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#also weird that hector and co never got into their camp clothes this go-round except in the cutscenes
blackjackkent · 8 months
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Well, that was a hell of a night. Time to check in with the rest of our companions!
We'll go clockwise around the room, starting with Shadowheart, and I'm just gonna do conversation highlights because these turned out to be rather long chats. :D
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Highlights from Shadowheart conversation:
She noticed murals in the grove that appeared to depict Shar warriors (specifically, an elite group called the Dark Justiciars) in combat. Hector gathered that she would have liked to join them, and she agrees it would have been a great honor, but it's a "distant dream," as the Justiciars haven't been active for years.
Hector said her conviction was admirable but that he would not have submitted to the loss of memory she went through in order to fulfill her mission - that he would prefer to know what he was getting himself into. She responded, "That's not a luxury open to many people, us included. I have my faith to turn to instead. You should find something of your own." Which...ouch. (It really is kind of annoying that as a monk I don't have the option to choose a deity as I would with a cleric. It's still an ostensibly religious calling, no?)
She doesn't know why the wound on her hand hurts, but hopes the meaning will be revealed to her when the time is right. She seemed rather touched when Hector asked if he could do anything to help with it, but asked only for patience when she gets struck by it.
He made a vague comment about having to stop traveling with her if she keeps secrets from him, but she called his bluff and he backed down almost immediately. They also discussed the fact that Shar worship is basically illegal in a lot of places, to which her response was (paraphrased), "Arrest me, then. Oh right, we're in the middle of nowhere and you can't."
Describing her reason for faith in Shar: "She took me in when no one else would. Without her, I wouldn't be alive. She is my Mother. She nurtures me, cares for me, loves me. Don't believe the lies the Selunites tell." Hector, as one of those Selunites, *is* inclined to believe them over her - and yet, as someone who has never known his mother, the imagery is...oddly compelling.
He prodded her for info about herself not to do with Shar or the tadpole. She told him that she likes night orchids and can't swim - and also that she can barely remember anything else of herself, as the memories of Shar's secrets were not the only ones that were suppressed.
Asked what she thinks of Hector: "I don't think I've ever had a confidante quite like you - and if I have, I can't remember them." Which...is equivocal enough that it might not be intended as a compliment, but he suspects it probably is, and it makes him feel bad for how warily he's been treating her in return.
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Highlights from our first conversation with Wyll:
He also had the dream! (Which leads me to believe the rest of the crew did as well.) He, however, is super skeptical of it and assumes it's a trick of the parasite to encourage us to use its power more. Hector agreed, but somewhat uncertainly - it's hard to shake off the feeling of safety that came with the strange guardian, and she did calm the transformation that was threatening to overtake him.
He told Hector a bit more about his pursuit of Karlach - described her as "chaos incarnate, a devil with pure fire for a heart." However, he was reticent about who exactly his source of information about her was, describing only "a powerful friend with a keen interest in...privacy." More secrets; Hector disapproves.
He explained his life before becoming Blade of Frontiers - child of a single father, who did not want the adventurer's life for his son. But Wyll encountered a young boy in the Cloakwood who was attacked by goblins, and saved him - and it stirred in him a desire for action, to protect those who needed it, and an anger at the monsters of the world and the "so-called good gods" who let evil things happen.
He lost his eye in battle, and the stone replacement is made of bloodstone, "carved from the Galena Mountains just north of the Moonsea. A reminder that sometimes, blood must be shed and sacrifices must be made" - but he did not want to tell the full story. It's "reserved for lifetime friends and calmer days."
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Astarion highlights:
He also had the dream, and is much more excited about it than Wyll was. He's clearly curious about the manipulative powers of the worms, and was not happy when Hector said they should be careful and avoid using them unnecessarily. Hilariously, he burst out in a bit of a sulky snit - "Is there a reason you're always such an utter drip? Do you have some sort of condition? Honestly, it's like you hate good news. Did you actually want something, or are you just here to spoil my fun?" Lmao.
The weird thing is, in spite of everything, Astarion has such an exaggerated affect that Hector finds he can't entirely dislike him, but he doesn't trust the other man's intentions and has no intention of letting him have free reign with the parasite.
Astarion claims to be a magistrate back in Baldur's Gate, which doesn't entirely track with the images we got in his head back when we first picked him up, so I am pretty sure he is lying. (Not that magistrates can't be vampires, of course, which is the one thing he definitely is.)
He doesn't know what might be waiting in Moonrise Towers, but hopes they can find answers - "if we can convince the right people to talk," he said, with a rather disquieting smirk.
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Gale highlights:
A pretty short conversation, but the most reassuring to Hector so far as regards the dream. This was the first conversation where Hector was able to express uncertainty about whether he believed the dream guardian was to be trusted. And Gale seemed similarly inclined - "Nothing wrong with maintaining a healthy suspicion in such matters. Still, it might be wiser to keep an open mind - our visitor's promises of aid might yet bear valuable fruit."
His description of his magic-consuming condition was...less reassuring. "Think of it as...tribute. The kind a king might pay to a more powerful neighbor to avoid invasion. As long as I pay, there will be peace. But should I ever stop, along comes a war. I can assure you the battlefield would extend well beyond the borders of my body alone."
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Lae'zel highlights:
A lot of recap here, presumably for people who haven't been paying attention the first six times she told us about the creche. Unsurprisingly, she does not trust the dream and the guardian as far as she could throw them.
They both admitted that neither has much familiarity with the other's race. Lae'zel, humorously, lashed out that Hector looks just as alien to her as she does to him, and that "that large, fleshy nose of yours looks like a mistake." Hector, wisely, did not rise to the taunting.
We got our first chance to actually take a dialogue option reflecting Hector freaking out. Lae'zel gave an entirely-too-vivid description of the actual process of illithid transformation, leading to the very Hector-apropos option Try to suppress your rising panic. She was unimpressed. "That shiver betrays your fear. Suppress it. It is useless. We must find my kind and be rid of the parasite. It's as simple as that."
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