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#a little concept art I wasnt planning on sharing but here!
weevmo · 1 month
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What’s the lore of your project?
Working Description: Corduroy Stew follows some guy, Bailey Stew, and his “family” of puppets as he seeks out fame and fortune in their baffling world. When an unwelcome face from his past comes knocking, the status quo starts to twist itself into stranger and stranger shapes while the Stews struggle to confront their reality.
This description has come a long way from the first one! I hope when we finally get the first 'episode' out it will be a fun romp. This stuff takes time but we're having a lot of fun learning how to put something like this together!
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spikeinthepunch · 2 years
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Bay Of Gods (unused RP/campaign concept)
i totally forgot i wanted to share this. after i shut down my last RP server, i also knew i wasnt going to go through with this cat-centric RP too. it was one i actually had in mind before ARP and was not warriors, but just cats in general. it was heavily inspired by Paradise Rising, but i didn't get too into the development aside from basic concepts.
Below, i have pasted all the information i wrote about it (with header titles to seperate) and i quite liked what i had here! Since i am not doing cat related RP i dont wanna leave this completely hidden- plot and characters will likely never be touched on again. Things like magic system are things i basically took from Cryptolalia, and the rest is all quite specific to the RP set up.
The Pitch (general RP info and function)
Bay of Gods is a RP server that takes heavy D&D influences and nostalgia for fantasy xenofiction. Inspirations from other ARPGs on DeviantART are also apparent, with optional points to make art or write in order to develop your character! In BoG, there will be one opening and you will have one character. Once closed, the RP will go until it concludes or if too little players are left to carry the story.
Washed up on the shores of an unknown island, a group of cats are awoken from their slumber on the beach by a calling. Whether they stepped off the nearby shipwreck or stumbled out of a shipping crate carried by the sea- they all face the same fate, stranded and unfamiliar with what the island before them holds.
Not unlike what D&D campaigns offer, you will be given “sessions” to play through with all the other players- it will include scenarios similar to D&D where players will need to roll dice numbers for attacks, along with facing key story points where players will likely have to make big decisions or witness them. Dice and health are a very simple system, with stats that may affect the outcome in planned sessions, but is often optional for most interactions. Players will face consequences to their actions, and while no one will die without a proper warning, players interested must be aware that there may be permanent changes to their character if they go through with their actions… The world of BoG has a lot to offer to them, and it's often worth the risk.
The RP will provide two ways to engage: the first way being through sessions, where players are expected to RP a minimum of five posts in order to be considered active in the overall server. These sessions will likely occur every few months and may span 2-5 weeks depending on the content. The second way is through casual location channels, describing various points around the setting, where players can RP outside of the events in a liquid time setting in order to build relationships and simply explore at their own pace.
All in all, this RP aims to create a narrative with a small group of players, hoping to bring those who play together through events and world building. Players will have a minimum activity requirement to reach unless they want their character killed off, and the RP will only open again if the numbers fall too low.
The plot outline (with spoilers)
BOG is a D&D inspired cat RP where the players have been thrown onto an isolated, tropical island. It is unknown how they got here- implied through shipwreck and other accidents. The world is on Earth, based during the late 1700s, but these details are only vague to the player and only here to imply that technology would not exist to help them.
Every cat awoke on the island due to a “calling”. Something woke them from their slumber on the beach and it is one of two things- the call of the great below, the deep dark blue… or the call of the skies high above, beyond the horizon. From that moment every cat is assigned a magical fate, one they will come to learn through the RP. This in a sense, is the “passive” story- the one tied to your OC. But will affect the “active” story as well if you indulge in it further.
The cats start to explore and learn who these “calls” were from, and are greeted by two godly figures- Above and Below. WHile the cats are not strictly separated into groups, these gods will technically separate characters for events and magical instances.
The gods hand to them information about the island and how they are trapped. They tell them that it was their fate, and that they are to find a special power within themselves that no other mortal on earth has learned. It was only a matter of time, and the gods are a bit bored. The players will ease into the RP with this introduction, given time to hang out and get to know others casually before being led on their first proper session. It is likely the RP will give various hints to the players’ “magic” before jumping fully into an event, meeting each god in a smaller event, before being presented with the full first plot event.
Short plot summary: Players start to learn about Above and Below, two gods who have been stuck to this island to guard. Their powers exist on the island in a physical form and they cannot leave. What the players dont know is that their magic is also tied to it- their Haloes and powers are from the source and with it, the gods intended to leave in order to escape the confines of the vessel- by passing on their guardianship to the mortals… During these times the cats are learning about ancient lore on the island, hinting at a potential past group of cats who never made it far enough, leaving info about Haloes and the gods.
But the reality is, these two gods had been forced to guard the vessel of power in order to stop others from taking it away- especially Between, a god who wished to acquire the powers themself.
(spoilery part ahead- not it is greatly unfinished with plot holes)
NOT EVERYTHING BUT: Above and Below had fought off Between in order to keep the vessel on earth safe. But in the conflict, they all attempted to use the power of the vessel to banish each other away for ever- resulting in the vessel tangling up Above and Below to Earth, to guard it forever, while Between was cast into their own realm (The In Between) as punishment.
