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#Marluxia is so invested in the drama bUT NOT RIGHT NOW HES BUSY
bunniemagic · 9 months
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Top Moments from my fic about what Larxene and Marluxia were doing during kh3 lmao
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yasuda-yoshiya · 5 years
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So, KH3 is over.
Wow. That sure was a thing.
Closing reflections on both the game and the series as a whole below.
I guess I’m not even really surprised that Xion pretty much got a whole five minutes of screentime in the end after all that build-up. Don’t know what else I expected, Nomura...
You know, KH has always been terrible at pacing, but I still can’t quite believe just how much nothing happened in the first ~20 hours! The Disney filler is fine and all (I mean, the game wouldn’t sell without it), but I have to admit that the initial rush of childish excitement at getting new KH content started to wear pretty thin after four or five worlds of it. Games like KH2 and BBS at least tended to break things up with some big plot events halfway through, right?! I feel like this game really would have benefited a lot from having some kind of breather somewhere in the middle, even if it was just a matter of moving things like the Aqua/Ventus rescue up a bit earlier. They really had to cram a lot into those last few hours, and a lot of things ended up feeling more rushed than they really needed to be as a result. But for all the game’s flaws, in the end I still felt like I was able to leave the characters I cared about most on a satisfying note, and I think I’m content with that.
I really loved the way Axel was portrayed in this game! I feel like they hit a pretty good balance with him in the sense that, yes, he’s obviously realised that he messed up horribly and wants to do better, but he still totally feels like Axel. He’s still very much an obviously flawed and self-centered person who still habitually puts his own emotional needs above others, still wants to frame himself as the hero of the story who will obviously be the one to save Roxas in the end - and I love that the game itself never really buys into that framing. There is honestly not a single scene in this game where I felt like the emphasis was on what a cool and good person Axel is. His constant apologies to Kairi feel incredibly uncomfortable, like he’s very clumsily trying to finally hold himself accountable for what he’s done but still has absolutely no idea to actually handle it. His boasts about being a Keyblade wielder feel like empty arrogant bluster that never really gets backed up. When he pointedly interrupts the big cast reunion to scream “Um, hello, what about ME?!”, it seems more petty and ridiculous than anything. And when we get to the final battle, he repeatedly and consistently fails, on every count. He tries to have a big badass moment rebelling against Xemnas, but Xemnas totally beats his ass, and in the end it’s Roxas and Xion who have to jump in to save him, not the other way around. He has absolutely nothing to do with saving Roxas, or bringing him and Xion back, or even dealing with Saix, despite how much he heatedly promised that he was going to totally do all those things.
In the end, the real crux of his arc feels like that moment where Xion tells him to step back and leave it to them, and Axel just smiles and admits that, yeah, when it came down to it, the two of them were always stronger than him. They don’t need him, and they never did. I love that so, so much. I love the way that when the three of them are left alone together after the battle, he’s just so obviously awkward and uncomfortable and has no idea what to say, until the three of them all just finally break down crying and hugging each other. It felt so totally genuine and powerful and heartfelt, and I couldn’t have asked for more. I really appreciated Axel’s acknowledgement at the end that they had a lot to sort out, and I expect they probably still do, and a lot of it’s probably going to be messy and painful and difficult - but I’m also fine with us not getting to see that onscreen or with the game dwelling on it too much, because in the end, what’s really important as far as the series’ themes go is that they’re all finally here and alive and free to be themselves, and the ending rightly puts the final emphasis on that - on the sheer joy and wonder of them finally being able to live in the world, as people, to be happy and confident in themselves and who they are. Xion showing up at the tower in those beautiful clothes was the point where I pretty much just started crying my eyes out and couldn’t stop for the entire credits sequence. I love that the framing of their final scenes doesn’t really put any real special emphasis on Axel at all; it makes it feel like their happy ending isn’t really about them reuniting with him as a trio (in the way that, say, the BBS trio’s ending is very much framed), it’s about a much broader sense of them being able to live, and to experience the joy of living, with all that entails - that he’s just one of many friends for them now, and that the days of their messed up co-dependent relationship where they all had to desperately cling on to each other to feel human are hopefully over. The only thing I don’t really like about it in the end is Saix being there, but hey, nothing’s perfect. I do wish that things like Xion’s return had been a bit less rushed, and that her and Roxas had more screentime than they did, but all in all, I feel like I definitely got the closure I wanted, and I’m overjoyed with it.
