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#draft remix: artifacts
refreshdaemon · 17 days
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Magic: The Gathering: Premier Draft Remix: Artifacts 2024-04-06
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yoshifawful64 · 16 days
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Forgot to take a pic of the results screen, but I went 7-2 with this deck in the artifact remix draft! Mainly by creating absurd amounts of Food tokens every game and then sacrificing them for stupid amounts of value grhchfb
A couple of highlights:
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sdyuteiaok · 15 days
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All right, another riveting Pack day. I got a good chunk of my surveil lands, just nine copies shy, so I have basically everything I could want and I can just craft here and there if I ever need a playset for like a Standard deck or something, but outside of that, I'm pretty well set. And then the rest of my MKM collection is pretty solid, too, as even without the prize packs from my Artifact remix drafts, I still had over 100 MKM packs to work with, on top of my already decent collection I'd accumulated just from drafting itself. As a bonus, I crafted a couple of Special Guests whose art I like, and then got Timeless 100% singleton uncommons! And at long last, we're back at 100% Explorer singleton common/uncommon complete. So now we've got just a few commons left and we'll be complete on low rarity cards.
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wrence · 2 years
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Yes, we study the Beatles' and others' lifeworlds in 1962, a day at a time. Yes, study. Sometimes it just feels as if we're celebrating a new 60th anniversary every day. Over time, having a serial deep dive into their contexts and their doings every day, it becomes like a longitudinal interpretation that gives all of us who follow a feeling for their development/evolution and of course a clear sense for the sequence and duration of events.
Small scale history such as that of a pop group is inevitably filled with incredible coincidences, randomness, quirks, strangeness and charm. To revisit the lifeworlds of young adults in 1962 as they climbed their way to the toppermost is by nature a kind of hermeneutical study. Sounds fancy? It's just another word for interpretation/understanding.
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We have a HUGE set of links to accompany this episode. Please see the illustrated page. You'll laugh. You'll cry. You'll wet your pants. Share with friends:
BEATLES60 Historical study links
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Every time we get a new Fab story from 1962, every new single that is released that year, every new 1962 trend, all the tv shows, all the stories we get in comments from people who were at the Cavern or the Top Ten or Star-Club in 1962, it builds our understanding every day. We're not just deducing facts from artifacts, we're making sense of the story’s development, how the people in the daily story experienced their path, their evolution together as a pop cultural phenomenon. A lot of it is as mundane as remembering or reimagining the ordinary lifeworlds of young adults in 1962. You don't need a doctoral degree in philosophy to understand the hermeneutic circle. Just experience our daily info drops and think about how this interpretive dance is what we actually do if we're paying attention. This isn't just for egg heads. It's for everyone who follows daily.
Beatles60 links https://beatles60.group/links
Subscribe on Apple Podcasts https://podcasts.apple.com/us/podcast/id1558158255
Contact Andy https://barmybeatleblog.com/
Contact Larry https://beatles60.group/contact
Grant Adrian Heaton's daily photo curation Join the group: https://beatles60.group/group
Eric Howell’s A Day in Their Life https://beatledrama.com/
Truth and Method, by Hans-Georg Gadamer https://www.bloomsbury.com/us/truth-and-method-9781780936246/
Apple Books, Truth and Method, by Hans-Georg Gadamer https://books.apple.com/us/book/truth-and-method/id1487524077
Hermeneutics simply explained https://youtu.be/zIEzc__BBxs
Why do we try to understand the Beatles’ daily experience 60 years ago every day?? https://youtu.be/vWOt0ezdK4I
B60 for scholars, rough draft https://www.youtube.com/watch?v=YLp4DuOoKH8
1967 : a year in the life of The Beatles : history, subjectivity, music, by Linda Engebråten https://www.duo.uio.no/handle/10852/26951
