that BATDR came out. None of them were new to me as someone who’s plugged into the world of Bendy. There have been multiple videos detailing how to get these secrets, and how to play this game, by many different indie horror enthusiasts. It almost makes it feel like this book came out a bit too late, and it’s only released about a year or so after this game came out.
Which really begs the question, who was the target audience for this book? Was it for new fans who were struggling with these games? Was it for longtime fans who wanted a memento of the occasion and a record of all the stuff in these games? Was it for lore hunters hungry for new secrets and world building? Having read both versions of the employee handbook, I still can’t definitively say who the target audience is. That kind of frustrates me, that’s the first thing they taught us about back when I went to school for graphic design. It’s important to keep your audience in mind when designing something, that way it caters to their needs, appeals to them, and gets your message across effectively. 
Part 5: Final Thoughts
I still can’t say for sure what I was supposed to get out of this.The parts of it that I found charming and appealing were not continued or built upon in this update. There is no new world building or lore. It doesn’t do an effective job as a game guide given its reliance on non-permanent elements of gameplay. It doesn’t give us tools to cross reference what we know from previous entries, nor does it expand upon details that lacked clarity within BATDR or BATIM. It removed some of its more charming content, and it still has stolen artwork from its previous iteration. By the time I got done reading this book, I was left feeling disappointed and kind of exhausted. No joke, I grabbed a friend, and we went through it all to compare it page by page to see what changed. It was something you could make a drinking game out of, not that I would recommend that. 
I would struggle to recommend this book to any Bendy fan, unless you’re a completionist like me who wants to own every book as a physical copy. The original employee handbook was a far better read, and if you can find a copy secondhand or at your local library, you’re in for a small but tasty treat (quite literally if you decide to make the bacon soup recipe, which fun fact, originated in this book and was developed by the wife of Bookpast, one of the writers on this series!). The Dark Revival section feels tacked on and not as well thought out as the original book was. There is a very odd disconnect between the two. I’m genuinely confused as to why it was put in a rerelease of this book rather than making an entirely new book for Dark Revival. Dark Revival is a much longer and detailed game than Bendy and the Ink Machine. I would expect a book that describes how to play it and its world building to take up a lot more pages and go in depth on different details than this one did. So why was it done this way? Does this have to do with some sort of contract with Scholastic that we don’t know about? Was there a time constraint, or a page count that had to be met that they couldn’t meet with just BATDR? Did the people working on Bendy have too much on their plates to dedicate the time to a new book? What happened here? I wasn’t expecting to leave this book with more questions than answers, but here we are. 
Overall, I don’t think it was worth what I paid for it, but it’s going to live on my shelf with the rest of my books. This will be handy for when I need to reference the audiologs and don’t want to look up a YouTube video to remember what was said. It’ll also be nice if I’m traveling. See, whenever I visit my grandparents, their wifi is pretty limited, so if I want to draw anything while I’m up there, I have to print out references or download images on my phone before I go so I can do that. Having some of the new renders in this book will be useful if I decide I want to draw Bendy stuff or theorize while on the road. 
Now it's your turn. Tell me your thoughts on the Updated Edition of the Bendy Employee Handbook! Is this something you want to read? If you have read it, did you enjoy it? Were you left wanting more? If we ever get another book like this, what sort of things would you like to see? Let's talk about it. And remember, if you did enjoy it, that's not a bad thing, absolutely no judgement there. Just because it wasn't for me doesn't mean it's not going to be enjoyable for someone else. Every work of fiction has its audience. <3 Here's wishing you a wonderful rest of the day, and happy reading!
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cherry-lynn · 3 months
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rocky and his water motif
ive seen a few people analyze rocky and his symbolism with water, and i thought id jump on the train and contribute what ive found. i looked through every piece of art in the gallery and messed around with the dead drop to find everything here! with that being said…
obvious spoiler warnings! and warning for a lot of speculation and over analyzing! a lot of things i mention are really big stretches but i added them anyways incase anyone else wants to look into it more
starting where the pilot starts and near the start of the comic (the page “lackadaisy dithyramb”), right off the bat we have an entire poem from rocky dedicated to the mississippi river. this iconic poem is literally just about the river, and he recites it in both scenes from on the bridge over the river.
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note that in both cases there is also a crescent moon featuring in the background
more poetry! this one is from the comic on the page “lackadaisy doggerel”. this is actually one of my favourite pages in the comic, its very cool! we have this poem that, again, is entirely about water. it talks about water in a metaphorical way, comparing it to memory and the passage of time. maybe ill try to analyze this poem sometime but idk im not very good at that stuff. seems to talk about rockys past but im not sure
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i didnt want to just put this entire page here but i will note that the page has a raging storm, an ocean, a water mill, another storm cloud and a waterfall all picured above rocky, who, in this case is ahem under water, in a way.
last bit of poetry im talking about is probably the most relevant. rockys feauture in the “lacrimosa” poem/halloween artwork shows him seemingly drowning outside a window.
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the significance of it being outside a window is somewhat unclear to me, as every other character appears in something reminiscent of a picture frame. my only idea is that its meant to show him outside of what could be a home, in reference to him getting the “unceremonious boot”. the text emphasizes this idea, saying hes away from home
this next one is more obscure and much more of a stretch! after digging around in sketchbook pages, i found this tiny little sketch on a page simply labeled “lackadaisy preview 0018”. the sketch page features sketches that were used for the page “lackadaisy palaver” in the comic, and a few bonus doodles. this was one of the bonus doodles, and i cant seem to find a comic pannel that matches it anywhere.
