Tumgik
#heardle rants
fruitsofhell · 2 years
Text
I have a Kirby Heardle Thread on Twitter so sometimes I go off about how much I love this series' music, here’s 1 / 2 / 3 / 4 / 5 so far (with a lot more added in lol):
     Holy Shit I Fucking Love This Song And Motif. I was gonna say that Inner Struggle is better than Sword of the Surviving Guardian, but that's dumb and inflammatory. I think the two motifs of Vs. Meta Knight and Friend and the Setting Sun represent different things and have their own purposes. The former is underrated AF, but it has a separate use.      The Vs. Meta Knight motif from Super Star is used to represent fights with Meta at his lowest or when blinded by his lust for battle. Like in Revenge of MK when he's challenged you to a lost cause battle on his destroyed, rapidly sinking ship (raw af), and Planet Robobot and Epic Yarn (I love discordant piano ^^) where he's struggling against mind control. All of these carry a weight and desperation for him that is so amazingly conveyed by that theme. It’s tense, its dark, and it’s deadly as Meta’s blade.      Friend and the Setting Sun is his more general theme now, it kinda represents that after Revenge was a sobering moment for him, as encounters with him after are less antagonistic. It has that perfect “dramatically (maybe even regretfully) riding off into the sunset” vibe, which made it perfect as a credits theme then, and great as a reoccurring motif for Meta Knight now. It represents how he’s likely reflected and grown more understanding ever since that fateful defeat.       AAAAND (teehee), it goes with King and the Setting Sun which represents a paralleled moment for Dedede, with more emphasis on the “regretfully” riding off into the sunset. Which is fitting because we’ve seen that while Meta can take defeat badly by going off on rampages, Dedede becomes rather depressed about these things. Friend and the Setting Sun is regretful but steadfast, and King and the Setting Sun is regretful and just downright defeated.
     All this to say, there are two battle themes for Meta Knight: Vs. Meta/Inner Struggle for when he's at his worst and deadliest, and Setting Sun for when he's being a friendly rival and continuing a character arc he shares in common with Dedede. Sword of the Surviving Guardian uses the right motif, and it owns, and I respect it. Plus I love the intro, its very jazzy and expressive! The whole song has a great feel of a friendly but still serious battle between two great warriors who have grown and changed for the better a lot since they first met.      Star Allies, unfortunately, uses the wrong motif in Friends and the Sound of Intersecting Swords, and it makes me sad. Being horribly possessed by his "wild streak" should land us some Vs. Meta Knight, but instead we have the Setting Sun motif, and I do legit feel it detracts from the potential drama of the fight. (But he is like the 3rd boss out of like,, 13?? so oh well).      KF2 got my back tho! The fucking Sworn Partners final battle music mixes like every Meta and Dedede motif! INCLUDING SO MANY TASTY ONES FROM REVENGE OF MK THAT DONT GET USED AND AUGDGSYG ITS SO GOOD!!! When they use the Revenge of MK trill right before you fight them??? I am in the stratosphere!      KF2 OST is legendary for all the love they gave Meta Knight and Dedede’s motifs. Using the Halberd and Vs. MK themes in the final battle with Dedede’s, and the Setting Sun motifs together for the credits is a really good example of the way they use them for different aspects of these characters!
49 notes · View notes
lemondoddle · 2 years
Note
Every day. Every day I see your post in my recommended; "Hey. Do today's heardle." I do not know what a heardle is. I do not know what force is causing this but I see you every day and I felt like you should know. (This is all light hearted, I am in know way upset at you, I just have that post probably permanently in my brain now-)
thank you for sending this ask because i'm going to go on a bit of a rant because my own post haunts me too.
to explain, heardle is a Daily music game that was created during the popularity boom of wordle. again, it is Daily. you open the site, it gives you the first second of a song and more clips later on and you have to guess which song it is. the song changes every day, have i stressed that enough?
i made that heardle post on july 13th because for that day and that day only the song to guess was the black parade by my chemical romance, and playing the heardle would effectively g-note everyone who participated. so i thought "oh i HAVE to get the tumblrinas to play this" and made a quick lil post and left for work. to my complete and utter joy the post had garnered about 14k notes in a single day with people swearing at me in the tags. i was delighted as now my two most popular posts on here consist of g-noting people and rickrolling people (yeah if you saw that fake classic tumblr post uquiz that was me too)
however. my hubris would soon catch up to me. as i mentioned earlier i made that post on the thirteenth. it's currently the twentieth and Every Single Day my notifications are filled to the brim with people saying its not in their location, spoiling the Daily song for me and countless "i dont get it this is a zz top song whats so funny about that" because the heardle has changed Seven Times since i posted about it and for god knows why everyone keeps interacting with it and i have to keep seeing it. okay i will admit that i did give it an extra bump the other day because it was a weezer song and like come on i had to but im so tired of seeing it
(this is not directed at you anon you seem very nice) i dont care that its not available in your location. i dont care that you dont get the joke. you missed it. stop reblogging my post its one thing to deal with the burden of a popular tumblr post but its another thing entirely for said post to be a one-time for 24 hours only funny. give me a break
10 notes · View notes
Text
I am so tired. But at least the sun is out. And that feels okay. And I'm not hungover. And I'm not in desperate need of coffee.