Monty Python’s ‘Silliest sketch we've ever done’ https://www.snotr.com/video/3002/Silliest_sketch_weve_ever_done
Consequences of Magna Carta https://www.bl.uk/magna-carta/articles/consequences-of-magna-carta
The Size of History: Coincidence, Counterfactuality and Questions of Scale in History https://link.springer.com/chapter/10.1007/978-3-319-26300-7_12
Why do people believe in conspiracy theories? https://youtu.be/74qOp_9ndGQ
Walrus remix download https://www.dropbox.com/s/etmmro8173qtf96/Walrus-remix-pod.mp3?dl=0
Five myths about the Beatles' evolution, busted https://nationalpost.com/entertainment/music/five-myths-about-the-beatles-evolution-busted
The Beatles are not a divinity, but the product of causes and conditions https://rockandrollglobe.com/beatle/how-england-made-the-beatles/
Remembering Martin Buber and the I–Thou in counseling https://ct.counseling.org/2019/05/remembering-martin-buber-and-the-i-thou-in-counseling/
How the Beatles Went Viral: Blunders, Technology & Luck Broke the Fab Four in America https://www.billboard.com/music/music-news/how-the-beatles-went-viral-in-america-1964-5894018/
Dave Dexter, The Beatles, and Capitol Records http://www.richieunterberger.com/wordpress/dave-dexter-the-beatles-and-capitol-records/
Dot Rhone https://beatles.fandom.com/wiki/Dot_Rhone
Goodness Gracious Me https://www.youtube.com/watch?v=DUZCXaStvnc
Why Sister Rosetta Tharpe Belongs in the Rock and Roll Hall of Fame https://www.rollingstone.com/music/music-features/why-sister-rosetta-tharpe-belongs-in-the-rock-and-roll-hall-of-fame-123738/
Hey Dullblog – Moving Past Fandom https://www.heydullblog.com/uncategorized/moving-past-fandom/
Listen to this via YouTube https://youtu.be/KoYn-yVqAyc
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english-y · 4 years
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Projects and such...
Ah.
So you found the link in my masterpost where I will be publishing all of my drafts and projects. 
yay.
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Please be nice, this is a positive environment, I don’t like to have any negativity in my life so please lets be friends.  
LINKS TO MY WORKS 
REFLECTIONS PROPOSALS  RESEARCHED ARGUMENTATIVE ESSAY ARTIFACT/REMIX FINAL REFLECTION
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junker-town · 4 years
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The 25 biggest game-day bangers of the decade, ranked
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We asked 27 arena and stadium DJs around the country which songs defined the decade.
When you reflect on your favorite sports moments of the decade, your first thought probably isn’t about what song was playing when they happened. After all, “jock jams” (which are a specific ESPN-branded thing, and thus not a wholly effective universal term) are corny and dated, right?
Obviously the answer to that question is subjective, but there are plenty of DJs working overtime to try to get you pumped AND jacked — whether you’re a fan or an athlete yourself. SB Nation polled 27 of them from universities and clubs around the country to try to get a sense of which tracks released from 2010-19 were making the biggest impact in arenas and stadiums. Not the best songs, mind you, but the ones they played the most often.
Some of them were unimpressed by the options. “We have played all these songs a lot of times in the past, but we rarely play any of these in ATL now (they’re all old),” wrote legendary Hawks organist and DJ Sir Foster. “Now we play ‘Hot’ by Young Thug.” It’s tricky for anyone trying to chronicle the genre to pin down one set of criteria for a jock jam: some are upbeat and danceable, or well suited for kids of all ages (think “Jump Around”), and then some that are aggressive and intense and make you want to run headfirst into a brick wall. Plus, there’s just about everything in between — as hip-hop has gotten more laidback, so have the songs deemed pump-up worthy by players and fans. How can you separate the trends from the songs that will still be played in 20 years?
The DJs gave their takes, and with some editorializing (the list does not exactly reflect the poll results, but overall it tracks and aberrations are noted) SB Nation has narrowed down the field to 25 essentials.
25. “Timber” by Pitbull featuring Ke$ha (2013)
Pitbull singing about do-si-dos is an admittedly odd formula for a pop song, but it worked — and teams latched on to the upbeat pace and promises that lay in “It’s going down” (“it” being, probably, a victory).
