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#like idk. idk what metric im working with here but i feel like the champions should be like neck and neck and hard to defeat
perenlop ยท 2 years
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ok the kalos slander in journeys is getting out of hand
#< me now that its a character i actually like#well ok not true. im happy for what they did w serena bc its what i wanted for her- to be able to stand perfectly on her own#but like. a sweep against diantha and most of it was offscreen??? cmon#i knowww logically shes gotta lose and i went in fully knowing she would bc its gotta come down to leon v ash#it just makes the most sense but like. the battle couldve at least been GOOD yknow#yeah no this screams development hell. its gotta be like its just too bad#thinking eve has a point when she says that it feels like jn is exhausted of itself like i didnt need a two parter here#but like... they didnt even wanna dedicate the episode to it???#also i dont buy leon being this super powerful unbeatable beast tbh#i could in galar bc thats just one region and the gym systems different and designed to like weed people out over time#and u gotta get sponsored and shit like i can believe he went undefeated for literal years there bc galar is weird#but in the entire world?? to the point where he sweeps other champions with ease?? and everyone around the world drools over him?#i get WHY they did that bc its a world tour and hes the strongest trainer in the world and its gen 8 so he needs emphasis#but i dont buy that hes somehow so unstoppable that another champion can barely touch him#and i EXTRA dont buy that ash is so powerful w his current team that hes gonna be the one to knock him down#like idk. idk what metric im working with here but i feel like the champions should be like neck and neck and hard to defeat#no matter who u are and especially w champions bc theyre on the same level#leon being number 1 isnt bad or bad writing but everyone throwing themselves head over heels for him no matter what region theyre in#and him being able to sweep literally everyone in his path is not good writing tbh its not believable to me#it doesnt feel like hes so strong no one can handle him it just kinda feels like plot armor#echoed voice
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daggerfall ยท 4 years
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Ok so it seems like you play dungeons and stuff in eso and i was wondering, how do you deal a lot of damage? I did a dungeon once and these people did crazy anount of damage, and i see people in normal quests also be able to kill thing in 1 or 2 hits what take me like 5 hits. I'm level 145 and i still feel luke idk what im doing. :/
Short version, dont worry about it. You're still below the level cap for gear and on the lower end of champion points, which means higher level players have a big advantage over lower ones. Doesn't mean you can't work on improving.
My big tips for How To Get Good are essentially
What class are you and what is your primary attribute used to do damage (stam or mag)? You need to commit to one type and make sure you're using the right weapon. If you use stam, you need to be either 2-handed or dual wielding front bar with a bow backbar. You can do bow/bow but those builds usually do less damage. If you use mag, you are using either a fire or lightning stick. Until the patch next week does a major change to the gameplay, ice staff heavy attacks taunt (a tank only thing) and do less overall damage. I recommend fire staff both bars.
Okay now you have a primary attribute. From here you can look at peoples builds for your class and attribute. For instance, my best dps is a magsorc (magicka sorcerer). I look up magsorc eso builds and look at a wide range of builds to get an idea of what skills are good and worth investing in. I may ask my friends for their advice too if they also do meta. But I recognize that the people who make builds are big time endgamers who dont often explain reasoning, and go for max damage over survivability or Having Fun with unique niche builds that still work but arent in the top 10% of damage dealers. I would recommend looking at beginner builds!
Now this step you cant do right now. At 160cp, gear will stop scaling with you and stabilize in quality. This is when you can start hunting for sets you like. For instance, my magsorc uses draugrkin (from unhallowed grave dungeon) and mothers sorrow (overland in deshaan). You have room for two full 5 piece bonus sets, and one Monster Set. Look at guides on good sets.
Monster sets are head and shoulder pieces that drop only from final bosses in vet dungeons (head) and as rewards from the Undaunted in exchange for Keys (shoulder). The Undaunted give you Keys for doing daily pledges, which are quests to finish specific group dungeons for that day. These 2 piece sets do a lot to help with damage, but you should look into what sets are recommended for your build. Meaning don't use Selenes (physical damage) on a magicka dps, among other things.
You have sets and skills. From here you look at what a Rotation looks like. Which usually means buff yourself, lay down some damage over time abilities, and then use your spammable skill (a cheap skill that does decent damage. Most builds tell you what your spammable is), repeat! Most guides also tell you what your rotation should be.
Boom. That's it. You just need to put in some outside work into what makes your specific build Good.
From here, what you need to do is just practice. Level up even more and invest your champion points according to how a guide recommends (I hate saying do this blindly without questioning, but cp allotment is so hard to do by yourself without help) for your build. This will slowly make you better.
Also, the thing that sets serious damage dealers apart from newer players, those learning, or those who don't really care, is Light Attack Weaving. Meaning you put a light attack between Every Single Skill you use. Really good dps know how to do something called animation canceling, which means they cancel the animation of a Light Attack with a Skill beginning (or cancel some of the animation of a skill going off with a barswap of block but that's extra). There's some videos out there on youtube that explain light attack weaving and animation canceling better than I can. It's hard to learn, but eventually becomes second nature. It increases your damage so much more than you might think, even though it slows down your rotation speed (how fast you go from skill to skill).
But again, you're under the level cap for gear. A lot of these people have been doing meta in eso for years and put in a lot of work. I did the solo arena for the first time ever a year ago, and got a no death, single run of the vet version for the first time yesterday.
I can recommend some addons that I find help with making people better at dps and being a danger dealer, but that's only if you can use addons on your system. Big ones are action duration reminder and combat metrics
I hope that's helpful? My advice is kinda biased but I hope it's useful enough as a starting point for doing a lot of your own research.
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