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#BTW I GOT FULL MARKS IN MY GERMAN WRITING PAPER I AM NEVER LETTING GO OF THIS MY TEACHERS THOUGHT I WAS SO SHIT AT ESSAYS OMG
itadore-you · 9 months
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LIFE UPDATE !! <3
GUYSYSUGYVFUICHJOPSHIGUFYDUIHWOSPCIJOHIGUFYSGUHIJOCD IM GOING TO UNIVERSITY THIS SEPTEMBERRRRRRRRR TO STUDY MEDICINEEEEE
TWO YEARS. TWO YEARS OF PAIN WENT INTO THIS OH MY GODDDDDDD I CANT BELIEVE I MADE IT
I STILL REMEMBER MY GERMAN TEACHERS SAYING NO WHEN I ASKED TO BE PREDICTED A*. I REMEMBER GETTING B IN MY BIOLOGY END OF YEAR AND CRYING MY EYES OUT THINKING I COULDNT APPLY ANYMORE. I REMEMBER THE DISAPPOINTMENT EVERY SINGLE TIME I PUSHED HARD FOR CHEMISTRY BUT DIDNT PUSH HARD ENOUGH NONE OF IT MATTERS ANYMORE IM FREEEEEEEEEEEEEEE
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numinous00 · 7 years
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RAWA answers questions!!
This is an “in-cavern” (but not in-character) interview with RAWA 2.0 from a couple of years ago (oct 2015) that I just stumbled across. I’d never seen it before so thought I’d post it here in case anyone else missed it too. It’s mostly D’ni language stuff. Quite interesting.
Click the link - http://mystonline.com/forums/viewtopic.php?f=66&t=28054&start=15 or the “read more”
(Max): So in short, what was the inspiration or the basis for the D'ni language? Can you tell a bit about the origins of it? I suppose it's very Non-English, but does it for instance have any Arabic, Hindi, Japanese or some Asian influences? Or any correlation to other common languages and speech patterns? RAWA: Hmm... I realize that most will not understand this, but it is very difficult for me to be OOC as 'RAWA v2.0' here rather than IC 'Dr. Watson' when I'm literally 'In the Cavern'. It just feels so wrong. Having said that, it is an interesting story that I don't think has been told before, so we might as well go for it. Just don't tell Dr. Watson or the other DRC members. RAWA: I have always loved languages of all kinds. Just the idea that (somewhat) arbitrary combinations of sounds, and/or symbols could be imbued with 'meaning' is cool. A secret 'code' that groups of people more or less try to adhere to, to imperfectly share information with each other. What I say is not necessarily what you hear, even if we supposedly speak the same language. This is why I joke about taking things literally. Everything I hear, I try to 'hear' as many different interpretations as possible, and pick the most literal to respond to, even if I know they meant one of the other possible interpretations. It drives people nuts. A very simple example: My son: 'Can I have a soda?' Me: 'I believe you are 'able' to, but you are not 'allowed' to.' This comes from years of typing up email responses and having to go through every single word over and over, knowing y'all were going to dissect every syllable. BTW - Don't dissect this, please. It won't stand up to it. I got used to trying to guess what would be misinterpreted and trying to be very specific to address those reactions before they happened. I was not always successful, but I did always do my best to try to be clear, even if the answer was basically, 'I can't tell you that, yet.' Back to the language story. In sixth grade, I had the chance to take just a little bit of German during our lunch breaks. The idea that not just words changed from language to language, but entire modes of thinking fascinated me. Then in high school, I took two years of Spanish. A whole 'nother mindset. New grammar concepts. I don't remember many of the specifics, but the basic concept stuck with me. The rules are pretty arbitrary and could theoretically be just about anything. The important thing is that everyone agrees to abide by them and use them the same way, or no meaning can be conveyed from person to person. What I say is not what you hear if we do not agree on how the 'code' should be encoded/decoded. Some of this is unavoidable, because we bring our own experiences to the conversation. When I say the word "watermelon", my concept of "watermelon" is slightly different than your concept of "watermelon". When I say "watermelon", I remember eating waaaay too much watermelon when I was very young and getting sick from it. I could not eat watermelon again for years, and I still do not really eat it. If you never had a negative