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24. “Big Rings” by Drake and Future (2015)
What A Time To Be Alive, the messy, bombastic joint mixtape that Drake and Future released in 2015, was essentially designed as a sports soundtrack. It’s not making a dent on any critics’ end-of-decade lists, but the message — “I got a really big team, they need some really big rings” — endures, as does the hard-edged, shimmering beat, perfectly suited for highlight reels of more literal ring-chasers.
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23. “Hard In Da Paint” by Waka Flocka Flame (2010)
It might seem overly literal, but just listen to the first 30 seconds of “Hard In Da Paint” and try to do anything but go ... well, hard in the paint. Lex Luger has a doctorate in turning orchestral might into unfriendly, relentless and yet entirely undeniable beats; Flocka balances the impulse to yell over the beat’s perfect chaos with swaggy nonchalance. Who would ever want to hear anything else as they walk on the court?
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22. “Watch Me (Whip/Nae Nae)” by Silentó (2015)
The viral dance craze was an integral part of arena and stadium soundtracks in the 2010s, and Silentó created something of the viral dance crazy with “Watch Me” — simultaneously, he created fodder for in-game fan participation for years to come. (I am intentionally ignoring Katy Perry’s “Swish Swish” in hopes that it goes away.)
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21. “Work (Remix)” by A$AP Ferg (2013)
This is the rare tune that is as serviceable as a turn-up anthem as it is a pregame pump-up jam (or fodder for postgame celebration). Its central theme — the titular “work” — is obviously relevant to sports, especially when delivered in Ferg’s trademark growl. But it’s more about getting hyped up in the grand scheme than keeping one’s nose to the grindstone, the perfect reminder to athletes that this is supposed to be fun. Plus they’re playing basketball in the video ...
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20. “Can’t Stop The Feeling” by Justin Timberlake (2016)/”Uptown Funk” by Mark Ronson and Bruno Mars (2014)
Both of these songs exist in the jock jams twilight zone: they’re upbeat and inoffensive enough to get regular spins inside arenas and stadiums, but don’t exactly convey beatdown-level intensity or walking-out-to-the-hardwood swagger. Also, they are functionally the same (and not particularly memorable as a result).
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19. “We Dem Boyz” by Wiz Khalifa (2014)
“I like ‘We Dem Boyz’ as the first single because of the energy,” Khalifa told Billboard in 2014. “It reaches so many audiences other than just a rap audience. It’s kind of like how ‘Black and Yellow’ was — a big sports song to get everybody riled. It’s more of an anthem.” “Black and Yellow,” of course, is the Pittsburgh native’s Steelers-themed hit; with “Dem Boyz,” Khalifa found a team-agnostic expression of the same sentiment. “Hold up, we dem boyz/hold up, we makin’ noise” — if you read “boyz” as not being gender-specific (it is 2019 after all), it’s about as universal a sports fan sentiment as exists.
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18. “Jumpman” by Drake and Future (2015)
Essentially a lesser “March Madness” knock-off, the undeniably sporty WATTBA track nevertheless endures in arenas and basketball mixtapes everywhere.
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17. “March Madness” by Future (2015)
Built atop one of the single best beats of the decade, “March Madness” doesn’t really feel like a typical jock jam — but that’s what makes it so special. The practically baroque combination of strings and keyboards is propulsive and fresh, and Future drops the requisite sports references to pay off the title (“We’re ballin’ like March Madness”/“Livin’ lavish, like I’m playing for the Mavericks”). “On behalf of the Dallas Mavericks, I would just like to thank Future so much for the mention in ‘March Madness,’” says the Mavericks’ DJ Poison Ivy. “I know not too many things rhyme with Mavericks!”
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16. “Let’s Go” by Calvin Harris featuring Ne-Yo (2012)
“Let’s go, make no excuses now” — OK, we get it, this song was built to be played on the treadmill. Amongst the pinnacles of the EDM-fueled pregame pump-up genre, “Let’s Go” is aggressively generic in ways that are pitch-perfect for the purposes of sports and exercising. As such, it still gets played a lot — after all, who among us can resist a good drop?
