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#dmc 5 was neros story more than anything and she wasn’t even in it and that didn't even make an impact
kingbuffy · 4 months
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I love that Nero is a total wifeguy, but I wish Kyrie was an actual character. Why is her personality just love interest
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coeursetcolores · 3 years
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What I Would Add To/ Change About: Devil May Cry 5
Hello again! Today is March 8th! Two years ago, Devil May Cry 5 was released, over ten years after Devil May Cry 4. Such a long gap caused many to believe that Capcom abandoned the franchise, but to our surprise at the 2018 E3 conference, after years of silence and tentative hope brought by a picture of Reuben Langdon and Johnny Yong Bosch in mocap gear, the day we dreamed of happened: DMC was back!
Now here’s the million dollar question: Did Devil May Cry 5 live up to it’s fans’ expectations after all those years?
I’m pleased to say, YES!
To the whole collective fandom, this game was totally Smokin’ Sexy Stylish!
To me individually...
Well...
It wasn’t really what I’d thought it’d be.
This is all just my own personal opinion and if you disagree with me, that’s perfectly okay! If you’d like to talk about a point I made, please let me know, but please try to respect my opinion as I respect yours.
Fair warning, I won’t talk about online stuff. I’m not an online gamer, that’s just not me.
Well, with out further ado, let’s get started!
SPOILERS AHEAD!
Like the last time, I’d like to start with the positives before getting to the things I wasn’t 100% on board with.
Combat. It’s DMC, and it’s styling way past any other game that dare challenge it.
The music: Frustration is getting bigger! BANG, BANG, BANG! Pull my Devil Trigger!
NICO. I jut love that crazy chick. And yay! Nero has a friend!
The death screen changes were SO helpful. Giving an option to come back in the middle of a fight saved me so much time! As long as it stuck to in-game currency...
The backgrounds are so detailed, Redgrave City looks amazing! And I was really happy when they brought back that gorgeous gothic architecture for Sparda’s mansion!
Bosses are tough, but not to unfair levels. It really makes you feel awesome when you finally knock that last bit of health out.
I’ll never miss an opportunity to fight Vergil. One for having an opponent that doesn’t tower over you, two for his fights just being great as usual. And after everything he’s done, yeah, it feels good to beat the ever loving crap out of him.
Dante dance. I cannot do it justice.
Lady’s new outfit is so cool!
Patty! Call her back Dante!
MOTORCYCLE! BUZZSAWS!
Dante has officially embraced being a silver fox. I salute him.
LORE!!!!!!
NERO! NERO! NERO! BEST BOY, SPICY SON I LOVE YOU SO MUCH YOU PRECIOUS BLOODTHIRSTY SWEETHEART!
You can see just how much detail went into the game. From the blood tubes staining you to V decomposing, it’s astounding.
Nero got a Devil Trigger! And it’s GORGEOUS! ...I do miss his persona, though...
Seeing all our favorite demon hunters again! I missed these guys!
Okay, but before we get to what I wish they added, I want to say something.
I have a lot of issues with this game, but while I can blame some of that on the writing and design teams, a lot of it is also on me having spent years basically imagining the story that would be perfect for me and probably me only. So a lot of my problems may boil down to the game not matching my imaginary scenario, so take my suggestions with a grain of salt.
Now here are some things that could have possibly made me like the game more.
ADD:
MORE LADY AND TRISH. These women were screwed when it came to the plot and they could have done more, what the heck?! Maybe some scenes where they try to process what happened to them, have them distraught at having been used by Urizen to help him destroy the city and blame themselves. Have Lady blow up at Dante for not warning them about what was really going on, for letting them go in unprepared, let her tell him that the blood of the city is on their hands because he kept his mouth shut. Lady is a huge influence in his life, and I feel like this would really open his eyes to how much he messed up.
As for Trish, she knows better than anyone else that you can really screw up and hurt someone that cares about you. Maybe after everything goes down, she could be the one to encourage everyone that, “Yeah, we messed up big time. But sitting around here hating ourselves isn’t getting anything done. So get up, we’ve got a city to fix.” I feel like this could really show how human she’s gotten from being with Dante and the others. I think it’d make her look more multi-dimensional.
