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#based on what ive learned about gming
blockgamepirate · 3 months
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I think if I could give the QSMP team one piece of advice, it would be to hire someone who's a really good and experienced TTRPG gamemaster as a consultant
That's a very specific and difficult skill to acquire (I definitely couldn't do it) but it could do so much for the storytelling and the events. Even just small things that an experienced GM could tweak subtly because they know how to direct or redirect players smoothly in the directions they want them to go, without having to force it
And they would probably be able to predict certain player reactions and prepare for them better
I mean obviously it's not all transferable to this format, livestreamed Minecraft roleplay is very different from a tabletop roleplaying game, but I think a lot of it would be, understanding player psychology, etc.
And I get the feeling that the current admin team is maybe more experienced in like video game design? or maybe Minecraft adventure map design? rather than a fully interactive medium (I mean it would make a lot of sense to hire adventure map designers for a project like this, and it definitely seems like they have people who are very talented at those kinds of skills, so I'm assuming that was a priority in their recruitment efforts)
My point is, having a different perspective would help, I think, and good GMs are still such an underrated talent
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