I'm just feeling pretty apathetic this morning. I mean getting the wordle and heardle early was pretty exciting but it was fleeting. I still have to go to work. I still have to figure out the Easter vigil bulletin. I still have to do all of the things on my list.
My paranoia is pretty unreal at times. I don't know. I don't know how my self worth can be so low and also then for me to think that I'm so important people are out to get me.
Well, i guess it'll depend on where I end up in about 15 minutes or so.
I don't know. I just don't have the drive to rant to myself. I don't want to wish my life away but I also just... Want to be off next Monday.
0 notes
fruitsofhell · 2 years
Text
I have a Kirby Heardle Thread on Twitter so sometimes I go off about how much I love this series' music, here’s 1 / 2 / 3 / 4 / 5 so far (with a lot more added in lol):  
     I like how Faraway Halcandra doesn't sound anything like the other themes on the planet. It’s fun though, cause you can imagine this represents the quartet’s wonder at the majesty of being in an other dimension and seeing this legendary ancient planet, but then the actual surface is hell lol.       That’s something I probably didn't think about having played RTDL knowing all the lore beforehand, but when you see Magolor and the StarCutter's interior it really does build that Halcandra will be this magical cool place, only for it to look like THAT. Even within the levels there is another dichotomy between the dystopian remains of the planets once great industry with Egg Engines, and the hellish volcanic badlands of the planet in Dangerous Dinner - yet neither of them are that sparkly sleek greatness promised by the Lor.       The environmental storytelling of Halcandra has always captured me so much, it communicates so much about his ancient civilization and what it’s left behind in a way that makes it stand out from other “Great Ancient Civilizations” in fantasy I’ve consumed. A once thriving, futuristic, space-age civilization that made miracles of technology and magic like the Lor Starcutter... But now what’s left of them are people hobbled up in mechanical junkyards that house only dismantled and shabby remains of their creations, and beyond that is a nightmarish desert of lava and death. If Magolor really lived here, it’s no wonder he was obsessed with the Lor and Crown. You can really see and feel how incredible and majestic the Ancients must have been, and why whats left of their people would search high and low for anything that could give them that feeling of greatness again.      There’s also the very fun detail from later about how the ancients split apart leaving the science faction on the planet while the magic side was banished. Which would seem to imply that the people Magolor is descendant from had a history of power-reaching. There’s 10 million fun little details scattered across the modern games that paint such an interesting picture of what the ancients were like and I could gush about them forever!      Halcandra is super fun especially when compared to the Forgotten Land, both of them being such beautifully designed ruins. Halcandra far more with a feeling of destitution and loss of something great which likely comes from the inhabitants still living there in hellish, miserable conditions, and scrounging for scraps of past glory. But the Forgotten Land has been gladly abandoned and completely reclaimed by creatures who couldn't care less about the lost relics of the past. They only return to these ruins fully of starry-eyed curiosity, and the game wants you to see how beautiful that is. Like with a lot of things in Kirby lore there is a bit of an underlying theme of greed and pride that separates the two places and their inhabitants, and I want it to be explored M O R E !       I am still very very very curious to see how/if the line between the FL and Halcandra will be connected by canon. Kumazaki likes leaving things up to interpretation but I just feel like this thread is important enough and open enough that there are still more deets to come...