And how come Vergil can get a DLC when he was in the game even less than they were?! The women in these games deserve equal representation, Capcom’s DMC developers!
And as for Vergil, maybe make his deal less ambiguous? I mean, the whole “Is Vergil really redeemed?” debate is really bringing out the worst in people. Like yeah, keep it ambiguous to the characters, it makes sense for Vergil to not show something “weak” like remorse to others, but show it in a way that the player can easily interpret.
Give Vergil some missions to himself where he takes in exactly what he’s done. Have him see Redgrave City, where he was born, devastated, people he may have once known reduced to ashes and know this is all because of him. That just because he wanted to be stronger, he’s destroyed lives, because even if he had no intentions of doing so, the split went against his wishes and left him weak to see a tyrant slaughter countless people without any goal. Have him realize that even if that was unintentional, he still nearly almost ended humanity once before with a sound mind (Temen-ni-gru) so he can’t pretend he’s in the right and that he’s actually probably a disgrace to Sparda’s legacy. Have him run into a sobbing little boy crying that his mother was killed and he lost his brother, maybe in the ruins of the family home. Have Vergil look into a mirror and see Mundus, have him realize that he’s no better than the demon that killed his mother and imprisoned him for years. Have him hallucinate Sparda disowning him for going against everything Sparda believed in. Have him see Eva sadly tell him that she wanted to save him, but seeing what he’s become lament that she lost her life trying to save a monster. And when Dante tells him Nero’s his son, he freezes. He abandoned and maimed his own child, left him for his brother to care for. Dante sees this and doesn’t know what to do? Is Vergil...sorry? Can he take a chance on him this time?
Or leave him an unrepentant jerk that’s just upset he still can’t win and expressly tells Nero he’s only going to cut down the Qliphoth down so he can fight Nero again and because he doesn’t want to give up Yamato.
And for that matter, make V’s goal clearer to the player. Have him expressly state, when he’s by himself with his familiars with no one that he can manipulate around that:
A. He wants to stop Urizen and prevent anymore devastation as atonement for his crimes as Vergil and part of the reason he wants to merge again is that while he does want to fight Dante again, he deserves to die as Vergil or defeat Dante and fix his mistakes by himself, realizing that Dante’s been cleaning up his messes for years. 
B: He wants his power back, his mind got stuck in the human half and he can’t stand how weak it is. Everyone is just a stepping stone for him to be stronger.
Actually have the characters react to the Qliphoth. Seriously, everyone is crazy apathetic to all the death and destruction that they failed to stop. Aren’t they supposed to be the “heroes?” The only character this would make sense for, ironically, the one who actually seems to remember it exists at the end, Nero. Yeah. Remember how he didn’t care about anything but Kyrie in 4? Remember how the developers said he would just walk away after Dante shot the pope if Kyrie wasn’t there? I’m not say he needed to stay apathetic, I’m just saying it doesn’t make sense for him to be the righteous character. 
Have Dante at some point just look out at Redgrave and see that if he had told the others what was going on, maybe this wouldn’t have happened. “...This didn’t have to happen.” Have this weigh on him. He’ll still act goofy, but he realizes that his selfishness can have real consequences. 
Have him realize that he really hurt Nero with what he said and that he used Nero’s trauma and insecurity against him in the heat of the moment and it’s causing a rift between him. When he’s alone, make him privately promise to make it up to him later and actually apologize at some point near the end. Dante should know from his experiences with Vergil that insecurity can lead someone down the wrong path and that if he doesn’t do something he could lose one of the few positive relationships he has.
Have Nico have at least one freak out at everything around her and realize that she might not be as ready for this as she thought. She hasn’t experienced something like this before like the others. Nero comforts her and it makes their friendship grow stronger.
When Nero starts talking about family, he should acknowledge that while he is related to Vergil, they’re not really a family yet until they actually work for it, and that he knows what a real family is like, the ones who adopted him and were there for him (Kyrie’s parents, Credo, Kyrie, Nico, Dante, Lady, Trish, etc.).
