bestie asked how I rendered so yeah, kind of a tutorial? it's more like a step by step but alas
tutorial under read more
sketch/line art ► I don't do line art out of sheer laziness + I'm not very good at getting clean looking lines. My lines are always coloured and set to a multiply layer.
colour block + base colours ► the block is 90% of the time the characters skin colour, but if I'm feeling fancy I might go with other colours like I'm doing with this one, a light reddish pink
I do this because I colour everything in one layer
I use a mixing brush to sloppily throw in the characters actual palette
yeah it's very messy, but has a fun unpredictable variation in the colours you typically wouldn't get if you just threw in base colours like a normal person
shading ► continuing the trend of being absurdly sloppy with my process...
I like shading with multiply or burn layers, and highlights are usually done with overlay or add (mostly add) could obviously be done with any colour except full on black or white
after this I merge all my layers together for clean up
clean up ► the fun yassification part wooo!! essentially all I'm doing is just carving out the various shapes I want with a basic round hard mix + soft mix brush, further refining everything and making it not look sloppy
I always start with the face and then move out to other parts like hairs and clothes
Marco Bucci on YouTube has fantastic videos on painting shapes and he explains everything better than I ever could
Optional filters + edits ► boring part simply adding a paper texture over the piece using overlay, just makes everything look less flat and digital
profit ► yeah!! uhh thats really it honestly, I don't really do anything special lmfao
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