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#I finished everyone's arcade mode using the Keyboard.)
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@anonymous said,
hello !! can i get a matchup? im a pisces, infp & a ravenclaw. i am 5'0.5 and have medium length black wavy hair and brown eyes. i like to try new things though i can be shy & hesitant sometimes. i like things to remain light-hearted but i can be serious too when required. i have a different type of persona for every person,, if im comfortable with someone i get really really talkative and bubbly. (1)
also im like super addicted to my phone,, it's hard for me to even function w/o it. im pretty much a night owl and my sleeping schedule is messed up. i really like fashion, listening to music, travelling, photography, video games & SWEETS. I don't think im very good at comforting others but im a great listener. I'm super lazy & a big procrastinator. (2)
I cannot call or text anyone at all without dying like every second unless we're close. Usually, if i don't get my space i get really annoyed. I'm really stubborn too. I don't really have a hobby except listening to music, reading manga, webnovels or drawing? im so sorry this was so long thank you tho!! (3)
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✧ Thank you so much for requesting a matchup anonnie. I don’t know when you send this but I hope you’ll see this and like it. 💓
I’d match you with: . . .
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➜ HOW YOU TWO FIRST MET ; You were an intern at his company. One day, while everyone else was at lunch break, you were struggling to finish the assignment you were assigned which was due tomorrow and it didn’t help you at all that the person who was supposed to help you weren’t doing their jobs at all. With a groan, you pushed yourself off your office seat and made your way to the kitchen to get yourself a cup of coffee. It looked like you were staying overtime anyway. While walking towards your destination, you heard the background music of your favorite game and stopped in your tracks. At first you thought you were imagining the sound since it’s been a while since you last played it and there was literally no one else in the building aside from you but after listening more carefully for a while you were sure that someone in the office was indeed playing your favorite game. Careful not to make any noise, you basically tiptoed to the source of the sound only to be greeted with dark blonde locks. The celebrity of the company himself, the person who earned the trust of his coworkers and superiors alike like it was nothing, the one and only Chikasagi Itaru was playing YOUR favorite game. His pink eyes, which reminded you the stone Star Ruby, was glued on the phone in his hand deep in concentration under his bangs. You didn’t even realize you were in a daze until a curse left his lips and he threw his head back in frustration. That is when Itaru noticed that you were here and saw the whole thing. Now, don’t get him wrong, normally he wouldn’t even think of gaming while he was at work but there was this rare event he absolutely had to participate and rank. His game addict instincts basically took control over his mind. With a small smile on your lips you approached him and offered to help while he was desperately trying to think of any excuse to get him out of this situation. You knew you weren’t going to participate in this event no matter how much you wanted to anyway so you might as well use your skills to help someone in need, right? After convincing him to lend you his phone, which took a lot of effort ngl, you cleared the level he was stuck on with ease and handed him his phone back with a smug grin on your face. That was the moment when you became a gaming goddess in his eyes and as a thank you, he helped you with that assignment and miraculously, you managed to finish it before the deadline and started a new friendship with the hardcore gamer.
➜ PERSONALITY COMPATIBILITY ; First of all, you two compliment each other in a “we’re so similar I get why you’re like that”-way. You two can relate to each other with pretty much everything. He also has two different personas although it’s a bit different from yours but whenever Itaru is in professional mode, he is gentle and charming like a prince who genuinely cares about others but he somewhat maintains his distance and likes to keep his private life to himself but when he’s in home mode, he is not afraid to curse and be rude who also starts to get a bit lazy and outright competitive. I feel like he’s the type of person who would procrastinate as well so i’m just imagining you two lying down and telling each other that you should get up soon but none of you actually makes an attempt to do so.Cue you two rushing to finish whatever you were supposed to do afterwards. Don’t worry about not getting any space because Itaru is not the clingy type unless he’s like, really tired from work but who wouldn’t want to cuddle with their lover time to time? Also, I feel like he can manage your stubbornness because he’s a pretty chill guy.
