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#Is Wukong’s part too pretentious in wording please tell me I crave feedback for the silly things I write
itsabouttimex2 · 4 months
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Do you have any headcanons for after an escape attempt with each monkey demon ( Mk , Monkey king and macaque) What would be their reaction at first? What would they do when they find you? How stricter would they get? What would they start doing differently after the attempt?
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MK, as usual, has very different responses depending on the season he’s in.
Season 1 MK probably doesn’t even consider the possibility that Y/N could “escape”. This is when the relationship between the two of you is at it’s healthiest, before this poor boy goes through hell and back.
You aren’t locked up, he doesn’t have you hidden away, there’s nowhere that you’re explicitly forbidden to go- there’s nothing to escape from. His assumption isn’t “Y/N is running away from me!” or “I can’t let them escape!” but instead, “It’s been a while since I’ve seen Y/N… so I’ll drop everything to go visit them right now!”
Sometimes he abandons all prior goals to run off and see you. Sometimes he rushes through a fight and ends it a little more… fiercely than his opponents would have liked.
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Once the trauma starts rolling in and Y/N becomes his coping mechanism as much as they are his friend, MK starts to personally define exactly what counts as “escape”.
You aren’t allowed to leave his side without telling where you’ll be going and when you’ll be back. If you’re a competent enough fighter to take on a Bull Clone or two, he won’t push this ‘rule’ as hard. And if you can’t do that?
Then MK makes a serious push for you to train with him. He’ll beg and pester Wukong to teach you at least some of the 72 Transformations as a form of defending yourself or getting out of nasty scrapes without his help. Eventually, his mentor concedes (after some serious bribery on MK’s part) and allows you to take part in the sessions.
But until you can reasonably take care of yourself against two or three opponents at once, MK is by your side every minute he gets the chance. Running off or giving him the slip means little once he’s mastered his Gold Vision, which he does very quickly. Or he can extend his pole to the skies to get a much better view of the surrounding area to see exactly where you ran off to.
Give him the slip too many times, and MK will tie your wrist to his with his headband, ensuring that you don’t get “lost” as he drags you along after him.
“C’mon, Y/N! I already got permission from Pigsy for you to stay the night!”
“That’s sweet of you both, really… but last time I stayed the night, it turned into a week.”
“I know! That was the best, wasn’t it?! Maybe this time, we can stretch it out to a month!”
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Sun Wukong will let it slide once. Just once, he’ll give you the benefit of the doubt, choosing to believe that you wouldn’t go running off with a very good reason. After that, his restrictions mount and your freedoms decline one by one. Each consecutive escape brings you one step close to being locked inside Shuilian Cave, where he decides that you are safest.
But that’s for a later day, once you’ve run his trust dry.
For now, he believes in you.
So he’ll let you leave, giving you a single day to tend to whatever business that you needed to attend to so urgently that you left.
All alone. In the middle of the night. With a single packed bag.
Wukong will let this one first escape slide, because lord only knows that he’s pulled so many horseshit antics that his kid/friend/student/whatever Y/N is running off once isn’t that big of a deal. And really…
He wants to believe in you here. He wants to think that this is something you’re doing for a very good reason, instead of just being a desperate attempt to get away from him.
When the single day he allots you is over and done, you can start counting out your precious, meager minutes of freedom one by one.
In less than an hour, his flying cloud blazes through the sky and blisters the earth like a comet, leaving a crater of destruction and cinders where it lands.
And aboard the vaporous mount is none other the Great Sage himself, arms folded and grin forced.
“Hey there, bud. You been out here having fun, huh?”
No vigor or vim to line his words. No electric cheer to fuel his fluid movements. No warmth in his tone.
It’s almost hard to call him Sun Wukong.
But it is him here, and he’s here for you. He offers you a hand, stiff and tense. The way the acts makes it clear there’s no choice but to take it, not when the air grows thick and the tension is stormy.
“C’mon, bud. Time to head home.”
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Pre-Season 4 Macaque is the only one on this list that’s immoral enough to outright kidnap someone, in my opinion. MK might guilt you into staying with him, and while Sun Wukong would technically commit kidnapping, it’s by virtue of not letting you leave instead of forcibly taking you away. It’d be more along the lines of false imprisonment.
But Macaque?
If all his careful maneuvers and schemes prove inefficient in keeping you close, he’ll switch to brute force in the blink of an eye.
Macaque; at the start, gently manipulates you. His shackles are first gossamer, innocuous and kind. He builds you up and tears you down in increments, never swaying too far to either side. You never feel confident enough to leave, never feel hurt enough to lash out.
He doesn’t chase after you. He makes you feel unstable and dependent, then molds you into seeing him as a shelter that you aren’t strong enough to leave.
It’s a brutal process for Y/N, especially if they’re his student, because he intentionally picks a lonely and insecure person for the sake of rivaling MK.
And if you do somehow break free from the psychological and emotional strings he uses to puppeteer you about, Macaque simply switches to physically stringing you up with his shadows and forcing you to act out your deepest insecurities as he narrates them to an audience of shadow clones.
“Poor little Y/N… forever on their own, watching from the shadows while all the rest of the world laughs and loves with one another.”
The shadows around your body maneuver and mold you, forcing you to wave your hands and walk, dragging your lips into frowns and smiles. Every little shame and self-doubt you possess is bared to the light, bared to his shadows, and you can’t help but be strung along as a passive watcher in your very own story.
You break into tears halfway through, devolving into hysteric sobbing by the end.
And Macaque; no longer a shelter but instead a jail, offers you comfort to reel you back into his grasp. He’ll take you into his arms as you weep, promising to make you stronger, strong enough to forget the past and all that he’s forcing you to leave behind.
Now that you’re rendered to your most reduced state, he can start to work his magic.
“Trust me, kiddo… everything I’m doing, I’m doing for your own good. You get me?”
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