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yirggzmb Ā· 22 days
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ā€œ Put your dukes up, you weed! Now you tangle with me! I'm the one who rose past your corruption! ā€ž
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yirggzmb Ā· 25 days
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Oil pastels and gel pen
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yirggzmb Ā· 26 days
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i love it when ppl put kirby into desserts
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yirggzmb Ā· 27 days
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theres something so funny to me when hermits are talking about redstone and theyre like "and then theres an etho hopper clock here-"
like. of course they use etho hopper clocks, itd be weirder if they actively avoided using it, considering its like. a redstone thingy that is very useful and still works even after all this time, and from what i understand it was like. a pretty big deal in terms of useful things you could do with redstone back when he first made it because it opened up ways to do even more things with redstone
and like for the most part theyve probably been referring to that particular thing as an etho hopper clock for longer than theyve even known etho personally, considering the etho hopper clock predates his joining hermitcraft by at least 1-2 years, and several of the other hermits joining hermitcraft by even more. so of course they still call it that
on a related note, most of them likely had at least heard of etho before meeting him, even if they didnt personally watch him (tho i know some did) since he was an old school minecraft youtuber. like his original season 1 of "lets play minecraft" started when minecraft was so new it hadnt been officially released yet. literally back in minecraft alpha. he was a minecraft youtuber OG
so with those two points taken into consideration it completely makes sense that "etho hopper clock" is something ingrained into the terminology of anyone that does stuff with redstone somewhat regularly. theres no reason it wouldnt be
but when you put it into contrast with like. their actual interactions with etho. it kind of cracks me up???
its like. in my head the vibes are this: imagine building something and being like "okay guys, for this machine we need to use an archimedes screw, which is named of course after its inventor archimedes, a man so genius that to this day he is regarded as one of the most brilliant inventors and mathematicians to ever walk this earth" and then like thirty minutes later you go to a restaurant and you see archimedes, of classic antiquity fame, trying to eat a sandwich but the ingredients keep falling out in increasingly comedic manners. so you of course call him pathetic to his face, and then ask if he wants to try out your new totally-not-a-scam product that you carry on you at all times for opportunities like these. and for some reason he doesnt just say yes, but buys two
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yirggzmb Ā· 29 days
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Day 645
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yirggzmb Ā· 1 month
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I had to
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yirggzmb Ā· 1 month
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Dark Matter Swordsman Tee
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Don't normally work in black and white, but since Dream Land 2 was on the Gameboy I thought this would be fun. Good challenge anyway
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yirggzmb Ā· 1 month
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Option: Other
I consider myself a "novelty crafter", that is the main thing I care about and that motivates me is "something new". That might be a new technique or attempting to figure something out, or it might just be the shiny feelings of starting a new project. As soon as the novelty wears off, though, the project will almost certainly languish in a bag forever until I decide I'm going to muscle through to finish, rip it out, or even in a few cases throw it out.
I think I have only once experienced the joy of the "process", getting positive feelings from the mere act of making stitches. It was a ribbed scarf in color change yarn, and watching the colors fade into each other as I went was the main motivator.
Meanwhile, I have frequently started projects thinking I wanted the final product. But the second the novelty of starting a new thing wears off, it's probably never getting touched again. For this reason, I often start small projects that can be finished within the novelty window, or at least won't have much left to do if I find them three years later and decide I still want it. Large projects that I really want done end up taking very very long periods of time to completion, and the motivator is often some external deadline rather than any desire to actually work on the thing.
So with that in mind, I think swatches are a very useful and important tool. I feel like most people only think of them in terms of gauge, which is useful for sure. But they're even better for trying out new techniques or stitch patterns, without having to commit to a sizeable project. With gauge specific swatches, sure I do them, but they're usually quick, lazy, and the opposite of thorough. I rarely make anything that needs to be a very specific size, and even my rare garments I'm flexible with exact fit. When you're intending an oversized sweater, or whatever, a gained or lost half inch from going "close enough!" on gauge is not really that important. And anyway, it's the opposite of novel, especially if you're planning to work in stockinette.
But for technique experimenting? Trying out a new way of shaping or testing a new stitch pattern? Heck yeah, let me go grab some yarn. It's the very definition of novel. It's possibilities in physical form.
I have been thinking about gauge swatches and different approaches to fiber crafts, and now I'm wondering:
Knitters and crocheters of Tumblr, do you consider yourself more of a Process or Product crafter, and how often do you make gauge swatches?