13 notes · View notes
fruitsofhell · 2 years
Text
I have a Kirby Heardle Thread on Twitter so sometimes I go off about how much I love this series' music, here’s 1 / 2 / 3 / 4 / 5 / 6 so far (with a lot more added in lol):
     Legend of the Last World is an awesome ass medley of final stage themes. Sometimes Star Allies pulls through with its more heavily orchestral songs, L86 sounds so cool with traditional instruments, and the callback all the way to Rainbow Resort always gets me... Once again KSA delivers on being a great send-off to the last era of Kirby (in every area but gameplay). Thinking about how this is the last "Final Stage" of that era of classic games and they put everything into this medley makes me kind of emotional. They all transition so beautifully into one another and sell the uniqueness of each journey; from Magolor’s ambitions for Limitless Power, to Sectonia’s cold and haunting Beautiful Prison, to the alien-strangeness of the heart of Haltmann Works co. in L86. And with that Rainbow Resort... the transition is so lovely, and kinda somber... it really sells like... idk nostalgic, bittersweet determination. The feeling of “This our very last run through this type of adventure till we meet again, LETS DO THIS!”      HiAD being Kirby's attempt at saving his enemies, and the first time he wholly succeeded without accidentally blowing them up (i.e. Haltmann and Sectonia) also adds some emotion to it too. I'm team "Kirby Has Slowly Been Developing Into A More Actively Merciful Hero Over The Last Couple Games”, and the era ending with his first success in that is satisfying. And then you add on everything about Kirby being a good reincarnation of Void and how he was the one to answer the Jamba’s prayers of salvation... it all just comes together so good. Besides just being the first game with a “last level” theme to use, maybe the reason Rainbow Resort was used instead of something from DL1 was because it was the first event of Kirby having to take into account that not all his enemies are 2D villains, and that twist has influenced the hero we have today. Star Allies' story was a great one to end on. Answering and posing some really cool questions and doing everything to show that Kirby as a hero has really developed into an ally to the stars. And all the fanservice is insanely fun lol.      KSA is only good gameplay wise when I think of most Kirby games as being amazing, but it's pretty fun to revisit. Guest Star is a blast when using the Dream Friends and soaking in their movesets and levels, and Ultimate Choice still kicks my ass to this day. There is also an UNBELIEVABLY dense amount of story details in it, and more kinda lost on English speakers like me due to shoddy translation.      It’s also very pretty, and may be the last we'll see of Dreamland levels for some time. I wouldn't be surprised if the idea from here on for a while is to be more out there with settings. It might spoil the uniqueness of KFL but who knoooows~
6 notes · View notes
fruitsofhell · 2 years
Text
This isn’t from Twitter but it is related to my Heardle Thread (1 / 2 / 3 / 4 / 5 ) :
     Definitely the coolest thing about how Kumazaki does series lore is how he reworks and re-contextualizes old cryptic Kirby stuff into his new writing. Like Galactic Nova is a great example cause Super Star is super iconic, and Nova was already set up with a really weird air. And a massive part of that is the music and interior of the machine.      That really harsh and metallic percussion and the frantic strings, and the part with the tempo change too, everything about Heart of Nova is super jarring compared to the rest of Milky Way Wishes. And when you look at Nova from the outside you think, “Yeah that's a weird giant mechanical comet, that seems like something whimsical enough for Kirby!” But the inside is electronic and futuristic and its so weird. Even before that was the intention you could see that Nova was a very odd machine that probably held a looot of secrets to how it worked people didn’t understand. It had the air of an odd magical artifact at first, but inside it is something far more advanced than anything you had seen in the series up till then.      And knowing how important it is now in retrospect is fun because... well it’s role in the story is to be fought over by two silly magical children before being sent careening into a planet, only to get blown to smithereens cause the kids fought and one knocked the other into it at Mach 5 gfyasukgfsydauf. I really really love how even when Kirby has massive world-building set pieces the character are always oblivious to their importance, so you get stuff like the plot of Milky Way Wishes - the story of two very powerful children having a dumb fight over the giant ancient mechanical artifact that holds aeons old technological secrets, and accidentally destroying it in the process.
     The intention of Nova being that was always there, but the way Kumazaki has worked its presentation into a greater mythos is so fun. The dissonance of harsh mechanical set-pieces in Kirby is a long tradition in general, within Super Star the Halberd is another example. It might be a very unique thing to the original Super Star though, because it’s early CG backgrounds had a lot of jank in them. The aesthetic of the Halberd and Nova’s interior are completely different from that of the Shiver Star Factory or most stuff from Robobot which still had some whimsy to it, the former two are a lot more on the hard mechanical side. Its totally unintentional and kinda just bad graphic design but... shhhhhhhhhhhhhhhhhhhhhhhhhhh, let me pretend my favorite Kirby game is a masterpiece...
7 notes · View notes
fruitsofhell · 2 years
Text
I have a Kirby Heardle Thread on Twitter so sometimes I go off about how much I love this series' music, here’s 1 / 2 / 3 / 4 / 5 so far (with a lot more added in lol):
     DARK STAR IS AN UNDERRATED BANGER!! I’ve heard people say it feels uncharacteristically up-beat for the setting of walking through a planet made of Dark Matter, but to me it gives off the vibe of, "Lets fucking goo! We know what we're facing now despite how scary it is!" And there’s a whole musical journey these games took you on leading up to this!
