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#Directx11
bubblybooga · 1 month
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Anyone with a clean install of Witcher 3, set to DirectX11, can use SBUI if you just swap out your folders with these ones. ^_^ Compiled for Noobies/Tism friendly folk such as myself. Super easy. No complicated downloading necessary. https://mega.nz/folder/lnhBQKBb#CUfvhND4pDhbussETmCIMw I'd love to give proper credit to my friend who made this possible but she's shy asf ^_^'
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legendaryskyscale · 1 year
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Edited screenshot of Raennyn for his toyhou.se profile I'm working on
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waterdeepthroat · 10 months
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bg3 was running PERFECTLY earlier and now it’s lagging so goddamn much… idk what i did i just wanna get back to my dark urge lottie tavews :’(
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pictureamoebae · 10 months
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You can answer this private if you want (: In Bg3, is it possible to use reshades own DOF shader and mxao? All my effects are working except for those on, do I have to use the games own DOF etc? Thought you maybe had an answer for this (: Also do you know if its possible to take closer screenshots in game mode? I cant zoom in close at all :( thank you so much!
Hi! Yes, you can use DoF and MXAO, you need to make sure you're using the latest addon version of ReShade, and run the directx11 version of the game. You also may have to go into the addons tab for depth and select 'copy depth buffer before clear operations'.
As for screenshots, you'll need some kind of camera mod or camera tools to take proper screenshots. I'm using Otis_inf's camera tools, which you can get here on his patreon, but you do have to become a patron to use them. I don't know if anyone else has made any others.
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omgkalyppso · 10 months
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Étoile is an Oathbreaker
I just want to tell you all about my experience. (:
There were two early-game combat scenarios where Étoile almost broke their oath, but I felt like that wasn't a good moment to lean into this change / I'd rather have refought those fights to maintain Étoile's oath of devotion. And sometimes when I return to camp I get Shadowheart to Create Water on the party first so we don't have blood on us for camp dialogue? But one time I forgot and had started speaking to [temporary camp character] and told a little white lie so I could leave to do that, but this also resulted in oathbreaking; and aesthetics (being clean of blood) was not worth oathbreaking, so I reloaded.
Étoile made it to level 8 before I encountered a quest where I decided this was the moment that Étoile would become an oathbreaker, and it's mid arc and feels like perfect timing for it in their story.
If you open this and it's too long for you, you should still be able to press J to skip it on desktop.
Spoilers for Sidequest: Punish The Wicked and for Oathbreaker Paladin
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Agents of Shar, under orders of a major antagonist (I'm unclear if he actually has Shar's favor or not) were having many people killed both arbitrarily and for the major antagonist some time 100 years ago at least. This included having a barmaid of a major inn / tavern report on people of the village. Anyone who insulted the major antagonist were killed by the the agents of Shar. Before being exposed to this information Étoile met a pale elf (who isn't Astarion) with a white raven, who wants this innkeeper, already dead, to suffer for what she did. You can do some quest things to get her to possess this elf and then have 4 options to resolve the quest.
have her stab herself in his body to atone for what she did
have her stab herself to death in his body to atone for what she did
convince her that it was her fault (she believes she herself was also a victim of the agents of Shar)
tell her it wasn't her fault (this pisses off the elf)
So I picked option 3 with Étoile and this resulted in the Oathbreaker spirit showing up. I guess they want me to forgive her to maintain a Paladin's oath (or "protect" her from this judgment? You can even instigate a fight with the elf over his mission, but what about this woman's victims? And this elf is fucking alive? Shouldn't I be protecting him over the rest of this dead woman's soul?).
I looked it up online to see if I'd missed anything and discovered if you kill him that there's a note on him about returning to the Shadowfell, and between his raven and the gloves he can give you which allow you to summon your own raven, he's clearly a Shadar-Kai representing the Raven Queen? And Étoile would not feel antagonistic towards him.
This quest was worth oathbreaking for Étoile. This elf's safety and sense of justice were not diminished by any other element of the quest.
