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#wich means posting ALL of the art I made for the challenge
auggiedrawsturts · 9 months
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Once again, having a mental fist fights with myself over whether or not I should post my art for @sariphantom 's August Art challenge.
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13-nastin-13 · 1 year
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Surpriseee I finally fully resurrected myself!!
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You probably thought the new year's rant would be published ten months later again? Not today ha ha! How about only two months later this time?? (that's some progress for sure)
Well, since you already know in advance what I think of 2022 from the previous big post (the one with 2021 art summary), I guess I don't have to write all of this here from scratch... In short, 2022 was a huge disaster in terms of everything *ahem*
tbh this decade feels like a very long crappy year, but I still have hope for 2023 because, as I told myself literally a year ago, “never EVER lose your hope and especially forget your own advice”
But since the previous three years were so crazy, why not just take a moment, leave all of my complains in the previous summary and try to focus on what was actually good in 2022? Yeah sounds challenging but I must admit that first time in ages I felt truly comfortable with my art wich made me so happy 😭⚜️
I know this is probably one of my most unproductive years ever, BUT there were still all these little cursed yet somehow heartwarming stories hidden behind the drawings of this summary, and I can't wait to share a couple of them with you a little later ✨
Okay not gonna lie, I totally f up all of my goals for 2022, but trust me, this year I will be 100% able to bring an actual renaissance here so stay tuned, a whole new era is coming 👍
As you can see, my new art summary has some of my drawings in it that you haven't seen yet! I don't remember the exact reason for not putting out these on my socials (except for october, because they are just a bunch of outtakes from my stillborn inktober 2022 yeah), but now I'm going to post all of them here as I promised earlier!
In conclusion I'll say that all this time during the previous year, I seemed to be preparing for something in my head, like... I mean from my very personal point of view it was similar to some kind of rehearsal or the calm before the storm (something tells me I've said this before)? So, anyone wANT SUM SToRM ALREADY HUH? 🔥🔥🔥
Anyways, Happy New Year in february and happy new ERA guys!!
I love all of you and big shout out to anyone who reads my long txts haha you're precious ❤️
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ivyplays · 7 years
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Here is my Atelier collection. I loved it very much. But I’m no longer buying Atelier games. I’m very, very disappointed. The developers/publishers of my favorite series made a marketing decision that forces me to drop the series and probably put my collection somewhere under the sofa. Here is why.
Long text under “Keep Reading” (about niche games, about prices, about console industry and Steam).
This collection was my pride and joy until a week ago. I was collecting box versions of Atelier games since 2009. I became a fan of them when I played Mana Khemia on PS2, but back then I didn’t actually own any disks myself. When the series hit PS3, I became a valid paying customer for Gust. This developer never really lived up to my expectations, but I’ve always found something special about Atelier games - a unique charm. They’ve never looked up to date, and it’s really visible how low budget they are, but the 2D art is extremely pretty, the music is unbelievably good, and the alchemy system - the main reason why I like the series - is always superb with a remarcable twist in every new installment.
Every one of the games shown in the pictures were my presents. My boyfriend bought them to me for my birthdays, on valentines’ or other special occasions. It was a tradition. Every time when a new Atelier game came out and there was some special day for me to celebrate, I knew I would get it. I don’t like surprises. The feeling of knowing I will get a thing that I want excites me more. I’m also an adult of an age when I usually don’t expect presents at all - we skip buying presents for a lot of Holidays, because we don’t really need anything, and a sweater or a purse is not a present, it’s an everyday thing (we’re not rich at all, we’re just not focused on general shopping). So we ended up with a tradition. I get Atelier games, and we pay for them way more than they deserve, because it’s really hard to find niche boxed games in my country, even in the capital, so they are usually overpriced. Ordering a game by post is also troublesome and you can easily end up with nothing. So finding a new Atelier game was always a hard mission. It also made it special.
