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#Beta Vukanovic
lookerweekly · 1 year
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U okviru pratećeg programa izložbe „Beta Vukanović. Klasik moderne“, Ana Vranješ će održati predavanje „Jedan delić slike“, u Konaku kneginje Ljubice, 26. januara, s početkom u 18 časova. Tokom izlaganja će formiranje zbirke – Legata Bete Vukanović – biti predstavljeno kao odraz života i stvaralaštva slikarke, odnosno kao „jedan delić slike“ o umetnici i njene vizuelne (auto)biografije. Ulaz je besplatan.
| LookerWeekly
https://lookerweekly.com/najavljujemo/predavanje-jedan-delic-slike-o-slikarki-beti-vukanovic/
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balkanart · 3 years
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Beta Vukanović - "Letnji dan", 1919.
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ryan-mills-fmp-2 · 2 years
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Horror Games
Five nights at Freddy's
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Five Nights at Freddy's is an American media franchise created by Scott Cawthon. It began with the 2014 video game of the same name and has since gained worldwide popularity.
The main series consists of nine survival horror video games taking place in locations connected to a fictional family pizza restaurant franchise named "Freddy Fazbear’s Pizza", after its mascot, the animatronic bear Freddy Fazbear. In most games, the player assumes the role of a night-time employee, who must utilize tools such as security cameras, lights, doors, and vents to defend themselves against hostile animatronic characters that inhabit the locations. The series' lore is gradually revealed through voice recordings, minigames, and Easter eggs featured throughout the games.
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Slender: The Eight Pages
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Slender: The Eight Pages is a free-to-play indie-developed first-person survival horror video game released in June 2012 as a beta for Microsoft Windows and OS X by Parsec Productions, using the Unity engine. Developed by Mark J. Hadley, the game is based on the quasi-folklore meme figure known as the Slender Man, who is depicted as a tall humanoid creature wearing a black suit and tie with a white face and no facial features. The character is known for the ominous abduction of countless children in dark mysterious settings, such as deep forests and abandoned buildings. 
  Slender: The Eight Pages is set in a forest during the middle of the night, and is played from a first person perspective. The player's objective is to collect all eight notes located in various areas of the forest while avoiding the Slender Man. As the player collects pages, the fog in the forest grows thicker, and Slender Man appears closer to the player's character, though the character's sprinting speed slowly increases as well. Slender Man moves by teleporting, creeping around the player, but only from a certain distance. The player is equipped with only a flashlight to see through the dark. The player's character has the ability to "jog", which will eventually tire out the player and make them wheeze if forced to go on for too long, causing slower walking as well. Slender Man will occasionally appear in the player's field of vision, accompanied by a loud slamming noise and/or static on the screen. A game over occurs when either the player has taken too long to find a note, the player stares at Slender Man for too long, or if Slender Man comes into contact with the player, which will turn them around and end the game. The game over screen shows Slender Man's face up close and blinking static pulses
Granny
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Granny is a survival horror video game developed and published by Dennis Vukanovic, under the name DVloper, as a spin-off to the earlier Slendrina series. The game features an unnamed protagonist trapped in a house, needing to solve puzzles while avoiding the titular "Granny" antagonist to get out of the house in a time period of only five to six days.
The game is centered on using a variety of items in a time period of only five days to escape the house whilst avoiding the only active stalking threat. The player can either escape by removing the locks on the front door, or by repairing the car in the garage, the latter of which requires an additional set of items.
Granny searches the house for the player, using any loud sound to her advantage and setting traps to hinder the player's progress. If the player is caught, Granny will knock the player unconscious, which ends the current day. The player can also get knocked out by several other environmental hazards found throughout the game. If the player is caught on the last day, one of 4 "game over" cut-scenes play, and the player is sent back to the title screen. The player can knock Granny unconscious, or blind her temporarily by using a variety of different traps and weapons.
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Hello Neighbor
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Hello Neighbor is a game about sneaking into your neighbor's house to figure out what horrible secrets he's hiding in his basement. You play as Nicholas Roth, a young boy who is trying to find out the secrets of his neighbor. Nicky goes through suspicion, abduction, trauma, and acceptance during this game, all because of Mr. Peterson.
Act 1
Nicky Roth, a young teenager, is walking home when he notices his neighbor, Theodore Peterson, attacking someone who is screaming. Nicky knows he has to get inside the house to save the victim, but the Neighbor is an obstacle. After getting in the basement, Nicky is locked in and cannot exit, and starts to regret entering. He is down there for two months, along with the victim, Aaron Peterson. Aaron was the one who pushed his sister off a roof.
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Act 2
Nicky is traumatized from his time in the basement, and once Aaron saves him from his cell room, Nicky knows he has to get out, and he has to do it without being caught again. His mind has been distorted by fears, as the house is seemingly expanded, but in reality nothing has changed. Nicky visualizes house extensions, prison walls, and stuff trying to keep him in so that he can face Mr. Peterson. Once Nicky escapes, Mr. Peterson tries to go after him, but realizes keeping his son in the basement is more important. He gives Nicky one last angry look as he goes back to his house
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Act 3
After nineteen years, Nicky has moved outside Raven Brooks to live in a messy apartment by himself, with little space and no proper bedroom. He hasn't paid rent either, so we can assume Nicky is very low on money. Once Nicky gets evicted due to non-payment and realizes he must leave the apartment within a week, he packs his things and gets out, knowing there's still one place he can live, even if he doesn't want to go back. His old house.