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Unfortunately that doesn't make it any easier on Étoile.
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After this, despite Étoile having the Oathbreaker debuff and being unable to use Paladin abilities, I teleported to another area of the map to finish a different quest, and then to and from camp for Sheadowheart to give us a shower. But when I went to camp the fucking Oathbreaker Knight wasn't there and that save was broken.
I had to look up how to fix this.
So while running the game in directx11 and not vulkan, I went back to the save before the Shadar-Kai resolution, played that again so the Oathbreaker spirit showed up and then went straight to camp even though i still had spells and short rests. This worked for me, the Oathbreaker spirit was in my camp.
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The tabletop dnd experience is that all Oathbreaker Paladins are Evil aligned, so I was worried that the game would interpret anything Étoile ever did after this as Evil.
And a friend brought up that in Old d&d before Sword Coast(s?) that only enemy Paladins could be Oathbreakers, not player characters.
And Étoile would have so many anxieties over this: about how reliable they are or not, about how prone to temptations or failed WIS / CHA saves (lol) they are. If they can't be who they are then who will be coming out the other side of their whole journey (wrt the illithid tadpole situation and more)?
How can they save anyone if they can't save themself?
And I've been telling friends about how their mothers were a paladin and a priest; so would their living mother be heartbroken? "Not angry, just disappointed"? Or understanding? (One friend said, have you considered that their mom would also be like "that bitch had it coming?" with regards to the spirit they held in judgment.)
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Ultimately, the whole journey will leave Aranea (their drow priest mother) with a sense of relief if she just gets Étoile back / to see them again. After that wave of relief though, she would be disappointed — not exactly with Étoile, because she knows that they did and do act with good intentions and a strong moral compass, but partially with them anyway because of how this would complicate their (hers and Étoile's) relationship to their god, and partially with their god and with Paladins as a whole because she raised Étoile for this.
Étoile trained for this. It was a huge part of their lives and Étoile's identity and now it's broken and lost, and while they're still so young. It isn't like a human paladin who might invest 5-10 years of their life into their beliefs, but this was near 150 years in the making and it should have been an investment for centuries of their life. It would be a sore spot in conversation.
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But that's my emotional support Oathbreaker spirit.
He's very comforting, and treats your Paladin very gently.
Jokes:
Paladin: i'm having a panic attack Oathbreaker: it's literally a non-issue. let me pat your head and you'll feel better
and
Paladin: you mean i can have morality but not in a rigid way, just like outside of my oath? Oathbreaker: you can do whatever you want forever
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He says he shows up to every Paladin who breaks their oath to guide them. He asks why you broke your oath and Étoile told him that it was because they had to follow their conscience before their oath, that they had to betray their oath to stay true to themselves. He says this was a noble sacrifice.
You ask who he is and he says he is the first to have ever sworn himself to something and broken his vow, that he swore himself to his lord who ordered him to kill thousands of people and when he realized this wasn't for the greater good, he killed his lord, and for this, his people called him Oathbreaker.
You can tell him this was a very brave thing to do, and he says that it was just a decision. Like so many decisions he's made since then.
You can ask him what he did after this, and he says that he used the darkness with a candle of light to help what people he could, independent of good and evil. There was only his decisions, just as you will have yours, and that he will always support you, now that you're on this path.
You can tell him you're ready (or you can ask how you can restore your oath, which apparently is baked into the game for a gold cost. i didn't look into it, it wouldn't suit the linear way I want to play this) and then there's the transformation sequence where he grows 12 ft tall and lays his hand on your head, and Étoile's eyes, grey since breaking their oath, glow gold, and then fade back to grey, and then the Oathbreaker leaves.
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So Étoile ended the night conflicted but not having an existential crisis, and realizing they weren't in the worst company.
I wish their eyes had stayed grey? After a long rest I went to Volo to check but they've reverted to their original color.
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kieuecaprie · 3 months
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Been playing Helldivers 2 on my Steam Deck as of late in my ongoing campaign to spite my 2023 Steam Year in Review for deciding I played more on my PC than I did on my Deck despite having used my Deck a lot for non-steam games (which, to be fair, aren't counted by playtime, but there is a plugin for that!).
