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#but golly i loved the scifi elements of this book
simplegal · 2 years
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I want to thank the ipb Fandom for helping me get out of a reading slump.
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u23art · 4 years
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A LOOK AT THE STARGATE FRANCHISE
A Look at the Stargate Franchise Stretching over the expanse of nearly 20 years, the Stargate franchise persevered as best it could, entertaining audiences with scifi/ military adventures with various SG teams across many planets. And by golly, over the last month, I took it upon myself to watch all the Stargates. Starting with the Stargate film, the adventure begins with the discovery of an artifact in Giza, covered in glyphs, experts suspected the portal like object to have originated by an intelligence earlier than the Ancient Egyptians. Nearly 80 years later, historian/ archeologist/ anthropologist Daniel Jackson (James Spader) is recruited by a military outfit and successfully deciphers the meaning of the glyphs and the artifact. Each glyph coordinates with a constellation, using 6 around a destination along with a point of origin creates a wormhole to travel along between two of these artifacts called Stargates. Joining up with a team lead by Col Jack O’neill, they set off to a distant planet, meet an ancient life form that nurtured Earth’s earliest cultures and liberate a desert people from the alien that named itself their god. This film, though overshadowed by the media that came afterwards, is an earnest adventure story that knew what it wanted and nailed the landing. The world building is solid and doesn’t interfere with the story progression and creates a sympatico relationship with the character Daniel Jackson. The character’s enthusiasm for understanding the culture validates the importance of the world and the world in turn gives Daniel Jackson a muse to let him flex his intelligence, giving audiences some engaging and thorough analysis to connect with. James Spader gives a stand out performance with this character and becomes the backbone of the film, with no disrespect towards Kurt Russell. Combined with effective special effects, the 1994 film cements itself as a science fiction must-see. Following up the movie, running ten years from 1997 to 2007, Stargate SG-1 was a prime contender on Showtime and the scifi channel.
Recasting O’neill and Jackson with Richard Dean Anderson and Michael Shanks, the two form a team with Samantha Carter (Amanda Tapping) and a former enemy soldier Teal’c (Christopher Judge). Expanding upon ideas set by the film, the galaxy is under the rule of another parasitic race known as the Goa’uld. This show was balanced and well cared for. Some charms of this show carry over from the movie, namely the relationship shared between each new world and Daniel Jackson, and this time this aspect is improved upon by the performance by Michael Shanks. He had fun with his character, his character loved exploring and that validated each new world the team visits. On top of this, the worlds aren’t just one and done, with each new season brings evolving politics, making the story well-constructed and leaving next to no added fluff. Regarding the new actors aside from Michael Shanks, Richard Dean Anderson portrays Jack O’neill with a calm yet playful demeanor, making him a comforting presence in any seemingly stressful situation. Teal’c is portrayed by Christopher Judge, giving a performance offering strength, sensitivity and breathtaking deadpan comedy. Samantha Carter however, played by Amanda Tapping, is a bit of a double edged sword. Sam Carter is stubbornly professional, meaning that she approaches problems with calm inquisition, but she doesn’t actually have a character arc. Despite getting her chops busted constantly by coworkers and villains alike, she responds to nearly every show of pigheadedness with “with all due respect”. I can’t think of many instances where she gives an aggressive or sarcastic response to rude behavior, and further still I don’t think there was a single point where she cracked a joke. But I digress, all in all SG-1 is a well-oiled machine and earns it’s good reputation. Next up is Atlantis. Running from 2004 to 2009, we find ourselves in a new galaxy with a new SG team led by Col John Sheppard. Lasting only 5 seasons, the show left behind a few ingredients that made it’s predecessors as engaging as it was, but still provided fun character interactions. The show is more action based, most stories depicting each new world as a new danger and resolving many conflics with hammers rather than scalpels. And the team this time around lacks a character like Daniel Jackson, removing the element of curiousity towards the worlds and in turn the worlds begin to lack appeal. The writing began to lean more on characters than world building, but regardless, John Sheppard and his crew provide fun, banter and action. And then came Stargate Universe. Thanks, I hate it. This show lasted only 2 seasons and a comic book mini series, and I couldn’t be happier. I can’t