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15. “Can’t Hold Us” by Macklemore and Ryan Lewis featuring Ray Dalton (2011)
Do I want this to be on the list? Not particularly. But the DJs have spoken (12 of them) and so I begrudgingly acknowledge Macklemore’s early-decade pop-rap dominance. People still play this song frequently, and though I understand why in theory, I still can’t in good conscience support it. Are we sure we can’t listen to Waka Flocka instead?
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14. “Going Bad” by Meek Mill featuring Drake (2018)
I mean, the album is called Championships — though in Meek’s case, it was more about his long-overdue release from prison than a title (even though the Eagles had chosen his music as their official soundtrack en route to winning the Super Bowl). There’s a bit of recency bias with this one, but the irresistible beat and (again) requisite sports references (shout out to Seattle’s own Jason Terry) make it seem like it will last in arenas even once the sheen wears off. “There was a Lakers game the day or two after Meek Mill released the Championships album, and it was such a moment that I played at least three songs from the album during warmups,” says the Lakers’ DJ Roueche. “‘Going Bad’ is still, and probably always will be, in heavy rotation in my DJ sets.”
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13. “Party Rock Anthem” by LMFAO featuring Lauren Bennett and GoonRock (2011)
Any song that features someone named GoonRock demands a certain degree of respect, just for its sheer audacity. In this case, Mr. Rock helped produce one of the most enduring artifacts of the EDM era — a song that only those with truly blackened hearts would profess not to find at least a little tiny bit festive. It’s a “Sandstorm” for the next generation, absurd and corny and yet extremely hard to ignore.
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12. “Mo Bamba” by Sheck Wes (2017)
A song about a top-tier — but not ubiquitous — NBA Draft pick that is more than a little rough around the edges might not be the most obvious choice for one of the decade’s top jock jams. But the doomy track has become a cathartic favorite in locker rooms and on fields alike — its mosh-pit vibes make it good for celebratory thrashing. “I’ll never forget the first time I played ‘Mo Bamba’ at a Steelers game,” says DJ Digital Dave, who DJs for the Steelers as well as Pitt football and basketball games. “I approached my producer the week before the 2018 Patriots game and said ‘I know this song will probably sound awful to you but it’s huge right now.’ He gave me the green light, and we played it as our defense walked onto the field to shut down Tom Brady’s final drive of the game. The stadium just erupted.”
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11. “HUMBLE.” by Kendrick Lamar (2017)
Being humble is a classic sports cliche — demanding the same of your opponents, not so much. But that’s one of the reasons this variation on a classic theme works, as is its 2K-ready beat. Kendrick doesn’t really do arena-sized as a rule, so it seems like sports DJs tend to grade his music on a curve as far as its in-game usefulness given his massive popularity.
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10. “Levels” by Avicii (2011)
When you have one song to get an entire stadium on its feet, it’s hard to to imagine a better pick than “Levels.” Arguably the biggest hits of the EDM era, it’s straightforward and to the point: move your person. Handclaps, synths, an Etta James sample and (obviously) a litany of drops make it perfect for pushing people to the next level (get it!?) of playing or cheering or celebrating or whatever it is they’re doing. “The EDM bubble of the early to mid 2010’s was the closest thing to commercial Jocks Jams in the past 20 years,” says Andrew Rivas, DJ for the San Jose Sharks. “‘Levels’ is this decade’s ‘Get Ready For This.’” RIP Tim Bergling.
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9. “All The Way Up” by Fat Joe and Remy Ma featuring French Montana and InfaRed (2016)
The Remy Ma freedom tour was a great moment for popular rap, mostly thanks to this track — the ultimate soundtrack to any dunk. New York is back baby! (Kidding, kidding ...) Centering a slick sax hook and an easily sung hook, the song was more or less money in the bank.