experience with watermelon, you probably do not have any of those connotations connected to it. Back to languages, sorry for the bunny trail. My next "languages" were from Tolkien. Wow. Clearly he had waaaay too much time on his hands. Amazing. Inspriring. Then came Hebrew. All just basic stuff, no formal classes, just bits and pieces I was picking up. After that was Tenctonese from a movie called Alien Nation (Mandy Patinkin, 1988). Their language in the movie was very complicated with clicks and pops and they had a script that looked like an EKG heartbeat with dots and wavy lines. I tried to figure out if they did all the work to make it real, or if they just faked it with randomness. Turns out it was pretty detailed. Cool. Then the TV series Alien Nation came out. Still good, but the language in the TV show was a simpler version. Knowing how long it takes to translate, and how hard it is to get actors to say "gibberish" in the first place, I certainly understood. The TV show's version of the language was easy to figure out. Standard English word order for the grammar. Many words were simply anagrams of their English counterparts. I recorded every episode on VHS tape, and watched it back. Keeping track of the subtitles. Learning new words. "Tagdot tay monga su. To tay mish uray." = "Tagdot (a character name) is among us. It is his time." (This is 25 year-old memory. I believe I am remembering it correctly, but I may have messed it up a little.) The point was - they got an "A" for effort from me - that it wasn't just random. When I started at Cyan, Myst's other languages were gibberish. See Achenar's recordings to the Channelwood natives. That was all recorded before I was hired. When it came time for Riven, I asked if I could take a stab at it. It might not be perfect. It might not be pretty. But it wouldn't just be random. I could at least do something like the TV version of Alien Nation did. I had no idea what I was getting into. I was always a good student. I was a pro at English grammar. "linking verbs: have, has, had, do, does, did, am, is, are, was, were, be, being, been", "Types of sentences: declarative, interrogative, imperative, exclamatory", "Pronouns: nominative, possessive, objective", "who/whom?" "11 rules for the comma" No problem. I had a great English teacher, Miss Gaupp. She's 84 now, and still teaches English! Her father lived to be 105. so she might teach a whole 'nother generation! D'ni was mostly based on Hebrew as far as the alphabet structure works. Hebrew uses a dot on some of the letters to change some consonants from a fricative like "v" to a stop like "b". Tongue and lips are in the same basic position, the dot just tells you if you completely stop the air or not. For vowels, Hebrew usually uses an extra letter a yud (y) to make a dipthong. I simplified it a little and used the same dot that is used for consonants, only when it's on a vowel, it becomes a dipthong, usually sliding from the original sound to an "ee" sound. The language using suffixes and prefixes to show number, subject, etc. are concepts I remembered from Hebrew and Spanish. Small words attach together (agglutenative) "And, the, etc." attach to the words they modify. Hebrew and German do this. The number system and alphabet evolved together - this is from Hebrew. The combination of base 5 and base 25 came from the idea: what if I use my right hand to count like tick marks and my left hand to keep track of how many sets of tick marks I have. Their coordinate system (polar coordinates) came from Rand first. I am starting a website where I plan to start releasing more and more information about D'ni. Stuff that has not been released before. It's an ambitious project. It sounds good on paper, but in my current state I am coming up with ideas much, much more quickly than I can ever hope to execute them. My To-Do list gets exponentially longer. We're going to need a lot more "back burners" on our proverbial stove. And once i'm back to work full-time on Obduction, these new projects are definitely going to take a hit. (Zeke): Could you give us a little more background on the bahro (something we dont know about them) and where the bahro concept came from? RAWA: Sorry, Zeke. I still hold too much hope that we will be able to reveal that in a game or novel to just spill it now. RAWA v2.0 may be chattier than RAWA v1.0 was, but I still would rather you experience these things for