As for the rest of the game... well, I’d be lying if I said the overall plot wasn’t pretty much a giant incoherent mess overall - the finale had way too much crammed into it, a ton of the antagonists seemed to do sudden 180s at the end for no reason, and it was an absolutely terrible choice to spend such a huge amount of time on obvious sequel hooks and cliffhangers (the black box, Subject X, Marluxia and co secretly being ancient keyblade warriors or whatever the hell Chi is doing) in a game that should really have been firmly focused on giving closure to the existing arcs after all these years - but... well, it’s Nomura, and it’s Kingdom Hearts. I don’t think I really expected anything else. But I did feel like the game was generally charming and enjoyable on a moment-to-moment level, the quality of the dialogue and cutscene direction felt like a big step up for the series, and I did actually enjoy the sheer scope and ambition of the final boss rush for what it was. It was absolutely a mess, but it felt like a sort of final celebration of the series and its characters that made me feel really excited and nostalgic in a sort of “bringing out my inner twelve-year-old” way, and there were a lot of great individual moments in there - the RXA reunion, Repliku’s sacrifice, Sora apologising to Namine - that genuinely did manage to hit hard and leave an impact. I guess at this point, KH has been ongoing for so long that it’s just inevitably exciting to see all these stories finally coming to a conclusion instead of just stalling at the same point forever, however weird the execution.
The one big thing I’d say they totally dropped the ball on was the BBS trio; their resolutions just felt completely empty to me, way too easy and simplistic and without any real consequences or acknowledgement of things like Aqua’s fall to darkness and how it impacted on her, or Terra’s rock-bottom self-esteem and the ways Aqua and Eraqus contributed to that. (Hell, when Ansem and Xemnas’s last words gave me much stronger Terra feelings than Terra’s actual resolution did, something must have gone terribly wrong!) They weren’t really ever my favourite characters, so I’m not too upset about it, but I still think they deserved better than they got. And I pretty much just tuned out all the nonsense at the end with Kairi’s unbelievably transparent and cynical fridging (”You require motivation” oh my god get lost!!) and the drama over Sora being separated from her again becuse I just...really didn’t care any more. I’m sorry, I just didn’t. Those two can keep cycling through their same old boring plot forever if they want to, I just don’t care!! I actually barely even noticed Sora disappearing at the end because I was too busy crying over Xion, lmao. Thank god my favourite characters don’t have to live inside those two losers any more. They are free from their nonsense now, and so am I.
So, how do I feel about the series as a whole, coming out of KH3? I’ve spent quite a bit of time revisiting and reflecting back on the older games in the run-up to KH3′s release, and honestly, I think my opinion coming out is more or less the same as it was coming in. I can’t really honestly say that the series as a whole is good, and it’s probably not at all worth the investment for anyone new to the series trying to get into it now - but I do feel that there is genuinely a lot of good stuff in there among all the nonsense, and I’d have to say that my personal experience growing up with the series and following it all these years has been an overwhelmingly positive one, overall.
KH1 was a very conventional shounen story, but a charming and beautifully told one. CoM was a genuinely unique and unsettling game that pulled apart KH1 in a ton of interesting ways, and even if the series didn’t have the guts to really keep going with the ideas it set up, I still feel that it was really interesting and cool as a standalone. KH2 was a mess, but it was an epic mess that I totally loved and obsessed over as a twelve-year-old, and it set up some genuinely fascinating concepts with Roxas, the Nobodies and the Organization which 358/2 Days went on to capitalise on incredibly well. I genuinely find 358/2 Days to be a game that still has a lot of power and resonance for me even now; it’s probably the only KH game I’d say I wholeheartedly respect and admire from a writing perspective, and I still love how comprehensively it tears apart everything KH2 was trying to say (in a way that the series totally was willing to run with and expand on, unlike CoM, which even 10 years later is still kind of unbelievable to me). BBS’s writing was a big step down from Days, but there were still a lot of really cool and interesting characters and concepts in there, and even if KH3 ultimately failed to stick the landing on them, I’d still say that a lot of what the game tried to communicate with Terra’s character in particular has continued to stick with me. Re:coded and DDD were both pretty silly, but they were still totally fun and addictive games (debugging system sectors was great fun, and I can’t hate anything as transparently Pokemon-derivative as the Dream Eaters), and I loved how they both so unapologetically continued down the path Days set up in kicking KH2′s original conclusions about Nobodies to the curb. And KH3, for all its missteps, still managed to cap off the character arcs and themes that I most cared about in a way that was ultimately satisfying to me. The overarching plot might have been absolute nonsense, and the series more often than not a ridiculous and filler-bloated mess, but in the end I really can’t feel anything but happy and positive memories when I look back on any of these games. I can’t really hold the series’ flaws against it too much when it’s brought me so much joy over all these years.