Make it clearer that Vergil isn’t forgiven for his crimes, but that they’re willing to give him a chance. His last one.
Alright, now for the overall changes.
CHANGE:
The entire ending. Instead of Dante going down with Vergil, Vergil stops him and tells him that his life is here, with people that haven’t hurt him like he has. Dante tries to protest, says he can’t leave Vergil free to do whatever, but Vergil gives a bittersweet smile and tells him he can’t stop him, but it’s obvious Vergil’s not going to do anything again. When Dante gets desperate and tells Vergil he can’t leave him again, Vergil tells Dante he’ll be back, once he’s cleaned up his own mess for once; he’s the older brother after all. With that, Vergil goes to fix his mistake.
Dante’s left behind by his brother again. Instead of brushing things under the table, Nero is furious with Dante for never telling him the truth about his family. Especially after he was left uncertain about the future and looked to Dante for guidance, Nero feels betrayed. Dante understands and apologizes. Nero’s too upset to accept and tells Dante he needs time to think before he’s ready to talk to him again. Instead of begging Nero to stay and keep a connection he desperately needs, Dante lets him go, realizing that if he wants to fix things, he needs to start learning how to talk about how he actually feels instead of covering things up and unintentionally hurting those he loves.
Vergil destroys the Qliphoth, but doesn’t leave the Underworld. Realizing just how much he’s sinned, starting all the way back to Temen-ni-gru, he resolves to not go back to the human world until he’s made himself one worthy of being a Son of Sparda, finally understanding what that really means. Descending into the Underworld, he won’t leave until he’s eliminated those that would harm the world his brother, father and son protect so hard. This could be the start of his own spin-off series that would focus more on the demon lore in the games and take place entirely in the Underworld with Vergil struggling to be a better person and take responsibility for his own actions. Devil May Cry: Atonement, maybe.
Nero heads back home with Nico but doesn’t read V’s book. Hurt from his betrayal, he puts it in a box and seals it up for Vergil’s maybe return. When Nico starts talking about how Agnus is the reason she’s alive, she also acknowledges that she already has a real father and family that love her and subtly (and stutteringly) implies Nero’s a part of that, cementing that Nero has a family that loves him and is there for him. Nero thanks her  and the two descend into silence for a bit before they start mocking each other and end up laughing before Nico realizes Nero’s crying. When she starts freaking out, he explains that he’s scared he’s still not strong enough to protect them, but before Nico can say anything, the phone rings. Answering it, a voice says, “You don’t have to be.” Looking out front the two see Kyrie and Patty, decked out in hunting gear, a phone in Kyrie’s hand. Smiling at them, she says into it, “We’ll protect each other.” Running out of the van, Nero scoops Kyrie up in a hug. When Patty starts complaining about them ignoring her, Nico pulls her away and tells her not to interrupt. After a bit, the group looks out at the horizon and vow to fight together, not letting themselves fall to the bitterness that led to this mess. Seeing some demons approach and watching his crew get ready, Nero smiles before smirking and gets ready to throw down. “Let’s rock!” Devil May Cry: Forsaken.
Dante looks out over Redgrave from his childhood home, silently miserable. After a while, Lady and Trish come over and try to talk, but he cuts them off with an apology. Fully realizing how his inability to let other people in nearly got them all killed, he encourages them to leave so they don’t end up like that again. Stunned from Dante apologizing, the two are silent. Then Lady angrily asks, “What the hell?! Just how dumb are you?!” She tells him that yeah he really screwed up this time, but they’re not going anywhere! He’s an idiot, but he’s THEIR idiot, and they’re not leaving him alone. They need him and he needs them. Trish tells him that if he has time to mope, he has time to clean up the city. The girls begin to walk back to the city and tell him to hurry up. A genuine smile on his face, Dante looks to his family’s home one more time, sheds some tears and walks away, from his past to his new family. Devil May Cry 6 will pick up on what happens next.