yourself than simply be told them. (Zeke): Why is Myst island closed off to the public did you plan to have Myst island released to the public at some point? RAWA: In Uru, I expect? Yes, like everything else when Uru was initially designed - we were leaving ourselves a great deal of freedom for future expansion. (Zeke): Where are the D'ni bathrooms? Did they have ages that they went to for the bathroom? RAWA: My long-running, standard answer for that is: "That's why we don't allow you to swim in Myst..." (Zeke): Why was the jump feature so important in this game? RAWA: When you plan a game that is meant to evolve and change and grow over time, you want as many options on the table as possible. As many arrows in your quiver, tools in your belt, spices in your cupboard, [insert your analogy here] as you can get. Especially when it comes to puzzle creation. You wan the flexibility to make completely new kinds of puzzles than were made anywhere in the game before. Don't get me started on the original plans for the pods (Negilahn). Picking things up with your hands, for example. Kicking the traps into place in Eder Kemo. That was never meant to be the final interface. But it worked as a stop-gap until grabbing/ holding/pushing could be implemented at a later time. Then Uru was canceled before it began, and all those grand plans sit unfulfilled. (Acorn1): We know from a recent interview with David Wingrove that a draft of the Book of Marrim exists. But we also know it's been on the back burner for years. You've told us not to give up on it. Is there anything you can tell us about what would need to happen to that draft in order to ready it for publication? RAWA: It's on my bucket list. It won't be great if I write it, but there are several critical bits in it that have to be told, and told right. The rest of the "filler" story, I don't care quite so much about. The outline we worked on with David was good and all, but <shrug>. (Mister Magic): Are there any updates in the pipeline that you can let us know a bit about? RAWA: Which pipeline? MOULa? I'm out of that loop, sorry. Obduction? We are hard at work. I have been in the office several times, briefly. Much to my wife's frustration. On Thursday, Ryan Warzecha literally asked me one question that I had to think about. It completely drained me, and I had to stop to recharge. My RAWA v2.0 joke about the upgrade is more accurate than you probably think. As soon as I try to engage my brain in any meaningful way, I immediately, literally feel myself slow down. The clock starts ticking, and my energy is quickly dissipated. The more of my brain I try to use at once, the faster the energy is gone. So the joke now is that they get to ask me one question per day, and that's it. (Tai'lahr): I greatly enjoyed the YouTube video of you singing, RAWA, so my question is: Is there any chance you could be convinced to submit a song or two to be played during the weekly Uru Karaoke event? RAWA: You're too kind. It's awful. I was too tired to play well or sing well. The lyrics drive me crazy when they "pop" a word down to the next line as they expand. But it did its job - proves I have all the pieces to make -something- work. Now it just needs some love and time. RAWA: More stuff will be placed on my YouTube channel. I've already recorded the next one, I'm just working on the graphics and lyrics. Once that next one's up, I'll go back to redo As a Deer. That was mainly for my aunt. it's her favorite song that i play (cskid13): Can we call the content that is currently being created by the Intangibles "canon?" So, in other words, will their version of Kahlo be the "real" Kahlo, etc.? (cskid13) RAWA: Our philosophy has not changed. What happens in the Cavern happens in the Cavern. We just roll with the punches and try to weave everything into the story as best we can. We certainly didn't plan for any of the Cavern closings, but they are part of the story now. If y'all make Kahlo, it will be some version of Kahlo. If the DRC ever gets funding to come back, they might find an "older" Book that links to another version of Kahlo, just like your Yeesha book does. (maggie696): this brings our prepared questions to an end. We have only one last request - that you would visit us more often RAWA: Hope springs eternal that we eventually have to officially "burn that bridge while we're crossing it" (tm).
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