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pmd-ttrpg · 2 years
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Stat Determination
This is a short guide on how to get your Stats.
There are three major ways to determine your Stats in PMD&D. Please discuss with your DM about which methods they want to use in your session.
Rolling Manually
To use this method, you need 4d6 or an online dice roller.
This method is the least reliable, but also allows you the highest possible starting Stats. If you're lucky, you can have a starting Stat of up to 18, while other methods are capped at 15. On the other hand, you could be unlucky and get a result as low as 5, while the other methods have a minimum of 8.
Roll your 4d6, discard the lowest of the 4 resulting numbers. Add the remaining 3 numbers together and write down your sum.
If 3 of the results are 1, you can reroll all 4 dice until you have at least two results greater than 1.
Repeat until you have a total of 6 sums.
Using your 6 sums, assign one number to each of your four Stats (STR, CON, INT, WIS, DEX, CHA).
You can use your chosen Pokemon's Species Profile as a guide for which Stats to strengthen. Your species has existing bonuses from type and standard stat distribution ("Species Bonuses"), so you might want to improve stats that aren't helped by these Species Bonuses OR further enhance your existing strengths.
Point-Buy System
Every stat starts at 8.
In order to increase your stats, you must buy improvements with Stat Points! You have 27 stat points to spend however you want, which makes this system incredibly customizable. You can increase a single Stat to a maximum of 15 before Species Bonuses. You can't decrease a stat to get more points, so the minimum before factoring in your Species Bonuses is 8.
A score of 8 costs 0 SP.
A score of 9 costs 1 SP.
A score of 10 costs 2 SP.
A score of 11 costs 3 SP.
A score of 12 costs 4 SP.
A score of 13 costs 5 SP.
A score of 14 costs 7 SP.
A score of 15 costs 9 SP.
As with other systems, we suggest using your chosen Pokemon's Species Profile as a guide for which Stats to strengthen.
Standard Array
In the original rules for D&D, there's a standard predetermined set of numbers you can distribute across your Stats. This is the easiest, simplest method if you want to save time.
The numbers you can use for your Stats are: 15, 14, 13, 12, 10, and 8.
As with other systems, we suggest using your chosen Pokemon's Species Profile as a guide for which Stats to strengthen.
If you need help with Stat determination, send an Ask and we'll help you out as soon as we can!
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pmd-ttrpg · 2 years
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Evolution
This is a basic guide for how Evolution works in the PMD&D universe. A DM may alter these rules to suit their chosen story, so check with your DM to use any of these methods. If you’re a DM who wants a little guidance, send us an Ask or look for help in the Discord server.
Upon Evolution, a Pokemon's Ability gains a ★ (to a maximum of 5★). For details on Ability growth, go to the Ability Growth Guide or the page for your specific Ability.
Types of Evolution
There are SEVEN major types of Evolution. Unless your DM says otherwise, all Evolution must take place at an Evolution Spot - a sacred location filled with mystical power that allows Pokemon to safely Evolve.
Evolution can be performed outside of an Evolution Spot with your DM’s permission, but it may have unforeseen side effects! It’s dangerous to Evolve spontaneously.
Level Evolution
Most Pokemon can evolve at a given PKLVL, with no other requirements. For these Pokemon, after reaching the minimum PKLVL you can evolve to the next stage by visiting an Evolution Spot (or, with permission from your DM, at any time).
Item Evolution
Some Pokemon can only evolve while holding a specific item. These items are usually found very deep in especially dangerous dungeons, but might also be sold for a high price at rare item shops. Once you have the item, just take it with you to an Evolution Spot.
Friendship Evolution
Friendship isn’t quantifiable in this system, since Friendship is based on roleplay and not numbers. Instead, Pokemon who would normally evolve via Friendship need to get a species-specific item that matches the species of the Pokemon they are trying to become (for example, a Pichu needs a Pikachu-specific item to evolve). Once you get the item, this form of evolution works the same as any other Item Evolution.
Trade Evolution
Obviously, trading Pokemon with another trainer isn’t really an option in a world where trainers don’t exist and everyone is Pokemon. Instead, use a Linking Cord and treat this as an Item Evolution.
Time of Day Evolution
In games where you track the time of day, it’s possible for you to work with day/night Evolution. Most of the time, though, the time of day is just a matter of saying “it’s day now” on a whim. You can treat these as normal Level Evolutions or Item Evolutions.
Move Evolution
In rare cases, Evolution depends on the Pokemon knowing a specific move, or a move of a specific type. Once you’ve learned the right move, you can evolve whenever you want as long as the move is in your active move roster.