If Resident Evil can have like 50 spin-offs, why can’t DMC?
Alternatively, I’m also open to the suggestion of Vergil being stuck as V for the rest of his life. Karmic punishment at it’s finest.
In all honestly, Vergil was really unnecessary to bring back. Like, just make him DLCs, his whole story is done. It just feels like fanservice and the writers banking on a popular character to bring in sales. I also feel like the game bends itself over backwards to please him (back to life, cheat coded to power, no more nightmares, gets to fight Dante whenever he wants, gets a son who wants his acknowledgement he didn’t have to raise, crimes are basically swept under the rug) while everyone else gets kind of screwed over (Dante has to leave his friends behind, Nero’s abandoned again, Lady and Trish are captured and get no screen time, V’s familiars are gone, millions are dead).
I think Urizen and V should have been their own things: I liked the idea of Urizen being the general of Mundus that attacked Dante’s house (his ACTUAL reason for fighting) and V being Mundus’ son who was abused and bonded with his henchmen who decided to become a devil hunter in vengeance for his mistreatment. I dunno, I feel bad V (who legitimately creeped me out) was just made into a convenient little redemption arc.
Nero’s character arc really should have been something else. I think he should have learned throughout the story to stop caring what others thought about him (a trait that should have been visible in 4 if it was going to be such a big deal in 5) and learn to trust his own strength. He should’ve realized that he doesn’t need to prove anything to Dante, he’s never going to be the same and he should be happy with who he is. Also, wanting Vergil’s acknowledgement doesn’t make sense. He may be his biological father, but literally the only things Nero knows about him is that he ripped his arm off, started the apocalypse, got millions killed, manipulated him and wants to kill the guy who was actually like a dad to him. Biological ties can only count for so much.
Alternatively, his arc could have been about becoming a more compassionate person. Like I said earlier, it’d make sense if he didn’t care about anyone other than Kyrie being in trouble. And remember when he tried to kill an armor he thought had a human in it in 4? Along with the seemingly human Agnus? Have Dante worried Nero might go down the wrong path. Have him tell Nero about Vergil WAY earlier (months after 4) and have Nero worried if he’ll turn out like that. Nero actually had more potential to be dark than Dante, and I feel like that in trying to make him look like a perfect hero in 5, they had to make Dante look worse (keeping secrets, ignoring suffering, etc.).
And instead of “deadweight,” Nero’s berserk button should have been Dante not telling him things. You know, like the Order? The group he worked for that tried to start the apocalypse in secret and nearly got him and his girlfriend killed along with actually killing his older bother? Yeah.
I do not like the hyperrealism. This is purely on me preferring more animesque art styles, but I always felt that not looking like actual humans helped the series’ fantastic elements shine.
Dante’s new outfit is just so...muted. It’s just boring. Dante’s supposed to be flashy, dang it! Give me back the chaps!
Nero’s hair is awful. It just looks terrible on him, I wanted him to have long, pretty hair. They should have just kept his trigger hair all throughout the game.
Also, Dante’s the hunk, give Nero back his soft, pretty boy face!
DON’T GET RID OF DEVIL BRINGER! I hated using the Devil Breakers, who wants breakable weapons in Devil May Cry?! What’s next, reloading ammo?! And if you can come back from being stabbed, shot, electrocuted, impaled, would it kill you to let Nero grow his demon arm back to keep his playstyle easier?! And if you needed a challenge, congratulations! Nero lost his Devil Trigger! WORK WITH THAT! 
Please don’t get rid of Dante. I love Nero, but he can’t do the main protagonist role. This is Dante’s series and he needs to finish it. Sure, give Nero a spin-off or two, but let Dante finish the story; the “Sons of Sparda” storyline was just 3. Not the whole series. Vergil is an important figure in Dante’s story, but he’s not where it ends. Dante. And. Vergil’s. Lives. Do. Not. Revolve. Around. Each. Other. They just liked to fight each other and developed opposing ideals, but their overall goals ultimately didn’t really factor in the other.