Now this tradition is over. My collection is complete. Maybe, just maybe, some time in the future I’ll find a box version of Mana Khemia for PS2 and add it to the collection, but that’s it. I’m not buying new Atelier games anymore. This is the largest sum of money we ever put into a game series, and that's it. I’d like to add that all those games we bought new, not long after release, with no discounts, usually overpriced. Two of them are Collector’s Editions (we couldn’t find the other games like this). When buying those, I always thought I was expressing my gratitude to the developer in the only way that’s possible for me - giving them money. I’ve never bothered to buy a lot of other good games, I usually wait till they are discounted, or even free on PS Plus. But the Atelier series was special for me. Not anymore. Now I’m very, very disappointed. I’m feeling down for a week now.
Here’s what happened:
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It’s an Atelier Sophie game on Steam. It’s available already. And it costs about 9 dollars in my country. Not even full 9, just 8 and a half. I payed 60 bucks more for a PS4 version, and it happened only 4 months ago. I haven’t even finished this game yet. The game itself was released about half a year ago, so I wouldn’t be finished with it even if I bought the game a little earlier – for I play them slow. I was ultimately cheated. I don’t think I can find enough words to describe how I actually feel.
What I’m sure of is that I’m not buying console Atelier games anymore. PS4 architecture is a PC architecture basically, so it’s easy to port games. It’s a known fact, yet you don’t expect a niche console exclusive with a 20-year history to suddenly go multiplatform. This release renders my Atelier collection worthless. This release renders my feeling towards the series worthless, too. My dedication meant nothing. I’m not getting my next present, and it feels so sad. I look at the Atelier Sophie PS4 box and I feel scammed.
The next game in the series - Atelier Firis - will be multiplatform on initial release. It will happen this year.  I will not buy it then. I want to stress, that I would definitely pay the full price if it was still a console exclusive, it’s not questionable. The Steam version will cost very little in my county - about $10 or so. It’s always like this, here, even for the new games if they are niche. I’m still not buying. I’ll wait for Steam sales next year, when it’s $3 or so, then maybe - just maybe - I’ll buy it. So here’s what Gust getting from me instead of a full price, wich I would’ve payed if they hadn’t gone multiplatform. And, like most games on Steam, I don't think I'll even play it. I spent months on other Atelier games, playing with purpose and a goal, but this game will probably just sit there, abandoned, never explored. I actually think it's a most tragic fate for any game – being cheep and never played by people.
I’m not the only person who is devastated by this. The series have a solid fan base. People do not randomly buy new Atelier games from the shelves. There’s a chance that a random person had bought Rorona (because there were not a lot games like this on PS3) or Escha&Logy (because this good game received much media praise), but that’s it. All the other games were bought by fans who didn’t want a discount and would continue buying every Atelier game no matter how bad it was (Shallie was bad, it still got sales). They don’t look for reviews, a new Atelier game is just a must-have. I mean, it was a must-have, but not anymore. It was collector’s stuff, now it’s something that will rot in Steam back shelves.
While I’m at it, I want to congratulate Valve on steadily winning the console war. But they couldn’t do it without the help of greedy corporations who lost the sense of the market, and clueless game developers who forgot who their audience is.
I already made a similar post about Zero Time Dilemma in my blog dedicated to Zero Escape series. Back then the sure console exclusive went multiplatform on its third and final installment at initial release. I was planning no buy the PS Vita version at the very start (because it was a conclusion of a story with a lot of plot twists and I had to know everything before I stumbled upon unforgivable spoilers). But a month before release I realized that the game 1) wouldn't be available in a box in my region for a long time after release, so I would have to buy a digital version; and 2) would also be on Steam, and very cheap in my country. I didn't want to play the hendheld oriented game on PC. I didn't need the price cut for a box. But it's just stupid to buy something digital at a regular price when you can get it 5-10 times cheaper, also digital. So I made a decision.
But that time it was at least fair: I was informed from the start that the game went multiplatform and that it can be bought cheap. I was disappointed (I still am), but I didn't feel scammed. Now this time I feel cheated - they took my money, and then made a huge price cut shortly after.