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this sketch could be a lot of things, its a bit hard to tell. most likely, its an unsused pannel of rocky that was going to be used on the comic page. maybe him on whe windshield, or something like that. that being said, the first thing i thought of was the lacrimosa art. its a stretch but i thought id add it, just in case! who knows really
next up is rockys character artwork, which features him standing on a barrel floating in a river.
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be careful rocky, you might fall! one little detail about this art that i like is that hes quite literally hiding his sadness behind his back. and again, the crescent moon motif features in the background. the cattails in this image also remind me of this scene in the pilot
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…but i mean cattails do grow near water so i dont think that means anything
speaking of the pilot, this scene has rocky accidentally blowing up a water tower and flooding the area, and getting a whole bunch of water dumped on him
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be careful rocky, you might get hurt! ...i dont think he cares
one last note from the pilot (for now) is a line from mitzi after rocky comes back with alcohol for them. it could mean nothing, could be foreshadowing, who knows
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note in the second image: “rest” as in the rest of the alcohol they were meant to bring back
the music video for liquid gold ends with rocky dropping a bottle and the golden liquid flooding the room
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i wasnt even looking for water symbolism when i found this, i was just rewatching the music video for fun! i just about had a heart attack when it ended like that D: rocky please dont drown
back to the comics! sorry this is a bit all over the place. forgive me for just uploading an entire comic page, but the page “lackadaisy thunderhead” features rocky standing over a river. at the bottom of the pannel on the right there are daisys, a symbol that features in a lot of rockys artwork and is generally associated with the lackadaisy speakeasy. the daisys could just be for aesthetics or to frame the pannel better, but its also notable that they appear where the water is.
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the name “thunderhead” is interesting given some other pannels
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not sure what it means though
the very first scene in the comic aside from the introduction shows rocky at the river.
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in the page “lackadaisy trouble boys” from the early concept art mitzi makes a comment about rockys aim, and makes an… interesting metaphor
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side note: im gonna cry is that actually how rocky gets the little hole in his ear lmao
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the mini comic “wilderness” has rocky climbing out of a small muddy pool of water claiming “the waters great”, despite looking absolutely horrible. isnt shown here, but he says he cant feel his legs and calls for freckle to come back.
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knock knock! its time for the playing cards! rockys card depicts him as the 8 of spades, although hes also been shown as the ace of clubs multiple times.
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first up, 8 of spades! i really like this art but i have a lot of questions. for one, why is rocky holding a shovel and whats with the lantern? theres nothing wrong with it, just caught my attention since i think freckle is drawn with shovels a lot more than rocky (might be wrong on that though) second, this is the only picture i can find where you can CLEARLY see rockys head injury healed. cool! third, the outfit hes wearing is… atypical for rocky, you could say. for obvious reasons. he always wears blue, why suddenly the change to black? and obviously, the choice of making him the 8 of spades. some quick google searches and this is what i found: from various websites (the first things that popped on on google), apparently spades symbolizes the winter season and the water element. it seems to represent old age, change, wisdom and acceptance. the number 8 supposedly represents victory, prosperity and overcoming. i was going to put images, but i could only have 30 and i ran out of space lmao im so sorry this is SO LONG djfjsjnrfj
make of it what you will. as for the ace of clubs:
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my google searches were much less interesting so ill just put my own thoughts. the clubs is likely just for the association with the lackadaisy speakeasy, as in both of these cases he is shown alongside other characters from the lackadaisy and everyone has clubs. as for him being the ace, the main notable thing about the ace is that its generally the highest card.
the main idea i personally took from these cards is the idea rocky will possibly not be a part of the lackadaisy in the furure. we see him in his classic outfit, no head injury as the ace of clubs, with clubs being associated with the lackadaisy. but we also see him with a healed head injury (so clearly in the future) with a new outfit and no more clubs suit.
not sure if this is even notable but this entire (very iconic) scene in the comic takes place in the rain
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be careful rocky, you might get shot!
and now, even more crescent moon motifs
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so why have i been pointing this out? well its undeniable that rocky also has motif with this crescent moon. i have no idea what it means but heres my very quick five minute thoughts on it: one: the moon controls the tide. obviously a river doesnt really have a tide, but still! theres some association with water there, so its notablea. two: this might be a stretch but in the pilot theres this very memorable frame where it shows the reflection of the moon (which initially looks like a cat) ahem in the water. obviously water reflects stuff so its not abnormal for the moon to reflect in the water but i just thought it was cool!
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aaaand last but not least
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this analysis was brought to you while listening to hatsune miku, i probably made a lot of typos so yell at me and ill fix them but not my grammar its terrible and im not fixing that, lmk your thought and if i missed anything, thank you for reading have a nice day sorry it was so long <3
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kidovna · 11 months
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You’re fairly notorious for making really incredible and dynamic mini comic strips. I love making them as well but really struggle with creating a layout on a canvas. Do you make the sketches individually and then lay them out in comic form or do you do the entirety of the comic one page at a time? All this is to ask if you have any tips or suggestions on how to improve at making more dynamic mini comics?