Once Nicky parks his car in the yard of his old house, he tries to shrug off weird feelings he has, but can't escape the trauma. The memories of his time here are coming back to haunt him, and he can't live his life normally if he doesn't do something about it. He tries giving himself therapy by taking a nap and ending up in a lucid non-dream, where he's in control of a world developed by his fears. The giant house he faces is a representation what he needs to overcome so that he can leave all this behind forever. Once he overcomes the obstacles blocking his way into the basement, he ends up somewhere he did not expect.
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Act Finale
Nicky is in a white void, with a giant Mr. Peterson, symbolizing the last obstacle he needs to face, Mr. Peterson's wrath itself. He makes his way into the house on his back after taking him down, and uses the next room to block his fears of Peterson from his child self, making him stronger and bigger in the process.
Once the house clears, all that's left is a void and Mr. Peterson, who is locked in a small room with his fears. Nicky overcame his issues, but Peterson could never get over his, and has to live with it.
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Leposava Pavlović
Leposava Pavlovic (Belgrade, 08.17.1906 - Beograd, 23.04.2004)
Biography
She was born on 17th August 1906 in Belgrade, in a respectable Belgrade family of intellectuals who lived in the Lord Jevremova 39, since 1882, and died a few months ago, at the ripe old age. She was painter, a senior associate and lecturer at the University of Belgrade and the Serbian Academy of Science, a French teacher, translator from Romanian, philanthropist, reformer and honorary president Lade.
Miss Leposava is ended lower grades of grammar schools in the external for female children, so that she became close to the French language as native language.She also took the spirit of French culture. Later she returned to Belgrade. There will, from an early age tend to painting, on the advice of a close family painter Beta Vukanovic, enroll and complete the preparatory course at the School of Art. She will graduate at the Royal School of Art at the distinguished teacher Ljubo Ivanovic, with other famous artists: Ljubica Sokić, Stevan Bodnarov, Misha Vukotic. She holds an master degree by the artist Milan Milovanovic on 1932. She has had solo exhibitions in Bucharest, Skopje and Belgrade. She taught French language students of the Faculty of Philology. She was a translator and reviewer. She also published a study on Romanian folk literature, and she was protecting the copyrights of his cousin Slobodan Jovanovic. She has never ceased to be engaged in painting, drawing and illustration. Painter Leposava St. Pavlovic was our oldest painter. She was friends with Ivo Andric, Isidora Sekulic and Ducic. She has his own collection of paintings donated to the National Museum, while in 1996, 154 of her drawings donated to the Memorial collection of Pavle Beljanski in Novi Sad, a library of the Seminary of the Diocese of Sumadija in Kragujevac. The house of Pavlovic family has been included in cultural monuments and is under the protection of the City Institute for Protection of Monuments.
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kakvazenska-blog · 7 years
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                                                                       Beta Vukanović
Babet Beta Vukanović je bila jedna od naših predstavnika impresionizma u slikarstvu.
Poreklom Nemica, Beta se nakon udaje za slikara Ristu Vukanovića seli u Beograd, gde je živela do kraja života. Školovala se u Minhenu i Parizu, a po preseljenju u Beograd je radila kao profesorka u školi i predavala generacijama budućih slikara i slikarki. Zajedno sa suprugom Ristom je udarila temelje Beogradske umetničke škole. Stvarala je u prelaznom periodu između realizma i impresionizma.
Beta je slikala prirodu, portrete, mrtvu prirodu, različitim tehnikama - od pastela i ulja do akvarela. Jedna od interesantnih stavki iz Betine biografije je i ta da je upravo ona oslikala novi tip novčanice od 50 dinara, koji je počeo da se štampa 1914. godine. Beta se bavila i karikaturom i autorka je velikog broja karikatura na kojima je prikazala društveni život kroz duhovit ugao. Time predstavlja i jednu od naših prvih karikaturista/kinja, a kod nje je slikanje učila i Desa Glišić, koja se tokom svoje karijere takođe bavila karikaturom.
Neki izvori navode da su joj nacisti ponudili da kao Nemica postane članica Kulturbunda (organizacije Nemaca u Vojvodini koja je pod okriljem očuvanja nemačke kulture pomagala nacistima), čime bi uživala sve privilegije koje bi uz to išle, što je Beta odbila.
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Babette Beta Vukanović was one of Serbian impressionist painters.
German by origin, after Beta married a painter Rista Vukanović she moved to Belgrade where she lived for the rest of her life. She went to school in Munich and Paris, and in Belgrade she found a job as a professor in school. Together with her husband she created a good climate for the Belgrade School of Arts to be opened. Beta was a painter that belongs to the period between realism and impressionism.
Beta painted nature, portraits, still life and all that in different art techniques - from pastels to aquarelle. The banknote of 50 dinars that started being printed in 1914 had Beta’s painting on it. Beta was a cartoon artist and a caricaturist as well. On her sketches she was presenting the funny side of social life. She was one of our first caricaturists and Desa Glišić, famous Yugoslavian cartoonist, was one of her students.
Some sources say that the Nazis offered her membership in Kulturbund (an organisation established by Germans in Vojvodina whose alleged goal was to preserve German culture and language, but in fact served the Nazis), which Beta refused.
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igormag · 8 years
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Beta Vukanović (1872-1972), Панчевачки мост / Pancevo Bridge, 1944.
watercolor, 43 х 29 cm
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igormag · 8 years
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Beta Vukanović (1872-1972), Magnolije / Magnolias, ca.1935.
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