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audiio · 5 days
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This is every time I could find that any of the boys said they died. Sorry if the audio isn’t the greatest, I had to compress it.
Transcript under the cut because it is very long
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audiio · 14 days
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podcast character body pillow
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audiio · 14 days
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well now i need a Dungeon Meshi/The Adventure Zone crossover comic with a cultural exchange program where one side brings healthy, meticulous fantasy!Japanese cuisine and the other side brings the most atrocious processed fantasy!American garbage with an ingredients list full of arcane curses
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audiio · 15 days
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finally drawing what was the most iconic moment in balance for me
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audiio · 15 days
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the real problem with necromancy is all of these necromancers are pursuing immortality instead of dying so all the good necromancer names are taken for like centuries at a time. the other day i met a guy who called himself skull james
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audiio · 24 days
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started listening to naddpod and i can not get over how murph is simultaneously no nonsense when it comes to mechanics but gives absolutely no fucks when it comes to roleplay/worldbuilding. like yeah, if you want to pull off that move you will need to roll 3 nat 20s in a row. but the kobalds named josh phil and bill got their ritual sacrifice catered by tim hortons
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audiio · 24 days
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nobody told me there wouldn’t actually be wolves in this podcast
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audiio · 28 days
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People sick of therapyspeak in indie stories should listen to Wolf 359 because everyone has so much wrong with them and refuses to admit it. The comparatively straight laced by the book commanding officer gassed her crewmates so she'd get a week of peace and she's not even a little bit sorry about it.
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audiio · 1 month
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lost my water bottle on campus so I hope whoever found it enjoys my homebrew podcast stickers
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audiio · 1 month
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audiio · 1 month
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audiio · 1 month
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“The Ball? Do you wanna-?”
“Too small🙄”
Fantasy High: Junior Year | ep. 11
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audiio · 1 month
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Finishing this show hurt
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audiio · 2 months
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please do not ask me to explain anything.
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audiio · 2 months
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got bored have them 😇😇
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audiio · 3 months
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A lot of people talk about Actual Play podcasts giving unrealistic expectations for TTRPGs (Surprise! Trained Actors improv differently from your average player, and even for indie APs, playing for an audience is completely different from playing among friends)
But I absolutely think that watching other people play CAN inspire new ways to play, in a way you can’t really get elsewhere.
It wasn’t until I listened to Friends at the Table and listened to how Austin Walker narrates the games they play that I considered the potential of treating a TTRPG less like the kind of collaborative improv we normally treat it as, and more like storyboarding.
The major difference being: Austin regularly talks about ‘the camera’. It is practically its own character with how much attention it gets.
“So I’m imagining this like one of those shots where everything kinda freezes in place, and the character is still moving to show the out of body experience they are having right now, and when the scene cuts back, these are the parts that are different.”
“Oh yeah, you open the box, and it’s like that scene in Pulp Fiction. Where we just see this golden glow from what’s coming inside. Your characters know what’s in there now, but I have no idea, we haven’t gotten to that point yet. We will come back to it.”
“Okay you see this symbol, and your character wasn’t there for it so they don’t know what it was, but we the audience can immediately connect it back to this one cult we were dealing with.”
At one point just blatantly goes “Oh man, actually should we change it to this, for a better thematic parallel to what happened in that other session? That might be a really good resolution for your character.”
It’s such an INCREDIBLE example of what you can do by treating the fiction so casually, and like the work in progress it actually is. Genuinely one of the best GM practices I have ever seen, and something that very quickly became a tool I make heavy use of in my campaigns.
The story isn’t a finished product, and it turns out treating it like a draft instead of a finished product makes the game able to do SO MUCH more cool shit.
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audiio · 3 months
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wow this is crazy well anyways I also like TAZ. only ever listened to Balance and a bit of Amnesty but I’m relistening and going beyond this time
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