I’m so glad you think my comics are dynamic! I’ll try my best to explain my comic making process in this answer:
I almost always start with the dialogues on my notes app. This process usually happens in the middle of the night when I’m struck with an idea but I have no energy to draw anything. I find it very useful to try and figure out how many pieces of dialogue there are in the comic and how many pages it might take. This is how the initial notes for this comic from @spideywillandmjwheeler looked (you can see that I’ve made changes in the final version):
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Next, I always work on the layout. I imagine the scene in my head and try to understand how the panelling should look. What dialogue requires a bigger panel, what requires a spread, etc. this was the base of the bi Mike comic:
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Here’s a little insight into how I do the panelling and how I make the choices with the sizes of the panels based on importance (from the Will with powers comic):
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Once I do the layout, I basically just get started with the lines and colours and see what works best and then it’s the usual illustration process. It’s almost always this exact same process and with time and practice, each comic gets easier to work on. Sometimes I have an idea for a panel (like the one below. This is four whole panels but drawn as a spread instead) that I get very excited about because I’m like “wow, that’s kind of genius” and I keep hoping that I get more creative with it as time goes.
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I hope this was a little helpful and what you were looking for! I’d say trust your gut in the comic making process and don’t feel limited by the panels. Things and characters can move out of the boxes and you can have all sorts of fun with it. Just remember to keep a certain amount of structure to the pages so that the comic is readable :D
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maniculum · 5 months
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Bestiaryposting: Holghras Results
Now for what everyone -- or at least a certain percentage -- has been waiting for: the results for the Holghras! Anyone who found that sentence confusing can catch up by checking this page: https://maniculum.tumblr.com/bestiaryposting .
This time around, they should all fit into one post, as the response was a little smaller. I see how it is: everyone wants to draw Spooky Corpse-Eater With Magic, but nobody wants to draw Horny Bird With Problems.
I kid, of course. The Wutugald had some pretty clear visual elements that people could hook onto, but the Holghras entry is mostly about its behavior and doesn't give much information on what it looks like beyond "it's a bird". So it's pretty clear why people might have a harder time drawing artistic inspiration from that one. (And I really and truly appreciate those of you who took a crack at it anyway.) The level of physical description is going to vary a lot entry to entry, I'm afraid -- to some extent I think it's about whether it's an animal the reader is expected to be familiar with, but there are definitely a few detailed visual descriptions of animals most medieval Europeans would have seen because the author wants to do some symbolism. So it's a toss-up. Anyway, here's the link to the description people are working from:
And the results, again roughly in order of appearance. If yours isn't here, let me know -- I saw one post that said something about Tumblr eating their original attempt, presumably out of Bird Homophobia. I'm happy to reblog any that I missed due to Tumblr's functionality.
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@bruncikara (link to post here) gives us our first interpretation. I really enjoy the medieval bestiary style, including the use of the Generic Medieval Plant that always reminds me of mutant asparagus. I think the border is designed to evoke the thorns in which the Holghras nests, which I also appreciate. The bird's pose, flat on its back with its neck curved up, is great, and it's shown performing its signature Hide With Dirt move. I think at least some of the inspiration comes from quails here, judging by the head... feather... thing... [Wikipedia break] ... okay, apparently it's just called a "plume", which I should have guessed. This is the first example of the common (and correct!) assumption that the Holghras is a member of the order Galliformes.
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@jamiethekeener (link to post here) gives us this one, also posing with its signature dirt clods. I'm reminded of a cardinal, personally. The artist provides a brief comment on their design, noting that they are not a bird expert. I think this is a pretty cute juvenile bird, and the way it holds the dirt comes off as kind of playful.
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@silverhart-makes-art (link to post here) has produced another very naturalistic drawing, which (in my non-expert opinion) manages to look very much like a real bird without specifically looking like any bird in particular. They apparently do know birds, because they specifically name-drop Galliformes in their description of their design decisions. I like the decision to also include one of the bird's Signature Behaviors, i.e., the mother carrying her chicks.
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@pomrania (link to post here) has given their Holghras a selection of striking features, which they explain in their post. There's a lot in that post, actually, and I really enjoyed reading the whole journey of this particular drawing. You should go read it too -- the post linked above also provides a draft version, a link to a series of progress sketches, and a link to an explanation of their design choices that includes rumination on how to make a bird look "slutty". Go check it out, we'll be here when you get back.
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@sweetlyfez (link to post here) describes her design choices briefly, indicating that her goal was to pick Bird Attributes that could look unsettling in combination and suggest that the bird depicted has a "terrible sex life". Mission accomplished, I think -- that bird does not look trustworthy. Also now we know that thing on its head is just called a plume, so good for us. I really like the effect the -- watercolor? I think? I don't know art -- provides, and that seagull-esque spot on its beak really is a great touch.
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@rautavaara (link to post here) has done another beautifully stylized drawing with a very pleasant color scheme. They provide a brief explanation of their design decisions in the linked post. I'm particularly struck by the fact that this version of the Holghras apparently carries its young in the same way that the folkloric version of the stork carries babies: in some kind of cloth wrapping held in the beak. I also like that the chick's feet are sticking out.
