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#Kingdom Pathologia
mebis-art-dump · 3 months
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kingdom Pathologia, part 2: Crystal Poisoning
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Also known as "Gleamshell" or "Miner's jewels", this crystal growth mostly affects the workers of Crystal Peak.
It is caused by shards lodging into the shell, although it has been recently proposed that inhaling the dust from the mines can also cause it.
It does not distinguish between bug or beast of burden, thus daily checks are realized in the mine's exits.
As the crystals grow they cause more, acute pain. Other symptoms include:
- Prolonged lethargy
- Difficulty breathing
- High fever
- numbness
- Auditory hallucinations
- Stiffness
(Shards quickly grow and branch out)
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Crystal poisoning has no cure, and must be constantly taken care of, resulting in the classification of three stages of crystal growth:
1- Initial discovery. The growth is minimal. Checks in the mines are aimed at finding these, and treatment seeks for it to not progress past this.
2- Great Crystal Growth. Critical state. Extreme action must be taken and the survival of the patient is not warranted. Searing fever and hallucinations are to be expected.
3- If action is not taken in time, Great Crystal Growth can turn into Greater Crystal Growth —also known as "Glass Tomb" or "Gleaming Cocoon"— at any time. The victim is considered dead at this point.
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Daily treatment consists of the careful extraction of any visible crystals; it is custom for the entire treatment to be paid with the crystals extracted this way.
Afterwards it is suggested to balance out one's breath, soul and water to further reduce the growth speed. The assistance of a priest or sage is recommended.
The common method is meditation to spread the soul and to inhale incense to balance both water and breath.
It is not recommended to visit Hot Springs, for its heat and streams will quickly throw water and soul out of balance.
(There aren't any Hot Springs on Crystal Peak for a reason...)
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Unfortunately, there's a rather sad trend growing between miners: to hide away the sickness and let the valuable crystals grow on their shell, to sell the shards for some quick Geo; this practice has lately gained the disease the new monicker of "Greed's Glaze".
There are already many poorly made jewels on the city, even in noble houses.
They shatter easily, and crystal poisoning outside of the miner community is on the rise.
(so brittle...)
To avoid shame, affected aristocrats will refuse to be publicly treated, and resort to... unorthodox methods.
(so unsanitary...)
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Previous chapter: Fungal Growth
Next chapter: Sleepwalkers (wip)
Directory/ Masterpost
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mebis-art-dump · 3 months
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"Welcome be, you who seek understanding"
Scholar, Priest, or perhaps Historian reading these passages: before you lies a record of the diseases and plagues of our Eternal Kingdom of Hallownest, compiled by yours truly.
In leaving these times behind, I hope to ease, or to save, the life of those struck by these sufferings— or perhaps to help shed further light into a better path towards their definite cure.
Modeas the Researcher
KINGDOM PATHOLOGIA: A Record of the Ailments of Hallownest
- Part 1: Fungal Plague
- Part 2: Crystal Poisoning
- Part 3: SleepWalkers (wip)
- Part 4
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Felt like making a mockup on the style of fangamer's Wanderer's Journal of a medical record from the times of Hallownest's prime; while I will do my best not to contradict canon, have in mind this work will consist mainly of headcanons.
Please note that this is a fanwork, one written and drawn by me, in no way affiliated with Team Cherry.
You can check on sketches and WIPs of this and other projects ahead of public release (and/or just support me in general) at my Kofi page
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mebis-art-dump · 3 months
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Kingdom Pathologia, part 1: Fungal Plague
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Also known as "Traveler's Cushion" or Glutton's Wart", it shows a distinctive fungal growth in the affected's body.
Most common in merchants and wanderers that frequent the route through Fungal Wastes; most times caused by frequent inhaling of the region's fumes and spores, but eating undercooked wild mushrooms will also cause this ailment.
Besides the shrumal growth, other symptoms include:
- Nausea
- Headache
- Mild lethargy
- Dissociation
- Hallucinations
- Mild fever
- A strong drive to dive into bodies of water or acid, or to reach the highest point in sight
(At some point they also claim to hear voices)
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Treatment
The usual treatment is cautious removal of the growths; this is a delicate, painful procedure as one must be certain to remove all the roots as well.
However, if it has reached the head, often coming out of the eyes, it is considered a lost cause.
In most cases, faint traces of the roots end up remaining, causing the illness to resurge or for different diseases to appear.
It is not unusual to see overgrown bodies on the edges of the route.
It is said the Mantis Tribe has ointments and beverages effective in fighting off this plague, but getting your hold on such trades is difficult. And costly.
Only the nobles could afford such thing.
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Next chapter: Crystal Poisoning
Directory / Masterpost
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mebis-art-dump · 1 month
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