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8. “Win” by Jay Rock (2018)
This is the rare jock jam that should get played more than it is: aesthetically, the prepares-you-to-run-through-a-wall quotient is through the roof (pun intended), and thematically it’s centered on winning which is ... fairly central to sports. Whether you’re struggling to get off your couch or getting ready for the game of your life, this song feels pitch-perfect.
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7. “Boneless” by Steve Aoki, Chris Lake and Tujamo (2013)
Not the kind of song you’ve probably sought out for casual listening, but perhaps one that makes it onto your gym playlist if you’re very hardcore. It has become an in-game go-to, though, with its pump-it-up ready synth riff and background “hey-hey-heys” well-suited to getting the people going, to paraphrase Blades Of Glory. (Oh, hey, sports again!) It’s also relatively big in gymnastics, apparently:
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6. “SICKO MODE” by Travis Scott featuring Drake (2018)
Here is where the “rap that people like” and “jock jam” categories truly get blurred: “SICKO MODE” was mostly just a massive song, without many specific characteristics that make it uniquely suited to soundtracking sporting events. BUT it was one of the most popular tracks among our DJs, and is more or less inescapable among athletes — so who’s to say taking half the recommended dose of a prescription medication isn’t motivational? Also there’s the pick and roll line, and the Liz Cambage reference (!)...
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5. “Dreams & Nightmares (Intro)” by Meek Mill (2012)
Calling an audible on this one: it was not among the top picks by our DJs (a paltry six votes), but there is no way to listen to this song without feeling ready to hit something or run really fast or just yell. Not since the “Rocky” theme has Philly spawned such a transcendent us-against-the-world anthem — and better yet, the song itself is an underdog. It wasn’t a single, and it doesn’t sound like one. But the number of people — Meek Mill fans and otherwise — who know every word to the emotional, vivid, often tragic song speaks to its impact. “I had to grind like that to shine like this” is the ethos of just about every athlete from high school to the pros (much like “It was time to marry the game and I said, “Yeah, I do”). Then, the beat drops — it’s Meek in all his yelling glory, personally goading you to get on his level.
It’s no wonder that the Eagles adopted it as their own during their Super Bowl run, as have athletes of all stripes. “Meek Mill’s ‘Dreams & Nightmares’ will always remind me of the Mystics’ championship run,” says DJ Heat, who spins for the Mystics and the Wizards. “Natasha Cloud wanted to hear it every game. There were times where she sent one of the ball girls up to me to let me know to play it while the team was warming up — and of course I played it while the team was celebrating their championship win on the court.”
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4. “POWER” by Kanye West (2012)
It’s become increasingly easy to forget that there was a point at which Kanye had hits — but he did, obviously, and “POWER” is is one product of what might in retrospect be seen as his zenith (though I’m a Yeezus girl myself — “Black Skinhead,” or at least the beat, is also still in heavy rotation). There’s something about leaving a little space at the beginning of a song that just builds anticipation — who has ever heard more than the first 30 seconds of “Crazy Train” at a sporting event? — and the intro to “POWER” follows this rule to a T. After the first 30 seconds it loses much of its heft, but does that even matter when you start that strong?
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3. “24K Magic” by Bruno Mars (2016)
This falls into the “family-friendly dance music” category of in-game songs. Is it getting anyone particularly pumped? Probably not, but it’s also not not getting them pumped. If anything, the endurance of this particular track on in-game playlists (it got the highest number of votes) speaks to its overall impact — you’re as likely to hear it at a wedding, which can’t necessarily be said for most of the songs on this list. Also trophies and rings are often gold, so that is something!
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2. “All I Do Is Win” - DJ Khaled featuring T-Pain, Ludacris, Snoop Dogg and Rick Ross (2010)
Did you just win? Better yet, is your team undefeated? More trivially, did your team just win a challenge? Boom, DJ Khaled has a song for you. What for some of us might be indelibly linked to tragic college parties has become a stadium staple for obvious reasons: who among us does not want to exclusively win? It’s a holdover from the gaudy, gloriously Autotuned rap of the late aughts and early 2010s, built for sports primarily by T-Pain and his remarkable gift for hooks. There’s prompts for audience participation, Snoop repping the U — basically if Shakira and J.Lo don’t bring the whole crew out for halftime, it will be a serious lost opportunity to rep Florida.
