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#which is a character design choice that saw through to security breach
meringuejellyfish · 2 years
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the funtimes feel to be inspired by rolfe dewolfe. you know of a rock-afire explosion fame. with foxy having the personality and freddy having the puppet and uhhh yeah. thats my fnaf observation of the day
#watching a documentary and thinking about animatronics ...#i dunno how much real world animatronic inspiration there actually was in fnaf though#sister location is funny because theyre not even animatronics anymore those are straight up just robots#which is a character design choice that saw through to security breach#but to be fair. fnaf character design never really intended to be too true to actual animatronics#its fnaf its not gonna be realistic. i dont mind this honestly like. i dunno it just has its own idea of an animatronic#the concept of a springlock suit is still really funny to me though. hello#if i make my own thing about animatronics id pull from actual animatronics but also just do whatever i think is cool. you know#i like when people draw fnafs but with wrinkly face plates and like clothing and stuff.#i have my own redesigns in my head but its also like. well if you stick to face plates then that kind of#makes it hard to bite things. taking away a major aspect of i dunno fnaf ''''lore'''' i guess#with fnaf animatronics the whole thing is (atleast in the first game) pulling from the essence of what about animatronics frightens people#and then just. making it so they have jaws that could actually bite and leaving huge spaces in the eye holes and making the joints visible#not like. what i would have done but i understand why its so iconic and works as a good design within these games#in later games some of the designs are just so obnoxiously trying to be scary that it just doesnt really work.#fnaf ... is stupid.#anyway not a lore guy i just like animatronics and observing things. if you couldnt already tell#fnaf is really fun to talk about and dissect. because it makes me wanna make things that are good and cool#e#i gotta stop here im gonna go on forever#getting teardrop to talk#this post was from yesterday i finished the documentary . btw the letterboxd reviews are so mean
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drmedicsgamesurgery · 4 years
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Danganronpa Togami Volume 3 Part 9 (Summary)
Thanks to @enoshima-pyon @shockersalvage​ @jinjojess​ @hopeymchope​ 
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CHAPTER 14- I Don't Want To Be Like Cinderella
1.
The city of a hundred spires. The city with fingers of rain. The hometown of medieval rock. The spells carved on the forehead of golems. The story of the headless templar. The legend of the sword hidden at the pier. The sound of the military boots that once stepped on the cobblestone. Kafka’s lifetime. The aftertaste of the Baroque dream. "Pravda vitezi". My eye of the typhoon. All now at the center of the world. [1-9]
Prague.
I am back.
2.
Shinobu goes back to Prague. There, many UN soldiers are patrolling every corner of the city. Compared to them, the number of citizens who walk outside is very small. Shinobu wants to break through the soldiers to save Byakuya, but without Borges it would be impossible.
There are only a few cars, so she thinks she would draw too much attention with the old Skoda. She decides to leave the car and hide somewhere. It shouldn’t be hard since the city is basically a big maze. She walks on the stone road while paying attention to not being spotted by the soldiers. Shinobu wishes she could go back to the time when she wasn't worrying about her existence collapsing in on itself, when the concept of “I” hadn’t died. Immersed in the sweet memories of the never-ending, a poster flying with the wind lands at her feet reading:
 “Emergency Declaration:
 1. Byakuya Togami and his accomplices have breached containment at our convoy.
 2. Assisting in the arrest of Byakuya Togami and his accomplices will grant bonus awards; if you hide or assist Byakuya Togami, or if you don’t report spotting Byakuya Togami, you will be severely punished.
 3. It is forbidden to harm or kill Byakuya Togami and his accomplices.
 4. Now that Prague has declared a strict martial law State of Emergency, the specific details are as follows:
a. It is forbidden to go out at night before the situation subsides, no exceptions.
b. Restaurants, bars, cinemas, theaters and other recreational facilities are closed without exception.
c. Those who violate the ban at night and do not immediately identify themselves will be arrested on the spot.
d. Other regulations will be published through posters, broadcasts and other channels.”
 -Orvin Elevator, Captain of the World Health Organization Infectious Disease Control and Prevention Unit
 Looking around, Shinobu sees that several posters have been hung all over the city.
She wonders why the WHO wants to keep Prague under lock and key. Was it because it was the origin of everything that has happened so far? Or...was it because they know Byakuya is somewhere within the city? She couldn’t say at this point, so she decided to move forward. She arrives at the Strahov Monastery [10], known for containing pieces like the Dodo specimen, located near the Hunger Wall [11]. Shinobu theorizes if she can pass through the courtyard of the Monastery she’ll be able to reach her destination and Byakuya. However, the problem was that it would probably be heavily guarded. Since she lacks an invisibility cloak...or any sneakiness for that matter she feels as though she’s gonna have to win by using her wisdom alone. She starts thinking but realizes her ideas aren’t going to necessarily pan out in her favor. Call the police? Working with WHO. Get a disguise? Shops are closed and the few people out here would make dressing up a waste of time.
Not to mention all potential allies she could have used are gone now. Hiroyuki Ketouin? Dead. Pennyworth and the Needle Force? Not equipped to handle this. The 78th class which came to Prague (Sakura, Celeste and Hifumi)? No word on them after they escaped arrest. It was up to her and her alone.
In the gradual expansion of despair, the observations that tend to be hopeful will bring death.
“It’s so pointless. How utterly despairing.”
However, with the knowledge of war movies and video games at her disposal, Shinobu continues onwards crawling and hiding behind things like flower beds, even thinking of watching out for security cameras even though there didn’t seem to be any around. She notes at that point that losing Borges she also may have lost the grasp of her character at that point. As a consequence of her ‘everything is a battlefield’ mentality, this results in getting herself stuck hiding behind a flower bed and unwilling to pop out unless she finds a good opportunity to do so.
At this time, in the silent city of Prague, the sound of an engine suddenly roared. I decided to believe my instincts and rushed out of the flower bed and quickly passed through the courtyard. I hid in the bush next to me and observed the road outside the courtyard. A jeep turned over the road along the Vltava River and drove towards me. The United Nations soldiers saw the jeep and saluted. judging by that, whoever is in that car should be someone in a high position. The moment the jeep passed by the bush, I saw someone I was very familiar with in the car.
Kazuya.
And…
Suzuhiko.