Process crafter: I usually enjoy the process of making the Thing more than having the finished Thing
Mixed crafter: I enjoy the process of making the Thing and having the finished Thing about equally
Product crafter: I usually enjoy having the finished Thing more than making the Thing
Always swatch: No matter the project, I swatch always or the vast majority of the time (with a 10 cm/4 inch square minimum, including washing and blocking)
Often swatch: I often swatch, but not always or not with a full 10 cm/4 inch square, washing, and blocking
Minimum swatch: I tend to avoid swatching and only do it when I feel like it is absolutely necessary for the project, and/or make absolute minimum 'swatches' (e.g. knit 8 stitches in 4 rows, go "yup, close enough!", and immediately start the project)
Never swatch: I never swatch / Swatches killed my family
(Unfortunately, Tumblr doesn't allow for more than 12 poll options - if your experience is more nuanced, feel free to elaborate in the notes!)
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yirggzmb Ā· 1 month
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Something might've happened...
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yirggzmb Ā· 1 month
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Adeleine is thrilled to be asking another master artist for tips
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Idk I was relatively out of ideas on what to make for today involving both of them, as I've never played either Curse games sadly.
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yirggzmb Ā· 1 month
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situation ask game: joe hills for 16?
16. Meeting past/future self
"Howdy!" Joe Hills says.
"Howdy!" Joe Hills says back. "This seems to be quite the predicament."
"Oh god, there are two of them," whispers Doc. He'd just wanted to check on the log shop, man. Joe had said something about fixing some redstone (inherently terrifying to hear), and he'd just wanted to come check on it and inevitably fix the fixed redstone, and now there are two of them.
"I have to say," the first Joe Hills--presumably, the original one, given that he's insisting on saying everything through that stupid hand puppet he made this season, although Doc couldn't tell you--says. "I'm fairly certain seeing my own ghostly visage is normally considered a bad sign in most literature. Luckily, this isn't literature, so I can ignore the ill portent."
"Alas, I am, in fact, a bad omen," the second Joe Hills says, all too cheerfully. The second Joe Hills does not have a hand puppet and appears by all measures to be a ghost. Doc would generally agree that's a bad sign too, except for the fact that the Joe he knows is a ghost about fifty percent of the time, and oh no, he's already confused. There are two of them and he's already confused.
Maybe he should go get some coffee. The cafe Cleo set up is supposed to be good, and if he's this confused, maybe he'll manage to get himself to walk past the cats before he remembers he's supposed to be scared.
"Oh no," Doc's Joe says. "I don't have time for bad omens. For one, I'm not any good at killing pillagers. For another thing, I'm busy. See I was trying to help and I accidentally broke Doc's redstone and I feel bad because I think he's like, actually for-real mad about it, not fake mad, and we're supposed to be business partners, right, so I thought I'd come here and fix the redstone. Except then when I was hanging out with Mumbo at the end of our setup confessional Mumbo mentioned something and I just now remembered it and I think I fixed it wrong, so I'm here to try to figure that out, and that means I really don't have time for a bad omen."
"We never do," the ghost Joe says, shaking his head.
Doc, weirdly, feels touched.
"So if you could go away and give me dire warnings later--"
"Sorry, I don't have time to be put off for later! If you put this off for future Joe, you're putting this off to me! Then I'll have to do this all over again, and it'll be a closed time loop. Or, I guess mostly closed, because I don't remember this. But maybe you hit your head and forget everything! I don't know! I don't know how time travel works, but closed time loops were always the really confusing ones because they try to make sense. If we don't try to make sense you might still be able to change things."
"Oh no. What if this is a self-fulfilling prophecy?"
"I hadn't considered that," the ghost Joe says.
"I mean, everything I've ever read says that in trying to avert catastrophe, I am likely to accidentally cause it!" Doc's Joe says.
"Maybe the solution is for you to not believe my warnings?" the ghost Joe says. "No, that always ends badly too. That means there's dramatic irony!"
"Right, right. Maybe you just have to be as clear as possible, so I can't misinterpret your words?"
"No, I think the solution is to be vague," the ghost Joe says. "Good prophecies are normally vague that way. I mean, I'm mostly just here to tell you how to avert the nasty end of the world that kills everyone super dead, not anything too complicated! If I put too many details in, I'll leave in a dramatically appropriate loophole by accident, and then you'll never manage it."
