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#i chose C-sharp because Godot offered that support and thus would encourage me to learn it
mothkingeloth · 4 months
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i want to actually start making games, which means programming, so im teaching myself C#. im not sure if i want to use unity because of the news of their downloads and screwing devs over, so im looking at Godot and luckily it has C# support. but i probably should learn Godot's own language too... and maybe .NET...
either way, there's no downside in learning something new and maybe just maybe if i get comfy and confident in what im doing i can actually be hireable and put my degree to use oTL
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