The whole Vergil abandonment thing shouldn’t have happened along with his beating Dante obsession, it seriously weakened Vergil’s character. He started out as someone who wanted the power to defend himself and became so deluded that he was ready to disregard any moral limitation to get it and simply fought Dante to amuse himself while never letting it get in the way of his goals. And him blaming Dante and Eva and insisting that Dante had an easier life, while I can understand it, just makes him come across as a spoiled brat throwing a tantrum.
Let V’s familiars kill demons without him. That was just really annoying.
And that’s it. My dreams for Devil May Cry 5 and the reality were two very different things and honestly...I’m afraid I’m growing out of this series. 
I’ll still post some content I want to get out, but I’m not sure I’ll be picking up the next one.
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metalarc · 4 years
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The Illogical Poetry of the Phone Booths in Devil May Cry 5
(Maybe I’m looking too hard at this, but who the heck cares. It’s positive)
A while ago I realized that the phone booths in DMC 5 serve a much greater purpose than just comedic relief. For anyone who’s played the game, the phone booths are how you summon Nico in order to level up. Her van demolitions it’s way into the scene in increasingly hilarious and dangerously impossible feats. I wasn’t super sold on Nico at first when I played the game, but I did enjoy these scenes.
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Now, not only are these vehicle hi-jinks illogical, but the phone booths shouldn’t work either. The city’s been destroyed, the earths been cracked open, there’s no power to anything. Phones shouldn’t work, especially the half melted one in the tree. But this is Devil May Cry. Despite being a big person on logic in stories, there is a certain amount of “Logic” to “Tone” ration that must be considered, and DMC’s tone has always supported things like this and always will. DMC 3 is especially filled with Wacky Woohoo Pizza Man logic, but at the same time is heartwarming and heartbreaking, beautiful and emotional. The music especially gets to me. DMC just has this thing about it that makes this stuff work. You don’t question it because it perfectly balances it’s tone with the humor of the illogical. 
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But there’s something amazing I noticed about the phone booths in 5, and it has everything to do with the phone call Nero makes to Kyrie near the end. Now, this is the emotional high of the game. Nero, who mirrors Virgil in a lot of ways in his insecurity and need to be powerful in order to protect what’s important to him, takes an opportunity to call Kyrie seeking guidance. After years of feeling alone and outcasted, he finds out that he has a family, but instead of this being a joy, he is hit in rapid succession with all it’s baggage. He seeks out Kyrie, his adopted family for comfort and support, and she tells him to trust his heart, and as sappy as that is, it’s cute and plays perfectly in the scene.
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But when I thought about this scene a little longer, and as I was pondering how perfectly the logic, or lack thereof, in DMC works so well, I realized that this scene wouldn’t have worked if the phone booths didn’t exist earlier in the game. If you remove the wonderfully crafted mechanic of calling Nico on phone booths that shouldn’t work, and if you didn’t go through all those wacky, crazy scenes desensitizing you to their illogicalness, then I don’t think this scene would have worked so well. It would have just been Nero calling Kyrie on a phone booth that shouldn’t work, forced to be operational to make the scene happen. But because of the van mechanic, we’ve been taught all game to ignore that.
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Due to some recent experiences with poor logic in stories, I’ve been paying more attention to these kinds of things, and when illogical things work and when they don’t. There’s a craft to writing illogical things in stories, trust me. You know how important tone is when you read a story that can’t execute this kind of thing properly. DMC does it perfectly. Providing the phone booths as a mechanic feels brilliant when you tie every appearance in the story together. I love this detail so much, and it makes 5 even better to me.
It’s a character action game. You’re supposed to have fun with it and slice up demons, ignore all this stuff and just play, but that doesn’t mean you can’t appreciate the little details all the same. 
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mysticdragon3md3 · 6 years
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Devil May Cry 5 - E3 2018 Announcement Trailer  by  Devil May Cry
DMC5?!  *o*!!!!!!!!!!!  If this is an XBOX exclusive, I'm fucked.  