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1. “Turn Down For What” by DJ Snake and Lil Jon (2013)
It’s the pinnacle of pump-up music in the 2010s: EDM and party rap, combined. You just cannot listen to this song without losing your mind — it’s science. The build, the Lil Jon, the drops. So many drops. Mechanized handclaps, distorted hooks, the “ays,” and still more drops. Under “getting hype” in the dictionary (work with me here), there’s a copy of this song. I’m sure that the New York Seahawks bar is one of about five zillion places that played this song after every touchdown, and somehow the impact of all those drops never dulled. Look at how excited these figure skating fans are. “‘Turn Down For What’ is so perfect for arena use that it’s almost too easy,” says Grubes, DJ for the Dallas Stars and the Texas Rangers. “When deployed at the proper moment (typically after a scoring run that puts the game away), it has never failed to get everyone going nuts!”
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Editor’s pick:
“Flex (Ooh, Ooh, Ooh)” by Rich Homie Quan
Flexing is a thing athletes do, this song is great, and as a bonus I heard it once at Seahawks training camp right before I interviewed Christine Michael — it was a very special moment.
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Many thanks to all the DJs who participated:
Andrew Rivas (@andrewrivasdj): San Jose Sharks, US Open, Santa Cruz Warriors, San Jose Barracuda
Ben Bruud (@benbruud): Auburn University football and basketball
DJ Cmix (@DJCmix_): LSU
DJ Digital Dave (@djdigitaldave1): Pittsburgh Steelers, Pitt Panthers football and basketball
DJ Dior (@_djdior): George Washington University basketball (men’s and women’s)
DJ EJ (@itsDJEJ): Dallas Cowboys, among others
DJ Flipside (djflipside33): Chicago Bulls
DJ Heat (@djheatdc): Washington Mystics and Washington Wizards
DJ Hek Yeh (@DJHekYeh): Wake Forest University football and basketball
DJ Kay Cali (@DJKayCali): Austin Spurs
DJ Mad Mardigan (@DJMadMardigan): Timberwolves, Lynx, Vikings, United, Gophers
DJ Mel (@djmel): University of Texas football and men’s basketball
DJ Poizon Ivy (@poizonivythedj): Dallas Mavericks
DJ Premonition (Djpremonition): Washington Redskins
DJ Questionmark (Djquestionmark1): University of North Texas Athletics
DJ Roueche (DJRoueche): Los Angeles Lakers and AVP Pro Beach Volleyball Tour
DJ SupaSam (@djsupasam): Seattle Seahawks, UW Huskies football
DJ Triple T (@theDJtripleT): Denver Broncos and Colorado Avalanche
DJ Yoshi (djyoshi): B1G Ten Football
DJ Zimbo (@zimbothedj): Colorado State University, Air Force Academy, University of Wyoming athletics
DJay Jung (@_djayjung_): Brooklyn Nets
DJSC (@DJSCMUSIC): Dallas Cowboys and Pro Football Hall of Fame
DJ Dudley D (@nomusicnoparty): Minnesota Timberwolves, Lynx, Gophers men’s basketball, and United FC
GLOtron (@theglotron): Mississippi State men’s and women’s basketball
Grubes (@tweetgrubes): Dallas Stars and Texas Rangers
PJ Krolak (DJPJ) (@pjkrolak5): Toledo Mud Hens, Toledo Walleye, University of Toledo
Sir Foster (@sirfoster): Atlanta Hawks and Georgia Bulldogs
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an-tig-on-ie · 5 years
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Valve’s Artifact Review of Mine
Taking advantage of numerous design components endemic to conventional trading card games and combining those with all the flexibility and simplicity of digitized play disciplines, Artifactprovides a uniquely persuasive twist into the TCG formula. The majority of this comes out of Valve's tentpole franchise of late night: Dota two . Artifact remixes a lot of the core thoughts, focusing on the principles of MOBAs to deliver new layers of strategic sophistication to good effect. Establishing a extensive variety of chances permits for near-limitless experimentation and growth of new and intricate styles of play.