"True, but Cleo says that I should always be given exact instructions, or I'll do the wrong thing on purpose," Doc's Joe says.
"We do that even more with exact instructions."
"That is true! And I guess it's harder to remember exact instructions?"
"Maybe the solution, given that I am going to vanish back to the past in five minutes," the ghost Joe says, "is that I should simply write down my instructions. That will make them harder to misremember or misinterpret."
"I will lose those too! This is too much responsibility!"
"I know! That's what I said!" ghost Joe says. "I said, why are you asking me. I mean I know the ghost thing is the only reason I can do this, but I don't want this kind of responsibility! I am not trustworthy! You all have known this since, like, day one, stop putting this kind of stressful responsibility on me! I do weird things when I'm stressed! I mean, I'm always stressed--"
"That's true, we are," Doc's Joe interjects.
"--but this is even more stressful than that! If I thought anyone else could do it, I would have said no! And now I don't know how to--"
"Man, if the world is going to end and kill all of us, stop worrying and just say how," Doc says, stepping out of his hiding place and throwing up his hands. "You're wasting time!"
"Oh, you're right," ghost Joe says. "So, the world will end when--"
He vanishes.
Doc and Doc's Joe stare after ghost Joe into the distance. Finally, Joe, with the world's most betrayed expression, turns to Doc.
"You scared me off!" he says. "If you hadn't shown up I'm sure I would have explained eventually."
"WHAT," Doc says as calmly as possible back. It does not appear to appease the Joe he's left with at all.
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yirggzmb Ā· 1 month
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Gallery of hermits with weird setups. (As shortlisted by Mumbo)
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yirggzmb Ā· 1 month
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"Moby Dick is not technically science fiction but it anticipates the invention of Wikipedia better than any book I've ever read that's from hundreds of years ago."
-JoeHills (2/16/24)
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yirggzmb Ā· 1 month
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Behold! A juppet! Inspired by @joehills
Loosely based on a youtube tutorial but really customized for the joehills experience
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yirggzmb Ā· 1 month
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Did this on a whim and somehow I did today's Magomarch prompt (Stars) completely unaware of what it was.
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yirggzmb Ā· 1 month
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The DHP office is soā€¦ liminal. Misplaced. Hidden away from sight, a building and parking lot one might expect to see in a major city instead located in the middle of a forest, no roads in or out. There is no way in. If you force entry, you are greeted by a vast empty room, the only furniture a receptionist desk and filing cabinets in the center of the room. There is a single light hanging above it.Ā 
There is a man standing behind the desk. There is no one else there. You approach, and inquire aboutā€¦ something. The words donā€™t feel like your own. The man smiles, an average customer service smile, but there seems to be some tinge of malice behind it. He explains the forms that need to be filled out, the paperwork that needs to be signed- this is such a long process, you know.Ā 
The light seems to be getting dimmer. You look up, and it has begun corroding, decaying as you stand there watching. Some of the words the man says donā€™t make sense- youā€™d think they were gibberish, but something about this place is off, and you donā€™t trust yourself right now. You ask what he means. He says heā€™ll have to put you on hold for a moment, and music begins to play. You feel almost rooted in place. The man stares at you silently. The light gets dimmer. You canā€™t move. The music, pleasant at first, begins to grate. Finally, the man leaves, disappearing behind those file cabinets. You still canā€™t move. It feels like an eternity. Moss has started creeping its way up the cabinets. The ceiling is leaking. The floor is eroding. The light gets dimmer. You donā€™t want to move.Ā 
SomethingĀ pops,Ā and suddenly the music is gone. The man is back. You can move again. The light is back to normal, no sign of any damage. The room is pristine. The man says something about the paperwork not being quite ready yet, youā€™ll have to come back later. You arenā€™t really listening, something in your brain is screaming that something is wrong. You want to leave. You donā€™t want to come back. Something about the manā€™s blank eyes seems to look through you, and you get the feeling you wonā€™t have a choice. You thank him. You leave. You want to run, get as far from that place as possible. You walk.
You enter the forest, and turn for a final look at that strange building. Thereā€™s nothing there but more forest. Something doesnā€™t feel right.
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yirggzmb Ā· 2 months
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This Scribbling Liā€™l Skater says: ā€œArt is in the eyes of the beholder - so if I draw ABSOLUTELY EVERYWHERE, all eyes will HAVE to behold my art!!ā€ šŸŽØšŸ¤ŸšŸ›¼
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