Very rarely, evolution depends on using a move a certain number of times, or with a specific Style (new as of Pokemon Legends: Arceus). In these cases, the Pokemon can usually evolve by knowing the move and holding an item that boosts STR/INT (for Strong Style) or WIS/DEX (for Agile Style). Check the species page to be sure!
Unique Evolution
Certain Pokemon evolve through unique means. For these Pokemon, check their Pokemon Profile! 
Of course, all of these methods are flexible and even the need for Evolution Spots can be subverted with your DM’s permission. Good luck!
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pmd-ttrpg · 2 years
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No.032: Nidoran♂
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<<< Nidoqueen | Nidoran♂ | Nidorino >>>
Valid Starter? - Yes
Type - Poison
Half damage - Grass, Fighting, Poison, Bug, Fairy
Double damage - Ground, Psychic
Stat bonus - +2 WIS
Proficiency with Poison-type Techniques
Abilities (choose one)
Poison Point ★
Rivalry ★
Hustle ★ (Hidden Ability)
Stat distribution - Poor
HP - Poor (Hit Dice 1d6)
STR - Poor (Highest)
CON - Poor
INT - Poor
WIS - Poor
DEX - Poor
CHA - Poor
Size - Small
Formes
Nidoran♀ - Congratulations LGBTs! If your character is trans/genderfluid/etc you can swap forms during a long or short rest. Doing so swaps your STR with CON, and your INT with WIS.
Evolution
⇒ No.030 Nidorino - Evolves into Nidorino after reaching PKLVL 16.
Moveset
WIP
<<< Nidoqueen | Nidoran♂ | Nidorino >>>
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pmd-ttrpg · 2 years
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No.029: Nidoran♀
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<<< Sandslash | Nidoran♀ | Nidorina >>>
Valid Starter? - Yes
Type - Poison
Half damage - Grass, Fighting, Poison, Bug, Fairy
Double damage - Ground, Psychic
Stat bonus - +2 WIS
Proficiency with Poison-type Techniques
Abilities (choose one)
Poison Point ★
Rivalry ★
Hustle ★ (Hidden Ability)
Stat distribution - Poor
HP - Poor (Hit Dice 1d6)
STR - Poor
CON - Poor (Highest)
INT - Poor
WIS - Poor
DEX - Poor
CHA - Poor
Size - Small
Formes
Nidoran♂ - Congratulations LGBTs! If your character is trans/genderfluid/etc you can swap forms during a long or short rest. Doing so swaps your STR with CON, and your INT with WIS.
Evolution
⇒ No.030 Nidorina - Evolves into Nidorina after reaching PKLVL 16.
Moveset
WIP
<<< Sandslash | Nidoran♀ | Nidorina >>>
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pmd-ttrpg · 2 years
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No.027: Alolan Sandshrew
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<<< Raichu | Sandshrew | Sandslash >>>
Valid Starter? - Yes
Type - Ice/Steel
No damage - Poison
1/4 damage - Ice
Half damage - Normal, Grass, Flying, Psychic, Bug, Dragon, Fairy
Double damage - Ground
4x damage - Fire, Fighting
Stat bonus - +2 CON
Proficiency with Ice-type and Steel-type Techniques
Abilities (choose one)
Snow Cloak ★
Slush Rush ★ (Hidden Ability)
Stat distribution - Poor
HP - Poor (Hit Dice 1d6)
STR - Fair
CON - Good (Highest)
INT - Awful (Lowest)
WIS - Poor
DEX - Poor
CHA - Poor
Size - Small
Formes
Sandshrew - Not interchangeable.
Evolution
⇒ No.028 Alolan Sandslash - Evolves into Alolan Sandslash while holding an Ice Stone.
Moveset
WIP
<<< Raichu | Sandshrew | Sandslash >>>
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pmd-ttrpg · 2 years
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No.027: Sandshrew
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<<< Raichu | Sandshrew | Sandslash >>>
Valid Starter? - Yes
Type - Ground
No damage - Electric
Half damage - Poison, Rock
Double damage - Water, Grass, Ice
Stat bonus - +2 CON
Proficiency with Ground-type Techniques
Abilities (choose one)
Sand Veil ★
Sand Rush ★ (Hidden Ability)
Stat distribution - Poor
HP - Poor (Hit Dice 1d6)
STR - Fair
CON - Fair (Highest)
INT - Awful (Lowest)
WIS - Poor
DEX - Poor
CHA - Poor
Size - Small
Formes
Alolan Sandshrew - Not interchangeable.
Evolution
⇒ No.028 Sandslash - Evolves into Sandslash after reaching PKLVL 22.