➜ SHARED ACTIVITIES ; Like I said before, you two are basically two peas in a pot so if you really want to you can manage to do everything together. The fact that you like video games is a big plus in the relationship. Sometimes you two just game until the sun rise on your day offs since both of you are night owls and your sleeping schedule is basically nonexistent. If you’re in need for an extra player, Itaru personally drags Banri in your gaming sessions as well so you’re also good friends with the high-spec delinquent. Of course, he will take you out from time to time on normal dates like a mall, arcade, fun fair or a expensive restaurant, but this generally happens when you’re celebrating an important day like anniversaries or birthdays. I can picture you two sitting at a bakery, enjoying whatever you’ve ordered and passionately discussing if the newly released gamer keyboard is actually worth buying or not or going to an arcade and compete to see who can get the most tickets at the end of the day. I can also picture him dropping by your house with your favorite desserts after you’ve accomplished something amazing at work. In short, you’re literally the only person he’s willing to go all out for and he wouldn’t want to have it any other way.
➜ ZODIAC COMPATIBILITY ; Itaru’s birthday is on April 24 which makes him a Taurus. The connection between a Taurus and a Pisces will be built on sheer love and adoration for each other. The earth sign and water sign are complementary to each other. They are both caretakers of those around them and will thus nurture each other, and their relationship, with immense devotion and absolute dedication. Taurus helps Pisces to stay grounded and to focus on the reality. Pisces, on the other hand, soothes the rigidity of the Taurus to unwind themselves from the constant stress of expectations. This aids the bull breathe a little lighter and infuses their with self-assurance and optimism. This relationship will survive the test of time if both parties involved have unbreakable trust in each other and nurture that connection they have painstakingly built over the years. They must remember to be honest and committed to their partner through all times. If natural communication flows between them like clockwork, this will be a beautiful love story with a prominent tag of 'happily-ever-after' pinned right to it.
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rb-d2 · 6 years
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Project Wingman Alpha Test 5
ITS HERE!
Current latest version : v0.3.3
Hello everyone!
It has been quite a while since I've released a Project Wingman demo. After 7 months it's finally here! This will be the second last demo before the Kickstarter Campaign of the game so please look forward to that!
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This is not quite the “BIG” demo I’ve been hyping up for a while (boo). However, this release will have a few new toys for you to play with and an additional level that showcases different aspects within Project Wingman. At heart this demo is mainly a huge polish pass of the game and a lot of bugfixes, which is why it has taken this long to release.
That being said, it's the same drill as before. I'm looking for feedback on all aspects. One of the main things introduced in this update is difficulty options. Please let me know what you think of them!
Kickstarter along with the final demo with an additional mission and a sample of Conquest mode coming Early 2018.
Any feedback can either go to :
This tumblr post/chat/comments
Itch.io Comments Section
Discord : https://discord.gg/9UekgVW
Twitter : @RB_Dev2
Thank you everyone! I hope you enjoy it and it meets your expectations! 
- RB-D2
Change logs + Question and Answers
Project Wingman Patch Notes 0.2.10c -> 0.3.2
Scenario:
- Added new scenario from Perth Games Festival 2017 showcase "Chainlink". A multi-role showcase mission to preview A2G weaponry.
Aircraft: - Added F\E-18. - Adjusted Sk.27 cockpit. - Added flavor text to all flyable aircraft. - Adjusted names for all aircraft in the game. - Updated all flyable aircraft with higher fidelity models and textures. - Adjusted weapon loadouts for all flyable aircraft.
Weapons :
- Added URKTS (Unguided Rocket Pods) - Added MLAG (Multi Lock Air to Ground missiles) - Added UGBS (Unguided Bomb) - Overhauled missile behavior. - Adjusted machine gun damage. - Parameter adjustments for every armament.
Graphics :
- Adjusted lighting and post processing effects to be more consistent through multiple scenes. - Ejecting pilots has been added into the game. - Adjusted effects and mood in various weather. - Reduced cloud and rain effects to reduce overdraw. - New high detailed vegetation has been added into various environments. - Added ground and water wake effects when flying close to the ground. - New loading screen has been added. - Revised various destruction effects to be more optimized.
Gameplay:
- New difficulty options ranging from EASY, NORMAL, and HARD. (Please provide feedback on the difficulty on whichever one you play at) - New HVT markers for high threat units. - Improved camera behavior. - UI is now fully normalized for gameplay related HUD.
Controls:
- Removed Mouse Control mode. (Currently being overhauled) - Arcade control scheme has been overhauled and is now usable. - Controls UI overhauled. - Adjusted cursor speed when using other methods of input.