I think the one thing I love and appreciate most about the series, looking back now, really is just how willing they were to scream from the rooftops that the sacrifices Roxas and Xion were pushed into making were categorically wrong, that they deserved to be their own people, right through to the very end. In the end, the series was already pretty much irreversibly going down the path of bringing them back and giving them their own happy endings by the end of DDD - which was amazing - so in the end all KH3 really had to do for me to love it was to just complete that obvious final step, and I was more or less guaranteed to be okay with whatever other nonsense it might do. But even so, there was a part of me that still couldn’t quite believe it seeing their happy ending at the end of KH3; I still almost couldn’t process that this was actually real, that they actually seriously did it. KH2 so obviously wanted its players to uncritically take Roxas’s choice to go back to being part of Sora as a good thing, and even Days left a heck of a lot of wiggle room for people to read Xion’s willingness to sacrifice herself as a positive choice, rather than something she very clearly did not want but was forced to convince herself was okay because she simply wasn’t given any other viable options.
And this kind of goofy shounen-adjacent series having a lot of disturbing and uncomfortable subtext beneath the surface of its seemingly conventional plotlines isn’t exactly a rare thing in itself, but I feel like it’s pretty uncommon to see a series like this go so far in explicitly bringing out that subtext and making it into text - unambiguously shouting from the rooftops and making it outright unavoidable canon that, no, Days was in fact not just a tragic story about people with no hearts who were always just tragically doomed from the start to sacrifice themselves and return to the “real people” they came from, but was in fact a story about perfectly real and complete and valuable people being subtly and systematically brainwashed into believing that they had no hearts and were less real and valid and important than others, about the horrible things those kinds of beliefs can do to people and about force them to willingly dehumanise both themselves and others to cope. Xion’s story was not a beautiful tale about accepting her true nature as a part of Sora’s memories and willingly returning to him, it was a story about a person who absolutely deserved and wanted to live for herself having her entire identity and self-confidence crushed and destroyed, about her being pushed into becoming actively suicidal even by perfectly “well-meaning” people. Roxas’s tragedy was in fact not just that he “didn’t get to meet Sora himself” before getting assimilated back into him - him being assimilated into someone else in the first place was the tragedy, because giving his own independently developed self up should never have to be something anyone has to do. Namine merging with Kairi was not a beautiful happy ending, it was an incredibly depressed and guilt-ridden person taking the first excuse she had to fade away because she no longer saw any value in herself and her existence, and Sora and Kairi uncritically validated that perception of herself by accepting her merge with Kairi as right in a way that they absolutely shouldn’t have.
None of this is reduced to subtext or interpretation, KH makes it all outright canon by implication - and not only makes it canon but actively sets up the entire main thrust of its epic multi-game arc to be about setting these mistakes right and bringing these people back and validating them as full human beings in their own right. And honestly, I just think that’s incredible. I love it, and I’ll always be grateful for it, and a huge part of what lets me keep coming back to games like 358/2 Days and still being able to fully appreciate them even now is having that knowledge that these interpretations are not just me reading too much into the text, but that they have been outright objectively confirmed as the correct readings within the series itself, over and over again, and only more and more and more explicitly and unavoidably as time has gone on. I honestly can’t express how much it means to me that KH is so loud and unambiguous about how much it loves and values and holds up these people as real and important, whatever their origins, whatever the fanbase might have to say about how bringing them back is “fanservice” and “ruining their original conclusions”. It’s so important to me, and I’m so thankful for it.
So yes, overall, I think I’m content with this game, and with the series in general! As long-awaited series finales go, I’ll definitely take it over things like Homestuck and Zero Escape’s efforts any day. I feel pretty much happy ending my time with the series on this note, and while I probably will still end up checking out whatever Nomura does next, I think it will probably be more out of vague curiosity than any strong investment by now, which is fine - the plotlines I cared about most within the series have now been pretty definitively closed, to my satisfaction, and I doubt anything else it does will manage to interest me nearly as much, but I’m sure I’ll still be willing to pop in again in a few years anyway for old times’ sake. For now, I am free, and I’d have to say that feels pretty good! I’m willing to forgive Kingdom Hearts a lot just because it’s brought me so much joy over the years, and I can’t think of any other series that has managed to stay emotionally significant to me for as much of my life as this one has. So in the end, all I can say is: thank you, Tetsuya Nomura! Keep on co-opting those beloved Disney movies to indulge your absurdly convoluted shounen anime nonsense, you wonderful, ridiculous man.
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