Moveset
WIP
<<< Raichu | Sandshrew | Sandslash >>>
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pmd-ttrpg · 2 years
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No.023: Ekans
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<<< Fearow | Ekans | Arbok >>>
Valid Starter? - Yes
Type - Poison
Half damage - Grass, Fighting, Poison, Bug, Fairy
Double damage - Ground, Psychic
Stat bonus - +2 WIS
Proficiency with Poison-type Techniques
Abilities (choose one)
Intimidate ★
Shed Skin ★
Unnerve ★ (Hidden Ability)
Stat distribution - Poor
HP - Poor (Hit Dice 1d6)
STR - Fair (Highest)
CON - Poor (Lowest)
INT - Poor
WIS - Poor
DEX - Poor
CHA - Poor
Size - Small
Evolution
⇒ No.024 Arbok - Evolves into Arbok after reaching PKLVL 22.
Moveset
WIP
<<< Fearow | Ekans | Arbok >>>
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pmd-ttrpg · 2 years
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No.021: Spearow
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<<< Raticate | Spearow | Fearow >>>
Valid Starter? - Yes
Type - Normal/Flying
No damage - Ground, Ghost
Half damage - Grass, Bug
Double damage - Electric, Ice, Rock
Stat bonus - +1 HP, +1 DEX
Proficiency with Normal-type and Flying-type Techniques
Abilities (choose one)
Keen Eye ★
Sniper ★ (Hidden Ability)
Stat distribution - Poor
HP - Poor (Hit Dice 1d6)
STR - Fair
CON - Poor
INT - Poor
WIS - Poor
DEX - Fair (Highest)
CHA - Poor
Size - Small
Evolution
⇒ No.022 Fearow - Evolves into Fearow after reaching PKLVL 20.
Moveset
WIP
<<< Raticate | Spearow | Fearow >>>
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pmd-ttrpg · 2 years
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No.016: Pidgey
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<<< Beedrill | Pidgey | Pidgeotto >>>
Valid Starter? - Yes
Type - Normal/Flying
No damage - Ground, Ghost
Half damage - Grass, Bug
Double damage - Electric, Ice, Rock
Stat bonus - +1 HP, +1 DEX
Proficiency with Normal-type and Flying-type Techniques
Abilities (choose one)
Keen Eye ★
Tangled Feet ★
Big Pecks ★ (Hidden Ability)
Stat distribution - Poor
HP - Poor (Hit Dice 1d6)
STR - Poor
CON - Poor
INT - Poor
WIS - Poor
DEX - Poor (Highest)
CHA - Poor
Size - Small
Evolution
⇒ No.017 Pidgeotto - Evolves into Pidgeotto after reaching PKLVL 18.
Moveset
WIP
<<< Beedrill | Pidgey | Pidgeotto >>>
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pmd-ttrpg · 2 years
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No.013: Weedle
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<<< Butterfree | Weedle | Kakuna >>>
Valid Starter? - Yes
Type - Bug/Poison
1/4 damage - Grass, Fighting
Half damage - Poison, Bug, Fairy
Double damage - Fire, Flying, Psychic, Rock
Stat bonus - +1 STR, +1 WIS
Proficiency with Bug-type and Poison-type Techniques
Abilities (choose one)
Shield Dust ★
Run Away ★ (Hidden Ability)
Stat distribution - Poor
HP - Poor (Hit Dice 1d6)
STR - Poor
CON - Poor
INT - Awful
WIS - Awful
DEX - Poor (Highest)
CHA - Poor
Size - Small
Evolution
⇒ No.014 Kakuna - Evolves into Kakuna after reaching PKLVL 7.
Moveset
WIP
<<< Butterfree | Weedle | Kakuna >>>
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pmd-ttrpg · 2 years
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No.010: Caterpie
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<<< Blastoise | Caterpie | Metapod >>>
Valid Starter? - Yes
Type - Bug
Half damage - Grass, Fighting, Ground
Double damage - Fire, Flying, Rock
Stat bonus - +2 STR
Proficiency with Bug-type Techniques
Abilities (choose one)
Shield Dust ★
Run Away ★ (Hidden Ability)
Stat distribution - Poor
HP - Poor (Hit Dice 1d6)
STR - Poor
CON - Poor
INT - Awful
WIS - Awful
DEX - Poor
CHA - Awful
Size - Small
Evolution
⇒ No.011 Metapod - Evolves into Metapod after reaching PKLVL 7.