My mind was in chaos as I was watching the jeep disappear out of my vision. Under the protection of UN soldiers, my brothers are sitting side by side in the city of Prague...? The two of them always had their own differing opinions on me. It was hard to imagine that these two people would shake hands and talk, and it was impossible for Suzuhiko to lose to Kazuya. He must have come to an agreement with Kazuya. That is to say, an agreement for Kazuya to recruit Suzuhiko, he held off his own self-esteem in order to find me and Byakuya Togami. For the object that he once was so hostile and did not hide his desire for challenge, he now shook his tail. While feeling guilty about this and Kazuya, I also learned a truth from it: in order to achieve the goal, I can’t take it now. The means of choice.
The jeep disappeared, and the United Nations soldiers stopped saluting and resumed patrolling. I turned back into the garden, went the other way out, and rushed into the alley. I once again chose to believe in my own consciousness, ran for a while, and finally found the jeep parked in the corner of the alley. Since I returned to Prague, I have only seen the one jeep just now, so I think this is the same one as they were sitting in. There was no one in the car. I was going to hide in the car before they both came back, but the jeep was too narrow and there was no place for me to hide. At this time, my ears caught unsuspecting footsteps. I thanked that Prague’s roads were made from cobblestone, followed the footsteps and found the back of the person I was looking for. I did not hesitate to say "Wait!".
When he turned around, his expression was a little surprised, and it seemed that he was not surprised by me, but that I actually appeared on my own. Suzuhiko concealed that rare expression with a smile, and still made unsuspecting footsteps approaching me.
"No use, Shinobu. Is anyone else gonna come out from playing hide-and-seek, halfway through the hiding like that?" snarks Suzuhiko. 
"I don't want to hide any more."
"Well, it looks like it. Then, what's the matter?"
"Let me say something first."
"What?"
"Be my companion."
Translation Notes:
[1] Prague is also called the "City of a Hundred Spires", based on a count by 19th century mathematician Bernard Bolzano; today's count is estimated by the Prague Information Service at 500.
[2] The city with fingers of rain: Prague with Fingers of Rain is a book written by  Vítězslav Nezval in 1936, showing off the many sides of life in Prague. Mixing real and surreal, Nezval evokes life's contradictoriness in a series of psalm-like poems of puzzled love and generous humanity.
[3] The hometown of medieval rock refers to the buskers of the city playing a unique genre of music to collect money.
[4] The spells carved on the forehead of golems. The most famous golem narrative involves Judah Loew ben Bezalel, the late 16th century rabbi of Prague, also known as the Maharal, who reportedly "created a golem out of clay from the banks of the Vltava River and brought it to life through rituals and Hebrew incantations to defend the Prague ghetto from anti-Semitic attacks" and pogroms. Depending on the version of the legend, the Jews in Prague were to be either expelled or killed under the rule of Rudolf II, the Holy Roman Emperor. 
[5] The story of the headless templar. According to legend, a headless Knight Templar rides a magnificent white horse carrying his own head. He appears on the cobbles of Liliova Street between midnight and 1:00 o’clock. His ghost is doomed to roam the city until someone is brave enough to stab the Knight through the heart with his own sword. Some claim to have seen the ghost – and some have even claimed the horse kicked them.
[6] The legend of the sword hidden at the pier is referring to the legend of Bruncvik’s sword. Bruncvik was an adventurer who came across a magic sword who would kill at just the command of the user. It is a story of tragedy with the sword ending up hidden near Charles Bridge in Prague.
[7] The sound of the military boots that once stepped on the cobblestone is referencing the Nazi occupation of Czechoslovakia. 
[8] The aftertaste of the Baroque dream is referring to the type of architecture used commonly throughout Prague's beautifully designed cities. 
[9] "Pravda vitezi" meaning “Truth Prevails” is the national motto of the Czech Republic.
[10] Strahov Monastery is a Premonstratensian abbey founded in 1143 by Jindřich Zdík, Bishop John of Prague, and Vladislaus II, Duke of Bohemia. It is located in Strahov, Prague, Czech Republic.
[11] The Hunger Wall is a medieval defensive wall of the Lesser Town of Prague, today's Czech Republic. It was built on Petřín Hill between 1360 and 1362 by order of Charles IV. Marl from quarries on Petřín Hill was used as construction material. The purpose of the construction was to strengthen the fortifications of Prague Castle and Malá Strana against any attack from the west or south. Originally the wall was 4 to 4.5 metres high and 1.8 metres wide and was equipped with battlements and (probably) eight bastions.
To Be Continued
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thequeenofcronuts · 5 years
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Uncertainties - A Royal Romance AU Story Chapter 1 Brothers and Sisters
AU Summary - Career life is busy for a group of six friends when they meet a captivating woman with a beautiful soul. New friendships are forged and new romances revealed. All the while hearts are torn and closets are cleared of skeletons. True love always wins in the end, right?
AU Warnings - This AU Stand Alone will include the following 18+ subjects: Language, NS*W, Verbal Abuse, and Abortion. If ANY of these subjects will cause pain or hardship in reading, please skip reading Uncertainties. That being said, each chapter will include its own specific warnings.
AU Uncertainties Pairings and Characters: Pairings and Characters: Drake x Riley /  Liam x Riley  /  Liam x Olivia  / Drake x Olivia / Maxwell x Savannah, including Hana, and Madeleine; plus OCs
*** All characters from the Choices Book: The Royal Romance are owned by Pixelberry Studios (Any other characters are the product of my brain…I probably should apologize now. 🙃😉)
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Series Tags: @client-327 @dcbbw
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Chapter 1 Summary - Meet the six friends…plus one more.
Chapter 1 Warnings - None
Chapter 1 Word Count: 2,700-ish
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The Present
The private VIP suite of all private VIP suites in the Silicon Valley was most certainly at Club Peacock, owned by one Maxwell Beaumont. The ultimate of exclusive settings was constantly booked by the rich and famous, tycoons of various industries, the giants of the technological world, and an unlikely group of six, far from famous, friends. The last Saturday of every month Hana, Olivia, Savannah, Drake, Liam, and Maxwell took over the massive suite which held all the bells and whistles.
The three girls and three guys met in college when the ladies’ Sorority held a joint party with the guys’ Fraternity in celebration of surviving rushing their Freshman year. The University of South California grads were a family always putting each other before any blood relatives, and kept their promise to live in close proximity of each other after school. With the exclusion of Maxwell, well because he was Maxwell, the others used their talents to work in various children related industries. They were an excellent fit for six very different, but perfectly matched, friends.