I had several strange answers to my previous post, and I had to block people who didn’t get the point and told me I was making a problem out of nothing. Well, it’s not nothing. It’s a pattern:
1) Developers decide (or publisher insist) on going multiplatform. As a result they lose profits and their dedicated fan base leaves them. => 2) Big games leave handhelds for the tabletop. As a result the handhelds have small games (or overpriced big ones, compared to PC) and have to compete against the mobile branch - the challenge they can't win. => 3) Players have to chose a PC instead of console or even instead of handheld. Who wouldn't chose a crazy price cut? As a result they have to play games uncomfortably sitting instead of lying down or taking it to transport, or reorganize their rooms to fit the new gaming reality. It's bothersome and can't fully grab the player's attention. => 4) Games lose value, they are bought on sales and never played. The old game fan base turns inactive, the new fan base is never created (you can't create a fan base if they don't play your cheap games). As a result there is no community for the games, no fan base, no fandoms. => 5) The industry changes. It's hard to attach the sense of value to a game. Low budget niche games tend to fall into the same category as indie and retro, even the ones that have a long history behind them. As a result the series get closed, the developers turn to something of the same budget level - the mobile.
So in the end it's just PC + Mobile. I'm not overreacting. Some can tell me that the book industry suffered huge changes several years ago. Few fiction books are printed in good quality, they cost a lot, and everybody just reads digital copies. Everything changes. But the game industry is not quite the same. A book author doesn't stop writing just because the format changed. The content of their books is still the same, they don't have to change their writing to adjust to the new platform. But the games change. A game takes a lot of effort and a team of several people to make. Game series often get closed even if all of their authors love them and want to make them. Publishers decide to close games if they are not profitable enough. Sometimes they have a rather unique view on what is profitable and what isn't. The game series can make stable profits - twice or more the development cost, but the publisher would look at most successful big PC games (AAA ones) and mobile games (often gacha-based) and think, “Why aren't we making this? It's clearly more profitable that way. Oh wait, we don't have enough money for a AAA game and its marketing, so we have only one choice.” So an old console series seizes to exist, and we have another mobile casino instead of it.
I don't like this kind of future. Everybody loses.
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templardragonknight · 7 years
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The Stormcloak Bible DEBUNKED PART 7 (Stormcloaks Are Wasting Skyrim’s Resources?)
In the seventh part of this “bible” (http://colonel-killa-bee.tumblr.com/post/152901379035/stormcloak-bible-part-7-stormcloaks-are-wasting) the author talks about if the stormcloaks are wasting Skyrim’s resources or not, about if Ulfric was the true cause of the war and even about the Thalmor. Lets get started.
"From the Imperial perspective, Ulfric is causing this war by revolting, and they’re keeping the Thalmor out of Skyrim by fighting Ulfric and preventing Talos worship." it is extrenely funny how he distorted the imperial arguments in this part (and I can already say that distorting facts to support his position is a characteristic of the author) because imperials do not say that the empire is keeping the Thalmor out by fighting Ulfric, they say that Ulfric's rebellion is actually preventing the Empire from rebuilding itself effectively and deal with the Thalmor as soon as possible. Also saying that the Empire is preventing Talos worship and not the Thalmor shows eighter ignorance or dishonesty from the author having in mind how:
> The Thalmor had to come personally to demand Ulfric's arrest after they found out the imperials were trying to secretly allow Talos worship in Markarth;
> There are no legionnares guarding the Thalmor Embassy or Northwatch Keep;
> Imperial soldiers are not sent to help Thalmor Justiciars around;
> The Thalmor Dossier about Ulfric reveals that they wanted to intervene in the war and save Ulfric from being executed, wich means that General Tullius refused to allow Elenwen to enter Helgen;
> If the player ends up becoming an enemy of the Thalmor to the point of the Thalmor sending troops specially to kill him/her, the Empire does not give a shit and does not send soldiers to assit the Thalmor;
Then he says that Ulfric was not the true cause of the war, what is already nonsense. First the war did not start when Ulfric killed Torygg, it became WORSE after that. Hadvar, Vuwulf and Solaf reveal that the war was already going on years before the return of the dragons and Hadvar specifically reveals that Torygg died months before Alduin attacked Helgen. And even if the war started when Torygg died: it would have never happened if Ulfric tried to use diplomacy instead of violence since Torygg was open to debate (if you say this to the author he will probably cry about how talking to the High King at "the belly of the beast" would be foolish... but KILLING the High King at the "belly of the beast"? Totally wise I suppose).