It's... passable, playable even, but it's been a bit of an uphill struggle to find a good point where it won't keel over and die if there's too many entities on the screen at once.
My best framerate recording in gameplay so far has been sitting around 50-54 during quiet moments with very little enemies roaming about. The worst I've found was a full lobby on Helldive difficulty, that made the Deck hit around 20-23. To be fair, I wasn't dissuaded by these low framerates since I could still perform reasonably well (hell, I was the last one to die in that previously mentioned game).
The Main Update Channel with the BIOS overclocking did nothing much to improve anything or grant any additional stability, my saviours had to come in the form of FSR and render scaling.
So my settings essentially boiled down to running at 1024x640 with Quality Render Scale with most settings cranked down to Low and Anti-Aliasing thrown out the window since it combined with HD2's FSR 1 (yes, FSR 1) to make the screen too blurry for me. I'll take the crunch over the vaseline filter anyday but that's just me. And I had to FORCE the game to take the resolution via the Steam settings because it would not scale down otherwise.
DirectX11 mode helped a little bit with gaining some much needed performance and the likelihood of me hitting 20-24 FPS has gone down a little bit but it still happens. I had to clear out the shader cache before using the fabled --use-d3d11 launch command too, thank goodness for Decky Plugins, am I right?
I will continue to do my neverending fight against the tyranny of the Low Framerate scum, praying that one day, the devs will reinforce those of us on our Decks with much needed ammunition to win this war.
There's also the whole config editing (someone helpfully has a guide for it, it can be found here) with some hidden options tucked away in there, I've tried to apply a little bit of it but I have yet to get enough conclusive data. It does seem to be worth using and perhaps applying both may be just what we need to keep the fight going on the go.
TL;DR - Is Helldivers 2 playable on Deck? Yeah, kinda. It's not going to hit 60 and it's not going to stay there even if you get to 60. Higher difficulties are going to tank it no matter what, so I wouldn't recommend it if you're sensitive to low framerates.
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lelianaslefthand · 7 months
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god the nvidia directx11 gray texture bug in da2 is so fucking annoying
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bg3screenshotdump · 7 months
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Heir of thunder - Thrud's Hairstyle
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quick description:
Adds Thrúd's ( GoW:Ragnarok ) to CC , for all races, gender and body types
A big disheveled Mane with golden ornaments, perfect for Barbarians in my opinion
comes with it's own custom icons!
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♡ Download on Nexus ♡
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about the mod / Known issues/ compatibility :
Works on all Races, body type and genders
some clipping ?
had to manually rework the entire Uv map to fit BG3 hair textures and it's not perfect so hair can appear to be a bit blocky
Custom icons seems to become invisible when using DirectX11 version of the game
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Recomended mods:
Baldur’s Gate 3 Mod Fixer, i believe this is still mandatory
Achievement Enabler, why would you get locked out of Achievements just for wanting to look cool?
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If you like my work, and have enough to spare, consider supporting me on Ko-fi ♡
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bekaroth-reads · 1 year
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So, uh, just a heads up. I read that the Steam Deck could run BG 3 alright, and I'm here to tell you no it does not
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Looked cool, but also makes me fearful for the health of my SD.
Update: Okay, it runs okay if you select DirectX11 on the launcher instead of Vulkan, and then bump the quality down to medium. But, still be careful, still pretty sure other settings could easily overwhelm the system.
