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#to match the right framerate. traditionally animation is animated at 24 FPS on 2's - so 12 frames a second. i go on 3s. 4 to slow down
cozylittleartblog · 9 months
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random note about king on that animation, i got really lucky with how simple his animation was and how clean my sketches were to begin with that i was able to do very minimal cleanup on what i had sketched (and add back. his horn. it's supposed to take place just after echoes of the past, Oops) and call it done that way instead of having to redraw the entire thing like i had to on his dad
first sketch > line cleanup > nearly final animation (i'd added slight eye movements last-second but otherwise that's the final)
#toh#the owl house#animation#gif#king clawthorne#the lineart slightly flickers on his one paw where i had to erase the tag and i thought it would bother me a lot more#but most people seem to use the internet on their phones - coupled with the darker palette and color of his fur#it basically completely hides it#based on feedback i don't think a lot of people realize i made that and it's not a gif from the show lmfao#BUT ITS STILL REALLY NICE THAT PEOPLE THINK IT IS!!!! I AM NOT AN ANIMATOR I AM JUST A HOBBYIST...#i animate like once a year... shits hard man.... but apparently when i do animate. its extremely good :) proud of that#even if i have an extremely unhinged way of animating#i don't have an animation program i draw everything individually frame by frame in photoshop#each character had their own psd file with the same background and every frame was its own group. twice. one for sketch one for colors#i do test takes with gifcam (there are literally 55 WIP gifs in my documents folder rn) by switching between layers and taking a 'frame'#and i compile in blender's video editor and to move things separately i save each character's frame in its own .png 'cel'#so luz was her own 'cel'. king was his own 'cel.' etc. and then i have to manually slide the lengths of the frames around#to match the right framerate. traditionally animation is animated at 24 FPS on 2's - so 12 frames a second. i go on 3s. 4 to slow down#anime-ass framerate. i'm insane apparently but its what i like to do#i dont understand real animation programs they have too many pieces but i DO understand photoshop and my funny brushes#imagine having Digital Programs and Still basically doing ye olde traditional animation method just in the computer#if im Just making a gif then i only use gifcam and switch between layers. like digital stop motion. somethings wrong with me
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