Now talking about the laws thing: Solitude was under IMPERIAL control, and by the imperial laws, the nords are allowed to follow their traditions IF such part of the tradition does not hurt anyone (that is why the nords are allowed to visit the Hall of the Dead, make war paints, have long hair and beards, worhip Shor, etc), so this already makes Ulfric’s action illegal. “But it not part of Skyrim’s laws” well this is the main problem with most stormcloaks: they do not distinguish law from tradition. Just because something is tradition it does not mean it should be a law (or that it would make sense to make it a law. Like forcing people to visit the Hall of the Dead would be just ridiculous). And being or not na actual law, such act is nonsense and savage as only the dumb brutes try to solve everything by using the sword. The art of ruling men (and also mer and beastfolk) is not just about battles and wars (that is also what dictatorships often do), it is more about debate and diplomacy, about trying to solve a problem without causing the deaths of many. All of this without mentioning that your physical abilities (and in this case magical abilities as well, since Ulfric used the Thum’m to unfairly kill Torygg) have absolutely nothing to do with your intelect and your efficiency in diplomacy.
The author says that "Skyrim law allows the Jarls to challenge the king or queen of Skyrim to a duel, and if the King is slain, a moot is called and then a new king or queen is decided" but as it turns out it is another arrow on his own knee. While it is true that the moot should be called when a king dies without direct heirs (https://www.imperial-library.info/content/pocket-guide-empire-first-edition-skyrim in the fourth paragraph), if by nordic tradition the king's widow is a direct heir Elisif should automatically becomke High Queen. If the widow is not considered a direct heir, the moot should be called with or without a war on (as the book does not mention any exception), but Ulfric not only does not want such Moot to happen (during the quest "The Jagged Crown", at least if you joined the Stormcloaks, he can be heard screaming "And Damn the moot!" when Galmar tells him that the jarls are upset and demand the Moot) and even says that it will not elect Elisif as long as HE has any say in it (and the tradition does not say the Jarl of Windhelm has any priority, you know). Ulfric's actions actually go AGAINST the nordic tradition.
When the author says "You might think that Empire law automatically overrules Skyrim law, but consider that in the Empire, slavery is illegal, and yet the Dunmer of Morrowind were allowed to continue the practice regardless" he shows ignorance regarding Morrowind's history, as slavery (that was actually outlawed by the king of Morrowind during the events of TES IV http://elderscrolls.wikia.com/wiki/Slavery “By 3E 433, it is mentioned that Helseth Hlaalu, the king of Morrowind, has outlawed slavery.[5]"* https://en.uesp.net/wiki/Lore:Helseth "Subsequently, he renounced the slave trade, setting the remaining Houses of Indoril and Redoran against him in a bloody civil war. Helseth emerged from the war battered, but without the loss of his essential powers, leaving the slave trade generally destroyed, and slavery without a foothold in all of Tamriel, although the practice persists in remote areas away from Mournhold") was allowed in Morrowind thanks to something called the Treaty of the Armstice (http://en.uesp.net/wiki/Lore:Armistice) and the terms of the treaty allowed Morrowind to retain a high degree of self rule and allowing things that were not allowed in other imperial provinces in exchange for giving the Numidium for Tiber Septim and allowing the imperial forces to act in the province. Skyrim has no treaty like that.
