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#I have a slightly different take on the Totk imperialism I feel but hopefully it makes sense
blackautmedia · 5 months
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It ended up being way more intensive than I had planned, but I did finish the writing for the Zelda video.
I managed to grab that James Somerton video he made about queer portrayals in Nintendo before it was privated. I haven't located any evidence suggesting it was plagiarized given the extent he's done it in nearly all his videos but that doesn't mean it hasn't occurred. I'm still trying to search and see if I can find any evidence of plagiarism to credit its proper author(s) if it is in fact stolen. There will be a section discussing the intersection of queerness and race with queer readings of Link and the Gerudo.
That aside, I wanted to share a bit! I picked out paragraphs out of order from how they're actually written, but these are a few of the points in the section about "the natural order of Hyrule."
Both film and TV westerns purport to be based on US history: the past is reframed as a glorious undertaking, the fulfillment of God's wish for his chosen people or as a rescue mission designed to rescue the pitiful other from himself or from some demonic other. Such fantasies serve to justify and legitimize colonial norms and practices. Stam and Spence explain that the colonial enterprise was often presented as a philanthropic "civilizing mission," reframing the colonial presence as a humanitarian intervention rather than an invasion. - Native Americans on Network TV : Stereotypes, Myths, and the 'Good Indian'
In Zelda Lore, it's said according to an entry in Hyrule Historia that "Hylians possessed a special power: it was said that their long ears allowed them to hear the voices of the gods." there's an inherent birth connection to the gods and to divinity in this series.
The best examples of community portrayal in the game exist when you remove Link from the equation. There are numerous instances of the different tribes providing support to one another--the Gerudo providing aid to refugees of Lurelin village, people providing resources to the Rito in their time of crisis, and the construction town helping in the rebuilding effort.
But a central part of what separates gaming from other types of media like books and TV is that you're not just a reader or viewer, but a player--you're asked to actively take part in the narrative and influence it yourself.
That community commentary also conflicts with the desire to treat Link as a demigod with the most major figures in the story continually sacrificing their autonomy and personhood to become resources that Link is ultimately to wield. Rauru gifts Link with some of his powers to save him from the Gloom. Mineru becomes little more than a rock 'em sock 'em robot for Link to pilot with little to no actual concern for her as a person.
Zelda is given the illusion of having agency in this story with how she orchestrates the conditions for Link to be able to defeat Ganon, but ultimately that doesn't come from her utilizing her research skills or building off the things her family provided her. Rauru even says he believes Zelda arrived to them for a reason, and based on what happens, it was ultimately so she could sacrifice herself yet again.
I'm not in the camp of people who wanted to see Zelda permanently stay a dragon at the end, I just want Zelda to not continually be sidelined in a series that constantly asks to sacrifice herself so she can't be an active part of the story.
The land and society once owned by gods must be restored and brought to its former glory as it is fated to be led by the divinely chosen Hylians. To that end, to defeat the evil and violent Middle Easterner who has defied the natural order of Hyrule, everyone must sacrifice themselves for Link to become the divine governor of power.
(This portion is part of the conclusion)
In thinking over what to write for this last portion, I came away feeling Nintendo's patterns here are a good example of why we should heavily value and take seriously the talents of artists and character designers.
It's important because art is so valuable in how it shapes the implications of the story, intentional or not.
I'm not here to convince you to boycott or stop playing Zelda because the issue goes beyond the scope of this individual franchise. What I ask more than anything is to see the people being propagandized as human and to equip yourself with the tools to better detect and resist the narratives both in fiction and non-fictional media.
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