Much like regular MOBAs, you will have three lanes which you talk about with your competition. All you may vie to get management of all three in series, beginning from left to right, marshaling what drives and forces you can to conquer your competition and topple the tower sitting in the end.
Essentially, the lanes behave like as different play areas, even though you can share a hand . Apart from that, though what occurs in 1 lane remains there. To win, you will either have to maintain two of the 3 lanes, or figure out how to bring off your foe's"early," which appears just after you have chosen a lane.
These principles are tacky to describe, but thankfully, pretty simple to grasp when you see them in action. By taking some of that excess grunt work from you, it frees the chance space beyond anything similar. Since any variety of monsters or personalities can be in every lane, it is possible you'll wind up with 10 battle rounds or more over three lanes at a turn. This seems like a great deal, but Artifact provides up conflict previews, detailing what's going to happen if you do not respond. Similarly, the playable cards on your hands will shine a blue, which means it is possible to save yourself time and think about the consequences of this drama rather than burning your ideas trying to determine what you can perform along with what impact it might have.
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Between each, however, you will have an opportunity to get equipment and items to aid in the next go around. Each creep you just take down returns one golden, whereas the enemy hero returns five. Neither are necessary goals in themselves, however creeps and personalities protect the towers, therefore the majority of the time you will want to be chipping away at them anyhow, and the excess payout is a practical bonus which will--occasionally --influence which lane you decide to press and if.
In fact, there is a litany of all micro-decisions like people who Artifact relies to assemble itself into a fully fledged and incredibly nuanced trading card game. The fineries of drama may require quite some time to master, rather than since they're obtuse or especially convoluted, but due to the pressure between where, how, and should you decide to playwith. It is to your benefit, for example, to create one enormous push through one lane in case you don't think you are able to spread your drives efficiently enough to nab two. Buteven then, you will still need to have a competent defense to block your towers away from being overrun.
All this is covered in the tutorial, but creating a real sense of this game takes quite some time, simply on account of the character of its own play. Normally this is a positive attribute, and that studying nuances time is encouraged is that a helps produce a pleasing, growth-oriented manner of play.
Purchasing the game provides you with a beginning deck in addition to several booster packs to round out your beginning place. But out there, you will either have to exchange and market cards to the real-currency market to complete your own decks, or compete exceptionally well to acquire them. Competing would be OK, also, but the amount of games you want to acquire along with the benefits you get out you will find scant enough that many new players need to put in some additional money.
The fineries of drama will require a long time to learn, rather than since they're obtuse or especially convoluted, but due to the pressure between where, how, and should you decide to playwith.
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It was aided somewhat from the post-launch inclusion of a free draft style (formerly it was behind a paywall). Here you can play everything you need and experimentation with whatever cards appear at the draft. Players seeking to construct their real decks, however, could be let down. It is not clear, but in this stage, what programmer Valve will do regarding limiting card refunds to keep costs steady down the internet --or if there aren't any such programs in any way. It might be that in just two weeks' time, aggressive decks are radically cheaper to area. Since it is, Artifact is radically more affordable than high-end Magic or even Hearthstone, but it might feel less tempting to passive enthusiasts who wish to prevent any substantial financial investment.
In conclusion, however, Artifact works much more frequently than it does not. Though the volatility of this industry is 1 thing, play by itself is harder and engaging than most of its contemporaries. It is a good deal to keep tabs on, but it is put together well enough and propped up with sufficient card playability subtle and hints calculations which it rarely stops to delight.
Manufacturing and animation assist a fantastic chunk with this, also. Between lanes, however, you will have a fluttering imp that handles your deck, carrying it out effortlessly into another play areas between rounds. They do not impact play, just adding to the aesthetic presentation of this match as well as also the visual language of your deck and hands move throughout the board to every tiny stadium, but they are a wonderful touch.