Then he talks about the Thalmor (typical). Lets see what he says: “And if they did secede, the Thalmor would be removed from Skyrim altogether, and anyone that’s read my previous entries know that logistically, the Thalmor cannot invade Skyrim anyway, so the Empire do not in fact keep the Thalmor out, they are in fact the sole reason the Thalmor are there in the first place” you mean when you said that the Aldmeri Dominion can not invade Skyrim thanks to how treacherous the Sea of Ghosts is (and fuck the fact that the Atmorans, who did not have the same technology the Aldmeri Dominion has, have dominated such seas and used them to travel to Tamriel and raid it for centuries) while you said that the Empire could send reinforcements to Skyrim trough SHIPS (you know: passing trough Dominion controlled seas, going all the way from Hammerfell's to High Rock's seas only to reach the Sea of Ghosts in northern Skyrim)? Or how you mentioned that mountains would prevent the Thalmor from reaching Skyrim, even tough the Empire has managed to overcome that obstacle for centuries (with Tullius even saying that controlling The Rift would secure their communications with Cyrodiil during "Season Unending")?
Without mentioning that saying that “Empire do not in fact keep the Thalmor out, they are in fact the sole reason the Thalmor are there in the first place” is actually not true (it may look like a fact, but it is not), for this we just have to take a look at the so called "Markarth Incident" itself: Jarl Igmund and Cedran reveal that the Thalmor themselves demanded the Empire to arrest Ulfric, with Cedran even saying that a whole group of them personally came to Markarth for it. If by 4th Era 201 the Thalmor are directly acting in Skyrim, personally hunting arresting Talos worshippers, while a short time after the end of the Great War they did not personally do it, the Empire itself is not the (only) reason of why they are acting in Skyrim (and the only faction that could have made it worse by revaeling the Thalmor how Talos worship is strong in Skyrim is the Stormcloaks thelselves). The fact that the Thalmor were not present in Skyrim right after the Great War is also revealed by Alvor: en.uesp.net/wiki/Skyrim:Alvor "It's from that treaty that ended the Great War, remember, when the Emperor was forced by the Thalmor to outlaw Talos worship. We didn't pay much attention to it when I was a boy - everyone still had their little shrine to Talos. But then Ulfric and his "Sons of Skyrim" started agitating about it, and sure enough the Emperor had to crack down. Dragging people off in the middle of the night... one of the main causes of this war, if you ask me." Alvor basically reveals that everything was just fine before Ulfric and his followers began agitating. If we take these clues and combine them, it becomes clear that, altough the Thalmor would be allowed to do it, the Dominion did not immdediately come to imperial lands to hunt down Talos worshippers, hoping the Empire would arrest them by itself and only after the events in Skyrim (in other words: the Stormcloak Rebellion) clearly showed the Empire was not doing it so the Thalmor decided to hunt Talos worshippers all by itself.
Then he talks about how the empire left Morrowind at it’s own during the Oblivion Crisis. *Sigh*, how many times will I have to refute Part 2? If the empire was having trouble protecting Cyrodiil, how in the name of the Aedra would the imperials be able to protect Morrowind? The best chance Morrowind had was being helped by the empire AFTER Cyrodiil defeated Dagon’s forces, otherwise both provinces would be weak against the daedra at the time (it is also funny how he blames the Empire for not helping Morrowind when the heart of the Empire is under attack, but does not give a shit about how Ulfric sends most of Windhelm's guards to the war to the point of them being barely able to investigate murders in the city, or about how Ulfric does nothing about bandits that do not threaten nord land as it is revealled by Brunwulf. Hypocrisy again). And at the moment he citated Adril Arano he shot himself (AGAIN). How? Due to what he previously said about slavery in Morrowind: if there is really slavery being illegally practiced in Morrowind, and House Redoran supports it form some reason, the currently weakned empire would face difficulties trying to find the slaves and their owners in Morrowind.