This particular Saturday night Liam and Drake are sipping on a whiskey which is the type dreams are made of while sunken back in one of the specially commissioned Italian leather sofas, while Maxwell and Savannah were heating up the dance door. Hana was sitting with Olivia in oversized chairs with their drinks chatting up a storm. Olivia was leaning in to share her phone screen with her friend when Maxwell smoothly dances his way over to their corner. He shakes his head as he saw Olivia’s screen. “Ladies, what is the only rule the six of us follow in my club?” Maxwell still moving to the groove of the music while Olivia rolls her eyes and answers flatly, “ ‘The one rule of Club Peacock is no one talks about anything outside of Club Peacock.’ You know Maxwell, that is a sad, pathetic, and ridiculous attempt at a “Fight Club” reference.” Hana pipes in, “Maxwell, I kinda have to admit that you quote that movie way too often while this isn't even a secret club.” Maxwell, unfazed, does a spin and faces back to the ladies. “Don't make me have to kick you two out.” He gives a playful look. “Now nix the work talk and dance, or you’re outta here. That's an order from your club owner.” With a huff Olivia puts her phone in her purse and hits the dance floor with Hana.
Sunday morning finds the friends sleeping in pullout beds located throughout the suite. A collective groan fills the room as the “VIP Party - After Morning” staff, a staff Maxwell created for the club’s VIPs of VIPs, turn on the low lights while bringing in water and aspirin. Everyone pops their aspirin and raises their glass as Maxwell toasts, “Until our next Saturday night partaaayyy!” They barely clink their glasses to avoid unnecessary, painful noise and pick up their belongings as they head to their respective homes to crash. Hoping that the less than twenty-fours they have will be enough to get them through Monday.
***
Monday morning Liam steps out of the elevator and meets his assistant who is at the ready with coffee, a bagel, and Liam’s in office tablet opened to related industry news, and Liam’s daily calendar app. Liam grabs the items with a thank you entering the study portion of his office. His office, which occupies the entire top floor of the building, includes a full ensuite accessible through a set of massive modern double doors which are located behind the desk and to the left of a fully windowed wall. To the right of the windowed wall is a door that leads to his private conference room containing every technology needed for meetings, as well as bar to entertain for any occasion. The decor throughout the top floor is modern with touches of nods to the 1950’s ideas of the future, which have been lost to history. Certainly an office fit for a CEO of a multimillion dollar technology company.
As Liam sips his coffee and snacks on his bagel he reads the daily report from the company’s Head of Patent and Technological Security Department. The department gathers any potential breaches from other companies on the exclusive intellectual properties of Innovative Toy Box; the company Liam has built from the ground up. Today there is no information reported of concern and turns his attention to the articles of interest his assistant has lined up. Looking over his meetings for the day he sees his one o’clock and visibly cringes.
***
Besides the building’s security team, Drake is the first one into the office, as always, regardless of his hatred towards early mornings. A hatred which still runs strongly through his veins since college, or ever really. He never had an eight a.m. class while in school, and he avoided nine a.m. classes whenever possible. Yet, here he is behind his desk at six a.m. opening his large thermos of strong black coffee as he begins to look over his staff’s previous day reports. He sifts through looking for any possible intellectual or copyright infringement threats and finds only a few small items, but no real potential problems. Had there been any the conclusion of his report would recommend those that needed to be brought to the legal department. 
He writes up his report with his final recommendations and attaches it to his daily email to the CEO. He then gets ready to assist his staff identify information they should spend their day researching while he sits back taking a huge gulp of his coffee. The job is a great one and he enjoys it immensely. Drake has always felt the best when he is doing something that makes a difference, and working for his best friend to protect what Liam has built is an honor. Drake smirks as he can hear Liam's exasperated voice in his head, “You don't work for me Drake, you work with me to keep this company strong.” Drake sighs, I just wish I didn't have to be here at “0’dark thirty” every day.
***
Not too terribly far away Savannah heads to the College Preparatory Academy she works at, stopping for two coffees on they way, and soon finds herself in the Teachers Lounge for the daily morning staff meeting. As she makes her way to sit with the other kindergarten teachers she quickly sets the second coffee at the head table. Seven a.m. on the dot Olivia walks in and grabs the cup of coffee looking over the room as her eyes stop on Savannah for just a brief second as her thanks for the morning caffeine. She opens the staff meeting with announcements of new upcoming events, reminders of school policies which she feels her teachers are neglecting, and ends with the reminder that the quarterly Parent Night is next Friday.
With a fierce look and voice conveying a subtle threatening tone, she reminds them that every employee reflects on the kindergarten through high school level College Prep Academy, as well as on herself, the Head of School. She will not tolerate anything less than perfection on parent night as these nights are one of the main reasons the most prestigious parents in the Valley send their children to Scarlet College Preparatory Academy. Olivia dismisses the group to go about their day, and Savannah makes her way to her classroom. She loves her friend, but sometimes she feels the Head of School is defending a fortress. Savannah chuckles to herself as she sees some of the sweetest faces come running to hug her and start their day.
***
Hana glides into her studio Monday morning with tea and fresh fruit for her small group of designers. She started Petits Dessins Doux with just herself and a sketchbook designing and creating pieces of specialty couture clothing for babies and toddlers. Soon her brand was being discovered by eager clients much faster than she had originally anticipated, and before she could fully comprehend it she needed to employ a staff of designers. It was a difficult task as they each had to have Hana's same level of passion and talent, but in the end she created one of the best teams in the industry.
It wasn't long until her company partnered with exclusive small boutiques in her little area of the sprawling Silicon Valley. Small chain stores also contacted her, but Hana refused to compromise quality for volume so she declined the offers and the company stayed small. She wanted her business at just the right size to reach her goals while keeping herself grounded.
While her designers handle the business with the boutiques, Hana takes on the projects for high profile clients, as well as projects for friends. Currently she is working with Olivia creating new uniforms for the Prep Academy, and she is also working on Savannah’s wedding gown. Most recently Hana learned that Petits Dessins Doux is nominated for one of the most prestigious fashion awards in their area of California, The Ruby Award. Hana is deeply honored as fellow local members of the industry nominated the company for the award in the small businesses category: “Excellence in Ingenuity and Quality”.
***
The six friends did have one more college alum who was not, thank god, in their tight-nit group. Unfortunately, they had no way to shake her off no matter how much they desperately wanted to. She wasn't in any Sorority back in college believing they were a ridiculous waste of, well, everything. Even to this day she thinks Olivia, Hanna, and Savannah were idiots for rushing. In addition she absolutely cannot stand all the brotherly, sisterly feels the six friends share just because of their days playing beer pong at drunken parties. Yet, here is she, not going away anytime soon, much to everyone's chagrin.
