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#Crosscode a new home ending
communicationrolli · 2 years
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Crosscode a new home ending
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CROSSCODE A NEW HOME ENDING UPGRADE
CROSSCODE A NEW HOME ENDING ZIP
CROSSCODE A NEW HOME ENDING DOWNLOAD
CROSSCODE A NEW HOME ENDING ZIP
Double click that file, and it'll create a folder named " post-game" in the same folder as the zip file. The zipped filename should be " new-home.zip". If you downloaded it through a web-browser (like Google Chrome, or Safari), it'll probably be in your "Downloads" folder (open up "Finder" application, and the "Downloads" folder should be listed on the left side).Then, you need to find the DLC file on your computer.
CROSSCODE A NEW HOME ENDING DOWNLOAD
Okay, so first, make sure you've downloaded the DLC after purchasing it (if you haven't downloaded the DLC yet, you should be able to download it in the same manner you downloaded the game originally).
CROSSCODE A NEW HOME ENDING UPGRADE
Note: There are a few story spots where you will get a power upgrade and be hitting for hundreds of thousands of damage per hit, these do not count toward this achievement.Simple answer: you can either double-lick the new-home.zip file, or right-click the file and select "open." There are skills that will do more damage such as Ether Snipe or Vagabound (especially if you use one that has bonus damage after ricocheting), but any Tier 2 or Tier 3 skill should do the trick. Then unleash your most powerful attack on a weak enemy in Autumn Hills. You can also eat a "Spicy Beat-O-Type" food item for a big boost to your stats right before attacking. Once you think you're strong enough, get into battle (dismiss any party members first so they don't kill the enemies) and jump in water to lower your health into the red. If you're doing this after the story is complete, you should be a high level with plenty of stats. Then you'll want to spec your Circuit to maximize the damage and critical hit nodes. Essentially, you will be equipping gear that relies on the "Berserker" skill, which raises your attack greatly when you are under 33% health. There are a number of ways to go about this, but the best method I found is outlined HERE. You are required to do 50k damage to a single enemy in a single hit (in other words, an attack that hits multiple enemies at once and adds up to 50k total won't work). This is the only achievement in the game that is not story related. I highly recommend it, and the easy achievement list is a nice bonus. The story is pretty good and the visuals are incredible as well. It combines Zelda-like dungeons with very clever puzzles and fast-fluid action combat, but adds in plenty of RPG elements such as an expansive leveling tree, side-quests, and equipment management. There are a few ways to do this, but the best one I've read about is outlined in the ONE PUNCH! (50G) achievement description below.ĬrossCode is an amazing game. You need to do 50k damage to a single enemy in a single hit. This is the only achievement that is not directly story related. You can continue playing after the ending, so the one achievement that is not story-related can be knocked out afterward with the correct setup. If you prefer a video walkthrough, use THIS PLAYLIST. If you like a text/picture guide, use THIS ONE. Regardless of your chosen difficulty level, the main task will be to complete the story. You will not need to worry about side-quests for extra experience, or worry about grinding materials to get the best equipment. With all of these sliders set to the lowest settings, the game is a breeze and will take much less time to complete. These sliders can lower damage taken, enemy attack frequency, and the length of time you have to complete puzzles. You can play CrossCode normally, or you can use the "Assist" sliders in the menu to make the game much easier for yourself. It is unlikely you'll get the one combat-related achievement naturally, and I'll outline that in the next step below. You will get 10 for completing each chapter, 4 for getting each of the elemental abilities, and 5 for defeating bosses. This is a very easy completion with 19/20 achievements coming directly from story progression. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies' weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies. You get the puzzles of Zelda-esque dungeons and are rewarded with the great variety of equipment you know and love from RPGs. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.ĬrossCode is all about how it plays! Take the best out of two popular genres, find a good balance between them and make a great game. This retro-inspired 2D Action RPG might outright surprise you. Does difficulty affect achievements: No Minimum number of playthroughs needed: 1 Approximate amount of time to 1000 : 25-30 Hours, 40-50 Hours Estimated achievement difficulty: 2/10, 6/10
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euniversecat · 10 months
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ok so i don't really consider myself a creative writer in any sense but somehow, despite my efforts, this sprung into existence https://archiveofourown.org/works/49477531
it's very spoilery endgame crosscode stuff so I won't summarize much, but it's Shizuka trying to figure out what the hell is going on with her life between the end of the game and A New Home, presented in the form of emails to and from Sergey.
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beantothemax · 1 year
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6, 12, 22, and 23 for the video game ask!
6: A series you’ve enjoyed since your early days of gaming and still enjoy to this day whether it still has games coming out or is one you return to
I don’t think I’ve played a Kirby game that I didn’t enjoy. The 3DS games in particular stuck with me when I was young and I’ve been enjoying them since!
