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#and takes enormous amounts of personal responsibility and guilt for a narrative element that is not actually his fault
metapphjores · 2 years
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i am playing cyberpunk 77 and can confirm its not very good
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redspiderling · 4 years
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MCU Breakdown: That b-roll called Endgame, part 2
This mess has been swirling around my mind all day and I can safely say that once I managed to block individual offences and look at the greater picture, I was able to reach a conclusion that might bring some peace to my mind and, hopefully, yours too.
We’re not here to once again simply exhibit how this movie failed to express itself in a visual way, we’ll go a step further because I’m an asshole like that.
We’re here to explain why the failure of visual expression cheapens the story-telling process and leads to an unfulfilling cinematic experience.
I’m adding a “read more” this time because I actually remembered to do it.
Let’s ease ourselves into this.
Exhibit 1: Not using any visual storytelling elements.
This is the moment Pepper realises Tony has figured out time travel. That they can -potentially- travel back in time and save trillions of lives. And it’s shot, like this
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Like a picture from a furniture catalogue. I’m saying furniture catalogue not only because the shot is 80% furniture and 20% character. Not just because it is quite dark, and the pieces that are drawing the attention of our eyes are the various lamps and candles, bright and shiny in an otherwise brownish, muddy frame. 
This moment hasn’t earned its existence in our minds as an emotionally charged one. 
It’s not just that Tony was never the character who envisioned himself as someone capable of “settling down”. It’s that our brains have been trained for centuries to look for visual clues. The wringing of hands, the beads of sweat on a forehead, nervous gestures, restlessness. The symbolism of a storm in the horizon that trouble is coming. They’re all simple things but they’re layers upon layers of meaning.
The trouble isn’t just that the Tony we know is not the Tony we’re looking at. It’s that the way the story unfolds, visually, doesn’t fill us with dread. Instead we are left looking at an image of a somewhat peaceful existence void of any emotional charge. 
How this scene represents the “enormous scientific revelation will restore balance to the universe but will potentially ruin our family” sentiment, is an enquiry for me to make and for the Endgame show runners to never explain.
Exhibit 2: Using visual storytelling elements wrongly
To move forward from that significant for all its insignificance moment, it’s old news in the fandom that Endgame took the concept of found family and kicked it to an alternate dimension. 
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What we are looking at here, is the New “But Actually Really Damn Old” Dream of the MCU: Typical affluent white heteronormative Heaven. 
And yet that’s not the problem. It is a problem, in the general “this is the 21st century and it takes a bit more to impress us” sense, but it’s not a problem from the perspective of a story. You can tell good stories for us all to enjoy that begin and end with this narrative, as long as you do it well. 
It is quite obvious that the basic concepts of visual storytelling are known to these people. And they do attempt to use them on occasion. We’re talking about visual clues that will help nudge the viewer in the right direction, so that when the moment comes, the viewer will have seen it coming and won’t get annoyed. 
Thus one could easily assume any form of foreshadowing is better than no foreshadowing, right?
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Perhaps. But from my experience, certainly not in this instance. This is one of the big problems with this film, it is not certain where to draw the line on just how much does the viewer know? Is this their first MCU film? Second? Did they see Cap 1 and skip the rest?
Our story tellers don’t use all the information they have provided us with, and that creates traps for them. Even when they do attempt to warn us for what is coming they create more trouble for themselves. Because foreshadowing needs to be consistent. And dead ex girlfriends who got married more than 50 years ago, are not a likely candidate for a love story in the mind of the viewers.
Visual story telling is crucial and it needs to be consistent. You can show me hints that I will pick up on. 
Here's Steve in the Avengers. He's certainly a man out of time, with his old man clothes.   
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Thankfully, by the time the Winter Soldier appeared, he was fitting in quite well in the world. A modern man now, with a modern attire.
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So I'm left to watch in bewilderment and wonder, why is Steve back in his old man clothes in Endgame? 
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When did this regression occur? Viewers are not idiots. Like I said, we are trained to pick up on visual clues, it's crucial to our survival in the world. If I see a monkey eat seeds from a tree and then die, I'll remember not to eat from that tree.
I see the attempt here. The lack of colour and hope in the frame where Steve gazes longingly at the old compass, the soft, dream-like orange of his perfect life with his little wife. I can take a hint. Do I want it though? Have you prepared me for it? Does it make sense in terms of the other visual clues you've provided me with over the years?
Exhibit 3: Shifting the responsibility
Did I mention how much Marvel lucked out with the casting?
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There’s 0 visual language employed. There’s no symbolism, no light, colour or perspective of happiness, or hope, or hopelessness. The only thing between those two pictures that says Tony and Natasha are not having some really strange conversation with each other right now, is the expression on their faces.
The fulfilment Tony found in parenthood and Natasha’s heartbreak over Clint’s crimes is visible only through the talent of the performers, not through any visual clues the show runners left behind for us. 
Natasha stressing
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Professor Hulk and Dr Strange paying their respects
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Clint’s guilt
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Wanda remembering her dead loved ones
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Complex emotional moments laid entirely on the shoulders of the actors. Which isn’t entirely a condemnable thing, talented actors can pull strong emotions from their audiences, but they can only do so much. 
Lets reference a pop culture legend most of you will understand
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We don’t remember Luke finding out the truth about his father just because  Mark Hamill is a really good actor. We remember it because in that moment, Luke had been brought to his lowest point. He was worn from battle, his life was hanging from a thread. Darth Vader was looming over him, the personification of everything he hated and in that moment he found out that a part of him came from that evil. 
That build up was the result of a well written script, of a masterful piece of music, a visual tone that brought us to the brink of a revelation. The performance was part of the tale that will be retold for generations. 
In conclusion 
While there have been literally dozens upon dozens of articles about fans and viewers and critics having “issues” with this or that in Endgame, the truth is that our real problem, is this mixed bag of hardly ever used, or wrongly used storytelling elements. One that has been building up to a disastrous result for years.
And while all that is the least of Endgame’s crimes in the eyes of a Natasha fan (I have a personal vendetta against the film at this point) I still can’t help but bemoan the loss of a singular opportunity for creating a milestone in cinematic history. 
Because if we can’t revisit Endgame for its story due to a complete lack in originality, and we can’t revisit it for its visuals, we won’t revisit it at all. And with it most of the MCU will go down as a piece of popular media that took the world by storm, but won’t have much to recommend it 10, 20 years from now. And isn’t that a shame. Edit: If you’re wondering why they messed up this badly, there’s a long list of reasons:
This wasn’t actually planned ahead. They didn’t write all the films from the beginning, they were making things up as they went along, so they created pitfalls for themselves.
They ignored the visual language.
They went along with weak scripts.
For Endgame specifically, they did ridiculously extensive re-shoots, which resulted in messy set ups (misplaced items on set, badly lit scenes, bad special effects) and bad editing.
They bit off more than they could chew with the amount of characters presented on screen, and never managed to create complete and fulfilling storylines for them.
Finally, they allowed bigotry and sexism to affect their judgement, thus placing the viewer against their narrative.
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