Above and Below became accustomed to guarding the vessel, knowing it was their duty. But the pair knew they couldn’t do this forever, they couldn’t guard it alone as the years went by and Between could be closer to returning. Above eagerly comes the idea of pulling together the players, to stumble across their island, and learn about their own powers- all mortals have haloes, but few will learn of them unless they are close to the vessel. But Above and Below bicker on both sides on what is right or wrong to do, and as this conflict builds, players start to hear mutters of the true intentions- which sound all but malicious out of context.
Players will be presented with the out of context story, driven to explore for the “vessel” themselves, where they accidentally fall into… The In Between- a realm that has seemingly opened beneath their feet. It looks like a mirror to their own world, with a strange haze about it. It is IN the vessel itself, a small pocket guarded by the powers within to stop them from leaving, but not allowing them to contain any of its powers.
The cats find a third god who reveals to them that Above and Below had been banished to Earth in the first place, to learn a lesson, but had also forced Between into a realm of his own. They are disappointed in their antics and Above’s wish to make the mortals guard the vessel so they can abandon them on the island. The god asks the mortals to help them leave the mortal plane in order to deal with the two… offered the option to deny or help him.
(If) accepted, Players will find Between attacking Above and Below. Players can choose who to defend on attack, trying to learn which story is true. Between dowes slowly unfurl themselves to being evil, as the vessel quakes and reacts to them trying to take its power. ABove and Below eventually properly express the situation- that Between had been locked up, not them, because they had planned to use the vessel with greed. They simply needed help from the mortals to keep it at bay, they didn’t want to abandon them.
This would end the story but leave an opening to a potential sequel.
God descriptions
Above
Small mew-like white cat creature
God of death & light
Below
Large, serpent creature of dark blue colors, tiny eyes, big teeth
God of life & darkness
(never described Between)
~~~
aaand thats it. i had some information regarding the magic, which was basically a 'lite' version of what i have in Cryptolalia.... so i wont describe that here, since i plan to reuse most of those ideas.
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Final Reflection
For my final reflection I looked back at my original plan which I have reposted here and will reflect on what we actually went over and how we deviated from the original plan and what I have learned "For my internship I have decided to work with Jack Alden at his torchworking studio in Scotts Addition called the Sound of Music. Jack works at the Visual Arts Center and in his spare time has his glasswork studio that he makes work in. I will be learning torchworking technical skills from his such as cups and goblets, as well as one or two self-guided projects using those skills. In addition to the technical skills and conceptual projects I will be learning about a torchworking studio, I will also be helping with research for networking events, and finding art calls to apply to, and places to sell art. I will be helping with website maintenance (uploading pictures and content). He will also be teaching me about logistics such as ordering materials and supplies, and inventory management etc. And last, I will (once skilled enough) help with the production of products as well. Things to learn(rough syllabus) basics of the torch (how to work/turn on/off) bleed lines and correct safety measures. basics of torchworking with the material rather than liquid glass. cup making/goblets concept of many into 1 or all colors combined make white light. Concept of light and refraction final project make a lamp/light of some sort with Saturn eye? work with patterning and multiples learn about specific torchworking artists currently in the field networking -art calls to apply, website maintence -inventory -ordering materials and supplies, and management" Looking back through we definately deviated from the original plan a tad bit but somehow still covered lots of information throughout the semester and internship. To start I mentioned that I wanted to learn cups and goblets, which I didnt do at all. I learned a couple techniques that I could incorporate into a stem of a goblet, such as a lattichino spiral for example. In terms of projects I did complete one project dealing with the torch which is posted a couple post below. The majority of my time was spent helping Jack and his studio partner, James, renovate their studio space. We spent most of the first half of the semester getting ready for the business networking social, which was a huge success and a great experience. I reevaluated what I could have done differently at the event, and one things that I think stood out to me was that I didnt do much networking, I wasnt really sure how, since it was supposed to be about Jack. One thing I could have done was introduce myself before I started explaining what Jack and James were doing during their demos throughout the night, that way people could come up to me instead of my having to approach people. I think it would have made things a little smoother and easier, but now I know for next time. I did not wind up making my light idea, or find any art calls to apply too, we did quite a bit of organizing and doing inventory, making the studio more efficient. I learned about ordering color and glass and the difference from ODDS and ROD. Overall I really just learned a whole lot about having and running your own studio practice, and working with other people in a big shared studio space. I really liked the enviroment that the people at the Sound of Music Studios have created, its a really nice community of people and energy, and Jack has created a very nice atmosphere with his Session Studios idea of community, and people just coming together into a space to do art. He has created an open enviorment to foster creativity, and I think he has done it very successfully. I have established a great working relationship with Jack through this process and will most definately be keeping him around as a great friend and mentor and artist, and hope to stick around to watch him reach new heights, (which hes already reached through the help of me and many others throughout this semester). I would have liked to do a little more torchworking, but when we started we got a little distracted with the networking social, but thats part of the learning process, and we had a talk halfway through to make sure we were on the same page, and we had a little disconnect, but I felt really good after the talk, and Im glad we had to have that talk because it forced me to stick up for myself and my education and make sure I was getting out of it what I had intended. It was a learning experience for the both of us, I have never done a internship that was self guided, and Jack had never had an intern. So I think in regards to that, overall we had a very successful semester and I look forward to keeping in contact with him and Session Studios, and the other artists in Sound of Music Studios.
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