Music:
- Various tracks by Jose Pavli has been added to multiple levels throughout the game
Hangar:
- Completely overhauled the hangar. - New Hangar UI. - Added various props in aircraft selection.
Audio:
- Added rain audio. - Added manoeuvering audio. - Added ambient audio. - Added ambient radio effects. - Added cloud ambient effect. - Overhauled player engine audio. - Overhauled cockpit engine audio.
Misc:
- Added level streaming so loading screens are no longer static. - Added various color options to HUD color. - Main menu has been completely overhauled with a new appearance. - Added alternate keyboard/gamepad buttons to accomodate "back" function in various menus. - Added Imperial measurement units
Bugfixes:
- Fixed weapon cycling issue for those using weapon cycle command as opposed to the d-pad or numbers. - HUD no longer appears during missile cam. - Various other little bug fixes but i can't remember them because i didn't keep track of them (oops)
Patch Notes 0.3.2c
Weapons :
- STDM Guidance Factor has been changed from 6.5 -> 5 (Lower is better) - STDM Lockon Range has been changed from 2000m -> 2800m - STDM detonation radius is 10% smaller - MLAA Input Cap has been increased from 1 -> 1.5 (Higher = snappier) - Variable Guidance Factor has been changed from "-3 to 2" -> "1 to -1" - Variable Guidance range changed from 0->90 degrees to 0->180 degrees - MLAG  ammo count has been reduced from 28 -> 14 per weapon slot - URKTS ammo count has been reduced from 26 -> 12 per weapon slot
Bug Fixes :
- Changes has been made on how FPS cap settings apply at the start of the game. Will need feedback whether it works or not on game start - Adjusted Gun Firing Particle, which was especially prominent on the F/E-18 cockpit view - Fixed HUD size in resolutions greater than 1080p (up to 4K) - Removed "Caps Lock" key dev toggle - Lock on element visibility fixed where it would be obstructed by objects - Bombs now can now hit air units - Bomb now emit explosive sounds - Adjusted Bomb Widgets so it's more consistent with the rest of the UI - Fixed where cockpit HUD would be visible in missile cam - Fixed where vibration would persist when the player has finished the mission or crashes - Fixed compass bearing where it would show 000 instead of 360 - Fixed level streaming where it packages every single map in the Project file causing it to bloat deployment size
Graphical Changes :
- Reduced cloud and rain effects intensity to reduce graphical overdraw
Project Wingman 0.3.3 Patch Notes
Weapons : -Variable Guidance Values has been changed from 1.5 -> -1 to -1 -> 0.5    Reverted back again because it made it too likely that the missiles will hit when fired from a bad angle -Variable Guidance range changed from 0->360 to 0->120    Made the range where it gets variable guidance smaller so the behavior of the missile is more consistent
-STDM initial guidance cone has been reduced from 120 degrees to 45 degrees    Made it so the missiles are less likely to receive guidance when fired from a ridiculous angle and sometimes causing them to do a complete U turn towards the enemy. -STDM detonation radius has been decreased by 5% -STDM Guidance Factor has been changed from 5 -> 5.25 (Lower is better)
AI : -Adjusted Normal Difficulty AI behavior to be more aggresive -Adjusted Hard Difficulty AI behavior to be extremely aggressive -Adjusted player damage modifier in HARD difficulty (0.65 -> 1) -Adjusted behavior on multiple aircraft to homogenize the performance for consistency
Bugfixes/Misc : -Player destruction effect when shot down has been adjusted. -Fixed gunsight being hidden by smoke -Adjusted Bomb sight pipper to be smaller -Adjusted gun pipper to be smaller
Thanks for reading!
Questions and Answers 
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Noted! I am constantly tweaking the flight model, and I know it’s in a really weird spot right now. I will eventually change it so that it behaves in a more realistic manner.
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its a video game
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Aircraft delivery or weapon delivery? But the latter has been answered by this post :) Hope you enjoy it!
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There are some elements to that in the story but not as tethered to the current world.
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Thank you! More aircraft will eventually be included. I can’t really promise what they will be at this very moment but please look forward to them.
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Done :)
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At the moment it’s only an AI thing. But it can have interesting applications just like you mentioned. 
Time to start up the streak again!
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Eventually I’d like to add something like that. But its nowhere near where I want it to be.
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:^)
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Uhh, I’m not sure yet.
Thanks for the questions everyone!
-RB
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