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@mobileleprechaun (link to post here) apparently had some trouble posting this, but I'm glad they got it through, because it's delightful. I like the little bird on the right with its feet sticking straight up, and the other one under its mother's wing/arm. When I first saw this, I was briefly puzzled why the drawing contrasted male and female birds, because they looked quite similar -- then I noticed the tailfeathers -- then I looked more closely at the male's tailfeathers and cracked up a little bit. The linked post provides a brief explanation of the design decisions, including why the wings look so much like arms. It also has a couple tags that I find funny.
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@karthara (link to post here) provides this excellent image as well as a brief explanation of their design choices. I love the over-the-top tailfeathers on the extremely-sexy purple male Holghrases, and the babies dangling from under the female's wing, and the fact that the clod of dirt being held up by the juvenile is at least as big as the bird holding it. Also, those ridiculous tailfeathers are apparently inspired by the Onagadori rooster, which means we're back with the Galliformes.
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@embervoices (link to post here) did this adorable drawing of the juvenile Holghras. I particularly like that she's taken a different route than having it just hold up the dirt: this one apparently has a little hidey-hole like a trapdoor spider. This is just very cute all around, I like it.
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@cheapsweets (link to post here) provides this excellent and action-packed depiction, along with a wonderfully detailed explanation of their design decisions. (I love reading those.) From their post, it's clear that they also know more about birds than I do, and also name-check the Galliformes as the most likely category. Apparently the bird-people of Tumblr have this critter's number. Also, that is a masterful depiction of a bird running off with an egg, I have to say.
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@coolest-capybara (link to post here) has done another medieval-styled rendition, which I really enjoy. This is also, I believe, the first appearance of a human in any of these drawings. (Well. Live human, at least.) I enjoy the depiction of the female bird doing her fake limp to lead the human away from her nest while the males engage in their weird drama up in the right. They provide an explanation of their design choices and inspiration in the linked post.
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@scarlettbookworm (link to post here) has given us a drawing that showcases several of the odd behaviors described in the entry. The linked post also provides a description of their design process and an explanation of their decisions. I think this is another very cute picture of a bird holding up dirt, and I enjoy the one at the top shouting "HOLGHRAS!" The egg-stealer over in the bottom right is very good also.
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@moustawott (link to post here) has drawn this very vulture-like Holghras in what I have to say is a very well-done bushy area. I had to look twice to realize the background was actually cleverly-arranged splashes and blobs of color that strongly suggest that we're in a bush. Very good art, love the style, and that fuzzy baby Holghras is cute as hell. The linked post provides an explanation of the design decisions.
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@strixcattus (link to post here) gives us this rendition of the Holghras, which they describe as being inspired by a prairie chicken and a potoo. Prairie chickens are, of course... Galliformes. Another tally mark in that column. I'm particularly delighted by the giant mouth on the chick in the bottom right. As they did last time, the artist has provided a detailed modern-naturalist interpretation of the animal, which is of course in the linked post. I recommend checking that out; maybe it's just because I'm the kind of huge nerd that I am, but I think these are great.
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@treesurface (link to post here) gives us a Holghras that they describe as a cross between a bird of prey and a bird of paradise, which I think is a pretty good idea that fits both the aggressive behavior and the mating behavior described in the entry. I enjoy the fact that multiple artists have decided this bird Likes Big Tailfeathers (and it does lie, but about different things).
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@ashfly (link to post here) gives us this picture of a juvenile Holghras holding up its clump of dirt. They also indicate that they have an idea of what it is, which I really hope they'll share now that it's posted and the bird's out of the bag, because I was 100% certain nobody would guess this one. The fuzzy bird is cute, of course, and the rainbow legs are really striking. (Pride legs, perhaps?) I also like that it's clearly looking over at the "camera" to see if we're buying it.
And finally, the official medieval depiction:
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... hm. Yeah, some absolute bastard apparently cut out a bunch of the miniatures in this manuscript at one point. Luckily, we have the Ashmole Bestiary over at the Bodleian Library, which is extremely similar, so we can get an idea of the image that was here:
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And also, this entry in the Aberdeen Bestiary comes with two images. Here's the other one:
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I'm going to assume the choice of coloration was up to the individual artist and the missing Aberdeen illustration was also brown, because the Ashmole version of the egg-stealer also has the more colorful pattern:
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Anyway, in case you haven't recognized it from these helpful and very accurate images, this is the partridge. Now you know what's going on in those pear trees.
I don't actually have anything else to add about that. I was frankly a little surprised there was even an entry for "partridge".
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karaokebearwithal · 2 months
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Mutuals Mutuals Come one COME ALL!!!