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The Past
The lamentable story behind this woeful business arrangement was due to the fact that Liam, originally being from New York, had infuriated his father by choosing the University of South California over his father’s alma-mater, Cornell University. Liam's father, Charles, had built a very lucrative Securities Lending Business and expected his son to take over.
The man was on quiet a few boards and in groups of financial support for Cornell with his college best friend whose only daughter also attended USC. She was determined to work in the successful area of Silicon Valley and as Liam's company grew he needed a Public Relations Director. Liam had been “asked” by his father to hire his college best friend’s daughter, and  “asked” meant Charles had already promised her the position without talking to Liam.
Madeleine wasn't at the company very long before Liam realized he couldn't stand her. Her voice made his skin crawl, and any time he had to talk to her he knew what being trapped in hell must feel like. Much to his dismay, and that of all the employees she came in contact with, she did her job. Even if she hadn't he would never be able to fire her as long as his father was around.
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The Present
It's exactly one p.m. and Liam's assistant knocks on his study’s door, but the gentleman can't even announce Liam's one o’clock meeting has arrived when he hears her shrill voice and heavy foot steeps fill the study. She pushes the assistant out of her way and walks directly to one of the chairs on the opposite side of Liam's desk and with a look of expectation, slams herself down. Liam looks over the woman’s shoulder and gives his assistant an apologetic look while the gentleman quickly exits closing the door. A few moments later Liam begins to speak. “Good afternoon Madeleine. Please won't you come in and take a seat. Oh, I’m sorry I missed that you already have.” Madeleine rolls her eyes and exasperatedly begins despite his sarcastic comment, “Liam, I don't time for that attitude as I am swamped. You won't let me get rid of your incompetent employees and let me hire an acceptable staff. I need staff that have any sort of clue how to do there jobs.” Liam dramatically leans back in his chair and places his hands on the back of his head resting them there. “Oh yes Madeleine, you're incredibly busy while I have tons of free time to just relax at this desk all day playing app games on my phone.” He chortles at the vexed look rapidly coming over her face and radiating from her body.
He sits up right as he figures that's enough torture, for now at least. “Make all the little jokes you want, Liam, but you can never fire me.” She smirks maliciously while he stares right into her eyes. “Maybe, maybe not. Who knows what happens to businesses in this industry. Now, why are we having this meeting? Please enlighten me as, per usual, you scheduled a meeting with no subject or goal mentioned.” Madeleine slams a massive report on his desk clearly in agitation while tossing him a look of disbelief. “Are you really not thinking about the time of year it is? You're hopeless! How does this company continue to exist day after day?! The deadline for the company to choose the cause to support for this fiscal year is almost here. I’m sure the board of directors would just love for the company to completely miss the largest philanthropy move of the year. Not to mention the financial implications.” Liam folds his arms over his chest trying to keep an even tone.
“Madeleine, we give to worthy causes consistently all the time, and while I know this is our largest contribution of the year I will not just pick a cause because of your pressure. I am fully aware of the financial benefits the company receives, and as I’ve mentioned probably over a thousand times, that isn't, and never will be, a factor in my choice. I choose a charity because I believe in it after completing my due diligence. Also, I am completely aware that the upcoming deadline is so we have enough time to plan the company’s gala for the charity chosen. Finally, while I ‘appreciate’ your concern, understand that when I do decide, I will have the proper departments work with the company’s gala committee. All issues and events that require press statements, invitations, etc will be sent to the Public Relations Department as your department is the one it handles those types of items. Though I thank you for this informative meeting.” Madeleine sits fuming with her arms crossed while Liam looks over emails. “Good day, Madeleine.” She stands and mutters under her breath while slamming the study's door behind her, which is currently the most beautiful sound in Liam's ears. He drops Madeleine's novel size stack of information in the recycling bin and finishes out his day.
That evening Drake heads over to Liam’s penthouse for after work drinks. Pinching the bridge of his nose Liam relates the entire conversation to Drake that he had with the ever present poisoned thorn permanently located in everyone's side. Sipping their second glass of whiskey Drakes asks if Liam wants to look up charities now figuring two people searching will make it faster than one. Liam mulls over his friends offer, but he really just wants to relax after his day. Except it's not like he has a ton of extra time at the office and he is not sure when he will see the out of office “extra helpful” side of Drake again anytime soon, so he decides it's best to take Drake up on this offer.
Hours later Drake finally has a group to show Liam that seems to be perfect for Liam's personal and professional desires in an organization to partner with. Liam loves the idea and jots down the name and number of the charity’s Philanthropy Director so his assistant can call tomorrow and set up a meeting. He sticks the piece of paper with Riley Brooks’ work number in his messenger bag as Drake leaves and Liam heads to bed.
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briangroth27 · 6 years
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Marvel’s Inhumans Season 1 Review
I didn’t find much to love in Marvel’s latest TV series: I’ve never been a huge Inhumans fan and this did little to change my mind. The show felt prohibitively small-scale, the character arcs were messy even in an eight-episode season, and they took the bizarre position of making the supposed heroes the heads of an oppressive caste system. It seems like budgetary restraints put a cap on power usage, but I feel like we see more action on episodes of Agents of SHIELD than we did on this show. There were many opportunities to go bigger, weirder, and much more interesting in all areas of the series, from design to superpowers to character arcs, but more often than not they chose to play it safe and conventional.
From costumes to sets, the production values for the Inhumans’ hidden moon base Attilan looked far too mundane and ordinary, like you could find them in any location on Earth. Their design choices and way of life didn’t reflect a people that had been separated from humanity for such a long time. Shouldn’t they have wholly disparate customs and outlooks; shouldn’t they essentially be aliens to us at this point? The terrigenesis ceremony, which gives the Inhumans their powers, was the one cultural touchstone that felt like it separated them from any other Earth culture. Attilan should’ve been home to as many strange and wondrous Marvel Easter Eggs as possible—this was their first chance to truly dig into the weirdness of the MCU on TV—but we got none. While Hawai’i was shot well, the rest of the Earth locations didn't really pop either. The set for what was supposed to be a high-tech space agency was an empty warehouse with a big-screen monitor and some desks arranged in front of it. 