12: A character you particularly like in the game you’re currently playing
Akihiko Sanada is actually my favoritest boy ever and I adore him with my whole heart. he punches stuff good, he wears red, and he’s a little stupid sometimes. what’s not to love
22: A game ending that’s really stuck with you
Not a day goes by where I don’t think and almost cry about Persona 5’s ending. ESPECIALLY including Royal’s third semester. the protag forging this whole new life for himself and having to leave it all behind…. but his friends support his decision and assure him that they’ll never forget him… waahh….
23: A “Wow” moment of awe
I was in AWE of Crosscode: A New Home’s final boss against the Gods Of Shape. The music is incredible, and while it took me multiple tries to get through it, genuinely felt like I was learning more about the boss and was getting better about evading their attack patterns. I felt really proud of myself when I finally beat it
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sashastarlight · 6 years
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I don’t usually do this, but this game has had a big impact on me so I want to give it a shout out!  For me personally this game scratched a void left by a lot of my absolute favorite childhood games. ( Cave Story, Mega-man battlechip adventures, Ragnarok online type things ). The Protagonist Is an absolutely lovable character ^^ She is named Lea. Even though she can’t speak, She is incredibly expressive and an absolute joy. I love the rest of the story and characters, Truly the experience is immersive, genuine and unique.  The World and the Music is absolutely beautiful, please just go take a listen or a look if anything. Great - make you feel the moment - music. Lots of references, it is a bit silly at times, but most of them are surprisingly fresh and new to me. Gear and game mechanics are simple and fluid. This is for sure a Puzzle Game. The Puzzles are very heavy with this one once you get yourself into a dungeon.  I just couldn’t go on without spoiling things, it took me 40 hours to finish with excessive lollygagging and adoration, but I probably could have done it in 20. I seriously can’t count the number of times this game gave me silly joyous butterflies, maybe it’s just me.  As a final PSA, this is a bit of a spoiler. It’s not a direct spoiler and prompts you to look up more: Please read it if you are sensitive with media. 
There is a powerful scene at the end of the story, I half expected it, but I did not actually see it coming. It was very intense for me and I see how it could be a trigger for others. Please don’t let that dissuade you at all, but in such an immersive game I feel it is imperative to be warned. Be aware and take that grain of salt with you. It is after the final boss if you want to put off to that point.
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linuxgamenews · 3 years
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CrossCode new content available in A New Home
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A New Home DLC releases with a discount, available now for CrossCode in Linux gaming, Mac and Windows PC. Thanks to the continuing efforts of Radical Fish Games. Which is live on both Steam and GOG, plus 98% Very Positive reviews. The release is available after two years of work on the DLC, which are coming to an end. A New Home, the massive DLC for CrossCode. With A New Home the story of CrossCode expands even further. The story starts right after the events of the main game. So that players will be able to finally figure out what happened to Lea. This also includes all of the beloved characters. The time has come to once and for all finish the raid.
CrossCode - A New Home DLC Announcement Trailer
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In A New Home, a new chapter of Leas story awaits. The CrossWorlds just got bigger and that means there are new things to explore. But before you enjoy these, make sure to meet old friends. While you learn new words and throw an uncountable amount of balls at your enemies.
Features:
Fresh Content will entertain players for about 8 - 10 hours
A New Home comes with the biggest dungeon in the history of CrossCode
New challenging enemies and boss fights
New music tracks
And of course: The final chapter of the Raid.
A New Home offers more of what you learned to love already. A story rich experience filled up with tons of enemies, bosses and puzzles. Follow Lea on her journey figuring out the truth. Use your elements like never before and don't forget to finish the raid. For real this time. A New Home releases on Steam and GOG. Priced at $8 USD, plus a 10% discount until March 5th. Which also continues to include support in Linux gaming, Mac and Windows PC. The base game is available on Humble Store, GOG and Steam priced at $19.99 USD.
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tsunderin · 5 years
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Microsoft Round-Up
Hey, do you remember when gameplay at E3 used to be a thing? Microsoft sure doesn’t. 
The Outer Worlds: I can’t help but feel the premise of “fuck big companies. fuck capitalism” rings a little hollow during a AAA game company conference, but I haven’t really heard anything bad about Obsidian myself. The trailer stinger was really underwhelming and the graphics look about equal to Bethesda quality. Not that this means anything about the game itself--it’ll still most likely be fun. 
Bleeding Edge: It’s Overwatch for people who actually want more better diversity! Imagine a game where every female character doesn’t have the same fucking base model and the same Disney-esque face model. It looks... like a carnival aesthetic. Or post-apocalyptic. Stage hazards seem to be a facet as well. 
Ori and the Will Of the Wisps: Still looks cute, and from the audience reaction people are still hype for it. 