Put your various sona's and appendages together for the unveiling of a lil' something I've been working on while being distracted from animating Dame Aylin's wings (Its long, hard, fun as all hell but the concentration required to do so seems physically impossible for a beast of my genus)
I drew all my moots tavs/pseudo-companions!!! It took a bit, but it was well worth it! Everyone's design is so unique and fun to figure out. (10 is a big number of moots)((which I am very grateful to have :3)) So without Further Ado!!! (there will be so much more Ado):
(page break cuz the images are 400x400 each but 10 times, I also go on for a bit about how much I like each Tav/pseudo-companion character) ((if anyone can give me tips on how to size pieces in a normal style digitally i'd be very grateful))
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First of all is Sivvus the Fey Prince (he/him)! This elusive Eladrin Tav belongs to @thedomesticanthropologist! A gorgeous yet seemingly cold-hearted druid who tends to keep his cards close to his chest. Though if you want the challenge you can see for yourself if you can try and get close to him to see if Sivvus is as closed off as he seems to be. To be quite honest, Sivvus really grew on me. A very fancy Eladrin with a high society (fey society) upbringing ( with very good looking mood boards to match) and the like only for him to be thrust into the bg3 world with a worm to boot. He is charming! Also his backstory? <3 Defienetly go read it! 10/10 would draw the snob again :)
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Second off we have Gum (He/They)! A Githyanki Cleric of Mystra. Being @piipaw's Tav you'd find this charming fruit lover trying to live a peaceful life after escaping from the creche that raised them. I like Gum a lot as the concept of a githyanki trying to find their own way in Faerun while also having no idea about any of the social customs is very gripping to me. I recommend greatly to check out the blog for Gum fics, fanart and a very cool moot . :)
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Next is H'rayn of Verkos (she/her)! Now different from all the character's I drew, H'rayn is not a Tav! She's actually a pseudo-companion character with a lotta lore and history! She even has her own quest, party banter, approval and disapproval things. It's the whole deal!! @githkisser made an amazing post all about H'rayn . If you want a ton of indepth and fun info that's really really well documented, I cannot overstate how much you should it check out! I find myself going back to learn more about H'rayn as she really is as well thought out as in game companions! It's quite fun thinking up of ways tavs can interact with her and the art is mwah!!! very good indeed :3
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4th! Tavern (Tav) the Bard! (they/them) This darling bard ran away from the circus.....from birth! Created by @avocado-writing, Tavern plays their way into your heart with their silly antics, warm heart and eldritch pocket dimension in their chest!
Tavern is a doll to doodle and I am amped to draw them even more in the future. The heterochromia and the inclusion of instruments does make them a fun challenge (i will draw instruments accuratley with these paws eventually). Go check them out!! :D
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5th! Hvinidyr the Barbarian (he/him)! @star-bear-art (I just realised after all this we aren't actually mutuals. Which is funny since we kinda have the same name and theme with the bear thing XD) If you wanna see wonderous art of Hvinidyr as well as the other companions, go look right over here!
Winnie (Hvinidyr) has a lot of forms depending on the time period you wanna look at. The one I chose was the most recent with the large scar tissue all over the left (right? I'm horrible at directions, my paws don't make an L shape for me to tell). He was really fun to sketch out (and probably later colour in) and has a really unique design that I appreciate :)
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6th Vierlin the Enchantment Wizard (and a lil' bit rouge)!!!(she/her) @sybaritick's Tav!!! Now!! This classic drow has a keen intrest in enchantment magic, teaching her crafts to nobles in Amn. After the whole tadpole fiasco, she also finds another use for her multitude of arcane skills. Most notabley depicted with a local wizard.
Now I won't get ahead of myself here but the fics that Sybaritick wrote about Vierlin are like....licking a warm pan of thickened maple syrup or a fancy meat meal with so much demi-glaze you're left smacking your lips for at least 20 mins after eating. Its indulgent. And I couldn't recommend it enough!! Read it!! (it took me a good 8 times to get the 'ie' part of Vierlin's name right, the letters look the same to me)
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7th Fink the Spores Druid (they/them) belonging to @causticcontemplation! They're a pretty short Tav a 2.5ft and have a whole modern AU fic about them!!! You can read all about it here! (the pun name is amazing!)
I found it cool to use the fic to figure out how to colour them in, I ended up sending an anon ask instead and it helped great! Lovely Tav 10/10!
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8th Korydass the Druid!! (She/her)!!! Conjured by @cfcreative, this seemingly non-emotive bronze dragonborn lights a spark in viewers as her tail and love for nature portrays otherwise. Art of Kory is many and also very good. Reading through her lore is fun watching her dynamics with the different origin characters change as she opens up to the party.
Now I do have slight bias, I like drawing Kory the most since her head shape is less humanoid. It's just so satifying, also her design is crazy awesome to work with so all around its great recommend I like her a lot :3
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9th Asheera the Paladin (she/her) produced by @optiwashere.
To be quite honest I wouldn't even have a blog if it wasn't for Asheera's fics. They are EXCELLENT. If you want to go through a journey of a half orcs struggles, successes and gripping romance with Shadowheart, VAULT YOURSELF into Opti's A03 page and devour. You will have negative regrets about it just like I! Asheera is great I love her a lot I am the most normal about her.
(I'll keep it brief since this post is long enough to cross a river)
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10th Quin the Bard (he/him) composed by @quinthebard (who'd have known?)
This darling plucky bard is the star of an ongoing comic that is very dynamic and very gripping. (My fave panel is this one). Despite being 100, Quin still maintains his joyful and kind nature when traveling with the tadpole gang.
Definetly one of the most friendlies Tavs out of all the ones i've drawn. (he was also the first i drew out of all of these!) He's a delight!! Go check him out! Thanks to all my moots for giving permission, having such great characters and being such lovely moots! <3 <3 <3
(Any pronouns or other changes that want be changed, feel free to DM about it. I love those! )
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sunsafewriting · 1 year
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for the prompt: do a flip universe + TLOU
“Well, obviously more than one. Two or three, at least, right?” Ava says. 
She's got her head in Beatrice's lap, having usurped the print-out Beatrice was reading a few minutes ago. It's inarguably the best setup in the world: she's got the whole rest of the couch to stretch out on, and both of Beatrice's hands on her — one gently stroking back her hair, the other resting on Ava's arm. 