The characters didn’t fare much better and for the most part, their sojourns in Hawai’i did little to endear them to me. While it was great to have a lead who couldn’t speak and instead used sign language (or a version of it, anyway; like I saw in reviews at the AV Club, there’s no reason for them to speak English but not use ASL), Black Bolt (Anson Mount) wasn’t given many opportunities to do more than glower. When he did get to briefly explore other emotions, like comedic reactions to humans or romance with Medusa (Serinda Swan), Mount was believable, but overall Blackagar Boltagon felt pretty grim the whole time. I didn’t buy the angst of his character: a scene where he accidentally vaporized his parents with his super-destructive voice was so nonchalant it appeared comedic, not tragic. Additionally, Black Bolt did not appear to be a ruler charismatic enough to uphold the oppression the royal family continued forcing on the people of Attilan. His leadership choices didn’t make much sense either: learning of the spread of Inhumans on Earth (as seen on Agents of SHIELD), he secretly sends Triton (Mike Moh) to recover them, complete with a secret rendezvous location in case things go bad. Why wouldn’t he tell Medusa and his master strategist Karnak (Ken Leung)? We’re never given a hint that he distrusts them and it’s clear neither would betray him. How did he send Triton, when the show makes no effort to give Black Bolt the means to communicate without Medusa interpreting for him (the Inhumans have wrist communicators, but the devices don’t have video screens or text readouts) and only Medusa and Maximus (Iwan Rheon) know how to understand his sign language? We’re also told he has a secret bunker that no one else knows about, fully stocked for several lifetimes. What if Black Bolt had been killed in a sneak attack from their “greatest enemy?” Medusa and the rest of his family would’ve never known where they could seek shelter. Keeping secrets like these made no sense and only served to manufacture cheap drama when the other characters found out and (rightly) called him on his bizarre choices. I did like that Black Bolt always maintained his self-control about using his powers, making him a clever foil to Maximus’ obsession with getting abilities, but that wasn’t played with as much as it could’ve been. Finally unleashing his voice to give Maximus the other thing he wanted—to be king of Attilan—was fitting, but I didn’t feel anything from their struggle since they spent so much screentime apart.
Karnak was introduced as an abusive and borderline psychotic womanizer—telling a servant (Jenna Bleu Forti, I believe) that within two days of dating he’d hate her so much he’d want to kill her because he could see her flaws—and his brief fling with a human (Jen, Jamie Grey Hyder) while his powers were on the fritz did nothing to convince me he’d changed. I’ve liked Leung in other roles, but making Karnak likable was a truly uphill battle. That he hit his head and messed up his powers of seeing the flaw in everything because he calmly stepped on a loose rock and fell off a cliff was absurd. Immediately abandoning his quest to find Black Bolt once his powers glitched—not to find out how to fix them, but because he felt useless—made me wonder why he was ever seen as reliable among the royal family. His truly random time on a pot farm was extraneous to the plot (especially once violence was involved), and his self-doubt momentarily changed into completely embracing a carefree lifestyle far too fast, but at least his fling attempted to provoke some character growth by getting him to not look for flaws so much. However, his inability to see them at that point deflates that growth a bit for me. Once he reunited with his family, their biggest reaction to the changes he’d supposedly gone through is that he acts without being absolutely sure now, not that he’s grown as a person or anything. He does defy royal decrees and tradition by putting Gorgon (Eme Ikwuakor) through terrigenesis a second time to resurrect him, but Black Bolt and Medusa scolding him felt half-hearted, so it didn’t seem like that big a breach in protocol. While his dedication to his friend was admirable, he was so abrasive in the beginning that I still didn’t find him likable at the end of his arc.
Questions of competency further arose around Gorgon, who seemed to be the worst head of a royal guard ever. This is a guy who, knowing they have to remain hidden, intentionally crushed exploratory rovers, stole the flag Neil Armstrong planted on the moon for fun, and told a bunch of Earth strangers about their secret moon city right after meeting them. I don’t know if it’s because he never had to actually police anything in Attilan, but he wasn’t written like someone who’d be in charge of security; he was written like a bumbling fool Karnak had to put up with. I get the buddy cop pairing they were going for—Gorgon was the fun impulsive contrast to Karnak’s obsessive planner—but too often Gorgon came off as dumb and Karnak as cruel for me to buy into their friendship very much. Don’t get me wrong; a fun-loving, jovial head of security would be a refreshing change from the standard gruff characterization—Ikwualkor seemed more than up to that task—and it would’ve been fine if Gorgon hadn’t seemed so irresponsible as well. His only response to Karnak telling the servant he’d want to kill her was “You’re your own worst enemy,” which either implies these kinds of comments are so common that he’s decided they can be laughed off or that Gorgon sees Karnak’s sex life as more important than the actual lives of the servants (“say nothing about wanting to kill them—even if you’re thinking it—and they’d sleep with you” was my interpretation of his reaction), or both. Resurrecting him as a somewhat confused “zombie” after a heroic sacrifice (possibly the only truly guard-like thing he did beyond training people to fight in flashbacks) in the later episodes didn’t help matters either. They had a chance to make him see that the royal family’s way of doing things was wrong when a group of Hawai’ian freedom fighters told him about Hawai’i’s history, wherein America forced Hawai’i to give up its monarchy—as if all monarchs are good regardless of who they are—but the writing didn’t let Gorgon realize that Maximus didn’t parallel the imperialistic Americans, Black Bolt and co. did. I found it odd that Gorgon would take these random humans’ advice about strategy for fighting Maximus (staying on Earth to make himself bait so Maximus would bring the fight to him) instead of coming up with one himself. He did have a good idea when he suggested Karnak bluff about still having his power, though, and he did show a little responsibility in eventually telling his freedom fighter pals to back off for their safety; I just wish he’d shown more of this kind of behavior. It seemed like they were afraid to extensively show his hooves, as he wore special boots that made his feet look normal in every action sequence. Triton (Mike Moh) was wasted—maybe the heavy makeup required to bring the character to life prevented them from using him much—and there was no reason for Black Bolt to keep his mission a secret except to create a later moment of internal drama. He did have pretty cool fight scenes at the end of the season, though.