     In DL2, Dark Matter Swordsman has this energetic theme (Duel in the Darkened Sky) that fits with this surprise battle with a spooky swordsman, but the true Dark Matter theme (Dark Matter) is more dark and mysterious. There’s this whole great game design thing going on as well, with how you don’t fight DMS as a swordsman - the blade itself does pithy damage -  but by reflecting his Dark Matter attacks at him to reveal his true form underneath. It’s all an amazing reveal taking you from, “Who’s this mysterious swordsman?” to “WHAT is this creepy mysterious THING wth??”       Then DL3's Dark Matter’s theme (HyperZone 1) is a bit chaotic but has an energetic and triumphant sound like, "Ok, we've beaten this creep before, and we can do it again!" But then, when Zero comes in - bigger, badder, thrice as unsettling leader of the Dark Matter - you get that really chaotic and frantic theme that fits the fucking insanity of the fight (HyperZone 2). The background becomes crazy, this horrifying eye monster spits blood at you before meeting it’s gorey demise - it all compliments the fight so damn well!     Once we get to Dark Star in K64, we know what we're fighting again and its back to that triumphant energy we had against DM in DL3 with even more gusto. We saw it’s true form, we learned of the true nature behind it - whatever Zero and the Dark Matter have left for us, we’re ready! It’s a really great combination of determination, desperation, and finality all in this song and short little section before the final battle.      Zero^2's final theme in K64 is sooo beautiful, and especially compared to other boss themes then, perfectly fits the final battle against the first really huge villain of the series. As well as a villain who even then was hinted to be more connected to Kirby than we knew. It's grand and dramatic and melancholic and I love it! The Dark Matter saga had taken you on a journey from a shocking duel against a foe darker than any you’d faced before, to triumphantly standing against a god of darkness to protect the galaxy, and it all culminates in that amazing arrangement!! It’s incredibly powerful and I fuckinnnnn love these games!!!!!
     Oh and fucking shout out to Miracle Matter’s theme for the awesome beginning fake-out that sounds like all the boss themes and then turns into this dark fucked up DnB song !! YOU ARE *THEE* BEST KIRBY BOSS MIRACLE MATTER AND I LOVE YOU!!
9 notes · View notes
fruitsofhell · 2 years
Text
I have a Kirby Heardle Thread on Twitter so sometimes I go off about how much I love this series' music, here’s 1 / 2 / 3 / 4 / 5 so far (with a lot more added in lol):
     [Sacred Square]... One of the less impressive songs from KSA, idk what it was about this game but a lot of songs just lack any real kick. KFL also went for less of the traditional Kirby instruments, but I think the songs are a lot more ambitious and catchier.      Like Through the Tunnel isn't that off from Sacred Square in instrumentation and vibe but its so much punchier. Its faster and bouncier, and is way more dynamic. Its only a secondary grass world theme like Forest Area and Through the Forest but it adds so much to that formula. It's one of my favorite songs in the game I think because it so perfectly sets up the mood of a Kirby adventure with familiar fair, but so much more open and wider. The last two are very small lil ditties that liven up the new woody grass area, but Through the Tunnel really pushes the idea of not being in the big great open expanse anymore, but going on an equally daring and exciting adventure through a mysterious underground tunnel system! It’s so cool and you can feel so much energy in that.      Forest Area sounds calm and woody like you've gone from the open grasslands to a peaceful cool forest. Where you can relax just a bit but it still holds a lot of mystery and stuff to keep you on your toes. Through the Forest sounds like running around the treetops with curious excitement. The stage its from actually aesthetically shares a lot in common with the one from adventure, but the open tree tops and this music completely change the vibe to something more energetic and whimsical. Sacred Square... It kindaaaa sounds like a tense walk towards a showdown with the cowboy style instruments and whistling. But even once the beat kicks in, it doesn't carry a lot of power. You can definitely make something a lot more exciting out of Kirby cowboy music (like with Sandy Wilderness and almost every Raisin Ruins theme from RTDL luv that OST). And there’s a similar problem with the intensity with Meta’s battle theme which I've talked about how thematically underwhelming it is.      IDK the KSA OST in general feels too mellow. It sounds like kirby but not like Kirby!, y’know? And I wouldn't chock it up to like a lack of Ishikawa, cause Ando and Ogasawara can make some really bouncy and awesome songs. I think its some overall direction thing. Or im insane. Only time this mellow style helped I think was with Morpho's theme which I've praised for being uniquely mellow and eerie. And also I'll defend the Void suite any day, I think that heavily orchestral sounds does wonders for the mood of the fight.
2 notes · View notes
fruitsofhell · 2 years
Text
Aw hell naw today’s heardle was the Sworn Partners Evil Gay Moon Marriage music!!Once I actually wake up I’m gonna have a field day with that one!
0 notes