Minecraft Dungeons: It’s like... a dungeon crawler MMO? But Minecraft? I think for people who like Minecraft, it could be really fun. 
Star Wars: Jedi Fallen Order: I like what I’m seeing of the humor in the game. But I can’t say I’m particularly interested in the protagonist.
Blair Witch: “IPs That No One Needed To Bring Back.” Not that it looks bad. It looks promising and way better than the zombie game I originally thought it was. Play as a detective looking for a lost kid.. I think. It might just be me, but some of the imagery screamed Deadly Premonition (like the red trees), which is weird. Since this game is totally not going to be that interesting. 
Cyberpunk: Who the fuck cares CD Project Red still sucks lol. Poor Keanu Reeves.
Spiritfarer: This game looks adorable! You play as a sailing witch and it seems as though you get to craft your boat bigger, and cook, and date monsters maybe? You get to hug them at least. “Learn how to say goodbye” MAKES ME CRY ALREADY WHAT THE FUCK.
Battletoads: Sure is Battletoads still.
RPG Time: The Legend of Wright: I love the aesthetic for this. Parts of it are pencil drawn and it seems as though the entire game is comprised of different crafting items. Like Yoshi’s Crafted World, but not Yoshi. I’m here for this shift in design.
Indie @ Xbox:
Dead Static Drive
Pathologic 2
Star Renegades
Afterparty
Totally Accurate Battle Simulator
The Good Life (Yay!!)
Crosscode
Creature In the Well
Killer Queen Black
Riverbond
Unto the End
Blazing Chrome
Felix the Reaper
Undermine
Supermarket Shriek
Secret Neighbor
Ikenfell
Lord Of The Rings Something or Other
Night Call
Totem Teller
Flight Simulator: The graphics are gorgeous, but I got totally stressed just from watching it. Flight sims aren’t for me.
Age of Empires 2: Definitive Edition: I... was not expecting this, but cool. I’m sure the people that like this series are happy.
Wasteland 3: ....Okay, cold take but I’m kind of over the “wacky post-apocalypse” genre. It doesn’t look like this game does anything that other post-apoca games don’t do better.
Psychonauts 2: Looks cool! And it’s nice that Double Fine joined Xbox, if only so EA can’t buy them up and destroy them.
Lego Star Wars: The Skywalker Saga: Hell yes.
Project Z: Sure is a Dragon Ball Z game. The battles look really cool and dynamic.
12 Minutes: An “interactive thriller”. Dude’s stuck in a time loop until he figures out the mystery behind the maybe murder his wife did against her father. It’s an interesting concept, but I don’t know if I care for the story. 
Way To the Woods: C U T E. Play as a deer with a baby deer and find your way back home. Puzzle platformer, as to be expected. 
Gears 5: I think whatever struggle the heroine is going through will be compelling, but damn I sure know nothing from that trailer. There wasn’t even any gameplay for their new Escape mode, which is, uh, really dumb. 
Dying Light 2: So you’re playing as an infected, which is somewhat interesting. But still, big pass.
Forza Horizon 4: A... lego expansion pack. I think that’s fun! Good for you, Forza.
Gears Funko: I can’t believe they’re showing this off for the second year in a row. AND it’s a mobile game. Please....
State of Decay 2: Heartland: I’m already over zombie games, but I can appreciate the two stories. One of the protagonists is a Black woman, so I can only hope that they do her story justice.
Phantasy Star 2: And here is where I died and for real spent the rest of the conference crying. I have been waiting SO LONG for this. So long. And it finally happened?! I’m still ready to openly weep. I CAN’T WAIT TO PLAY MORE FONEWEARLS!!!
Crossfire X: Full disclosure; I was still deep in happy tears so I have no idea what the fuck this is. It looks like a war game of some sort, and not really that interesting at all.
Tales of Arise: I’m PUMPED for another Tales game. But, uh, couldn’t you make the one line more... interesting? “Everything we knew.... was a lie.” Yeah. That’s every Tales game. Thanks. With the “pulling a sword out’cha girl” system, it looks something like Zesteria’s seraph system. But just from this it feels like a step back from Berseria. 
Borderlands 3: WHAT DO YOU MEAN LILITH “USED” TO BE A SIREN. WHAT DID YOU DO TO HER? The classes this time around look really fun, and charge me as horny on main, but Zane could get it from me. I need to log back on BL2 and play that “Lilith and the Fight For Sanctuary” DLC...
Elden Ring: Given that it’s produced by FromSoft and writen by GRRM, it’ll probably be hella depressing and dark. Which isn’t for me, but it looks cool none the less.
Project Scarlett: It sounds like a cool console. An expensive console. We’ll see if it’ll be worth it. 
Final Verdict:
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(But more gameplay next year. Seriously.)
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