“Three seems like a lot,” Beatrice replies.
But that’s not a no, and Ava can work from there. “Diego will help us, won't you, bud?” 
He looks over at them from where he's sitting on the carpet, sketching out a new comic. He prefers to draw on the floor rather than at the table, which is presumably because the artistic vibes are simply better lower to the ground. “Totally,” he confirms. 
Ava beams at Beatrice, reaching up to catch her wrist, to sweep her thumb over the soft skin there. “See? We can do three. Or four.”
There’s a moment of deliberation, but Ava knows when she’s won. Not only does Beatrice have about six different tells — microscopic, but observed by Ava over the years and lovingly documented — but also Ava has a compelling track record when it comes to this sort of thing. 
“Okay. Three,” Beatrice agrees. “But four is definitely too many.”
“True. It might get confusing.”
“Also, I don't feel that a zombie apocalypse is likely enough to merit four separate survival plans.” 
“HBO makes a very compelling case, babe. A lot of things can go wrong.” 
Which Beatrice is aware of, because she sure doesn't turn a lot of pages of her book while Ava's watching The Last of Us on the TV. 
“Plus, it's best to be prepared,” Ava adds. “You love being prepared. This way, we have a backup for our backup.”
While Ava still prefers a general guns-blazing, swing-first-think-second approach to life, she has come to appreciate the value of planning ahead. For example, she’s managed to streamline her morning routine to maximise the window of time she has for making out with Beatrice before one of them has to go to class or work. 
“I have paper,” Diego says. “We can write them up now. I think the most important thing is probably to get a catapult, or a sword. But there aren’t a lot of good places around here to get swords.” 
“Put down get a sword as step one anyway, that’s a great start,” Ava tells him. “I also vote that we steal a really cool car for step two. Obviously, it has to be heavy-duty enough to plough through zombies, but the most important thing is that it’s super dope. Better than Mary’s. I’ve got to have this, because you know she’s going to out-apocalypse me.” 
“Steal a car,” Diego echoes back. “Brackets, cool.”
He’s been getting very into brackets, as of late. Also semicolons, but he seems to just pepper them into sentences whenever he wants, with no regard for their intended function. Although it’s very possible that he actually does understand how they work, and is just drunk on the power of learning a new punctuation mark. 
“Clean water. Or some means of effectively decontaminating water,” Beatrice suggests. 
Ava shakes her head. “No, that’s too legit. We can put that in our, like, good plan. The second plan. This first one should just be based on what you’d most want to do if all of society fell apart.” 
“I’d most want to make sure we had clean drinking water.”
“It has to be ridiculous and fun. Like, we should also steal a boat. The zombies most likely won’t be able to swim. And I think I’d rock a captain’s hat.”
“Or a pirate hat,” Diego supplies. “Boat is step three. Hat is step four.” 
“Exactly. See?”  
“This is starting to seem less like a survival plan and more like a list of your dream crimes.”
“The beauty of the apocalypse is that nothing is a crime,” Ava tells her. She kisses the back of Beatrice’s hand and then nudges it back up to her hair. Beatrice automatically resumes her steady, gentle motions, and Ava settles into the feeling with a pleased hum. 
“Well, I don’t really have a list of dream crimes.”
Ava can’t say that comes as a surprise. Beatrice does have a list of dream bookstores to visit though. If the zombie situation isn’t too out of control, they could totally manage to hit a few of those locations post-apocalypse, too. 
“You can borrow some of mine,” Diego offers generously.
Ava nods. “And then we can put your clean water in the third plan.”
“I thought it was going in the second?” 
“I demoted it. I think our second plan should be to secure a mall. Then we’ve got everything we need. We can just lock all the doors and keep the zombies out. Boom. Nailed it. Can’t have a boat in a mall, though, so that needs to be its own separate plan.”  
Malls are also currently in Ava’s good books because when she went to buy a jacket last week, she got to kiss Beatrice in the changing room. But they’re also strategically defensible strongholds. Never let it be said that Ava's decision-making is too heavily influenced by opportunities to make out with Beatrice. Even though it is. 
“That’s so smart,” Diego says, scribbling down the idea on another sheet of paper. “Malls even have water, too, so that works for everyone.” 
“And we should get a horse for the mall.”
“How does the horse help with the zombies?”
“I don’t know, but that had horses in The Last of Us, and it just feels right.” 
“So then also cowboy hats,” Diego reminds her.  
“Of course.” 
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zombeebunnie · 2 months
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Trembling Essence [Extended Demo]:💙Thank you!💙
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Hello and welcome new followers! First off I just want to show my appreciation and gratitude for all the support I've been given this week with these two concept drawings. :,]
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I don't show sketches as much as I used to since they can look really messy but maybe it's time to change that into the new year! :D
They were suppose to be colored up and uploaded as a Valentines Day surprise but, there was a lot of stuff going on which gave me art block so I didn't get a chance to finish them on time. I'm still sort of getting over it now though. :,]
A big thank you to everyone that has been patient and supported this through a comment, tip jar, likes, re-blog, fanart, share, etc.
I whole-heartedly appreciate the positive reception from the [Extended Demo] and it really makes me happy seeing familiar people and newcomers interested in what I'm creating. I'm still adjusting and need time to get to everything I might've missed.