Then he talks about how the Empire “abandoned” Hammerfell (*sigh*, this post is gonna be just an enhanced Part 2, but that is okay). If the empire did not care about Hammerfell, then how can we explain General Decianus' decision? In the book it is explained that "In Hammerfell, General Decianus was preparing to drive the Aldmeri back from Skaven when he was ordered to march for Cyrodiil. Unwilling to abandon Hammerfell completely, he allowed a great number of 'invalids' to be discharged from the Legions before they marched east. These veterans formed the core of the army that eventually drove Lady Arannelya's forces back across the Alik'r late in 174, taking heavy losses on their retreat from harassing attacks by the Alik'r warriors." and this eventually helped to weaken Arannelya's army, what obviously helped the redguards of Hammerfell when they fought the weakned forces of Lady Arannelya to a standstill for five years. And if one still thinks that the empire really betrayed Hammerfell (in other words: if the empire had other choice), then it is worth mentioning another part of the book: "there is a great difference between agreeing to such terms under the mere threat of war, and agreeing to them at the end of a long and destructive war. No part of the Empire would have accepted these terms in 4E 171, dictated by the Thalmor at swords-point. Titus II would have faced civil war. By 4E 175, most of the Empire welcomed peace at almost any price." and having in mind how I previously showed that the empire was in no shape to fight by 4E 175, then seeing the sign of the concordact as a betrayal is foolish (what would not be the case if it was signed by 4E 171).
Then the author says “And yes I know they say they can’t because they’re watching their southern border, so their answer instead is to run Skyrim’s economy and resources into the ground to protect their own interests, at the cost of Nord lives and money with little or no sacrifices of their own?” I think he never read Hadvar's dialogue in the UESP. Hadvar explains that the Empire only had it's attention caught after Ulfric killed Torygg, wich means that the Empire barely cared about Skyrim and it's resources for most of the war. And this contradicts what the author himself revealed in his post about the conversations in the Blue Palace, as one of the conversations there shows that Solitude alone has had more efforts towards the war than Cyrodiil itself (Bryling: “Simple. Let the Empire fight its own war, with its own funds, and without hijacking our supplies and soldiers. Let Haafingar rebuild.”), and it is dfinitely not like the imperial supporting provinces were just trying to protect themselves from the Stormcloaks.
About the rest of the dialogues dialogues: I already talked about them in Part 6 and showed that his observations about them are biased and nonsense. Also what he says here: “ If they really wanted to do what was best for the greater good and to defeat the elves, they’d have let the moot take its course, and unite with an independent Skyrim if Ulfric won, having an ally against the elves with full resources and a full army free of the casualties of a civil war because the Empire couldn’t let go of their source of free silver and bodies to protect themselves.” is nonsense since I already explained how the one preventing the Moot from happening is Ulfric, not the Empire.
Now to end this post: I already showed that the empire is not wasting Skyrim’s resources as they need such resources not only to continue to make Skyrim a good place to live, but also to rebuild themselves for an eventual second war against the Dominion… and the empire is now forced to use part of these resources for a war started by the Stormcloaks.
Well, the author already cried about this critique, saying that Tullius stuck in a stalemate with him until the dragonborn gets involved (and fuck the fact that this is just part of the game’s mechanics, to prevent any side from winning before the players joins one of them... and it is definitely not like Hadvar says that Tullius has turned things around for the Empire), saying that Rikke struggles to make Tullius take the rebels seriously (yet this is just a proof of what I said as a great imperial general would only underestimate his enemies if they were no match for the imperial legion if the legion decided to use everything it has), about how many rebels are former leggionaires (even tough they still not use the strategies the legion taught them) and also crying about the nords being the bulks of the empire (and fuck the fact that one can not win a war only with brute force, as strategy is also extremely important).
*oh wait, it appears that all I said is irrelevant because The Stormcloak Guy says the Wiki is full of misconceptions and that my points are irrelevant simply for using it. It is argumentum ad hominem but you know, someone that is biased does not care and fuck if the UESP, that the author heavily relies on, says the same.
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