Medusa fared the best by far on the show, and was the one character I was invested in. Even though they cut off her prehensile hair in the first episode—for budgetary/effects reasons, I suppose; for the record, I didn’t think the CGI hair looked bad—robbing her of her trademark powers, her arc was the best-written and acted. At first I thought she was a little too stoic, but Swan did great once Medusa was banished to Hawai’i; her reactions to the loss of her hair—effectively several limbs—were haunting and powerful. I wish we’d gotten more time to see just how intrinsic Medusa’s hair was to her everyday life so we could see how big an impact losing it had on everyday actions (how often does she use her hair when the rest of us would use our hands, for example?) or her fighting style (I did like what little we got to see of her using her hair offensively), but Swan absolutely sold her loss. I liked that her displacement revealed her as a tough fighter (and clever strategist, correctly guessing that Crystal (Isabelle Cornish) was being used to track the royals’ locations) rather than crushing her, though as I’ve seen pointed out elsewhere, a bigger reaction to seeing Maximus again in the end would’ve been appropriate. They could’ve even included the twist the comics did, where she could still control her hair to attack him even after having it cut off. I did like that she destroyed his last chance to get powers by smashing the terrigen crystal just like he stole hers, though. And she got to deliver perhaps the series’ coolest line to Maximus, “Black Bolt wants to have words with you.” Her drive to save her husband—her second call to Black Bolt on their communication devices after arriving on Earth was a great expression of their love—and reunite her family provided the urgency and stakes to the show. While Black Bolt got arrested or captured a lot early on (elaborating on Maximus’ connections on Earth) and everyone else was stuck in subplots that went nowhere and added very little to their character development (mostly they just gained an appreciation for humans, though Karnak and Gorgon once tried thinking like each other to solve problems), Medusa’s arc fit squarely into the narrative and drove most of the action. While she was abrasive when she got to Earth, her burgeoning friendship with Louise (Ellen Woglom) was well-constructed to spark her character development and it’s the one human relationship that felt real and natural. While I would've liked Medusa to spend a little more time dealing with how her rule affected her citizens, taking responsibility for the royal family’s misdeeds and acknowledging that Maximus had the right idea (just like her parents) was a good start, though we probably should’ve seen more of a reckoning for the royals in terms of public reaction to them. I also liked her getting fed up with just being Black Bolt’s interpreter and his lies in general, so I’d be very interested to see what she does with an equal share of the responsibility of ruling. Will she balance her parents’ teachings with the way Black Bolt has been leading, or will she do something entirely different? I would also watch a second season of Medusa and Lockjaw travelling the world to rescue scared and persecuted Inhumans. Medusa and Lockjaw recurring on a Ms. Marvel series, with Medusa teaching Kamala how to be an Inhuman and Kamala teaching her how to respect non-royals and humans, would be welcome too.
Medusa’s sister Crystal had the potential to go in an interesting direction, but they settled for a flimsy romance instead. Maximus seemed to nearly convince her that he was right about the horrible conditions of Inhuman society in Attilan—particularly since her parents had fought against the royalty—and it almost seemed like she might agree. Instead, she escaped Attilan the first chance she got and fell in love with the first human (Chad James Buchanan) she met, who also rammed Lockjaw with his four-wheeler. True it was an accident and he got her dog help, but he also convinced Crystal to go swimming instead of looking for her family in the middle of a coup. From what we saw of Crystal in Attilan, at no point did she need to relax more; even after the coup, Maximus let her hang out in her room. I’m not against romance in superhero stories at all—the soap opera aspect is a core component, dating all the way back to Superman and Lois’ triangle for two—but this wasn’t the time and it paled in comparison to the promise of Crystal more directly interacting with Maximus’ plot. I would have absolutely been on board with her siding with Maximus for the right reasons (minus the overtones of a forced marriage); that would’ve been far more complex and engaging than continuing to draw her as the sheltered princess they did. It also would’ve put her at odds with the rest of her family and built on the backstory of Black Bolt’s parents (Michael Buie, Tanya Clarke) putting hers to death for dissenting against the monarchy. Instead, she got a bland flirtation and her entire role in the final battle against Maximus was to ask a wall (Moses Goods) to teleport everyone to Earth, and she didn’t even have to convince Eldrac to help. Lockjaw was a delight, but he didn’t get to do anything but act as a transporter for everyone else. As I’ve seen pointed out elsewhere, I really wish we’d seen them build their relationship more.
Maximus had all the right motivations—he legitimately had a good argument about the Inhuman caste system throwing people with undesirable or no powers into literal mines (despite the fact that surely powers like Gorgon, Crystal, Karnak, Black Bolt and even Medusa had would make mining easier…no argument that limited resources necessitated the caste system holds up when all the powers useful for labor are wasted on an upper class that does nothing) while those with admirable or beautiful powers were prized—but he was trapped in Attilan without anyone to spar with beyond underlings (another reason Crystal agreeing with him but truly fighting for the greater good would’ve been the better arc). If he wanted an exodus to Earth to ease overpopulation on the moon so badly, why didn’t he just start moving people there as soon as he was in control? Using Eldrac would’ve allowed him to take his people anywhere and the royal family wouldn’t have known or been able to do anything about it. They should’ve been able to hold whatever territory they took or, more intelligently, couldn’t they replicate their camouflaging tech on Earth? Establishing a temporary, invisible home base on Earth where they could collect the newly emerging Inhumans would’ve been better than staying on the moon. Surely fulfilling his promises and leading his people into the future would’ve gone over much better than murdering anyone who opposed him, even with spinning the Genetic Council as the keepers of oppression. It would’ve been a great and complex twist if, in addition to wanting powers, he actually was a good king. When it came to his selfish impulses, he came off as another Loki scheming for power, and while I’ve seen the suggestion that an Inhumans show with multiple “houses” could’ve been the superhero Game of Thrones, that’s much harder to do when there’s only one house. The reveal that Maximus had been communicating with people on Earth and was in command of the soldiers who “killed” Triton was a genuine surprise to me, and I wish there had been more examples of his Machiavellian schemes. On the other hand, forging his parents’ signature on a decree to have Black Bolt lobotomized—inadvertently leading to Black Bolt killing them—had no effect on me; it just seemed so haphazard and random, like it was tacked on to give Black Bolt additional reason to hate Maximus. Having Maximus send out soldiers to attack the royal family got old (though at least they used super powers), and perhaps it wouldn’t have seemed so perfunctory if the royals hadn’t all had their powers undermined right off the bat. Maximus and his loyalists would’ve had to be that much more cunning and powerful if they were dealing with a royal family that had functioning superpowers instead of a scattered array of lost souls, which would’ve made for a more exciting series instead of watching drug dealers try to kill Karnak and random freedom fighters team up with Gorgon. I wish they could’ve given him his second terrigenesis to push him further into madness. I also wish we’d seen his friendship with Medusa—in flashbacks or in the present—since it was apparently so important to him; that would’ve added an understanding of how much he was either hurt by her cutting him off or how much he was willing to sacrifice to be someone important.