If you have any questions about the game/Noah feel free to ask here please. I would really like to hear from you guys!
If you've already sent in a ask, I did see it I just need time to answer since I like to respond with doodles/drawings and my art block isn't as bad as before. :]
I'm also going to try and re-organize all of the lore and art about Noah/the game posts since going through the tags don't have them ordered correctly. I didn't know about this until recently. :[
Game development Trembling Essence [Extended demo] update:
I've only been able to catch a few glimpses of playthroughs and wasn't able to watch them fully so I don't have too much to say right now but I did notice that one of the full routes out of the two in the [Extended Demo] weren't found so I'm going to post two more CG previews here and on the game page as a hint, hopefully this helps!
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As far as any future updates go for the [Extended Demo], I don't have an answer yet! I want to see how things will continue to go and not rush anything. :]
Anywho, that's all I have to share right now. Once again, thank you to everyone's' kind words and continued support, especially those that have been here since the beginning and have been very patient and understanding! I wholeheartedly appreciate it. :,]
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airborneice · 10 months
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gonna just d r o p some extremely rough sketches here bc my sketchbook I’ve had on the go since 2020 is almost filled up and once it is I probably won’t go revisiting any of the sketches in it, so I may as well share some of them here
I’m incapable of shutting up abt my art so ramblings under the cut
1-3 - mattie sketches :) the last ones are recent and the 1st is one of the first drawings I did of her, back in 2021. idk I just think it’s important y’all know she’s been on her tide mouse shenanigans since the beginning
4 - I think I drew this back in last march and meant to move it to digital and clean it up there but things got busy and I never did :( they’re based on @randomwords247’s wonderful mermaid designs bc I love them
5 - unrelated to the last one, but while I was working on one of my little mermaid au drawings I tried to think how I’d approach the sequel if I got that far & ended up w. this. something something mermaids having human familiars being frowned upon
6 - I think. this is a drawing of @blaithnne’s pony!lauren that I never finished oops
7 - forgot I had this!! year before last me and @bubblekidaesthetics were planning to cosplay these two at comic con, and I got super hyped and doodled this. we did do this cosplay and it was awesome <3
8 - slightly more recent design stuff for freyja, still based on hilda-fanblog/rhombus’ design ofc but figuring out if I wanted my take on her to change anything like how many legs she has lol. also some pony!mountain king doodles on the next page
9-10- something something centaur au. somewhere in my notes app is a whole list of hilda chars and horse types/colours bc I started researching them and got so carried away. johanna’s supposed to be a bay and hilda was gonna be a shetland I think…? (the hilda one is a lot more recent and I think it shows lol). rip to dee who had to watch me talk abt this au so much and barely actually draw it
anyway tumblr won’t let me add any more pics which is probably a good thing 🤷‍♀️ I hope literally everyone feels better as an artist for seeing what an absolute mess my drawings start out as 😌 now I gotta buy a new sketchbook
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chibishortdeath · 3 months
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General Simon brainrot sketch page :3, as per usual, explanations under a cut. Apologies if my posts tend to be kinda huge and difficult to scroll past, I try to do the cuts to make sure they do the least inconvenience to anyone! (>-< ;)
Just the whole page in full ft. My thumb lol
Expression practice! Simon is feeling the weight of his situation rn alas :(. I’ve always imagined him being panicked the whole game; the overarching entire game timer really gives a pretty good feeling of dread imo. The two doodles at the bottom were attempts at multiple ideas I’ve seen floating around about the curse, but they’re kinda bad in execution looking at them no tbh. But the first one is based on the idea that the curse gives some vampire traits like sharp teeth and would probably lead to proper vampirism if he were to die from it. The second was general attempt at like skull practice and comparing facial features to skull structure, but oh my god the page kept smudging and I tried making it look ok with some random blood on there but it just made it look even sillier 💀.
These next two are based on two random like liminal space images I ran into on Pinterest and I drew them mostly because I suck at backgrounds and idk Simon’s Quest itself is like Castlevania: Liminal Space Edition a lot of the time, so it fits X,,,,D. The first one I really liked the composition of the path on the far side contrasted to the trees. Imagine the water is the purple cursed swamp :3. Hopefully Simon has laurels just standin around in there.
This second liminal space for Simon to be in was this neat nighttime photo of a graveyard! Trees are HARD TO DRAW, especially just in pencil and a solid black background. There’s blood on the ground and stuff cause he was just fighting some monsters, probably those two headed lizard guys. It’s the awkward stillness after clearing out an area of enemies.
The pose for this one is based on the LOL~lots of laugh Miku figure lmao 💀💀💀
Simon is very fun to put in exaggerated poses! Especially cause you have to exaggerate them more to get the same ratio of pose to negative space because muscles and armor. I had no idea how to make metal belt armor thingies sit in a like legs up floating sort of pose like this so they kinda bend a little weird but eh he looks cute otherwise. The other doodles present are one that says “brainrot” which is kinda making fun of my own dedication to an NES character 💀 and also cause haha rot like the curse. Also, teeny tiny Simon with a heart!!! :3
Yippie! Simon posing again! I think the first pose was inspired by this like random old anime style angel figure??? Idk I think she was just an original character figure and the pose was pretty different, I just used the reference mostly for the arm position. Anyway, he’s vibin, just sitting curled up and momentarily comfy. Alas, the horrors persist in the second doodle that was an attempt at showing how the curse kinda deteriorates him but he just kinda ended up having a scarily snatched waist and it looks more stylized than like sick. Also the armor kinda bends around him in a way that makes it look like it shrunk with him which is so dumb lmaooooo (XwX). I’ll have to revisit the concept eventually idk, just look at his face for this one XD. Hahaha tiny doodle based on Larval Rin on the left there, nothing to see here—
The main doodle is just Simon looking into the distance bewildered and holding the whip, standard stuff. There’s also a side profile doodle and an attempt at drawing crying again cause I was getting kinda rusty at both of those things.
