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#i should get her a little sand diggy spot
jacqsreptiles · 2 years
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Walk into the reptile room to see Sunny like this:
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Observing the outside world when she should be in bed. She keeps closing her eyes like she's going to fall asleep like that, surveying her kingdom and just covered in calcium.
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kaiju-z · 3 years
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Seon Adventures, Episode 37: The Client
When last we left off, Akar’Niel showed himself before the adventuring party, the Cultbusters for the 2nd time in two weeks time, after their group finished the most important part of their dungeon delving quest within the Tomb of the Fallen King.
With his re-introducing words of “Did you miss me?”, Akar’Niel takes the stage.
And there he was, leaning on a pillar.
Face to face again, this time before rest would overtake them, Akar’Niel makes himself known to the party. The Half-Elven man is met with a mix of intrigue from Jun and Luck, distaste from Mournimar and Belli and a careful study by Malak.
Morgan surely would be by his partner’s side due to the surprise appearance, while Arryn? Arryn was taking a well needed rest, oblivious to the conversation that was transpiring.
With the semi-hostile atmosphere coming from the party, Akar’Niel reveals to the lot of them that he is the client, who requested the fetching of Ena, currently in Luck’s possession.
From the initial interrogation, it’s hard to tell much about his intentions with the blade, aside from keeping it gathering dust in the tomb, or a museum to just be gawked at. However - Belli and Mournimar gather that he’s asking intently about the sword, but based on his physique, there’s a reason he’s not trying to wrestle it off. And Jun? 
Jun knows he lied and knows who River is. There’s an eyebrow twitch, when Luck asked why it mattered to him. He’s very emotionally invested in this artifact.
Furthemore, he tells the party he is of the Circle of Shaksban, the exclusionary spellcaster guild in Crystalgate. To try and gain the party’s trust, Akar’Niel offers himself to be placed under a Zone of Truth spell and willfully fail his save.
Belli casts said spell and a question and answer series begins, wherein he re-affirms he is who he is and what his intentions for the sword are. To hand it to the Darksbane Army for use, specifically, as they are considered by many, in different tones, as “the noble sort”.
During the talk, while Belli slips up and mentions that there’s only one human in their party, despite Luck wearing his disguise, Jun takes note of something about Akar’Niel.  She can see his eyes have a bit of a yellow flicker that moves like a vine in the wind. Furthemore, There’s almost like a faint breeze going through his hair, despite there being no wind?
The conversation carries on for about as long as the Zone of Truth permits, with an air of tension being raised from a half-suspicious and half-amicable side of the party. And Ena herself speaks to Luck, when he asks her what her take is on this arrangement.
Ena finds the party’s client a smug man, but is indifferent in who wields her, as long as blood can be shed. A bit unnerving, if honest answer from the weapon of a late king.
A deal ends up being struck, where the party agree to return Ena themselves, rather than hand it over at this moment to Akar’Niel. And that whenst he checks on the group the sound of wind chimes will follow.
With his departure, the six go to sleep, taking a long rest.
And in the morning? Luctan brings out the Dragon Skull for Malak to question. After debating what the questions should be...
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Malak casts Speak With Dead. And for flavor and more amicable conversing, he asks in Draconic:
- 1. ”What were the names of you and the other dragon that attacked?”- “I’m Izyr. Lord of the Sands. My companion is Zamberrut , the Barbarian.”
- 2.“What destroyed the dwarves and dragonborn?” – “A magic not even I know.”
- 3. “Do you know who cast it?” – “The wizards. The magic users, who enforced my brother and I.”
- 4. “Do you know any of their names or locations?””I don’t know their names. They gave us fake ones.”
- 5. “What were the names they gave you?” – “We met with a man, who called himself Nehren and a woman, who called herself Seriza.”
Curious.
Very curious. And requiring further questioning.
Malak would ask again, after sharing his findings with the party.
- 1. “What did they use to compel you and the other dragon?” – “The same thing it always is. A fuck ton of cash.” They were bribed!
- 2. “What did the people that compelled you look like?” – “Well, the tiny one had a weird face, gray hair. Very old. And the woman, a heavier set woman. Human?!”
- 3. “Where did you first meet them? At the mountains, a little bit north of here. Right near the border.”
- 4. “Were they wearing any identifying marks? Jewelry, anything. Special cloaks.”- “No? I don’t think they did. This was like five years ago, man. One of them had this three headed dragon guy, which I found weird.”
- 5. “Did he have 3 heads or a symbol with 3 heads?”- “A symbol.”
Interesting info. They were hired. But it wasn’t clear if it was the work of the council. But one of them was a Fornas worshippers, the little graying man. A 3 headed Dragon symbol meant just that.
Why though? Why would a Fornas worshiper do this sort of cruelty?!
The party once again agree to proceed to Guan.
And so begin the days of travel once again.
On the first day, they go north and come across what one can tell are the remains of a town, just based on the slight shapes. There are visible peaks of what was once the town of Hertis. The travelers could hear faint whistling as they’d pass through. A jaunty little tune.
How jaunty? Jaunty enough that it slaps!
Following around a corner of the remains of a building, the group finds themselves in front of a lone tent. A campsite. This here seems to be a homemade farm with tomato plants in buckets. And the whistling is coming from inside the tent.