remember the last time I watched such an uncharismatic show, with an uncharismatic cast on an uncharismatic set. Lasting even less time than Atlanis, with only 2 seasons from 2009 to 2011, adventure is abandoned entirely and replaced with a survival story. Here we follow a group of civilians and SGC personnel, dragged along by the obsessive curiosity of the total sociopath; Dr. Rush. Deciphering a Stargate address with not 7 but 9 glyphs, Rush drags over 40 survivors of a base attack onto an abandoned, ancient ship called the Destiny. Several galaxies away from earth and unable to control the ship, Rush seeks to uncover the mission of the Destiny while everyone else just wants to get home. The funniest aspect of this show is that it’s structured like a reality tv show, take a bunch of irritated people, isolate them and watch the chaos ensue. There’s even a surprise pregnancy, and I totally watch scifi for that. As for world building, there is next to none. Each world is one and done, managing only to give the characters brief periods to have some shenanigans before moving on. There’s plenty of intrigue regarding the Destiny, from the get go it raises a number of questions; what was the ship’s purpose, why was it abandoned, where is it’s crew. Only one of these questions is truly answered; the purpose of the destiny was to track down and investigate an energy signature supposedly left behind from the birth of the universe, essentially a journey to find God in a sense. Story progression drags it’s feet and without proper focus. The main point of intrigue is the Destiny and it’s mission, then there are the ongoing problems of cabin fever among the civilians and then there’s the emotional turmoil of the SGC soldiers and their emotional instability. None of this is executed in a way that works, the characters certainly perform but none of what they do contributes to learning anything new about the Destiny, leaving me with total apathy towards scenes with most of the characters because they’re irrelevant to the main point of interest towards the show. I found myself just glazing over the characters problems because they don’t contribute substance in tandem to the main story. This is not helped by the fact that the characters wear dull, dark clothes on a dull, dark space ship, leaving no scene looking particularly remarkable. In addition to the problems on the Destiny, there is an issue of cloak and dagger espionage on Earth, this becomes more interesting by default because we join members of the original SG-1 team in well-lit locations with a clear problem and characters willing to solve said problem. The series ends unspectacularly and  was followed up by an unspectacular comic that still doesn’t resolve the ongoing problems. This show bears the name “Stargate” but lacks all the elements that made what came before it so entertaining. The show was cancelled due to issues of poor reviews and financial trouble and at present there’s no chance of a return, and I won’t lose sleep over this. Then after wrapping up my time with Universe, I ended my Stargate marathon with Stargate Infinity. Stargate Universe was a standard 26 episode animated series from 2002 to 2003, airing on the short lived Fox Box and produced by Dic animation. Set years ahead of SG-1, Gus Bonner and a rag tag SG team are framed and accused of treason, finding themselves banished by Stargate command and chased by an alien race called Tlak’kahn. It’s a show for young audiences, and made by an animation studio that pumped out a lot of budget cartoons. Though to this show’s credit, it was more bearable than Alienators: Evolution Continues, another Dic cartoon based off a science fiction property which displayed embarrassing writing like a badge of honor. The show is cheap, has passable animation, toy like character designs and barely taps into the ongoing conflict, making nearly every episode a contained story. Had I watched this before I watched Universe, I probably would have looked on this show with more scrutiny. However, this is not the case, and I can look on this show more favorably now that I’ve seen what Stargate can look like without most of it’s pieces. Despite the show’s faults, it still retains the idea of adventure and exploration, and it has episodes that lightly touch upon issues like living in poverty or dealing with addiction. And Gus Bonner had so many insightful things to say on issues of science and history, I found it rather wholesome. I even appreciate the colorful toy-like designs after several hours of next to no color at all during Stargate Universe. All in all, the show retains the Stargate identity and gives a decent enough show with what resources it has. There were several other pieces of media that came out for the Stargate franchise, such as books and games, but as of this time the Stargate Franchise is on ice for the foreseeable future. It was an underdog that had some bite to it, and that didn’t go unappreciated. It was refreshing getting to watch the shows and get a more complete perspective for the scattered episodes I’d seen when SG-1 was still on the air.
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