Simon Belmont but if he was 2000s anime lol. A fun little style experiment, I might keep this as like another secondary art style. There’s also some doodles of a hanged man skeleton, the eyes of Vlad, a skeleton hand, and a couple little chibi Simon’s of various expressions.
More 2000s anime Simon, but in a more silly way like the art style change for joke sections. One is him just goofily holding up Dracula’s head, but it’s contrasted immediately with a more gritty usual art style doodle of him with harsh shading lol. Get you a man who can do both I guess 💀
I gotta practice more on backgrounds and composition and stuff, probably also get some curse effects consistent augh. Lately I’ve been on and off working on random things or just staring into space tired, getting back to using social media is hard and an exhausting uphill battle unfortunately (_ _ ;). Sometimes I feel like I should probably split these up into multiple posts to make things more visible and to put more focus on specific drawings, but idk I don’t really want to, it just feels weird to me breaking up a doodle page like that, if that makes sense??? Eh idk.
#castlevania#castlevania games#akumajou dracula#castlevania ii: simon's quest#castlevania simon’s quest#simon’s quest#simon belmont#art post#my art#fanart#sometimes I forget that the turtleneck addition to his undershirt was like something I added somewhere along the line 💀#seeing the actual box art and staring at his visible neck like where your clothes at and then I remember oh wait#I did that ​I was the one that who made him cover up 😔#ok also the hair lmaoooooooo hahahashshs prince of eternia lookin ass#Simon really out here with that fuckass bob Konami what barber did you send him to#I forget that like there’s not the sections and piecing I usually draw and that he really just has his bangs straight cut in that#I guess the way I draw his hair is like a middle ground between his manual doodles and the cover art?#yeah that makes sense I’m using that explanation of it now XD#anyway love him I’ve got another page of him I’ll try to post soon hopefully#past that is some really quick OC concept sketches and like idk dissociating#aaa I gotta talk to people but I keep losing all track of time and then can’t because of guilt augh it’s a miracle I’m posting this rn tbh#daydreaming is a horrible coping mechanism don’t do it guys I’ve been stuck with it since fourth grade 💀💀💀💀💀💀#it’s addictive it starts out like ‘time to imagine a character to this song :3’ then it’s been two months#vent in the tags#but mannnnnnn 😔😔😔#anyway here’s a whole sketchbook page of my comfort character who hasn’t seen a day of comfort in his life uh—#idk if posting at like 10 PM at night is a good idea but eh whatever
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bugslaststraw · 4 months
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I want to write but I'm having really bad pain and no creativity so I'll just say this; there is something wrong with the Now Now and not a day goes by that I don't think about it at least a bit. Because what was that phase even about? The plot is so intricate. I guess the idea was "let's stick the guy stopping everyone from being their true free selves in jail n see what happens," right? That's about how Hewlett (or was it Albarn) put it. And from Murdoc's pov it's pretty easy to understand; he's jealous, alone, and going through both literal withdrawal and the horrifying realisation that his band doesn't need him. So far so good, right? (block o' text under cut)
Except that really, nobody actually seemed to have a good time during that phase. Or did they? They seem to want to imply it, since they speak vaguely positively. Saying things are calmer and cleaner and quieter now. That should theoretically be a good thing. Only all the songs are so damn sad, even songs that seem happy have some sort of underlying melancholy to them, and when asked why, Russel says "have you ever woken up from a dream to find out it wasn't real?" Speaking of, why did he trip 2-D over in Humility? We were never told. How come Noodle spends half the time worried that 2-D is possessed by something? Are those two reasons related? Are either of those people even relaxing at all? Did they talk about it? And what's with the sketchbook or notebook or whatever, why does that have so many odd scribbles- and the lyrics, he wrote all of them himself. He calls it his solo album when prompted. Why are those scribbled over pictures of Murdoc in there? There's a sketch of what looks like the clip used from Stylo next to the lyrics for Souk Eye. And what does he mean by "where have you gone"? Why does the demon drawn on one page look so much like the thing Murdoc said saved his life? What did all those slogans mean, like "G is the magic number" and "save us from him" and, actually, how did Murdoc even survive to begin with, since he already sold his own soul off and didn't have any convenient virgins to use instead? Why do Russ and 2-D go total radio silence as soon as he's presumed dead, giving no interviews or social media presence or shows or songs or texts for months while Noodle was in Patagonia? Why doesn't she mention them? What were any of them really feeling during the Now Now? What was going on-?? What is this fucking story even trying to say? That you become unbearably cocky if you don't have someone around to hurl insult at you 24/7, I think not? If that was the case why do they all come off like they're hiding some big awful secret the whole time and just pretending to be happy- gods I don't even know anymore fuck this here are some of the well scanned pages I have
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