It performs quite a little differently than any of its contemporaries--electronic or maybe not --and while the market is volatile to say the very least, there is very little proof that the pricing is straight-up predatory. Simply note, nevertheless, the sport isn't free-to-play and be ready to devote some extra bit of cash coming in. It would be wonderful to find some broader choices for people wanting to perform independently or at settings that are jazzy, but past this, Artifact is a fantastic showing.
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refreshdaemon · 9 days
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Magic: The Gathering: Traditional Draft Remix: Artifacts 2024-04-08
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sdyuteiaok · 25 days
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Tried the artifact remix draft again and it's gone much worse, but on top of that, the prize packs are for old sets that are basically irrelevant, and during the draft it's a lot of rares I already have--multiple cards have even been fully collected already, so it's probably wiser just to stick with Ravnica Clue for as long as I can since you're getting new cards, rounding out the new duals, and then potentially nabbing some Special Guest cards, too, not to mention earning more Ravnica Clue packs. The artifact remix was ok, but there's just a bit too much running against it, particularly if they're going to charge full price for those drafts, despite having much less desirable prizing, it's just not worth it. The draft itself was interesting, but I love draft in any form, really, so that's not saying too much. I will say I made some absolutely braindead moves with my last couple drafts, which cost me big time, particularly shocking some early guys who would easily become outclassed as the game naturally progressed, which allowed for more threatening, shock-susceptible guys to flourish and get their engines rolling. So overall, disappointing play, for disappointing prizes, but an interesting change of pace. I'd draft it again if I could, but not at the current rate.
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sdyuteiaok · 27 days
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Tried that Omniscience Chaos Draft, and while it's fun for a minute, I can easily see this getting dull in like two days, just enough time for Midweek Magic to wrap, so that all tracks. This must be what it's like to play Yu-Gi-Oh! these days, just keep on wheelin' and dealin' while your opponent twiddles his thumbs once any meaningful counters are spent up on hopefully the correct threats, assuming the counters even worked. So an interesting change of pace, but definitely highlights why Magic as it is is so much better and ingenious an invention. Speaking of which, we've got our seven-day study starting today, so we'll be guinea pigging it up for a few more days. Anyway, eager to get back to that artifact remix draft if we can...
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sdyuteiaok · 28 days
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I tried the Artifact Remix draft experience today--on its opening day--and fortunately I was fresh off my reset to Gold, but I trophied! I lost a couple unfortunate ones so it wasn't a guarantee I'd hit seven wins, but in any case, it was a real treat seeing how the artifact theme mingles between sets for new kinds of decks--mine was two of my favorites in recent memory: a combination of milling people out with the uncommon enchantment package from Innistrad Remastered (the one that investigates on hit, and the other that mills 3 per clue crack, plus I even had two of the geists that double your investigations) along with UR pirates juiced by 2x of the UR Captain Storm that pumpCs per artifact, so when you had both engines going, your pirates get huge and either crunch in or abyss your opponent as they can't afford a hit. Reviewing the draft, I mighta taken the 1/2 flying artifact pirate mana ramper, since I could use just a touch more artifacts to cast, especially since I had a Traxos, but then I also really coulda used an evasive pirate to stack counters on. But it was sweet seeing these two decks' tried and true strategies hum so well together, plus I had some nice equipment to help make everything a threat, including Bonesplitter (ended up only running one) and the For Mirrodin! Bonesplitter, which was great to up my creature count as well as provide a castable artifact and make my less fearsome guys unable to be ignored. I was hoping to draft Ravnica Clue a couple more times before the new set, but I might just keep at it with this set, though it would be wiser to keep playing for the Special Guests and stuff in the current set, since prize packs won't have those mythics. And the artifact prizes are random old sets, which are nice, but not terribly helpful. Maybe if I bomb out, I'll switch, but for now, this was a neat enough format, and I'm still at a low rank that I might be able to leverage these into some strong finishes before the new set.
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