reminder to worldbuilders: don't get caught up in things that aren't important to the story you're writing, like plot and characters! instead, try to focus on what readers actually care about: detailed plate tectonics
I’ve been looking for this really helpful post about artist growth… where you get to these points where your skill doesn’t match your knowledge of what SHOULD look good, and then it flips… it looked like a double helix on the graph, if that helps. If anyone happens to have that pic I’d love to see it again!
Show up at work like hi boss sorry I'm late my I was helping my mother track down one specific 90s dungeon crawler for the purposes of obtaining a muffin recipe the developer hid in the files
i have a few resources i look to consistently but i'm gonna plug anatomy for sculptors as One Of The Most Useful. great if you're a 3D artist, INVALUABLE if you're a 2D artist. gives you turnarounds of specific limbs/fiddly body parts like ears. great especially if you're referencing a photo and start looking at an individual part like 'wait, what the hell is going on in there'
Allow me to make use of tumblr’s new longpost shortening feature for a moment to say HEY… the comic we’ve been working on for the past year is live with *11 episodes* you can read RIGHT NOW.
Are you into Tech-Fantasy? Trans protagonists? Dragons? Comedy? …Romance? An oddball team of not-quite-knights chasing after a God’s last wish?
How to make a piccrew. I’ve been making one for the past while and been talking abt it on discord and somebody said they wanted to make one but didnt know how. So here you go. This is the worst possible tutorial and is more of a crash course but just. Do these things, and when you learn how to make parts and add colours etc just do that for everything.