Moveset
WIP
<<< Blastoise | Caterpie | Metapod >>>
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pmd-ttrpg · 2 years
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No.019: Alolan Rattata
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<<< Pidgeot | Rattata | Raticate >>>
Valid Starter? - Yes
Type - Dark/Normal
No damage - Psychic, Ghost
Half damage - Dark
Double damage - Bug, Fairy
4x damage - Fighting
Stat bonus - +1 CHA, +1 HP
Proficiency with Dark-type and Normal-type Techniques
Abilities (choose one)
Gluttony ★
Hustle ★
Thick Fat ★ (Hidden Ability)
Stat distribution - Poor
HP - Poor (Hit Dice 1d6)
STR - Poor
CON - Poor
INT - Awful (Lowest)
WIS - Poor
DEX - Fair (Highest)
CHA - Poor
Size - Small
Formes
Rattata - Not interchangeable.
Evolution
⇒ No.020 Alolan Raticate - Evolves into Alolan Raticate after reaching PKLVL 20, at night OR while holding a Dark-type item.
Moveset
WIP
<<< Pidgeot | Rattata | Raticate >>>
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pmd-ttrpg · 2 years
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No.019: Rattata
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<<< Pidgeot | Rattata | Raticate >>>
Valid Starter? - Yes
Type - Normal
No damage - Ghost
Double damage - Fighting
Stat bonus - +2 HP
Proficiency with Normal-type Techniques
Abilities (choose one)
Run Away ★
Guts ★
Hustle ★ (Hidden Ability)
Stat distribution - Poor
HP - Poor (Hit Dice 1d6)
STR - Poor
CON - Poor
INT - Awful (Lowest)
WIS - Poor
DEX - Fair (Highest)
CHA - Poor
Size - Small
Formes
Alolan Rattata - Not interchangeable.
Evolution
⇒ No.020 Raticate - Evolves into Raticate after reaching PKLVL 20.
Moveset
WIP
<<< Pidgeot | Rattata | Raticate >>>
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pmd-ttrpg · 2 years
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In light of the news that Hasbro is considering using multiple properties it owns for NFTs, including D&D, I would just like to remind everyone that PDFs of virtually all D&D source books are available online for free if you look and it's always moral to pirate from WotC
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pmd-ttrpg · 2 years
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No.570: Zorua
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<<< Garbador | Zorua | Zoroark >>>
Valid Starter? - Yes
Type - Dark
No damage - Psychic
Half damage - Ghost, Dark
Double damage - Fighting, Bug, Fairy
Stat bonus - +2 Cha
Proficiency with Dark-type Techniques
Ability
Illusion ★
Stat distribution - Fair
HP - Poor (Hit Dice 1d6)
STR - Fair
CON - Poor
INT - Fair (Highest)
WIS - Poor
DEX - Fair
CHA - Fair
Size - Small
Evolution
⇒ No.571 Zoroark - Evolves into Zoroark after reaching PKLVL 30.
Moveset
WIP
<<< Garbador | Zorua | Zoroark >>>
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pmd-ttrpg · 2 years
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No.633: Deino
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<<< Durant | Deino | Zweilous >>>
Valid Starter? - Yes
Type - Dark/Dragon
No damage - Psychic
Half damage - Fire, Water, Electric, Grass, Ghost, Dark
Double damage - Ice, Fighting, Bug, Dragon
4x damage - Fairy
Stat bonus - +1 CHA, +1 INT
Proficiency with Dark-type and Dragon-type Techniques
Ability
Hustle ★
Stat distribution - Poor
HP - Poor (Hit Dice 1d6)
STR - Fair (Highest)
CON - Poor
INT - Poor
WIS - Poor
DEX - Poor (Lowest)
CHA - Poor
Size - Small
Evolution
⇒ No.634 Zweilous - Evolves into Zweilous after reaching PKLVL 50.
Moveset
WIP
<<< Durant | Deino | Zweilous >>>
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pmd-ttrpg · 2 years
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No.303: Mawile
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<<< Sableye | Mawile | Aron >>>
Valid Starter? - Yes
Type - Steel/Fairy
No damage - Poison, Dragon
1/4 Damage - Bug
Half damage - Normal, Grass, Ice, Flying, Psychic, Rock, Dark, Fairy
Double damage - Fire, Ground
Stat bonus - +1 CON, +1 CHA
Proficiency with Steel-type and Fairy-type Techniques
Abilities (choose one)
Hyper Cutter ★
Intimidate ★
Sheer Force ★ (Hidden Ability)
Stat distribution - Poor
HP - Poor (Hit Dice 1d6)
STR - Fair
CON - Fair
INT - Poor
WIS - Poor
DEX - Poor (Lowest)
CHA - Fair
Size - Small
Formes
§ Mega Mawile - For a short time, Mawile can Mega Evolve into Mega Mawile. Requires Mawilite.
Evolution
⭙ Noes not evolve.
Moveset
WIP
<<< Sableye | Mawile | Aron >>>
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