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malikich · 4 years
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Android Game Archero 2020 Review
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introduction:
Stereotypes of many places. This is often the result of simplification, hyperbolization, or intentional ignorance of some external behavior. Sometimes it comes from internal influences that reshape the environment, although the motives behind this imitation can vary. As many black rappers who convinced him that he was dangerous and cruel did not appeal to the average black man who tried to live a normal life, so too did Archero's structure not support the gaming market. And even though what I can only describe as an insult is difficult for the game, its structure is not bad.
Gameplay:
The aim of the Archero game android  is to clear one enemy room and move on to another. Each room is provided randomly with various environmental hazards, such as holes, walls and spikes, in addition to unusual enemy arrangements. You can move the screen by tapping and zooming while standing, the character directly attacks the closest enemy. 
You can also travel short distances with close targets to attack nearby enemies, because you can attack enemies and keep shooting when away from you, even if other enemies are approaching the point of fire.
This raw material means that you will move from various locations, stand up to attack other enemies, and if you think about it, the rooms will gradually become easier when you give up. 
The enemy will lose their experience, which you can use at a higher level, and each level can choose between three random updates that can increase their attack or defense. 
The upgrade process is simple and often returns to level 1 with each game completed. Pass through the world of the 50th floor. This will open the next world with several new enemies and updates.
The update itself is a mixed bag, with some being seriously dominated (combining Ricochet with Multishot and Forward Arrow, you will have 8x the level of your normal damage) and some being quite simple (frozen arrows only slow down your opponent.) Periodically, you find angels that offers you a choice between a slight increase in energy and healing, which gives you an incentive to clean levels without suffering damage.
A quick update means that you see how your decision will affect the game in a very direct and dramatic way, which is very good.
So, let's be critical. Is there something wrong with the gameplay itself? Well, nothing ruined the gaming experience. Control may be simpler than its spiritual predecessor, The Binding of Isaac, but I see this as a necessary and fair trade.
 The fact that the controls share real estate with screens makes complex controls a risky business for mobile games, and I think turning a dual stick game into a single analog stick is a smart choice. 
Given the analog response, I can confidently say that developers know what they are doing here.
That said, there are some Archero elements that seem obsolete. It's usually not difficult to choose which updates you want, and given that you actually check in when you get out of the way of attack, the game can feel like a hell of a bullet simulation battle, rather than actually having it participate in it. 
All of that can lead to casual games that seem a little too casual. Or, more precisely, it can look monotonous.
Now, with everything around the base mechanism being said, I need to talk about elephants in the room, which is the way the game handles everything outside the base mechanism.
Graphics / sound:
I can reluctantly say that Archero's graphics follow aesthetics and emotion. Most importantly, the presentation (or juice) of the game is deep and interesting.
 Increasing your weapon ends up provoking a single attack to trigger the effects of arrows and particle effects, with many sound effects and vibrations on the screen to express the increased power of your weapons.
Everything that is said, aesthetics also suffers from the color palette of the Teletubbies bag. Different colors of buttons and icons in the user interface make the menu attack the senses, which is really embarrassing because the gameplay itself is so easy and better because of that.
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