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mgrgfan · 7 years
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Some worldbuilding for my fic - Soris region, part 1.
To put it short, Soris is a hellhole. Such a hellhole, in fact, that even Orre region looks like a paradise in comparison with Soris. The best way to describe Soris is ((USSR*Australia*Detroit)+PanzerDragoonWorld)^PokemonWorld. In fact, “Harpoon” and “Ripper” rounds (which, most of time, provide victim with quick and very painful death, or at least give it serious injuries) for firearms, the very possession of which will get you jailed for many years in other regions, are perfectly legal here and can be bought in any weapon store for a small price. And that’s for a good reason.
Even before the Ancient Soris Empire, Soris Pokemon were far from cooperative, while remaining as powerful as you think Pokemon would be, so, living in Soris was somewhat like living in the Australia. When the Soris Legendaries had gone onto rampage and Ancient Soris War began, a lot of nuclear, arcane and even biological weapons were deployed, all in attempts of humans to survive. While these attempts mostly succeeded (humans weren’t wiped out, after all, and Legendaries were killed), Soris was horribly devastated. Because of how often Pokemon in this war used dimensional-controlling abilities (Teleport and like this) and how much arcane equipment and weaponry were used to combat it (incident in Solncegorsk city, for instance, where Unown tried to take advantage of the war and establish a hold in the real world, only to be destroyed by the mix of missiles with arcane warheads, loaded with Dark-type energy, and plain tactical nuclear missiles), today’s interworld connections in Soris are... far from good. Teleport is considered a good method of suicide (because after teleporting, user of this move more often than not becomes a bloody paste) and “reflection” of the region in the Reverse World is so mangled and distorted, that Giratina, when she (its psychological gender here is closer to female) saw it, decided “Screw this!” and simply warded off this area instead of trying to restore it.
The native Pokemon of Soris are very dangerous. From even before Ancient Soris War, they, when having above-average power (Pseudo-Legendaries were normal), very rarely wanted to cooperate with humans, but, at least, weren’t very agressive either. After the Ancient Soris War, however, they, under the aftereffects of such a devastation, changed into something much, much more deadly (it’s still not clear, if those were effects of deaths of the Legendaries or simple aftereffects of biological, nuclear, chemical and arcane WMDs). Today, Ground-type Pokemon with nearly perfect camouflage, appetite of Snorlax, aggressiveness of wild Hydreigon and Pseudo-Legendary stats are nothing special in Soris and can be easily found (though “easily found” often means “you see it before it kills you”) outside of the fortified cities and corporate Enclaves and are considered low-level threat. Yes, Ancient Soris War was something special.
Thankfully, introduced Alolan Flygons - the only species of Pokemon in Soris that were truly and really cooperative towards humans and the ones with crazy adaptational abilities - changed too (they aren’t called “Spirit of Change” in both Alola and Soris for nothing!), allowing themselves to survive in Soris. Today, Soris Flygons can be distinguished from their Alolan relatives by different shape of wings (somewhat longer and sharper), slightly longer and horizontally-forked antennaes (which are crucial to their Aura abilities), minor Aura abilities (short-range communication, “radar” and “darkvision” of sort), more omnivorous digestive system (life in Soris is harsh), more power and even greater adaptational abilities, which allow them to thrive in pretty much any environment - from forever colds of Alberia to the volcanic regions of Camcilia to the swamps of the Far East to the sandy deserts of Goli and so on... They also constantly migrate from one part of Soris to another in order to keep their adaptational abilities sharp and evade fate which struck their Hoenn relatives (forever locking in one forme). However, domesticated Soris Flygons will stay with their master. Also, there are some less dangerous tamed creatures, which, however, are not true Pokemon and were genetically constructed by the Ancient Soris Empire.
The most often-used land transport in Soris are different kinds of armored vehicles. Pretty often, they are simply APC/IFVs in civilian painting (guns remain how they were), but sometimes they use so-called “mini-cruisers”, which are segmented caterpillar-driven armored vehicles with articulated hull and tank-grade weapons on the front segment (kinda like Bogie from “The Third: Girl with Blue Eyes” anime), because they offer pretty decent protection, or heavily-armored big trucks, often modded from old ICBM carriers. Also, armored trains (with very characteristic and prominent sharp pilots, which ensure nothing stands on the way of the train) are used heavily. On the Grey Sea coastal line, some people use jury-rigged (but really good) buggies with deployable soft paraglider wing, mechanized rudders and propeller, which allow them to traverse both ground and (limited) air. However, they aren’t suited for long-range travels and are require solid driving skills to survive in the event of encountering local Pokemon.
The aerial transport is dominated with different armored planes, helicopters and airships (the ones based on SaL-12 “Charizard” Assault Ship Aerodyne are among the most-used), though Soris Flygons dominate short-range travels.
The water transport... let’s just say people would like to traverse this path on ground or in air far better. Hovewer, when such a need arises, armored boats with some depth charges and heavy weapons are put to use. In more peaceful zones (which are rare ones), local gangs can utilise airboats with heavy machine guns and some laser-guided rocket launchers.
The weapon regulation laws are... wait, there are next to none such laws for weapon regulation inside of Soris. Because of how deep into time Soris history of firearms goes (some designs can be traced up to 1000 years in the past, considering all the times, when technology gets lost and rediscovered), there are some restrictions on exporting and importing guns, but almost nothing about trading and using them in the region itself. It is for a reason - without guns, Soris people barely have ways to defend themselves (not counting Soris Flygons, but hey, those insect-dragons can’t do everything! Normal, non-Soris Pokemon, don’t live too long in Soris for reasons yet to be found, while some Soris Pokemon can live outside of Soris with no problems, but prefer to stay in their home region, bar Soris Flygons - they feel themselves nice everywhere, because their adaptability is crazy), especially with how in last 100 years Soris Pokemon started to become even more agressive and powerful for reasons yet to be found and neutralized. In Soris, you can legally purchase pretty much any gun as soon as you are 21 (though you need to pass tests first. Also, handguns, including 13x55mm caliber heavy assault revolver and rifles, can be bought from 18 onwards) and use any ammo for it you want (excluding nuclear, chemical and biological ammo). Yes, you can get anti-tank missile launcher too, if you can afford it and qualify as skilled user. However, laws about reckless use of weapons (shooting people, shooting wild Pokemon without good cause, property damage and such) are still in place. Yes, Soris is a hellhole.
Because of the reasons above, life in Soris (except for the Tunguska, which is, for some strange reason, pretty similar to the normal region like Sinnoh, though not without noticable traces of Soris influence, especially at the border with “true” Soris) is... actually, not that hard. Yes, you need to be good with guns, know at least basics of first aid, be able to quickly repair tech and so on, but there are next to no influence of the Official World State (Pokemon Nation), absolutely zero danger of Legendaries going rampant (they were killed for real in the Ancient Soris War) and, while most of the non-corporate fortress-cities are being ran by shady figures, they are more-or-less safe and nice (because they are all in the same boat - better be nice with your subordinates, so they’ll be nice with you in return, than be evil to them and one night a psycho, created by your regimen, goes rampant and kills lots of people one way or another. There were such incidents, which have even resulted in destruction of several fortress-cities, including two ancient ones - the ones which were built just 200 years after the fall of the Ancient Soris Empire!). Of course, “Pokemon League” is not a thing here, but is it such a price for a chance to survive in this region?
A lot of Pokemon Hunters in other regions originate from Soris’ gangs. Most of them prefer to use firearms, just like they did back home.
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