The series’ biggest problem was crafting the royal family as willing perpetrators of the caste system in Attilan. I’ll give the show credit for taking the hard path and making them knowingly complicit instead of just having Maximus convince the populace that truly benevolent and fair rulers were corrupt simply because it was a monarchy, but the writing didn’t do the best job of having any of the royals deal with what they were doing to their people. With Black Bolt and Co. willfully throwing Inhumans with powers that aren’t desirable or useful into slums and mines, how are they anything but the villains? Why should we root for them? Then you have Kitang (Marco Rodriguez) celebrating terrigenesis as a process which elevates the Inhumans above everyone else; however well the “Inhumans-as-mutants” parallel was going on Agents of SHIELD, comments like these destroy the idea that Inhumans can reliably stand in for mutants as metaphors for the disenfranchised and oppressed in society. Going even further, I didn’t need to see the royal family learn to appreciate humans at all. That was extraneous to their arc this season and not at all relevant to Maximus’ struggle. Though he vaguely wanted to conquer Earth to take back their “rightful home,” the royals didn’t need to know people to disagree with that impulse, as they already did before meeting anyone and Maximus’ immediate plans never involved attacking humans (except holding a few hostages once). They should’ve been learning to appreciate the lower classes of Attilan and the newly-powered Earth-born Inhumans instead; especially given that’s what brought Triton to Earth in the first place (perhaps the Earth-born Inhumans have created their own underground subculture that would contrast with Attilan’s). Accepting and protecting humans should’ve been saved for a potential Season 2, when they would’ve known they were stuck among us but still felt somewhat xenophobic, especially faced with a government that hates and fears Inhumans.
Despite a nice moment in the fourth episode of Black Bolt taking the time to move injured enemy Inhuman soldiers away from a fire, I didn’t buy that one dying soldier (Locus, Sumire Matsubara) was all it took to convince Black Bolt that their caste system was wrong from what we saw. Medusa maybe, because her parents fought it (and Black Bolt’s parents had hers executed), but I still think we needed to see more of her secretly suspecting her parents weren’t wrong all along to really sell that shift. The dots of her emotional arc were there, but they needed to be connected more clearly. Her comment to Black Bolt about killing Maximus, “Think about what kind of ruler you want to be,” was probably prompted by her dissident parents’ deaths, and mercy for Maximus also probably reflects both their childhood friendship and her friendship with Black Bolt, which started when she went to gloat about his parents’ deaths but took pity on him instead. They could’ve even introduced and justified her lack of success in effecting social change by showing her trying to push it once she became queen, but accidentally finding herself taken in by the comfort of royal life and the ease of cold practicalities (such as forcing Locus into her scout position instead of allowing her to be a healer like she wanted) without realizing it. A wrinkle like that would’ve sold the wakeup call Locus’ death was supposed to be while also bringing Medusa into conflict not only with Black Bolt, but the social awakening Crystal should’ve undertaken. These are the sources of internal dissention they should’ve gone for among the royals, not brief spats over Triton’s mission or Karnak being annoyed at Gorgon’s foolishness. Had something like this been included, I would’ve believed the pivot to a more democratic society more (if that’s even what’s happening; we aren’t really told how the royals are going to continue Maximus’ goal). 
The pacing on the whole could’ve been faster. After a quarter of the show had aired, it felt like it had gone nowhere. If this had been a super-powered Mad Max: Fury Road, with the royal family chased out, seen what it was like to be the nobodies in society—maybe in addition to Maximus’ forces hunting them, whatever is left of SHIELD should’ve been on-site to deal with the new Inhuman menaces—and then sieged Maximus’ new Earth-bound city (as the only ones equipped to do it in the wake of Civil War), it would’ve been much better and tighter. I suppose that’s essentially what it was, but the subplots on Earth didn’t really contribute to a greater understanding of the system the royals were perpetuating for the characters. I also don’t understand the intentional vagueness of the finale. Where on Earth is their new home? Who is “the Boss” that secured them this location? Who is their “greatest enemy?” There’s no reason not to answer those questions and they’re not interesting enough to be hooks for a second season. It’s also weird that, just like when Agents of SHIELD started, the people in Inhumans are right back to doubting paranormal things despite living in a world full of them. Callisto Aerospace Control Center scientist Louise gets suspended for suggesting aliens destroyed the moon rover? Aliens demolished New York! Why wouldn’t that be a priority-one, “Call SHIELD right now!” moment?
I don’t know if Inhumans will get a second season and I’m not sure I’d watch if it does. They introduced some interesting ideas, but never expanded on them as much as they could have and the budget was not there to accommodate this world or these characters, spoiling their potential and drastically decreasing the stakes. The show did make me a fan of Medusa and it was great to see another strong female character join the MCU, but I don’t know how much longer her character can carry Inhumans. However, everything can be improved, so the question is, will ABC give it the chance?
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Skip to the bottom for TL;DR.Let me preface this, because I know I'm gonna get comments saying "then why play the game" and "who gives a shit about realism" by saying that the game for the most part is fun. Yet the more I played it, and the farther I got the more glaring it's flaws became. Having played enough of Wildlands to render a verdict, and having explored every nook and cranny of Bolivia, I'd like to express my opinion of the game.It is a serious disappointment, on many many levels.What I see is a game with massive potential, a huge open world with co-op capabilities, tactical stealth and shooter elements and a variety of ways to approach objectives.All of that is wasted by a mix of poor design choices, a just didn't care attitude, oversights, bugs, frustrating gameplay and a "get out the door as fast as possible, quality be damned" attitude that Ubisoft has been guilty of in the past.Let's start with the story. Ubisoft had a great opportunity to do a ''Shadow of Mordor'' style story: depending on which cartel branch you took out first, it could change the game world. Take out Security first, the rest of the cartel becomes disorganized and less competent in combat (because you took out their trainers and camps and commanders), take out Influence first, the cartel radio stops broadcasting and the cartel's grip on the country weakens somewhat. Take out Supply, and Security beefs itself up in response. Take out UNIDAD HQ in Flor De Oro, their patrols become less frequent.Nope, Ubisoft instead goes for a shallow, uninspired story in which none of the characters are given any meaningful backstory, it's just "X character is bad because Y reason, go kill him/her." It just feels hollow, there's no impact. I felt like there was no meaningful progress to the story as we dismantled the cartel piece by piece. The ending of the story (the true ending that is) literally makes your efforts mean nothing. I won't spoil it, but yeah, everything you did? Doesn't mean anything. It's such a cop-out.The world doesn't change and react to your actions. You take over a base carefully with no detection? It makes no. damn. difference. That base will be repopulated the next time you load your game or if you travel to another