As though we are heard, the tune carries on with it’s performer stepping out to see their guests. And it is a female Kenku, 3ft tall and carrying firewood in her arms.
Most of them hadn’t seen one since the tournament, from the team of rogues, but as she speaks in a variety of intriguing voices, Luck and Belli remember hearing of this particularity of the Kenku before. They were cursed to not speak in their own voices, so they learned to mimic others’.
“Well hi!” Zooter would say in one voice. (which we later learned OOC was of the gril from session 3 or 4, who flirted with Belli).
From what the group can gather, Zooter, as she introduces herself, is a lil’ survivor, making a life out here for themselves.
The Cultbusters and the lone citizen, Zooter exchange pleasantries and foods. With the party giving her dried meats for a potato, much to her delight. To a point where she even states that if they ever need a safe spot to rest the night, she will offer them one.
(Seriously, Zooter has such a cool mix of voices. Scorpion among them.)
Surprisingly, from the corner of their eyes, Luck, Belli and Mournimar can see the inside of the tent. What the surprising thing is the small shrine to Ebriosus, which eventually also comes to Jun’s knowledge.
And she reaches into her wares, pulling out tens of platinum coins, which she hands Zooter and the two bond over their connection through Her.
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Excited, Mournimar buys of the plant that would grow into the intoxicant “Steam Root” and through some big brain thinking, decides to plant it in the pot Malak bought for him.
(And many weed jokes were had.)
“You know? I loved you from the moment I saw you.” Zooter would say to Jun in another familiar voice, which she herself would specifically and only her recognize.
Later down the line, the group would carry on with their journey, parting ways with Zooter, the friendship made that day cherished forever.
And some good progress is made in travel.
On day 2, nothing really happens. If there’s any nasty shit in the desert, they see and avoid it. But that night, as they settle down, take their usual watches and the like, Jun has a dream to herself.
Day 3. That evening comes to a close and on the next day it’s very open dunes. They travel on more rocky/mountainous terrain. Very hilly. (And they are alive with the sound of music). Their awareness of our surroundings is good enough to where we’re safe. They sleep and nothing happens.
Day 4, the sand is less and the rock is more. Still wasteland, still no water They come across small streams at least once a day.
On the evening of the 5th day, Malak has a specific dream as well.
On day 6... They climb to the top of a little canyon that’s going on. Because they’re higher up, there’s no risk of danger. They get a feeling that for the next few days they’ll be pretty safe.
The 7th day comes and goes and on the 8th, Luctan has a dream. A promissing dream.
Then comes  Day 8.  Smooth as fuck.
Day 9.  They march and march on through and Arryn informs his travelmates that at this point today? They’ve been in Guan for a few days. He didn’t want to mention anything, ‘cause he didn’t want to jynx the group when they passed the border on day 6.
On day 9  the travelers come across to a barely a settlement. A few tents. Some lizard folk, the occasional kobold too. No farms, but there are caravans. We can tell they’ve been there for a while. On the outside, there is one Lizardfolk, more beefy than the rest.  And he is digging a hole. Diggy-diggy-hole.
He welcomes the party and proclaims that they are coming through in a good weather season. “Isn’t it lovely?“ Sand storms and humidity. Yep.  It’s been wild.
He introduces himself as  Eknam, the town burrier. So essentially, he is the undertaker of this settlement. Low on town people, but he’s optimistic that things are turning around. One of their ladies is swollen. So, it might be a big clutch!
They lost their town location, but what’s left of them, they’re called the Gromlets.  Eknam’s idea was Bog Creatures, but they have no bog.
They’re trying to find a place that’ll support them and the water supply isn’t tainted?! Aside from the side effects, there’s the whole limbs dropping off if you drink water 2 years in a row?!  Due to their resistances, it takes longer for the Lizardfolk to be affected, but for others? Much-much quicker.
Malak offers help and eventually clears the water for several days with Purify Food and Drink, while speaking to the settlers in draconic: “Hello, I’m the water technician. I’m here to clean your pipes.”
Greatful, Eknam welcomes the lot of them to Guan.
Eknam notes, upon us mentioning where they’re headed, that they’re going in the right direction of the capitol. Only have to go east and if they don’t get to it, they’d go north.
After some more directions, regarding going through the canyons, Eknam mentions that if the party bring them anything interesting they’d enjoy, they’d welcome the Cultbusters into the family.
While the directions are given,  Jun shifts into a lizard folk and searches for the pregnant lady, whom she finds in an open tent, resting comfortably, big and next to an egg that had recently been laid by her.  Bless her.
Jun congratulates her, before going off to search for the strongest camp person. Who would be Eknam in this case. The expecting mom’s a bit confused about the congratulations, but is grateful.
It is then that Jun talks with Eknam.
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She asks him to keep her safe and sound from any harm. Eknam would ease her concern for what could be by stating how she is their highest priority. Always watched. Noting how every settler in the area kept a close eye on her tent.
“She is always our priority.”
Before the party leave, they give them some stuff to help them along with the developement of their settlement. Clothes and the like.
With goodbyes being made, the party would carry on to the next leg of the journey.
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