Is this really a sequel to DMC4?  Is this Ninja Theory?  It looks like the Ninja Theory's reboot.  But I guess that's just aesthetics.  ...But that's a big part of Devil May Cry!  ;o;  Well, maybe this new aesthetic feel works for the current generation.  So I can't judge its effectiveness.  But at least the action choreography seems like Yuji Shomomura's stylishness.  
Is that supposed to be Nero?  Well, that sounds like Johnny Yong Bosch.  Though I couldn't tell until halfway through the trailer, after all the explosions calmed down and he said longer lines.  It's good to hear his voice acting again, after he showed up less often in anime these past few years.  I guess this game is what he's been doing.  He was one of my favorite A-lister VAs.  
Well, old-Dante is back.  After getting tired of looking at Hank's character design from Detroit Become Human, I can't say I'm a fan of this old Dante look.  
Aw~ I really miss the bishonen/biseinen aesthetics of the first 3 DMC games. I like anime art styles; I'm not apologizing for it.  Even Nero doesn't look very bishonen anymore.  But like I said, this game is probably for the new generation, and maybe they don't like that stuff.  Us old fans will have to just replay old ports.  
But at least if this ends up an XBOX exclusive, I won't feel too bad about it.  This trailer didn't get me excited.  Who are these people?  Until more than halfway through the trailer, I didn't even recognize Nero.  I had to watch the trailer again, before I realized that was Red Queen near the beginning.  I was too distracted looking at this guy's unrecognizable character design and wondering who he was.  And I was asking, where's Dante, Lady, Vergil, etc.?  What does this have to do with the Sparda family story?  Who's this cyborg-arm-dealing woman with the token "trashy hillbilly" stereotypes, and why should I care about her?  Especially if she's taking up time from characters I'd prefer, with an annoying accent on top of it all.  I don't like the aesthetic change.  I can't really care about this.  And I used to be SOOOOOOOOOOOOOOOOO into Devil May Cry 3, that I watched the cutscenes everyday and STILL bought the game afterwards.  I bought a PS3 _for_ DMC4.  But I'm sure the next trailer will have some story stuff, and if it continues the story from DMC3-4, then I'll probably start to get excited for this game.  ...Though, with this art direction, or maybe I should say, character design more realistic than stylized ---Naw, the setting, monsters, and prop designs could be more stylish---maybe I'll just watch a Let's Play instead.  I prefer stylization.  That's why I watch anime and play Japanese videogames.  It's just the type of escapism junkie I am, that I don't like realism.  Or if the rendering is realistic, at least make everything's design STYLISH AS FUCK.  Artistic and hyper-real.  The next trailer is really going to have to show me something intriguing, in terms of legacy story, character background story gaps, or more stylish setting.  Because just dark streets and the occasional monster doesn't say anything to me, besides "we did the best we could to rush this trailer out to E3 2018, so cut us some slack."  Ok, Capcom, ok.  We understand. But I'm not buying an XBOX for this.  
Spring 2019.  
But I will admit.  I'm really glad to see this franchise revived.  I wasn't sure if we'd ever see DMC again, and if we did, if it was going to continue Ninja Theory's reboot or continue the original games' story.  I was really hoping for the original games' story, and here it is.  So what am I complaining about?  ...The next trailer better be interesting story-wise and maybe show Lady kicking ass.  
Though, if we're talking story, I guess that flashback near the end pretty much said Kyrie died when someone came to cut off Nero's arm.  Wow.  But like DMC4...That's not really the part of the DMC story the franchise's established fans are interested in.  ^^;  I want to finally get to all the Vergil backstory that was implied by Nero's origins in DMC4, not to mention his suspiciously gray-toned lines from DMC3.  I want to check in on the old demon hunters and see how they've been doing.  How has the Devil May Cry shop changed or stayed the same?  Ug.  There's a lot of stuff I'll wish to see.  So I guess I can get a little excited for the next trailer....with easily dashed and probably false hopes.  x_x;  ----Too pessimistic, too pessimistic.  I'm sure it'll be fine.  Capcom couldn't mess up again, after Marvel vs Capcom Infinite's cardboard story mode.  Yeah....  Here's to hoping.  
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