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sims4bradshaw · 6 hours
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I genuinely don’t get tthe people who are doing the directx11 thing but still playing with cc and acting shocked at the glitches like its experimental no? nd they like explicitly said it might cause visual glitches with mods so why is anyone acting surprised
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maximuswolf · 29 days
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Pacific Drive Glitching in Parallels
Pacific Drive Glitching in Parallels Hi all! As the title says Im having that most insane glitching happening running Pacific Drive in Parallels Desktop 19 (M1 Pro Mac).I tried reinstalling Parallels and subsequently steam again and still have the same issue. I did notice that for whatever reason I cant run DirectX12 so have to use DirectX11 for the game. I figure this wouldnt be what's causing the glitching? Im just at a loss on what is happening since I havent had this issue with other games.https://ift.tt/AutSKwp Submitted April 30, 2024 at 01:07PM by poop_squared https://ift.tt/3U8TIAu via /r/gaming
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new-old-friend · 1 month
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FINAL FANTASY XIV: Dawntrail Benchmark Tested on: 16/4/2024 10:49:37 Score: 6149 Average Frame Rate: 43,08039 Minimum Frame Rate: 22 Performance: Fairly High -Capable of running the game on default settings. Consider switching to a higher resolution depending on performance. Loading Times by Scene Scene #1 1,071 sec Scene #2 5,45 sec Scene #3 6,54 sec Scene #4 11,368 sec Scene #5 4,467 sec Total Loading Time 28,896 sec DAT:s20240416104937.dat Screen Size: 2560x1600 Screen Mode: Full Screen DirectX Version: 11 Graphics Presets: High (Desktop) Resolution -Graphics Upscaling: AMD FSR (FidelityFX Super Resolution) -Enable dynamic resolution.: Enabled -Frame Rate Threshold: Activate when frame rate drops below 60fps. -3D Resolution Scaling: 100 General -LOD on Distant Objects: Disabled -Enable dynamic grass interaction.: Enabled -Real-time Reflections: Maximum -Edge Smoothing (Anti-aliasing): TSCMAA -Transparent Lighting Quality: High -Grass Quality: High -Parallax Occlusion: High -Tessellation: High -Glare: Standard Shadows -Self: Display -Other NPCs: Display Shadow Quality -LOD on Character Shadows: Enabled -LOD on Distant Object Shadows: Disabled -Shadow Resolution: High - 2048p -Shadow Cascading: Best -Shadow Softening: Strong -Cast Shadows: Normal Texture Detail -Texture Resolution: High -Texture Filtering: Anisotropic -Anisotropic Filtering: x8 Movement Physics -Self: Full -Other NPCs: Full Effects -Limb Darkening: Enabled -Radial Blur: Enabled -Screen Space Ambient Occlusion: GTAO: Standard -Glare: Normal -Water Refraction: Normal Cinematic Cutscenes -Depth of Field: Enabled System Microsoft Windows 10 Pro (ver.10.0.19045 Build 19045) Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz 16303,219MB NVIDIA GeForce GTX 1060 6GB This software does not guarantee that your system will run the Windows versions of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, FINAL FANTASY XIV: Stormblood, FINAL FANTASY XIV: Shadowbringers, FINAL FANTASY XIV: Endwalker, and FINAL FANTASY XIV: Dawntrail. FINAL FANTASY XIV: Dawntrail Official Website https://eu.finalfantasyxiv.com/ © SQUARE ENIX Share Results Type 1 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_eu #FFXIV Score: 6149 2560x1600 High (Desktop) DX11 FSR Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz NVIDIA GeForce GTX 1060 6GB Type 2 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_eu #FFXIV Score: 6149 2560x1600 High (Desktop) DirectX11 FSR Full Screen NVIDIA GeForce GTX 1060 6GB Type 3 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_eu #FFXIV 2560x1600 High (Desktop) DirectX11 FSR Score: 6149 Fairly High Type 4 FINAL FANTASY XIV: Dawntrail Benchmark https://sqex.to/ffxiv_bench_eu #FFXIV 2560x1600 High (Desktop) DirectX11 FSR Full Screen Score: 6149 Full Results FINAL FANTASY XIV: Dawntrail Benchmark Score: 6149 Fairly High 2560x1600 High (Desktop) DirectX11 FSR Full Screen Intel(R) Core(TM) i5-4460 CPU @ 3.20GHz NVIDIA GeForce GTX 1060 6GB
