Reptilicus
Image © William Stout
[It’s been a while since “movie monsters” and “Halloween” lined up on my schedule. This is going to be the next theme block for a while--I’m planning through the end of October and into November.
Would you believe there’s a Danish kaiju movie? Reptilicus was made in Denmark in English (sort of--the actors spoke their line phonetically) for an American market, and the finished product is... something. Reptilicus himself is a marionette, filmed on a camera so undercranked it resembles a slide show. The special effects for him eating someone involve his victim being replaced by a still image, superimposed into his mouth with animation. And the shots of him flying were so unconvincing even by these standards that they were cut from the American release. It’s a hoot and a half, well worth checking out for the dedicated lover of trash. It was the featured movie in the first episode of the MST3K reboot, an honor it deserves, although I still would recommend the uncut version over the one with Jonah and the Bots. For one thing, MST3K cuts out the lengthy interlude that seemingly exists only to advertise Copenhagen as a tourist attraction, complete with an original song!]
Reptilicus
CR 21 CN Dragon
This creature is a serpentine dragon, with large scales and a slimy cast to its hide. It has four short, clawed legs, and a pair of fan-like wings protruding above its forelimbs. Its face is twisted into a perpetual snarling visage.
A reptilicus is an animalistic aquatic dragon, most dangerous because of its incredible regenerative ability. A reptilicus can recover from wounds at remarkable speed, and fire and cold slow this regeneration down but do not necessarily stop it. A reptilicus switches between frenzied activity and deep torpor, feeding on huge quantities of meat until it is sated, and then returning to the depths of the ocean to sleep. A reptilicus is as comfortable on land as it is in the water, and so may come to the surface to feed on people and livestock if it tires of whales and fish.
Reptilicuses are barely sapient, but seem to enjoy destroying buildings, ships and other large manufactured items out of the sheet joy of breaking things. They use this in combat primarily in order to target flaming swords, magic wands and staves, and other items capable of dealing fire or cold damage. Enemies that keep their distance are sprayed with its sticky acidic breath, and any that come close are eaten. A reptilicus does have strong claws, but they have short reach compared to its jaws and tail.
The reptilicus is an asexual creature; it reproduces not through traditional means, but from damage. If a significant chunk of its body is torn away, it will regrow into an entire new organism. As such, reptilicuses that are older and well fed may intentionally antagonize creatures that are capable of actually hurting them, such as true dragons, sea monsters, and powerful adventurers, in the hopes of calving off an offspring. For whatever reason, few reptilicuses mutilate themselves to achieve such effects.
Reptilicus CR 21
XP 409,600
CN Colossal dragon (aquatic)
Init +4; Senses blindsense 60 ft., darkvision 120 ft., Perception +22, scent
Aura frightful presence (180 ft., DC 25)
Defense
AC 36, touch 2, flat-footed 36 (-8 Dex, +34 natural)
hp 410 (20d12+280); regeneration 20 (cold, fire)
Fort +26, Ref +14, Will +18
DR 20/magic; Immune acid, charm, compulsion, fear; SR 32
Defensive Abilities ferocity, improved regeneration
Offense
Speed 50 ft., swim 100 ft., fly 100 ft. (poor)
Melee bite +29 (4d8+17 plus 2d8 acid plus grab), 2 claws +29 (2d6+17), tail slap +24 (4d6+8)
Space 30 ft.; Reach 30 ft. (15 ft. with claws)
Special Attacks breath weapon (140 foot line, Ref DC 34, 21d8 acid, 1d4 rounds), swallow whole (AC 27, 41 hp, 2d6+25 bludgeoning and 6d8 acid)
Statistics
Str 45, Dex 10, Con 38, Int 3, Wis 19, Cha 20
Base Atk +20; CMB +45 (+49 grapple, sunder); CMD 55 (57 vs. sunder, 59 vs. trip)
Feats Combat Reflexes, Greater Sunder, Greater Vital Strike, Improved Initiative, Improved Sunder, Improved Vital Strike, Iron Will, Lightning Reflexes, Power Attack, Vital Strike
Skills Fly +6, Perception +22, Survival +22, Swim +43
Languages Draconic (cannot speak)
SQ amphibious
Ecology
Environment temperate land and aquatic
Organization solitary
Treasure none
Special Abilities
Breath Weapon (Su) A creature that fails its save against a reptilicus’ breath weapon is entangled in slime for 1d4 rounds. Each round it is entangled, it takes 10d8 acid damage. Water does not wash away this slime, but a gallon of strong alcohol or universal solvent will remove it. The save DC is Constitution based.
Flight (Su) A reptilicus’ fly speed is a supernatural ability. In areas of antimagic, it cannot fly, but takes no damage from a fall and lands on its feet.
Improved Regeneration (Su) A reptilicus’ regeneration is reduced only by 5 any round in which it takes cold or fire damage. In order to disable its regeneration, it must take cold or fire damage from enough sources each round to drop the number of hit points regenerated to 0.
Swallow Whole (Ex) If a creature cuts its way out of a reptilicus, the reptilicus can use swallow whole again the next round that its regeneration functions.
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