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#ganondorf isn't even directly responsible for zelda returning to the past NOR turning into a dragon! the guy has no idea what's going on!
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Always a bit puzzled by people saying that anyone who wanted long-term consequences for TotK Zelda's sacrifice are "edgy".
I'm not even particularly in the camp that she should have remained a dragon forever (I think this should have been Ganondorf's fate, it would have been sooo much more impactful than to explode him and move on but anyway). To be honest, I wish the rules for turning back would have been 1) clear 2) active gameplay on the player so that it feels like it's something we have earned, and 3) not make her have amnesia about it and/or at least having her gain some crucial insight because of the experience.
(also: doesn't she crave knowledge? isn't that insanely mean to have her watch over every civilization and every bit of history ever and then take it away from her? kind of dislike how totk privileges the comfort of the player's feelings over what the characters would actually want or need tbh)
To be perfectly honest, I fully expected us needing to turn her back before engaging Ganondorf so we would fight him together, especially since Zelda as a compagnon exists in the game code already (though in a very subdued state). It feels very very strange to me that all of this mechanic of Sages following us existing and yet we never have the very climactic cool Zelda-staple moment of facing Ganondorf or Ganon together (OoT, WW, TP, ST and probably more that I'm forgetting all did this in some way --even BotW had Zelda more involved than in TotK). I'm not sure Mineru was a compagnon that was needed over Zelda honestly, especially given the kind of non-insight she gives us on the zonai (even if the idea of the mecha is cool, it really could have been Zelda using her zonai + sheikah knowledge to pilot one for us or something).
But anyway: yeah, even if this isn't what I would have wanted personally, I think wanting Zelda to remain a dragon is kind of arguably more respectful of her relationship to Link, in a way, that what the game ended up doing. When she enacted this sacrifice, Zelda decided to trust him to such a extent that she lost herself, reciprocated his trust in her and his devotion to her, and now the future of Hyrule exists beyond her and beyond what Hyrule once was, but she trusts them to follow through and be happy and she will watch over them from the stars moving on. It's fine if we manage to save her from that fate, but even if we don't, honestly this sounds like a beautiful story/tragic romance to me, if you want to read it that way. Tragedy doesn't necesserily involve edginess. Fictional pain isn't always mean, or out to get you.
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