province and back. The SAM sites respawn, and cartel members remain in a province even if you cleared out the buchon. It has no impact and basically is a middle finger to your efforts.Honestly, in my honest opinion the world is a little TOO big. The provinces look nice from a distance, but up close structures repeat and the civilian AI doesn't react to its surroundings. Bases have no variety; its almost always variations on a few buildings, one tower, guard post, alarm. I ran into a civilian in Koani (the salt flat province in the northwest) bundled up like it was extremely cold, and I saw civilians dressed for summer. In Inca Camina, the mountainous, cold province. The fact that planes fly at a snail's pace means it can take anywhere from 10-15 minutes to traverse from end to end.Gameplay wise, Wildlands does some things right, it does a lot of things far worse though, and unfortunately those things end up ruining and weighing down the game:*The attachment system is a mess and its clear that the devs simultaneously didn't care, and half-assed the whole thing. I talk about it more here: https://www.reddit.com/r/GhostRecon/comments/5zhk7o/the_attachment_system_in_this_game_makes_no_sense/*To add, some weapon attachments are in the wrong place and not where the text says they are, which is a huge oversight. There's also multiple copies of the same attachment. Why? I found a folding buttstock in one province and another for the same weapon type in another. Why not just consolidate them into one?*The weapon variety is weirdly inconsistent. There's only three non DLC shotguns, not that many pistols, a good selection of ARs, but LMGs are lacking and the devs could have added far more SMGs.*In addition, a lot of weapons are locked behind a paywall, which just smacks of greed. In fact, you can buy all the weapons and attachments if you want to.*The combat system is okay, but lacks elements that should logically be in the game (blindfire, human shields, low run to cover)*The co-op system in my experience is sloppy and glitchy, requiring multiple disconnects and reconnects so we can see each other in game. When it does work, its fun and enjoyable.For a game that calls itself a tactical shooter, it has a lot of errors. Your character throws grenades at a pathetic range, reloads weapons by pulling the charging handle with their shooting hand (highly discouraged, especially in Special Forces), there's no +1 chambering when reloading mid-magazine, your character will loudly yell when they kill an enemy with a weapon, etc.*Reload animations for weapons are incredibly samey and lack any variety (ACR reloads the same as the TAR-21, MP5 reloads the same as the Scorpion Evo 3, etc), pistols don't even lock their slides back or display accurate pistol mechanics.*Vehicle physics are laughable sometimes. Cars handle like they're on ice, APCs slide around and motorcycles are basically unusable. You shoot the tires of a truck, it explodes. Somehow.*Your character has the resiliency of a wet paper bag when it comes to vehicles. Light tap? You're down on the ground.*Character customization is great, but camouflage doesn't do anything and is useless. You could wear all black at night and get spotted as easily as wearing green in Koani.*Ammo pool limits don't come out to even amounts. 68 rounds for a sniper rifle? 225 for an assault rifle? 45 for a shotgun? How does that make any sense?*Sniping is less than optimal, you can't snipe very far and bullets drop like cannonballs (I can visibly see the bullet falling out of the sky).*There are an insane amount of bugs, some of which could have been fixed if the game had more time. They're all listed here: https://www.reddit.com/r/GhostRecon/comments/5xw6qg/megathread_feedbacksuggestionsbugs/I myself have fallen through the map, had my motorcycle launch itself into the atmosphere upon hitting a pebble, had Kingslayer files not appear on the map, had my character model spaz out while running, had dialogue constantly repeat for missions I had long completed and many, many others.*The helicopter physics are atrocious and the plane physics lack basic controls that every open world game before it has had. Like, how did Ubi think this was a good idea?*Enemies are unacceptably omniscient, to the point they can spot you in brush from half a mile away, while facing the other direction.*No helicopter fast-roping.*No non-lethal options (even knocking out counts as a kill)*Movement options are limited (no quick dive out of the way, no jumping, no forward roll or side roll)*No door breaching.*Can't move bodies.*No wire-cutters for fences. Fences may as well be concrete walls.*You can't switch back to earlier rebel drop vehicles once you upgrade them. Want an armored SUV but have level 3 rebel drop? Fuck you, you get a helicopter and you will like it.*No flares for aircraft. SAM coming your way in a medicine helicopter? Hope you can dodge.There are so many gameplay elements missing, it's almost weird given the series pedigree. Ghost Recon is known for tactical realism and variety in tackling objectives after all.Rebel missions become useless once you have fully upgraded abilities, yet they keep spawning in each new province. They're the same missions, over and over and over again. It could have been made so once a rebel mission is completed, and that particular rebel ability is fully upgraded, instead it gives you 5000-7500 of a resource. As it stands, I have ''no'' incentive to do those missions. There's no variety in Supply Raids, its the same "steal helicopter/steal plane" over and over.In fact, let's talk about the missions. They're incredibly tedious and samey. Each province has the same subset of missions and rebel missions; there's no variety, no difference. Blow up this, tail this person, kill that person, rinse and repeat. Rebel missions could have had some variety depending on the province and geography. A train intercept mission (missed opportunity there, fighting car to car on a train while a friendly helicopter flies alongside providing support would be fun) is one I would have liked to see, given the abundance of trains that make their way through.One of the most glaring flaws in this game is the dialogue. Sweet Jesus, the dialogue. It repeats and repeats and repeats so many times, it's grating. I got tired of hearing "the music that makes your culo bounce up and down!" very quickly, to say nothing of "this medal has a coca plant on it. That's kinda cool", but the worst one is "what are we waiting for? There's gotta be more of us than them. Charge!!!" Apparently everyone in Bolivia has maybe 2 lines, and they repeat them Infinity1000 times in an hour.I came into Wildlands with elevated expectations; I enjoyed the beta, and I wanted to give it a shot. Dicking around in co-op was a blast. It seemed like a fun game, and catered to my gun aficionado/Special Forces dressup desire. Yet it's so clear that Ubisoft fucked up majorly by releasing a beta/demo a week before release, and then not using the beta to fix anything.What they should have done, and should do moving forward for future titles, is release the beta, vacuum up all the feedback and delay the game for 6 months or more (with an October/November release) and polish the game to fix as many bugs as they can. They did not do that with Wildlands. They released a buggy game with shallow elements, when they could have fleshed out so much, made the world vibrant and interesting and reactive (to a degree), and made sure the game ran smoothly and played well.Should you get the game? In its current state, its hard to recommend it. If you can overlook its flaws and same-y missions and endlessly repeated 2-3 lines of dialogue, there's fun to be had in co-op. I'd wait for Ubi to patch and fix bugs, but there's the possibility that they may never fix the issues that Wildlands has. I hope that's not the case; there is a solid game under all of what I mentioned, it just needed a few more months of polish.TL;DR: Wildlands has a lot of bugs, and the story sucks. Also has a bunch of flaws and should have been released in September/October, not March. via /r/GhostRecon
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