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neochannel · 7 months
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Baldur's Gate 3 - Update Patch 3 vs Patch 4 | BG 3 - v4.1.1.3732833 vs v4.1.1.3905231
Baldur's Gate 3 | BG 3 (2023) - Update Patch #3 + Hotfix #5 vs Update Patch #4 | BG 3 - v4.1.1.3732833 vs v4.1.1.3905231 ( GTX 1050 Ti )
⏩ Patch 2 vs Patch 3 | v4.1.1.3696083 vs v4.1.1.3732833 - https://youtu.be/UvpvwsAJAPk 👇👇👇 Look at what bonuses I offer to sponsors: https://www.youtube.com/channel/UCO346ZpBN8jnD0fsqgF2stA/join Voluntary donations for the channel: https://www.youtube.com/c/NeochannelNeochannel/about
Version history: Patch #4  - Version Number: 4.1.1.3905231 | 03.11.2023 ✅ Patch #3  - Version Number: 4.1.1.3732833 | 22.09.2023 ✅ Hotfix #6 - Version Number: 4.1.1.3700362 | 07.09.2023 Hotfix #5 - Version Number: 4.1.1.3696083 | 05.09.2023 ✅ Patch #2 - Version Number: 4.1.1.3686210 | 31.08.2023 Patch #1  - Version Number: 4.1.1.3669438 | 25.08.2023 ✅ Hotfix #4 - Version Number: 4.1.1.3648072 | 17.08.2023 Hotfix #3 - Version Number: 4.1.1.3636828 | 11.08.2023 Hotfix #2.1 - Version Number: 4.1.1.3635601 | 10.08.2023 Hotfix #2 - Version Number: 4.1.1.3630146 | 08.08.2023 Hotfix #1 - Version Number: 4.1.1.3624901 | 04.08.2023 Release - Version Number: 4.1.1.3622274 | 03.08.2023 ✅
Timecode: 00:00 System configuration 00:15 Benchmark Ultra 02:35 Results Ultra 02:50 Benchmark Low 05:05 Results Low 05:25 Gameplay Patch 3 + FSR 1.0 10:00 Gameplay Patch 4 + FSR 2.2
System configuration: CPU: intel core i7 8750H (3.9 GHz) MOTHERBOARD: Aspire A715-72G (Intel  HM370) RAM: DDR4 Micron 8ATF1G64HZ-2G6E1  2x8 Gb (2666 MHz) GPU: GeForce GTX 1050 Ti 4 GB (GDDR-5) SSD: M.2 WDC PC SN520 SDAPNUW-512G-1014 (512 Gb)  (swap and game  files) PSU: Laptop Charger 135w 19V 7.1A
I apologize in advance for the quality, youtube reduces the quality in some places.
____ #baldursgate3 #bg3patch3 #bg3patch4 #DX11 #DirectX11  #8750H #gtx1050 #benchmark #intel #corei7   #i78750H #Acer #Gtx1050Ti #baldursgate  #baldursgate3gameplay #baldursgateiii #baldursgategame #baldursgate3patch3 #baldursgate3patch4 #patch4
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pictureamoebae · 10 months
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Ah maybe a super stupid question but how does reshade work in Baldur's Gate? Like what steps do I have to do once I open the game? Insert it later like Otis camera?
Hi anon, you just install it like you would in any other game. Make sure to get the addon version of ReShade so the depth buffer works. You also need to use the directx11 version of the game. Run the ReShade installer as normal, download whichever shader packs you want as part of the installation, and you’re good to go.
Once you’re in game you may need to change the hotkey that opens the menu. F2 is used to change party member so shift+F2 is no good, and Home is used by Otis’ camera tools, so if you’re using those you’ll need something else. I use ;
You’ll also need to go into the addons tab and under depth check the box that says ‘copy depth buffer before clear operations’, that makes sure the depth buffer works properly.
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chainsaw-dick · 7 months
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wdym directx11 is gone it was there literally last week
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ecoposh4u · 10 months
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Check out this listing I just added to my Poshmark closet: Electronics | VisionTek Radeon 5450 1 GB DDR3 Graphics Card.
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